1
Forum Settings
       
« Previous 1 2 3
Reply To Thread

Crow/Raven gear has hidden effect?Follow

#1 Oct 12 2005 at 10:30 PM Rating: Good
***
2,225 posts
Okay, either this stuff is buggy, or has a hidden effect not listed.

I decided to snag two pieces for my Summoner for when I end up Main Healing. I macroed the hat and body into my Cure spells along with my usual Light Staff. I had -15 enmity.

I got an exp party, and we went to party in Cape Terrigan off crabs and pugils. At first I was really into it, swapping my Crow and Austere constantly for summons and cures, and I thought it was working great.

Then I noticed I was getting hate. A lot. Two Cure III's and I had a fish kicking my ***. This should not be, especially not with -15 enmity. And why wasn't I evading even a single hit? I had a lot of +evasion as well!

I swapped the gear out of my macros, and cured in my Austere, and got less hate. I was curing the exact same way.
Now, when my WHM had -17 enmity or so, I could even dump the mega-hate-generating Cure IV on a NIN tank halfway through a mob's health and still not pull hate. I could go nuts curing and the mob never even looked my way. So why is it with -15 enmity at level 57, I'm getting hate for a single Cure spell?

A few other people I've talked to about this have reported similiar things. The suspicion: Either the Crow gear is buggy, or has a hidden/latent effect on it that we are unaware of. I could see SE being sick enough in the head to say, "Hey, let's add a bunch of +evasion -enmity items! Like say, -7 enmity, +8 evasion! But wait! We'll have a hidden effect of +20 enmity, -20 evasion! It'll be great! haha!" XD


If anyone else can report their finding, please post here. I'm hopeful it's just a little buggy, and that it will be fixed tomorrow in the huge update. If not, this stuff is a huge rip-off, and unfortunately not worth the gil. ;___;


*edit: I type gewd. ._.

Edited, Wed Oct 12 23:43:48 2005 by Shotie
#2 Oct 12 2005 at 10:35 PM Rating: Decent
*****
10,297 posts
oh, I hope not. PLD can equip this....that would be way too good...


Maybe you just got the really unlucky dice sometimes, and the bread wound up always landing butter side down :/
#3 Oct 12 2005 at 10:48 PM Rating: Good
***
1,356 posts
I'm going to go with 'random bad luck'.

And I'm going to blame Screwdriver for that ;p
SMN's specialty isn't in hate controlled healing, and that attack is simply nasty in the higher levels.

I've been running around in Crow Hat, Body, and Feet all day.
I think I'd of been dead on my feet at least twelve times already if the gear didn't do as advertised.

But who knows?
Maybe it has an effect reversal on a certain day?
Maybe Enmity - has a point of Diminishing Return?


Edited, Thu Oct 13 00:06:20 2005 by TwilightVigil
#4 Oct 12 2005 at 10:49 PM Rating: Good
***
2,225 posts
Quote:
Maybe you just got the really unlucky dice sometimes, and the bread wound up always landing butter side down :/


Other people are reporting similar results. And I have a bit of a hard time believing I had bad luck for about three hours straight. :/

I noticed that the Crow gear wasn't mentioned in the "known version problems" page on POL...so I wonder if this is intentional. >_<

Quote:
And I'm going to blame Screwdriver for that ;p
SMN's specialty isn't in hate controlled healing, and that attack is simply nasty in the higher levels.

Yeah, but there's honestly no real difference between a WHM and a SMN at that level who both use Cure II's and Cure III's to cure. We pulled the Pugs rarely, it was mostly crabs. The tank had no issues keeping hate when I wore Austere. When I put Crow on, I got hate easier. It hardly seemed like a coincidence. I hope it is though. >_<

Edited, Wed Oct 12 23:57:34 2005 by Shotie
#5 Oct 12 2005 at 10:51 PM Rating: Decent
*****
10,297 posts
My point with the bread was that, even if more GOOD things happen than BAD, people only notice what makes them misrible.


Like kidnappings. Over the past few years, media coverage on kidnappings have gone up quite a bit, people think kidnapping is out of control nowadays. but it's going down.



Just take a break, and try later.
#6 Oct 12 2005 at 10:56 PM Rating: Decent
**
351 posts
maybe its night time only? crows sometimes in games are associated with evil or the night/darkness so I guess it couldnt be to far off.
#7 Oct 12 2005 at 10:57 PM Rating: Good
***
2,225 posts
Quote:
My point with the bread was that, even if more GOOD things happen than BAD, people only notice what makes them misrible.

Just take a break, and try later.

Yeah, but three hours straight of it? Statistically speaking, I should have accidentally evaded a few hits when I got hate, which was a lot. XD With -15 enmity, it should be almost impossible to get hate, let alone from a Cure II or Cure III.

Anyway, the point of this thread was to see if anyone else had had a similar problem with it, since in some of the other communities I'd seen a few people report similar results. I was curious how widespread it was.
#8 Oct 12 2005 at 11:00 PM Rating: Good
**
589 posts
Maybe it reverses the stats based on type of spell [ Positive, or Negative ]? Or something with to do with day/night?

In time people will find out.
#9 Oct 12 2005 at 11:08 PM Rating: Good
***
1,356 posts
Well, yes. The cures themselves aren't any different.
But any WHM cure-spamming past Yhutunga needs a serious five across the face.
Just curious, what's your evasion skill at?



//edit:
Because I like experimenting:

Just went out and antagonized a few Qufim Mobs with Stoneskin on. (meaning, I wasn't losing hate by losing HP)

Bat:
Watersday 17:00
Delt 326 Damage with my Staff, Disengaged, Summoned Carby.
He swung once for 132, didn't get hate. Swung again for 132 and got hate.

326 vs. 246 (or less)


Crab:
Watersday: 21:00
Delt 338 damage with my Staff, Disengaged, Summoned Carby.
He missed once, and Swung again for 122 and got hate.

338 vs. 122 (+ minimal miss hate)


Giant:
Windsday: 3:00
Delt 479 Damage with my Staff, Disengaged, Summoned Carby.
He swung once for 124, didn't get Hate. Swung again for 124, did get Hate.

479 vs. 248 (or less)


Weapon:
Windsday: 8:00
Delt 414 damage with my Staff, Disengaged, Summoned Carby.
He swung once for 113, didn't get hate. Swung again for 114, and did get hate.

414 vs. 227 (or less)

Also noting my other gear just for the sake of science, Silk Cuffs, Apollo's Staff, and Capricornus Subligar Pair of Electrums, Gramary Cape, Onyx Earring, Reraise Earring, Holy Phial, Fortune Egg.
As far as I know, none of that has any hidden enmity effects.



The -Enmity, at least, seems to be working fine.
Even did one in the Daytime just in case.

/edit:
Crow Gaiters, Jupon, and Beret ;p

Edited, Thu Oct 13 09:52:18 2005 by TwilightVigil
#10 Oct 12 2005 at 11:35 PM Rating: Decent
Scholar
****
4,511 posts
Proves how little people know about the effects of Enmity.
____________________________
[XI] Surivere of Valefor
[XIV] Sir Surian Bedivere of Behemoth
http://na.finalfantasyxiv.com/lodestone/character/2401553/
#11 Oct 13 2005 at 12:18 AM Rating: Excellent
Guru
Avatar
*****
11,159 posts
While I've not tested it and have no particular interest to, it seems like something that'd be deliciously evil if the stats only kicked in while you actually had hate.

Think about it, as evasion helps you dodge hits (though some people think it's a cure all, when you're a mage, you're not gonna dodge much from an IT mob), and the added -enmity of your subsequent actions can help the tank get hate back.
____________________________
Violence good. Sexy bad. Yay America.
#12 Oct 13 2005 at 12:29 AM Rating: Good
***
2,614 posts
Quote:
//edit:
Because I like experimenting:

Just went out and antagonized a few Qufim Mobs with Stoneskin on. (meaning, I wasn't losing hate by losing HP)

My objection here is that you didn't seem to have a control group, and so we really can't say what effect the -enmity gear was having versus regular gear.

I've heard reports similar to the OP's from a few different sources now, and I'm starting to wonder. A set of gear that gives more -enmity than practically all previous gear combined did seem a little good to be true...
#13 Oct 13 2005 at 12:35 AM Rating: Good
***
1,356 posts
As far as I understand it
(and I don't claim to be goddess of knowledge or anything, so if the wise Kojiro would pipe up about his cryptic message, all the better.):

Regular gear + Stoneskin would be basically even numbers on both sides.

Because hate is gained by taking away a mob's HP. And Hate is lost by losing your own HP. Keeping stoneskin on yourself should null your Hate loss (much how NIN Tanking used to work before the Utsusemi Hate Loss patch), meaning only hate gain superior to the hate you currently have would take the mob's attention away.

If a large amount of time had passed between me disengaging and summoning, then people can argue that there's a theory floating around that says hate fades with time irreguardless of any other factor.
But these fights were over in less than 20 seconds.
While I'm open to the idea that Time erases Hate and that mobs have a Memory, somehow the thought of Provoke's effects being erased after a few seconds doesn't seem quite right.

Maybe if these numbers were very near eachother, there'd be room for doubt. But the amount of Damage/Hate Carbuncle had to amass was about half of the Damage/Hate I'd built up. To me, that's pretty eyebrow raising.


Edited, Thu Oct 13 01:59:21 2005 by TwilightVigil

Edited, Thu Oct 13 02:38:46 2005 by TwilightVigil
#14 Oct 13 2005 at 12:47 AM Rating: Good
**
907 posts

Can you post some numbers of the same experiment, this time wearing no -emnity gear?
#15 Oct 13 2005 at 1:24 AM Rating: Good
***
1,356 posts
Damn.
You just had to ask nicely, didn't you?
I wanted to go to bed. ;_;


OK. Some Naked Numbers.


Qufim again, using Apollo Staff, and nothing but an Apollo's staff.

Ice day: 17:00
Weapon:
395 with Staff, Dis, Carby.
Carby 128, Carby 116, Carby 125 - got hate.

395 vs. 369 (or less)


Bats:
360 Staff, Dis, Carby.
Carby 124, Carby 126, Carby 132 - got hate.

360 vs. 382 (or less)


ok. bedtime.




#16 Oct 13 2005 at 1:33 AM Rating: Good
***
2,614 posts
Quote:
OK. Some Naked Numbers.


Qufim again, using Apollo Staff, and nothing but an Apollo's staff.

Ice day: 17:00
Weapon:
395 with Staff, Dis, Carby.
Carby 128, Carby 116, Carby 125 - got hate.

395 vs. 369 (or less)


Bats:
360 Staff, Dis, Carby.
Carby 124, Carby 126, Carby 132 - got hate.

360 vs. 382 (or less)

Sounds right on. Thanks for doing the tests. Was the experimental group from your first test done with the head, body, and feet mentioned above? (Just so we have some firm numbers)

Though I guess this still doesn't rule out Seriha's theory... I wonder if we can devise an experiment to test that.
#17 Oct 13 2005 at 1:34 AM Rating: Decent
***
1,182 posts
Well, you're probably not evading because SMN evasion skill is crap. It's E rank, so it caps at 200 at lv. 75. Even with a full +Evasion setup, you're going to be lagging behind other classes with a higher skill like THF, NIN or MNK. THF and NIN, who have the highest rated evasion still have to load up evasion gear to reliably dodge attacks from EXP mobs.
#18 Oct 13 2005 at 1:39 AM Rating: Decent
**
311 posts
Crow/Raven seems to be working as we thought it would in our LS. We've got 2 SMN's, both with the HQ Raven's gear, and they were both main and/or backup healers (sad that people misunderstand SMN's - but that's another story) the past couple days.

Perhaps there's a cool down on the stats? All I can think of is that your macro to equip/unequip is somehow negating the effects. Our LS members were not wearing the WHOLE set, but enough that they definitely saw the benefits of -enmity moreso than the +evasion. But they were NOT macroing anything in.
#19 Oct 13 2005 at 2:23 AM Rating: Good
*
194 posts
The other night I bought a full set of Crow gear, mostly because it was shiny and new and I had a bunch of gil from some recent farming (gil burns holes in my pocket >_> ) I planned on wearing it during my next CoP outing.

Later that night, my Thf friend says he wants to go check on Ose. I agree to help, and when we arrive we find him spawned already. We pull it and start to work on him. (we were Pld Thf Drk Rdm(me))

Now due to some crazy link stuff that happened before the pull (would take to long to explain) we weren't exactly in the best of shape. That being said, I was hastily buffing and curing the Pld and trying to keep the party alive. I pull out my joyeuse and start hacking away... and you see this sword is still new to me so I am not used to its hate-pulling powers. Needless to say after spamming cure and double-attacking a few times, Ose had his eyes set on me @.@;

I kinda paniced... I was running out of MP and needed to convert, but doing so would only draw more hate upon myself. I checked my inventory for possible MP items... and noticed the crows gear. I hurriedly slapped it on (by this time I had stopped meleeing), waited for Ose to get tired of smacking me, and hit the convert macro. Converted, Cured myself to full, and Ose didn't even blink and eye at me.

I am confident that, had I not been wearing the crows equip, Ose would have decided it was time to introduce me to his fangs. I think I will be keeping this gear around just in case...

On a side note, Rdm Main Healer + Joyeuse = <mistake>. I'm glad I learned that lesson early XD

#20 Oct 13 2005 at 2:24 AM Rating: Decent
***
3,883 posts
Oh my... the set has been out for two days and people are already forming theories?
#21 Oct 13 2005 at 2:34 AM Rating: Decent
**
311 posts
Works fine for me, I can still Divine Seal> Curaga without getting hate, and i evade a lot of attacks.

That's just while wearing like... 3 pieces.
#22 Oct 13 2005 at 6:19 AM Rating: Decent
***
1,182 posts
Oh, and to add my personal experiences...

The only times I pulled hate wearing the Beret and Hose happened when I closed an SC earlyish in the fight and had a crit/double attack and an unresisted Light chain (Maybe two or three times in 5000XP of partying on the higher Dhalmels/Goblins in Bibiki). Normally it's common that I'll take a beating or two over the course of any given fight.

Aside from that, it seemed to work rock solid... I voke-pulled, made it to camp without taking a hit where the PLD would voke off and I'd immediately start attacking. Normally in that situation, hate would be bouncing back and forth for a bit, but as soon as the tank voked off, it stayed off of me without fail.

So, from what I can see, the pieces that I use seem to be functioning just fine.
#23 Oct 13 2005 at 6:19 AM Rating: Good
Ok what if by removing the item with -enmity it in a way removes it and puts the full hate you would have to it's max as if you never had it? So say your armor has -8 enmity so by taking it off you remove that and the hate you would have its now to it's fullest.

But you put on the armor again and the hate doesn't drop but any new hate the -enmity works on.
#24 Oct 13 2005 at 6:57 AM Rating: Decent
**
631 posts
I bought the Crow Jupon only and was exping in Bibiki Bay last night at level 65. The tank was a PLD level 66 who eventually dinged 67. We had 2 THF and a DRK for the other melee and a RDM who hardly helped me cure the tank. In the two hours that I was there I kept the Crow Jupon on 100% of the time and only pulled hate 3 times. All three times was when we initially had a link and followed right after the RDM slept it. I would say that with my AF legs, feet, peace ring, and crow jupon that my -13 Emnity worked fine for me. I was able to Devine Seal + Curaga II after a bomb toss on 4 melee getting me much hate with out making the mob flinch. I plan to get the head and gloves as well for more -emnity when healing.
#25 Oct 13 2005 at 6:59 AM Rating: Good
Only question I have for you.
Did you ever take it off during fight?
#26 Oct 13 2005 at 7:00 AM Rating: Good
***
2,225 posts
Well this is really interesting, we've got people who can say with certainy that the gear works wonderfully, while I keep seeing reports of people who state the gear doesn't seem to work.

Perhaps it's a failing on our parts and not the gears', but at this point, I am still a little suspicious of it, and wary of trusting it entirely. Perhaps it there are many things that control the enmity here, like, subjobs/mainjobs/moonphase/time of day/etc, which could explain why there are mixed reports of the gear either working or not.

Veddy intahvesting.
« Previous 1 2 3
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 661 All times are in CST
Anonymous Guests (661)