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Converting .dat files of mobs; TP moves = WTFFollow

#1 Oct 13 2005 at 3:18 PM Rating: Good
Heh, long title.
Anyway, I noticed this the other day when levelling my mule in Saruta, if you change the .dat files of mobs to another one, when they use a TP move that has an animation that strays from the regular animations of mobs (like all mobs have an attack animation) they get really WTFBBQ'd.
Example I've changed my rabbit's sprite to a Goobbue; here's one using Spinning Attack:
http://img415.imageshack.us/my.php?image=sie051010225101a7xp.jpg
And here's a rabbit in Bibiki using some random move (It's a bit dark)
http://img415.imageshack.us/my.php?image=jac051012175616a9jg.jpg

I've had some weirder instances of this that made me fall out of my chair laughing, but my screenshot folder was full so I couldn't get any pics.
#2 Oct 13 2005 at 3:23 PM Rating: Decent
**
404 posts
why stop there?!
change mandragoras to KIRINS!!

j/k but that is wierd with the TP moves...

anyway, rate up because i know you
#3 Oct 13 2005 at 4:30 PM Rating: Decent
I considered changing my moogle to Kirin; but I thought he'd take up the whole room... so I made him a goblin, lol.
Thanks for rate up o_o
#4 Oct 13 2005 at 4:34 PM Rating: Decent
*****
10,297 posts
my friend swapped wyvern models with AAMR and watched me level dragoon.


Twas a good show.
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