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Something that's been touched on but never directly said is the actual reason why this is unfair. Since the PS2 could only get numbers following OEOEO or EOEOE, that created a very large number of entries following those patterns. Since the number of possible combinations under those patterns is much smaller than the 10,000 actual combinations one could make, SE obviously had to pick a number that doesn't follow those patterns or else we would have an unbelievable number of people picking up the 100mil today.
It pains me to see people calling this a conspiracy theory or that it was completely fair. If a truly random number had been chosen, it could have had enormous effects on the economy across the board, effectively ******** the hell out of all new players or those that didn't win anything. Especially now that this pattern has come to light, it would have been very damaging to the economy if a number following OEOEO or EOEOE had been chosen.
It pains me to see people calling this a conspiracy theory or that it was completely fair. If a truly random number had been chosen, it could have had enormous effects on the economy across the board, effectively ******** the hell out of all new players or those that didn't win anything. Especially now that this pattern has come to light, it would have been very damaging to the economy if a number following OEOEO or EOEOE had been chosen.
This guy gets it, and also nailed the precise reason why they "had" to avoid alternating digit patterns for the winning numbers due to their "***** up".