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EDITORIAL: The Silence of the DevsFollow

#152 Apr 21 2009 at 3:16 PM Rating: Excellent
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RattyBatty wrote:
Pikko i don't think your job stops at being a mouthpiece for the dev's marketing pleasure. In a fair world you should also be our voice towards them and have no qualms about bashing on their door until you get us a reaction. (That goes for any premier site management)

I'm hoping this isn't just cuz they hit a popular job that everyone's rallying maturely instead of loling at gimped fringe jobs as past nerfs have gone down. MAybe now the community is starting to understand nobody is immune to this random nerfing from SE, and we should send a message it won't be tolerated anymore on any class.

Edited, Apr 21st 2009 4:36pm by RattyBatty


My issue is not with the nerf, but instead with the lack of announcement of it and the silence that has followed. THAT is what is striking a chord with me.
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#153 Apr 21 2009 at 3:41 PM Rating: Good
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This is very common behavior from the FFXI Dev Team. This reaction is usually the same: An update gone wrong or we were promised gold bricks and only received gold shavings, followed by reluctance to accept, acceptance and finally news of an upcoming update where *we hope* it will be fixed but it will remain in the back of everyone's mind.

Everyone knows this was on purpose and will be ninja fixed later or not addressed at all. There are times when silence is the loudest voice. Fool me once..
#154 Apr 21 2009 at 3:46 PM Rating: Excellent
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Quote:

My issue is not with the nerf, but instead with the lack of announcement of it and the silence that has followed. THAT is what is striking a chord with me.


Yeah i'm not saying defend people against individual nerfs, more don't let them get away with pretending they never do anything bad to this game by "LLALALALALALALALALA" method and ignoring when they **** off a huge chunk of people. Everything this sweeping should be backed up with legitimate reason and hinge on community input. (And not fake community input like the MPK patch was, they didn't take a damn idea from that thread cuz none of them nerfed BST which we know was the real intention.)

My main point was instead of feeling useless cuz they won't give you anything to tell us, remember how useful you can be in getting it out of them and delivering the message of community disapproval directly. We can't send them an email-a-day about this but you can and should.

Quote:
As a career rdm I almost feel like I've just wasted 3 years of my life leveling, getting gear and trying to be the best I can be.

I'd like to take this time to also remind everyone that everything we do in a MMO is a ultimately a waste of time no matter how you slice it. Unless you're RMT and get money out of that effort.

Edited, Apr 21st 2009 7:52pm by RattyBatty
#155 Apr 21 2009 at 3:46 PM Rating: Excellent
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Thayos wrote:
What is SE saying?

“It’s a nerf, but our community doesn’t matter enough to tell them.”

“It’s a bug, but our community doesn’t matter enough to tell them.”

“It should have been in the update notes, but we don’t care enough about our community to admit we made a mistake.”

Regardless of which it is, it's clear they don't care about us as much as they should.


If this is true, then we all better consider packing up our bags and heading out of Vana'Diel.

The jobs I have at 75 weren't effected by the enfeebling nerf but I still remember the sting of the BST...err MPK patch. Yet, I wasn't bothered too much because I knew it was coming and SE gave reasons for it. The Developers should at least provide an explanation but if they've stopped caring then it is a truly sad day for the players.

#156 Apr 21 2009 at 4:25 PM Rating: Decent
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I'll believe people are going to quit when I see it. Every time an unpopular nerf comes along people scream that they are quitting and yet 6 months later they are still playing.
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Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#157 Apr 21 2009 at 4:42 PM Rating: Excellent
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People quit when they nerfed RNG, quit when they nerfed BST and quit when they did the other unpopular patches. Dont expect an exodus but all those people that do quit will be unlikely to return to play Rapture which does hurt SEs bottom line.

#158 Apr 21 2009 at 4:47 PM Rating: Excellent
Anyone who chooses to play Rapture after seeing how badly SE fucks up customer service is a moron. It's one thing to stay with FFXI because of friends and attachment/addiction. It's completely another level to seek out a new exciting ***-raping from SE.
#159 Apr 21 2009 at 5:01 PM Rating: Excellent
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Anyone who chooses to play Rapture after seeing how badly SE @#%^s up customer service is a moron. It's one thing to stay with FFXI because of friends and attachment/addiction. It's completely another level to seek out a new exciting ***-raping from SE.


This. ^

The hell I say that they're getting the money I had planned to spend on their company long-term, even though up 'till now I've spent money on them regularly since NES days.

In fact, I think I'm going to sig that quote (which is a first for me).

Edited, Apr 21st 2009 8:02pm by NatePrawdzik
#160 Apr 21 2009 at 5:31 PM Rating: Good
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SparthosofLakshmi wrote:
People quit when they nerfed RNG, quit when they nerfed BST and quit when they did the other unpopular patches. Dont expect an exodus but all those people that do quit will be unlikely to return to play Rapture which does hurt SEs bottom line.



Most people who play FFXI are unlikely to play Rapture anyway. Just look at EQ vs EQ2 or Asheron's Call vs Asheron's Call 2

Kerberoz wrote:
Anyone who chooses to play Rapture after seeing how badly SE ***** up customer service is a moron. It's one thing to stay with FFXI because of friends and attachment/addiction. It's completely another level to seek out a new exciting ***-raping from SE.


I won't play it because it's probably going to be an all instanced casual WoW clone. This is not the kind of MMO I want to play.

Edited, Apr 21st 2009 10:34pm by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#161 Apr 21 2009 at 5:43 PM Rating: Excellent
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NatePrawdzik wrote:
This. ^

The hell I say that they're getting the money I had planned to spend on their company long-term, even though up 'till now I've spent money on them regularly since NES days.

In fact, I think I'm going to sig that quote (which is a first for me).

Edited, Apr 21st 2009 8:02pm by NatePrawdzik


just remember who said it and take it with a grain of perpetual jackass salt



in all seriousness, I worry that the silence speaks to an arrogance in the company which quite frankly scares me, it tells me that they have forgotten their roots, and the plain fact that it is us that they have to thank for existing as a company in the first place

Without their fans, Final Fantasy would have been just that, the last game of a dying company. They would do well to remember that.
#162 Apr 21 2009 at 5:56 PM Rating: Default
Honestly people, give it a rest. The forum has been one huge pit of negativity, and if you keep focusing on it you are going to sour the game even if SE does fix it. This is nothing compared to things other MMO's went through; how'd you like server rollbacks instead? Or bugs that instantly killed your character each time you log in?

If you don't keep it in perspective, you are going to not be satisified no matter what they do. Do you honestly think if SE told us they planned to nerf enfeebling you'd take it any better? People here keep bring up nerfs that have been in the past for years.

Yeah, transparency is good, but you all were ******** when sage sundi was answering questions too. And in other mmo games like warhammer or darkfall pr people are transparent and still hated. Go look up Tasos for example.

Just give it a rest, and if it still bugs you, vote with the feet. At this rate all the playerbase is doing is setting themselves up for disappointment. Here's a commentor from brokentoys about shadowbane:

Wanderer wrote:
Shadowbane was doomed to fail, and not because of its non-vanillaness. Its fate was sealed before launch by its own developers, and the nails were hammered into its coffin by the live team.

How easily we forget, in our nostalgia, waiting for hours to get into the game because the login servers had the kind of programming error college students make in Network Programming 101. I quit several months after launch, and the problem with people being randomly teleported to 0,0,0 (the bottom of the ocean) where you drowned and lost all your stuff had not been addressed. How hard would it have been to put something there that automatically teleported anyone who arrived there straight to Khar?

There was the problem with Trees de-ranking, and the one with buildings vanishing, that they couldn’t fix because they had never written the logging and admin tools to even find out what the problem was. Their was their initial stubborn insistence (finally overcome just before I quit) that they were never going to offer any type of respec; if they changed the way things worked, you could just level up a new character, and of course the first people who leveled up, who had to figure out everything from scratch, deserved to be punished for such audacity with permanently gimped characters (why they thought people who came for hardcore PvP would be eager to spend a couple of weeks grinding a new toon to R6 every time they got nerfed eludes me).

We forget the Rolling 30’s finding a godmode switch in the #$@%# client and wreaking havoc with it, and the admins being unable to spot the problem, let alone fix it. We forget their approach to restoring normality — instead of rolling back the server 3 days, just rolling back any toon the player asked for it, so of course everyone gave their stuff to an alt or a friend and got the rollback, for a fine company-sponsored dupe. We forget the incredible cluelessness of a company that completely failed to comprehend that any game needs a supply of new players to replace those lost to attrition and churn… and Shadowbane’s new players never made it to level 21 past the gauntlet of newbie-gankers outside Khar (though there was some amusement to be had in ganking and robbing the newbie-gankers).

How long did it take the live team to fix that delightful problem where, if a pet bit a guild city guard, all of the guards in that city promptly proceeded to attack each other in an orgy of slaughter that ended only when every single guard was dead? (usually requiring the city’s owners to be frantically running around killing them as fast as they spawned)

There was the scandal about how siege engines were released, and the business of the GM’s giving one faction in a formerly balanced and fun civil war access to an indestructible demon city. Everything the live team touched turned to sludge. Hell, how many times did they change /stuck, never really succeeding in making it useless for exploiting until long after they made it useless for getting unstuck? And this in a game where walking up the stairs in one of the inns on Newbie Island was almost guaranteed to get you extremely stuck, with your body downstairs and your head upstairs.

Or the crafting NPCs … no, we don’t play to bake bread, and we also don’t play to spend an hour junking out the stuff people sell to our NPCs. A “junk all” button was just not hardcore enough, I guess. There was their decision to set the cost of repairs exorbitantly high. If you PvP, you are naturally going to get hit, and sometimes going to die, and there was at least a 4:1 ration of PvE:PvP time. That is, of course, leaving out the whole idea of paying for city maintenance. We wanted to Play to Crush, not Pay to Grind. We could have done that in EQ, and baked bread besides.


What ffxi is going through is still bad, but we really need some perspective i think, before the griping gets terminal. We really have it good compared to many MMOs.
#163 Apr 21 2009 at 6:07 PM Rating: Excellent
I agree with OP, this silence is BS.
#164 Apr 21 2009 at 6:12 PM Rating: Good
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I haven't bought the expansion yet and I doubt I will after reading all the feedback.

I had great hopes for this update. The WHM updates rocked and then it was all down hill. The Campaign nerfs are a tad much. How game breaking can earning exp while beating on a wall be? And, skill ups are hard enough to come by so if you want to risk death tagless and beating on a wall... so what?

The Token is ok and the added inventory is probably the biggest get from all that has happened. Although, the Token, if used by the majority of the player base will surely lower the amount of time and effort SE has put into account recovery.

It is just simply wrong to introduce nerfs into the game and into established, needed jobs without any sort of warning or explanation.

Shame on you SE and thank you Thayos for voicing our opinion.



Edited, Apr 21st 2009 8:16pm by OldAndWise
#165 Apr 21 2009 at 6:15 PM Rating: Good
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NatePrawdzik wrote:
Quote:
Anyone who chooses to play Rapture after seeing how badly SE @#%^s up customer service is a moron. It's one thing to stay with FFXI because of friends and attachment/addiction. It's completely another level to seek out a new exciting ***-raping from SE.


This. ^

The hell I say that they're getting the money I had planned to spend on their company long-term, even though up 'till now I've spent money on them regularly since NES days.

In fact, I think I'm going to sig that quote (which is a first for me).

Edited, Apr 21st 2009 8:02pm by NatePrawdzik


Damn. lol. I sigged it right after reading it then went back to read the rest of the thread to see you already done so. :P Oh well. lol.
#166 Apr 21 2009 at 7:25 PM Rating: Excellent
Hey all,

I'd like to thank everyone for your comments and feedback. My goal isn't to speak on behalf of everyone in the community, because some of us will obviously disagree. However, it is striking to see how many of us seem equally frustrated by SE's lack of communication.

Anyway, thanks again to everyone who weighed in on this issue. Let's hope this leads to an improved dialogue with SE.
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#167 Apr 21 2009 at 7:58 PM Rating: Excellent
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I saw this editorial on the main page first so this is my post from the comments added to that:

I wrote:
Whenever major screwups like this (if this is, in fact, a screwup) I often see phrases like "Japanese pride" and "saving face" tossed around.

The ironic thing is, the more they try to save face, the more that same face looks absolutely pie-smeared.

So if SE is watching, allow me to say this:

You're not fooling anyone. The more you try to look perfect and infallilble, the more you prove that you're the exact opposite.

I'd like to think I speak for most of the people that visit this site when I say that if saving face and looking good are really important; then the best thing you can do is man up and admit your mistake.

We don't expect you to be superhuman, because we know you're not. We don't expect you to be perfect, because we know you're not. Even the best really ***** things up once in a while.

But remaining silent about this whole thing like nothing is wrong only makes you look smug and arrogant. And saving face at that point is damn near impossible.
#168 Apr 21 2009 at 8:14 PM Rating: Default
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Funny how individual melee jobs get nerfed and people that play those jobs get told to just deal with it. But mages get nerfed and they pull out the pitchforks and torches.

Edited, Apr 22nd 2009 1:14am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#169 Apr 21 2009 at 8:15 PM Rating: Excellent
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I have never felt the need to register on this site before, just have gone here for info, and lurking forums and such.

This IMO deserved a response, as I agree with everyone, since I started on PS2 on this game I have seen many a nerf, but never such a massive ninja nerf as this.

It's time for SE to own up to their mistake/nerf.

I will be sending feedback through their forms, even though I have that nagging "why bother" feeling in my gut.

I have been a melee main my entire life, played RNG and BST both before the nerf, and I cannot imagine the annoyance my fellow mages must be enduring.

Edited, Apr 22nd 2009 2:13am by Tolwyndiabolos
#170REDACTED, Posted: Apr 21 2009 at 8:52 PM, Rating: Sub-Default, (Expand Post) There are a few things that people should be reminded of:
#171 Apr 21 2009 at 9:37 PM Rating: Good
Lobivopis wrote:
Funny how individual melee jobs get nerfed and people that play those jobs get told to just deal with it. But mages get nerfed and they pull out the pitchforks and torches.


The last major melee nerf that I can recall off the top of my head was the TP Floor nerf. This mostly hurt THF's and NIN's though. What's ironic, SE buffed THF daggers damage or something and then they followed up by the dreaded nerf to dual wield.

As for mages pulling out the torches and pitchforks, they have a very good reason. The TP floor nerf is small potatoes compared to a half duration on sleep spells alone. The Rune chopper nerf for DRK sucks too, but again DRK can still zerg just fine. Expecting our BLM's to nuke everything down and keep stuff slept without lowering enmity on sleep spells alone is foolish. Yeah we're all muddling though right now in group events like Dynamis, but it's not fair.
#172 Apr 21 2009 at 10:24 PM Rating: Good
Its obvious that SE doesnt respect its playerbase. Take cop, toau or zilart for example. These so called "expansions" were so short they had to release them a few missions at a time because they knew we would complete them so easily.

Now you get the latest addition to this list "Wings of the Goddess". Its been going for over a year. SE just doesnt want to give us the entire thing because they know we will complete it - so they insult our intelligence by pacifying us with a few missions every update. They do this because they dont want to have to spend money on more frequent updates.

SE is a business. Like all business's they have one agenda - Make as much money as you can for the least amount of work.. Id be willing to bet that this is indeed a ninja nerf - a nerf designed to raise the difficulty bar a little more and keep people paying longer - I mean PLAYING! my mistake.. its hard to know the difference anymore.

I guess we will never know if this was intentional or not - just give it 2 years and maybe they will decide to "fix" it and if we are even luckyer they will decide to tell us they "fixed" it.

Ive been playing the game since before NA PS2 release. One thing I can say about SE in that time is this - they do NOT care. The development team might have a few people in it who genuinely love the game - but id be willing to bet they are given stiff guidelines about the budget - about how difficult an event is suppost to be - about how much of a grind it MUST be so they can save money.

It makes you ask the question: "If SE is going to treat us this bad on FFXI... how well are they going to treat us on rapture?"

The answer is quite simple - they will treat you the same. Youll get the same lame updates once or twice a year. Youll get ninja nerfs. Youll get dissapointed people time and time again wanting answers from the company you pay to be able to play the game- a game where you expect value for your money. All you will get is silence and maybe a few years down the line an official statement. Just goes to show SE gives with one hand and takes with the other.

SE is all about the money. Keeping us playing for the longest amount of time while doing the least amount of work possible.


edited a million times for spelling lol
Edited, Apr 22nd 2009 2:29am by Xellith

Edited, Apr 22nd 2009 2:30am by Xellith
#173 Apr 21 2009 at 10:29 PM Rating: Excellent
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Lobivopis wrote:
Funny how individual melee jobs get nerfed and people that play those jobs get told to just deal with it. But mages get nerfed and they pull out the pitchforks and torches.

Edited, Apr 22nd 2009 1:14am by Lobivopis


Idiot. When you get raped by mobs that couldn't be slept or were slept for only a short duration, tell me this only affects mages. This affects EVERYONE. It is something that was not necessary and craps on anyone who has put millions of gil and hundreds of hours into obtaining a superb enfeebling setup.
#174 Apr 21 2009 at 11:09 PM Rating: Good
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I agree with you. If it is in fact a bug the simple >>

"We have been receiving complaints about enfeebling. We're aware of the problem and working towards a solution. We apologize for the inconvenience and thank you for understanding."

<< Would sooth me..

Silence is like saying. We don't care enough to inform our paying customers of issues that may effect their subscription performance.


Edited, Apr 22nd 2009 5:37am by Saricks
#175 Apr 21 2009 at 11:52 PM Rating: Excellent
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People have asked GMs, and they claim: "Enfeebling Magic is working as intended". Go check Alobont and his COR Phratrie for more on that. Here is a PIC of a GM convo he had. And here is a LINK to the thread on =10. Near the end of the GM Conversation he asks about the Enfeebling Nerf. And yes, it's probably BS to keep us quiet.
#176 Apr 22 2009 at 12:07 AM Rating: Good
I'm interested in knowing what the Japanese player base think about this. Have they voiced their disatisfaction? Are they disatisfied to begin with? Do they notice anything different?

Are the rest of the player base barking mad and just frankly barking up the wrong tree?????

Silence is indeed a killer... SE -> <Silena> <You Can Have This>!

*Off topic question, out of the 500,000 subcribers, how many are 'Japanese' and how many are from 'Rest of the world'? I'm interested in knowing this and thanks in advance!

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