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FF14 Online Announced (FF14 Q & A session updated)Follow

#352 Jun 02 2009 at 10:20 PM Rating: Decent
Drunken English Bastard
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15,268 posts
Oh.My.Science.

That looks awesome. I'm going to wait until some playtesting is done. If it plays well, I'm going to need to save a little extra each month..
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#353 Jun 02 2009 at 10:26 PM Rating: Decent
I applaud them making the game be released all over the world at the same time - at least they've learnt from this mistake.

I still need to HEAR that they addressed the following areas before I would be interested:-

1 The game isnt focused on gil and luck, you kill - you get (or its randomised between other good-drops)
2 The gameplay is reactive to its environment (like WOW's phasing system) fighting in an instant area and nothing else changing in the rest of the playable world is cheap.
3 Sidequests help your character out rather than distract them
4 Assurances that RMT will not affect gameplay for normal players (as they will always sneak through)
5 Mana jobs have the same balance to the melee jobs as other games out there seem to manage to be able to do.
6 Quests & Missions grind > Levelling grind and End-game grind
7 Assurances that problems with the game are dealt more pro-actively (ie. the elemental nerf and 2 months of STILL no action would be unacceptable)
8 EU players have the OPTION of an EU server (loved playing with Japanese and Americans but maintenance during EU peak times, late night/early morning endgame linkshells made it unworkable)

And whilst people would disagree with some of the above, Im merely pointing out the areas that would have to be seen-to-be-addressed for me...

Edited, Jun 3rd 2009 2:28am by Abbottone
#354 Jun 02 2009 at 10:47 PM Rating: Excellent
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3,767 posts
gaiaxzero wrote:
hey dumnass did u even read what i wrote


I'd be surprised if anybody did.
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#355 Jun 02 2009 at 10:50 PM Rating: Decent
You're not going to like this game then, Abbott. You're not gonna get any "assurances", and making it "you kill, you get" is nigh impossible if they don't have some seriously revolutionary ideas for the game.
#356 Jun 02 2009 at 11:00 PM Rating: Good
So far we have no gameplay videos, you could go watch ffxi trailer again and be blown away, a trailer means almost nothing.

I would be amazed if it didn't follow the low % drop rates, heavy need for gil and NMs to camp etc though those are the reasons as bad as they are that people still play ffxi.

If they did a good job with the game I hope they had the sense to keep the races like mithra and taru in it, those gave the game a lot of charm for me and new races won't make it the same world/game for me. It will be just like starting a totally new mmorpg and i'm sure wow2 or starcraft mmorpg will be in the works by then.
#357 Jun 02 2009 at 11:02 PM Rating: Decent
Quote:
low % drop rates, heavy need for gil and NMs to camp etc


The first one maybe, but they know better than to make it a simple FFXI clone at this point; it won't bring them money, being "WoW" will.
#358 Jun 02 2009 at 11:03 PM Rating: Decent
gaiaxzero wrote:

hey dumnass did u even read what i wrote, of course i know it a new game do u see me crying about anything. pay attention next time.


Yes I did. If you bothered with reading previous posts on this thread you see that FFXI will countinue ALONGSIDE with FF14. So I dont see why you even mentioning transfers or achivement done in FFXI to be somehow recognized by FF14 ?

The reason why Im so agains these kind of "transfer mentality" is that it will destroy FF14 from day 1 and I really hate to see that happen since I have waited for this game since 2005.



Edited, Jun 3rd 2009 3:06am by Maldavian
#359 Jun 02 2009 at 11:04 PM Rating: Good
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334 posts
I don't know if they will do a character transfer in the sense that you keep every job and every item. Who's to say the jobs will even be the same, or work the same? The item system might not even be the same.

I would much rather prefer a discount on monthly if I continue to play FFXI, and a possible rare in-game item for the new game. Just as a token of appreciation for playing FFXI. Nothing huge, but a nice little bonus item to wear right when we jump into the game would be nice. A little extra gil? An equivalent to Empress Band or Anni Ring? HQ RSE/starting gear? I'm sure they already have something in mind.

Either way, if certain things I like about FFXI pop up in FFXIV, I'll definately go out and slap $500 down for a PS3 and game.
#360 Jun 02 2009 at 11:09 PM Rating: Default
Trivenity wrote:
I don't know if they will do a character transfer in the sense that you keep every job and every item. Who's to say the jobs will even be the same, or work the same? The item system might not even be the same.

I would much rather prefer a discount on monthly if I continue to play FFXI, and a possible rare in-game item for the new game. Just as a token of appreciation for playing FFXI. Nothing huge, but a nice little bonus item to wear right when we jump into the game would be nice. A little extra gil? An equivalent to Empress Band or Anni Ring? HQ RSE/starting gear? I'm sure they already have something in mind.

Either way, if certain things I like about FFXI pop up in FFXIV, I'll definately go out and slap $500 down for a PS3 and game.


I can agree with getting a discount if you play both FFXI and FF14 but no rewards or gil or bonus item that makes your char more advantageous in FF14 because you play FFXI, that would destroy the game and dicourage all the new players coming into FF14.
#361 Jun 02 2009 at 11:28 PM Rating: Decent
I disagree because any advantage if it did work this way wold be gone by the time you hit lvl 10 and started upgrading your gear to newer and better stuff. It wont break the game to give you a +1 starting gear.
#362 Jun 02 2009 at 11:37 PM Rating: Decent
Maldavian wrote:
gaiaxzero wrote:

hey dumnass did u even read what i wrote, of course i know it a new game do u see me crying about anything. pay attention next time.


Yes I did. If you bothered with reading previous posts on this thread you see that FFXI will countinue ALONGSIDE with FF14. So I dont see why you even mentioning transfers or achivement done in FFXI to be somehow recognized by FF14 ?

The reason why Im so agains these kind of "transfer mentality" is that it will destroy FF14 from day 1 and I really hate to see that happen since I have waited for this game since 2005.



Edited, Jun 3rd 2009 3:06am by Maldavian


Im going threw the "what if","what would happen" scenario if they did. Now do you understand.
#363 Jun 02 2009 at 11:42 PM Rating: Decent
BlmLaub wrote:
I disagree because any advantage if it did work this way wold be gone by the time you hit lvl 10 and started upgrading your gear to newer and better stuff. It wont break the game to give you a +1 starting gear.


Still I dont see a reason to WHY ? You still have FFXI up and running alongside FF14. I have bought FFX and FFXII. Should I get somthing to start playing FF14 ?
What about when I was a kid and bought FFIII or FFIV or even FFVII, should i get items and bonus for having played or bought those games in FF14 ? The clear answer is no. Again people are so sentimentale about their chars in FFXI that they are grasping a straw that somehow they can countinue their 8 year char progression in FF14, sorry to crush your dreams but its a new game, and a fresh starts and as I have posted in previous posts, you can countinue play FFXI ALONGSIDE FF14 so there isnt really any problem.

Edited, Jun 3rd 2009 3:47am by Maldavian
#364 Jun 02 2009 at 11:44 PM Rating: Default
gaiaxzero wrote:
Maldavian wrote:
gaiaxzero wrote:

hey dumnass did u even read what i wrote, of course i know it a new game do u see me crying about anything. pay attention next time.


Yes I did. If you bothered with reading previous posts on this thread you see that FFXI will countinue ALONGSIDE with FF14. So I dont see why you even mentioning transfers or achivement done in FFXI to be somehow recognized by FF14 ?

The reason why Im so agains these kind of "transfer mentality" is that it will destroy FF14 from day 1 and I really hate to see that happen since I have waited for this game since 2005.



Edited, Jun 3rd 2009 3:06am by Maldavian


Im going threw the "what if","what would happen" scenario if they did. Now do you understand.


Yes I do, and IF that happens then FF14 will fail tremendously.
#365 Jun 02 2009 at 11:52 PM Rating: Default
well most likely they wont do migration anyway since it would reek havoc on there servers. But seeing how there going threw this i cant help but to have a deja vu and be reminded of a game that did this sort of thing which was everquest with everquest II. As for it also being a ps3 exclusive to be honest i really do not think it will go so well compared to pc.

For one thing it will demand a lot from the system and also fear of over heating would be more eminent to cause ps3 failure. Though it does sound cool i think im leaving it to pc, just to be on the safe side.

Edited, Jun 3rd 2009 4:00am by gaiaxzero
#366 Jun 03 2009 at 12:04 AM Rating: Decent
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633 posts
Lady Jella wrote:
I wonder if it's going to be accessed via POL. I'd like to think they would rethink the patch delivery system for this title.


Please in the name of Holy Raptor Riding Jesus I hope they omit Playonline from the equation.

In this day an age there is no reason why %100 of the functionality of Playonline could not be replicated in game in conjunction with a SSL Capable website.

As for PSN (For the PS3) I have yet to see a subscription system setup for MMOs, but as FFXIV is not the only MMO planned for next year I assume they might just use that as an interface.

It would be nice though for it to be separate from the entire PSN ID and such. Knowing square it will probably be a propriety system that is independent from everything else and of course overly complicated.
#367 Jun 03 2009 at 12:14 AM Rating: Good
Quote:
Please in the name of Holy Raptor Riding Jesus I hope they omit Playonline from the equation.

Or just copy Steam and make it a simple overlay that you log into once and stay logged in using only 8mb of RAM until you decide to launch the game itself, and hit a button combination in-game to access your pol stuff.

But nah, that'd make too much sense. It must be as complicated and counter-intuitive as possible.
#368REDACTED, Posted: Jun 03 2009 at 12:20 AM, Rating: Sub-Default, (Expand Post) The difference between FFXI and FFXIV is that Dynamis will not be bugged anymore....Right now it's not working as intended since you can experience some AFs drops in dyna.They will address this issue in FFXIV.
#369 Jun 03 2009 at 12:32 AM Rating: Decent
Quote:
The first one maybe, but they know better than to make it a simple FFXI clone at this point; it won't bring them money, being "WoW" will.


You honestly think WoW clones are successful?

1. WoW is the best at what it does - dumb down MMOs to attract non-MMO players to make massive profits, then release expansion packs every 6-12 months that you are forced to buy because they make all older content obsolete. WoW is a freaking terrible game, and if some of the new MMOs coming out are slightly more user friendly (coupled with still being challenging, while looking TONS better), WoW will almost definetly lose a lot of steam and have major competitiors.

2. WoW clone MMO's are pumped out like no tomorrow. They don't last. The reason FFXI still has 500,000 subscribers and is at an all-time-high of 2,000,000 characters is because its NOT WoW. People aren't playing FFXI because they want a WoW ripoff, nor will they play FFXIV because its a WoW ripoff. FFXI is the most popular MMO in Japan, and jumps between the 2-4 spots in the US. WoW destroys it on the grand scale, but FFXIV is going to be a powerhouse.

3. This game will also not be an FFXI clone. FFXI took a lot of heat and lost a lot of players because of the ridiculous learning curve, the huge grind, the lack of communication between devs and players, and the absolutely terrible customer support. And all of this was before we hit endgame, which created its own set of "problems." If Square can take the solid foundations of FFXI (the class system and battle system are both excellent), and do a lot of tweaking, this game will wreck.
#370 Jun 03 2009 at 12:54 AM Rating: Decent
TanthalassPhoenix wrote:
[quote]The first one maybe, but they know better than to make it a simple FFXI clone at this point; it won't bring them money, being "WoW" will.


You honestly think WoW clones are successful?

1. WoW is the best at what it does - dumb down MMOs to attract non-MMO players to make massive profits, then release expansion packs every 6-12 months that you are forced to buy because they make all older content obsolete. WoW is a freaking terrible game, and if some of the new MMOs coming out are slightly more user friendly (coupled with still being challenging, while looking TONS better), WoW will almost definetly lose a lot of steam and have major competitiors.

2. WoW clone MMO's are pumped out like no tomorrow. They don't last. The reason FFXI still has 500,000 subscribers and is at an all-time-high of 2,000,000 characters is because its NOT WoW. People aren't playing FFXI because they want a WoW ripoff, nor will they play FFXIV because its a WoW ripoff. FFXI is the most popular MMO in Japan, and jumps between the 2-4 spots in the US. WoW destroys it on the grand scale, but FFXIV is going to be a powerhouse.

3. This game will also not be an FFXI clone. FFXI took a lot of heat and lost a lot of players because of the ridiculous learning curve, the huge grind, the lack of communication between devs and players, and the absolutely terrible customer support. And all of this was before we hit endgame, which created its own set of "problems." If Square can take the solid foundations of FFXI (the class system and battle system are both excellent), and do a lot of tweaking, this game will wreck. [/quote

Got to agree with you there, the ridiculous learning curve and huge grind was a big downfall, and nerfing enfeeb took the cake, after that i hardly touch mage job anymore unless i have too.

As for the customer service yeah it suck big time SE support is one of the worst along side microsoft. Just had to say that... as for communication, it really needs improvement.

Edited, Jun 3rd 2009 5:03am by gaiaxzero
#371 Jun 03 2009 at 12:59 AM Rating: Decent
Quote:
3. This game will also not be an FFXI clone. FFXI took a lot of heat and lost a lot of players because of the ridiculous learning curve, the huge grind, the lack of communication between devs and players, and the absolutely terrible customer support. And all of this was before we hit endgame, which created its own set of "problems." If Square can take the solid foundations of FFXI (the class system and battle system are both excellent), and do a lot of tweaking, this game will wreck.

Some of these things might change. However, the bolded will not change. I absolutely guarantee it. If they were going to change their horrid community interactions, they would have done it with FFXI.

I honestly don't believe that SE even knows what they're doing wrong. They really need to take a look at how western game makers interact with their subscribers.
#372 Jun 03 2009 at 1:05 AM Rating: Default
Kerberoz wrote:
Quote:
3. This game will also not be an FFXI clone. FFXI took a lot of heat and lost a lot of players because of the ridiculous learning curve, the huge grind, the lack of communication between devs and players, and the absolutely terrible customer support. And all of this was before we hit endgame, which created its own set of "problems." If Square can take the solid foundations of FFXI (the class system and battle system are both excellent), and do a lot of tweaking, this game will wreck.

Some of these things might change. However, the bolded will not change. I absolutely guarantee it. If they were going to change their horrid community interactions, they would have done it with FFXI.

I honestly don't believe that SE even knows what they're doing wrong. They really need to take a look at how western game makers interact with their subscribers.


You mean to like Blizzard and listen to all the whining ? Look what happened to WoW, so no thx, dont make same misstake as Blizzard has done.
#373 Jun 03 2009 at 1:10 AM Rating: Decent
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63 posts
Quote:
Im watching the G4I saw that Galka I knew it was related to FFXI, then I started hoping that FFIV would be Online and when the trailer ended there it was Final Fantasy IV Online!!!!!!!!!!!!!!!!!!!!

Let the speculations begin:

1. Project Rapture was FFIV Online all along!
2. We will be able to transfer our FFXI characters to FFIV! (There were Humes and Galka on the trailer so it should be possible)
3. We might be able to also transfer our FFXI belongings to FFIV!
4. FFIV will be a direct sequel to FFXI!
5. To all the naysayers, this will be the real way to continue FF MMO for all of us FF fans!
6. The game will be the WOW killer.
7. It will be an exclusive release for PS3, as stated by the SE reps on E3, but it will later be released for XBOX360 (maybe, because of lolXBOX360 limitations) and PC. Sorry PS2 users seems you are all SOL, but you can buy a PS3 finally and for a good reason you can still be a Sony fan!
8. ???
9. Profit!
10. I am gonna play FFIV Online!
11. Eortza!!!


Ok dude.. FFIV was created a long time ago, it was most definately not a MMORPG, I believe you are meaning "FFXIV" yes the Roman numeral "X" standing for "10", and "I" = "1" and "V" = "5". To conclude, FFXIV = FF 10 + 1 before 5.. = FFXIV = FF14..
Before you start ranting on about a new game, make sure you know how to spell it >_>;
#374 Jun 03 2009 at 1:12 AM Rating: Default
difference between blizzard is a lot of there mods have came from other sources like free lance gameer/programmers who submitted a mod and had it review by blizzard to see if it would be accepted and be incorporated in to wow.
#375 Jun 03 2009 at 1:15 AM Rating: Decent
Quote:
You mean to like Blizzard and listen to all the whining ? Look what happened to WoW, so no thx, dont make same misstake as Blizzard has done.

No, I mean like dignifying us with real interviews, update notes that explain decisions, real customer support, official forums, actually reading feedback.

And SE listens to whining, but only when noobs whine. Why do you think CoP is such a joke now?
#376 Jun 03 2009 at 1:15 AM Rating: Default
gaiaxzero wrote:
difference between blizzard is a lot of there mods have came from other sources like free lance gameer/programmers who submitted a mod and had it review by blizzard to see if it would be accepted and be incorporated in to wow.


Yes but they also made a lot of change that destroyed wow. Again there is a fine balance on how much the developers should listen to the community. In case of Blizzard, sure it improved the game a lot but at the same time destoyed the game as it it today.



Edited, Jun 3rd 2009 7:05am by Maldavian
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