Any parse can have its validity neutered by one person just knowing things about the job involved.
By virtue of TP:WS split, even without knowledge of WS or even main weapon type used, I can tell you there was something wrong with your DRK that day.
48 ability damage tells me both that they used Weapon Bash a grand total of twice (Bash->Absorb-TP is a staple of chained mobs with multiple melees on them), I doubt this Dynamis was less than 15 minutes long, and that they weren't /DRG (acceptable) or /COR (silly).
There are no Darkness chains to indicated Quietus->Quietus or Distortion from Quietus->Guillotine if you just want AM1 active, so not likely /SAM or at very least any clue what Sekkanoki is or how to self-chain on DRK. Also strikes out having Redemption or Caladbolg just on a "You get them for this reason" deal, so going 50:50 just on good ODD application is out too.
/WAR is utterly misguided and pathetically defenseless. Berserk was entirely unnecessary at 75 outside of Dynamis Xarc if you just ate food, even less at level 80 or 85
But I hate to say the most likely and egregious error is that they were /THF, Naglering without 6-hitting it, Sneak Attack Spinning Slash, take hate, die. Over and over. No time to cast spells, no cover from Seigan or even lol/NIN Shadows. That's just about how doinitwrong you have to be to be turning a 50:50 split or worse.
I'm honestly curious at this point. Posting an incomplete parse summary that hides and withholds the hilarious follies of the participants is far more a transgression than that parse being picked apart and labeled as invalid or working against you.
Edited, Apr 21st 2012 4:36pm by Raelix
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...
Whm melee is stronger than rdm melee by a wide margin, and they don't even get half the decent melee gear rdm does. Daggers suck for damage unless you're a thf or a dnc with the JAs to pump up their weak hits, and rdm doesn't get sh*t for sword ws. Obviously I'm excluding Almace rdms, because R/M/E is a totally different beast, and if you NEED one of them to even be more than decent, it only proves my point. I don't have a problem with DD rdms, so long as they don't try to convince me they're able to out damage any equally well geared/equally competent DD job, because the gear and competence needed to make DD rdm work is pretty high end.
You just gave a rather large post berating Raelix about posting false info, then yourself post blatantly false info.
Sorry, I guess my sarcasm glands have atrophied a bit due to recent lack of use, I was being excessively false for the sake of the lolddrdm meme. Thought I came through clear
Edited, Apr 21st 2012 9:09pm by Jinte
I apologize for the response then. What you've said is exactly what I've seen uninformed players say, nearly word for word. To them if your not one of the top three melee in a fully buffed zerg and your not one of the ones buffing that zerg, then you don't matter. There is absolutely nothing you can do to argue against that mentality, it ends up ignoring large portions of the game, things that people actually spend most of their time doing.
Yeah, it used to be WHMs had an easier time getting better geared than RDM for melee, on top of having Hexa as icing, but those are the old days. And while I try not to peg possible ideal sets as standards, out of curiosity I spent a bit of time after the last patch throwing together a possible new TP set for the job and came up with this. The hardcore number crunchers could probably tweak some things, and something like Ephemeron could offset the rarity of the belt for your Haste needs, but it's all progress from 75. Only annoying thing about the link is it isn't adding stats properly, and if you're using Req over CDC, the crystal sword may also be better. So I manually added them. x.x
Assume the magian sword is STR. DEX on Almace is assumed +10.
Haste: +26% Dual Wield: +5% Sword Skill: +5 ATK: +84 (Add another +20.5 from STR) ACC: +25 (Add another +7.5 from DEX) EVA: +10 (Add another +6.5 from AGI) STR: +41 DEX: +15 AGI: +13 INT: +13 MND: +13 Store TP: +15 Subtle Blow: +9 (Plus possible dAGI benefits) Double Attack: +11% Critical Hit Rate: +6% (Assuming full latent) Enmity: +5 Damage Taken: +12% (Assuming full latent)
Maybe its biggest weakness is being ACC light, but good luck convincing people to let a RDM near something where ACC is a concern, anyway.
Whm melee is stronger than rdm melee by a wide margin, and they don't even get half the decent melee gear rdm does. Daggers suck for damage unless you're a thf or a dnc with the JAs to pump up their weak hits, and rdm doesn't get sh*t for sword ws. Obviously I'm excluding Almace rdms, because R/M/E is a totally different beast, and if you NEED one of them to even be more than decent, it only proves my point. I don't have a problem with DD rdms, so long as they don't try to convince me they're able to out damage any equally well geared/equally competent DD job, because the gear and competence needed to make DD rdm work is pretty high end.
You just gave a rather large post berating Raelix about posting false info, then yourself post blatantly false info.
Sorry, I guess my sarcasm glands have atrophied a bit due to recent lack of use, I was being excessively false for the sake of the lolddrdm meme. Thought I came through clear
Edited, Apr 21st 2012 9:09pm by Jinte
I apologize for the response then. What you've said is exactly what I've seen uninformed players say, nearly word for word. To them if your not one of the top three melee in a fully buffed zerg and your not one of the ones buffing that zerg, then you don't matter. There is absolutely nothing you can do to argue against that mentality, it ends up ignoring large portions of the game, things that people actually spend most of their time doing.
That was what I was going for, have you just forgotten that I'm not actually one of those superhardcoreonlzergscount players? I mean, I've sort of been berating Raelix for blatantly being one...
Seriha wrote:
Yeah, it used to be WHMs had an easier time getting better geared than RDM for melee, on top of having Hexa as icing, but those are the old days. And while I try not to peg possible ideal sets as standards, out of curiosity I spent a bit of time after the last patch throwing together a possible new TP set for the job and came up with this. The hardcore number crunchers could probably tweak some things, and something like Ephemeron could offset the rarity of the belt for your Haste needs, but it's all progress from 75. Only annoying thing about the link is it isn't adding stats properly, and if you're using Req over CDC, the crystal sword may also be better. So I manually added them. x.x
Assume the magian sword is STR. DEX on Almace is assumed +10.
Haste: +26% Dual Wield: +5% Sword Skill: +5 ATK: +84 (Add another +20.5 from STR) ACC: +25 (Add another +7.5 from DEX) EVA: +10 (Add another +6.5 from AGI) STR: +41 DEX: +15 AGI: +13 INT: +13 MND: +13 Store TP: +15 Subtle Blow: +9 (Plus possible dAGI benefits) Double Attack: +11% Critical Hit Rate: +6% (Assuming full latent) Enmity: +5 Damage Taken: +12% (Assuming full latent)
Maybe its biggest weakness is being ACC light, but good luck convincing people to let a RDM near something where ACC is a concern, anyway.
Can't see the set, I think you have it set to private or my AH settings are borked, or you linked it wrong? idk. Anyway, I'm assuming Almace/99StrPathSword, /nin, but I can't pick up what the other gear is from memory based on the stats you gave, mostly because It's been so long since I played , otherwise I'd crunch it out for you. I can try to slap together a set with those stats, ish, or see if I can't find something a tad better. What's your base Str/Dex/Mnd on rdm/nin?
edit: Whipped together a set that takes the stats you had and the gear I recognized and accounts for that horribad amount of acc; this set could be adjusted with atk pieces, provided they exist (I didn't bother looking) as needed, since iirc composure has an acc buff on it, but idk how much. Also, Since you're talking almace, you'd probably want the dex tom sword, because wow does rdm get **** for decent dex gear options (Remember; these are just spitball numbers, it is 6am here, so if I fudged something, don't crucify me. Rdm99/Nin49 Sword: 398+16 -> 414
Theytak, Siren Server, FFXI [Retired] Amerida Baker, Balmung Server, FFXIV LOLGAXE IS MY ETERNAL RIVAL!
Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O
Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
RDM can't actually use Epona's ring Changes I would like to make are,
Body: Finally a Decent TP body piece Kudzu Aketon Str+10 Agi+10 Atk+13 R.Atk+13 DA+3% STP+5
If Acc is an issue (anything non fodder) Legs: Rubeus Spats Str+10 Int+13 Mnd+13 Acc+10 Eva+10 Haste+3%
RDM, like most 1H jobs has a serious attack deficit. It's made worse because without native DW we can't go /WAR like BLU / NIN / DNC / THF can. Attack sword tends to be your best option even if spamming CDC. This is of course assuming your ok accuracy wise, if your not then swapping Rubeus legs and Acc sword would be a better option. I went with DW+3 Atk+10 because rarely do I have an acc issue on the things I melee on with RDM, same reason I use Calm over my Rub spats.
Buffs @500 Enhancing Temper: 20% Double Attack Enspell: +30 damage per hit Gain-Stat: STR if spamming Req on lower level / defense targets, DEX if spamming CDC. +25 of either
I personally use Calmecac Trousers instead of rubeos for TPing unless you really need the acc. Also I don't think rdm is on Epona's
The main advantage whm had at 75 over rdm was they had far superior choices in haste gear and were one of the few jobs that could hit Gear haste cap. Now rdm is sporting far superior TPing gear and weaponskill gear and while certain pieces are helping that front for whm we have been left in the dust in terms of gear choices. Right now the only advantage I see us having is that we can cap haste without using body. However unless you have an ACP body for mages that really doesn't open up whm to a lot of omg GOOD choices for DDing. The only advantage they get from that is still being able to wear a refresh piece besides giving up that slot for 10ish acc.
Now the only edge we got is an easy to obtain strong weaponskill while rdms would have to go out and get an empyreon to compete with it.
RDM can now cap haste without body piece, my above setup has Haste capped. RDM at 75 sucked in the Leg / Body department for gear, Hands / Feet were Dusk +1, Head was W.Turban and the rest was standard issue stuff.
RDM can now cap haste without body piece, my above setup has Haste capped. RDM at 75 sucked in the Leg / Body department for gear, Hands / Feet were Dusk +1, Head was W.Turban and the rest was standard issue stuff.
*Crumbles up his paper and tosses it behind him* Well ****.
Lol, the thread has now been completely taken over to talk about melee rdm.... Only thing that surprises me is it took 3 pages to get there, 8')
Oh, and the best DD job is wholly determined by the person sitting behind the computer making the decision to learn their job, get the gear, and push themselves to work their ***** off to surpass anyone else in DPS, (which can potentially be any number of jobs)
#111TybudX,
Posted:Apr 22 2012 at 11:37 AM, Rating: Sub-Default, (Expand Post) They had to talk about how devastating PUP damage is compared to all those other gimped, non-pet ones.
Link should hopefully work now. If not, AH is dumb. I'll spoiler the gear list just in case. Almace STR Shikargar Lanner Bow +1 Zelus Tiara Rancor Collar Suppanomimi Brutal Earring Kudzu Aketon Brego Gloves Tyrant's Ring Rajas Ring Atheling Mantle Phos Belt +1 Rubeus Spats Ghadhab Nails
Quote:
Lol, the thread has now been completely taken over to talk about melee rdm.... Only thing that surprises me is it took 3 pages to get there, 8')
If you wanna call a few posts "taking over" with the peanut gallery snark following, then by all means, but as a job that's historically taken its share of **** from the community when someone playing it tries to deviate from the expected norm (in part perpetuated by SE's neglect), at the very least, comparing today's RDM to 2009's or earlier is just plain dumb. Unfortunately, the changes it has received, both as a caster and melee, don't really add up to much compared to other jobs. Certainly doesn't help that players within the job itself would merrily hack off one part if it meant improving the other instead of better trying to synergize. And, of course, you'll further get the peanut gallery of outside players imposing their beliefs upon the job, often because they saw a solo video at some point or didn't get invited to a merit party because a RDM was seeking. Funnier still, certain individuals get so butthurt that RDM was even mentioned they try reporting the posts to admins in a pitiful hope for censorship. Vile RDM propaganda, I tells ya. Shame it finally took the cap increases for some to realize the job wasn't as godly as hyped and problems some of us have been pointing at for years just intensified. I'll believe SE's phantom enfeebling adjustments promised long ago when they actually happen, and even then, the enfeebling game is shoddy in its current incarnation for RDM.
This thread is still going? What an amazing troll post.
Quote:
To them if your not one of the top three melee in a fully buffed zerg and your not one of the ones buffing that zerg, then you don't matter. There is absolutely nothing you can do to argue against that mentality, it ends up ignoring large portions of the game, things that people actually spend most of their time doing.
Well, I'm the polar opposite, but I can see why it'd come up in a thread like this. When arguing for the top DD, I assume people want the one with the highest ceiling.
On mobs that don't require all the buffs, jobs like BST, BLU, and PUP can dominate... but no one would really call them top-tier endgame damage dealers.
Quote:
Shame it finally took the cap increases for some to realize the job wasn't as godly as hyped and problems some of us have been pointing at for years just intensified.
It was only so amazing because it had the best sustain of any mage at 75, thus making it a more useful healer than WHM for merit parties and low-man fights. I don't think anyone really considered it overpowered, unless they were mad about the solo's that could be done by most any job with movement speed.
Not gonna lie though, as someone who was RDM at the 75 cap, I can't even fathom playing it today. The spells aren't enticing enough, and if I want a sword/magic hybrid, BLU is almost universally superior for the role.
To be fair, I'm pretty sure any thread about anything on any forum involving the people posting here would have devolved into a melee RDM discussion eventually.
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Dooom wrote:
BG elitists <3 haste.
Allatards/uber casuals hate elitists.
Allatards/uber casuals hate haste, as valuing it would acknowledge that elitists are right
kerberoz wrote:
People don't hate emo kids because they're "misunderstood." People hate emo kids because they're useless.
Realix wrote:
PUP is an average to above average DD... when not in a zerg situation... or on particularly hard targets... and when properly configured... on windsday... with a RDM...
Lol, the thread has now been completely taken over to talk about melee rdm.... Only thing that surprises me is it took 3 pages to get there, 8')
Seriha's Law.
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...
To be fair, I'm pretty sure any thread about anything on any forum involving the people posting here would have devolved into a melee RDM discussion eventually.
that's the addendum. The actual law is Mellowy's law, where in any thread at all on any forum can and will be turned into mellowy ******** about smn. If he doesn't do it first, then it'll get turned into a DD rdm thread, and that's only because the thfs seem to have completely given up, otherwise they'd be #2.
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Theytak, Siren Server, FFXI [Retired] Amerida Baker, Balmung Server, FFXIV LOLGAXE IS MY ETERNAL RIVAL!
Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O
Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
Most people who take THF seriously are capable of figuring out that the benefit of using a THF for TH is outweighed by just plain killing things faster for more drops over time, as well as which situations warrant bringing a THF just for TH. Everybody moved on to DNC, just like SE wanted.
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Dooom wrote:
BG elitists <3 haste.
Allatards/uber casuals hate elitists.
Allatards/uber casuals hate haste, as valuing it would acknowledge that elitists are right
kerberoz wrote:
People don't hate emo kids because they're "misunderstood." People hate emo kids because they're useless.
Realix wrote:
PUP is an average to above average DD... when not in a zerg situation... or on particularly hard targets... and when properly configured... on windsday... with a RDM...
Not gonna lie though, as someone who was RDM at the 75 cap, I can't even fathom playing it today. The spells aren't enticing enough, and if I want a sword/magic hybrid, BLU is almost universally superior for the rolein every way.
Not gonna lie though, as someone who was RDM at the 75 cap, I can't even fathom playing it today. The spells aren't enticing enough, and if I want a sword/magic hybrid, BLU is almost universally superior for the rolein every way.
Honestly, though, coming from Aliekbar I don't think it's bragging about blu, but lamenting about rdm.
Not gonna lie though, as someone who was RDM at the 75 cap, I can't even fathom playing it today. The spells aren't enticing enough, and if I want a sword/magic hybrid, BLU is almost universally superior for the rolein every way.
RDM is more of a defensive hybrid while BLU is more of an offensive hybrid. I'm perfectly cool with that though. That's the way it should've been.
I'm interested to see the new gear RDM can wear to cap haste without body. I can't see the FFXIAH link.
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Hume male, Zafire, Server: Sylph 50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM Retired since February 2011. All SJ's capped for LVL99!
Not gonna lie though, as someone who was RDM at the 75 cap, I can't even fathom playing it today. The spells aren't enticing enough, and if I want a sword/magic hybrid, BLU is almost universally superior for the rolein every way.
RDM is more of a defensive hybrid while BLU is more of an offensive hybrid. I'm perfectly cool with that though. That's the way it should've been.
I'm interested to see the new gear RDM can wear to cap haste without body. I can't see the FFXIAH link.
Puts you at 25% Haste (technically something like 24.6) with the body slot free for AJ / ACP / Kudzu. There also is a 5% haste body piece now with Mac.acc, drops from Morta the same NM that drops the Kudzu.
RDM can be a beast in small groups, the types that tend not to have a dedicated healer nor BRD rotations. Recently did a Dyna Beaucidine run with friends, we needed to get my Attestation for my Rag, my friends Attestation for his Xcal, then kill the Attestation NM's for the Katana and Dagger five times each. We farmed all the pop items, killed the NMs, had to do the RDM/PLD one four or five times cause he didn't want to drop Attestation of Righteousness, and got everyone their stuff done in one run. RDM's survival skills really shined in that run as I frequently had to run off on my own or two or more Hydra's.
Problem with RDM is it requires a ton of gear and a ton of work to get right. 500 Enhancing built, full haste TP build, WS Build, MND enfeeble build, INT enfeeble build, Cure build, Fast Cast Utsu set. Leaves you very little extra space, using Req helps a bit as it shares gear with your MND enfeebling set, and requires lots of macro work and most importantly the ability to make snap judgements about the situation. I can imagine PUP being in a very similar situation.
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Theytak, Siren Server, FFXI [Retired] Amerida Baker, Balmung Server, FFXIV LOLGAXE IS MY ETERNAL RIVAL!
Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O
Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
To be fair, I'm pretty sure any thread about anything on any forum involving the people posting here would have devolved into a melee RDM discussion eventually.
that's the addendum. The actual law is Mellowy's law, where in any thread at all on any forum can and will be turned into mellowy ******** about smn. If he doesn't do it first, then it'll get turned into a DD rdm thread, and that's only because the thfs seem to have completely given up, otherwise they'd be #2.
Thf is not even close in QQ powa to RDM.
Well maybe, but if you take out Lobi it's no contest.
But you're right that some of us have given up.
This is why I lawl at the use of the word "balance".
Best DD is a meaningless question without 2 parameters.
1: Mob type/event/situation. What situation is being considered? VW? EP Dynamis? No brd? Solo? Wtf are you killing.
2: assumed equipment level. Best dd assuming best gear MRE? The strongest dd with MRE is not the same as best dd using ah gear. You need to determine what level of proficiency you assume in any comparison.
'Best dd' title is useless and futile to discuss without parameters and you all are silly for even engaging in this waste of time as if anyone would actually 'win' such an undefined trophy. Narrow the focus and talks can get real or waste your time bashing your heads together thinking you won't get a headache.