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#27 Apr 10 2012 at 12:11 PM Rating: Decent
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Yeah I was cooking up a list to edit in, then stopped caring because you should go do your own research on this.

This is why people use Realmrazer or Stardiver and go 'WTF IT SUX'.
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#28 Apr 10 2012 at 12:26 PM Rating: Excellent
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For the attention of all Dragoon partaking in Voidwatch,
Please stop spamming Drakesbane as your only weapon skill, using Stardiver even ONCE will lower the NM's critical hit evasion. Not only will this help YOUR OWN damage by increasing the average damage that Drakesbane does but will ALSO make any Monk/Ninja/Warrior like you a whole lot more.

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The same, but replace Stardiver with Tachi: Ageha. Stop spamming Fudo like a ******* tool.
#29 Apr 10 2012 at 2:25 PM Rating: Good
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Zafire wrote:
Quote:
. Something we've found out since it was release live is that ele gorget / belts effect all hits


When did this change? O.o FTP effects all hits now?


On most of the new ones the +fTP is copied over on all hits. Meaning Req is a 5-hit sword WS at 1.0 for 5.0 fTP, but with belt + gorget it becomes 5 x 1.2 or a 6.0 fTP ws. This substantially increase's the damage output of these. The rule seems to be if the WS has an fTP of 1.0 or lower it gets copied, but if it's fTP scales over 1.0 then it doesn't. So Shoha / Upheaval don't get it copied, but most of the others do (and the ranged WS obviously). This is different then what was on the test server where only a few of them had copied fTP.
#30 Apr 10 2012 at 10:35 PM Rating: Decent
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saevellakshmi wrote:
The rule seems to be if the WS has an fTP of 1.0 or lower it gets copied, but if it's fTP scales over 1.0 then it doesn't.

This is imprecise. Ruinator is 1.0 and mirrors fTP, but Exenterator is 1.0 and doesn't. You really just have to look it up or ask.

Edited, Apr 10th 2012 9:36pm by Raelix
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#31 Apr 11 2012 at 3:58 AM Rating: Good
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Raelix wrote:
saevellakshmi wrote:
The rule seems to be if the WS has an fTP of 1.0 or lower it gets copied, but if it's fTP scales over 1.0 then it doesn't.

This is imprecise. Ruinator is 1.0 and mirrors fTP, but Exenterator is 1.0 and doesn't. You really just have to look it up or ask.

Edited, Apr 10th 2012 9:36pm by Raelix


Hence me using "seems". So far SD / Req / Res / Ruin / Realm / Shun / LR all copy the fTP and Shin / Upheaval / Shattersoul / Shoha don't. The ones I'm not sure about are Exten and Entropy as they both seem fit the pattern of the first but I haven't seen testing done post update. On the test server Req did not have fTP copy, after it was released live it did so we know things changed that SE didn't tell us about.
#32 Apr 11 2012 at 5:19 AM Rating: Decent
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I'd rather have regular fTP for blade: shun. Smiley: glare
#33 Apr 12 2012 at 11:32 PM Rating: Good
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Entropy does, Exenterator doesn't.
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#34 Apr 13 2012 at 6:19 AM Rating: Decent
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sounds like SE messed up with Exent then, If the other similar fTP WS's work similar and only one doesn't well seems like SE oversight.
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#35 Apr 13 2012 at 10:05 AM Rating: Decent
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rdmcandie wrote:
sounds like SE messed up with Exent then, If the other similar fTP WS's work similar and only one doesn't well seems like SE oversight.

More like SE recognizes the ~15k+ THF could do in Abyssea with it and Atma of Echoes and decided that two-shotting most NMs might be a bit much.

Seems more like they have a good finger on usability, and at least someone in there is aware of the value of serious fTP stacking on these particular WS.
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Nilatai wrote:
Vlorsutes wrote:
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#36 Apr 13 2012 at 12:59 PM Rating: Good
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How does one even use atma of echoes?

When I look it up, it says that it enhances elemental weaponskills based on the current day. None of these are elemental, and even if they have a property which is enhanced, how would one know the day that enhances an elemental weaponskill?

Is the atma bugged to work fulltime on all weaponskills or something?
#37 Apr 13 2012 at 1:07 PM Rating: Excellent
ItsAMyri wrote:
How does one even use atma of echoes?

When I look it up, it says that it enhances elemental weaponskills based on the current day. None of these are elemental, and even if they have a property which is enhanced, how would one know the day that enhances an elemental weaponskill?

Is the atma bugged to work fulltime on all weaponskills or something?


It's the same problem as what appears on the Mekira-oto/+1 and the Athos's Gloves. Rather than it working on elemental weaponskills, it's been shown to in a similar vein to the elemental gorgets from Sea, where it's based on the skillchain element associated with the weaponskill.
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#38 Apr 13 2012 at 1:10 PM Rating: Good
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Aha. Vague descriptions from SE as usual. This seems rather fun to play with, if admittedly a bit niche..
#39 Apr 13 2012 at 1:24 PM Rating: Decent
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ItsAMyri wrote:
Aha. Vague descriptions from SE as usual. This seems rather fun to play with, if admittedly a bit niche..

Niche? 6k Resolution is nothing to 'niche' about XD
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#40 Apr 14 2012 at 1:30 PM Rating: Decent
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Is it not day dependent? Having a super-strong WS available less than half the time seems pretty niche to me.

Unless you start planning your day around your weaponskill, I guess.
#41 Apr 14 2012 at 7:50 PM Rating: Default
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Read what Vlor said again.
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#42 Apr 14 2012 at 8:26 PM Rating: Good
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Yes.

Quote:
Depending on Day: Elemental Weapon Skill Damage


Now unless you're going to tell me that every gorget applies to every weaponskill, if it functions as a 0.5 ftp 'gorget' of the current day, it's only going to work three days out of eight for Resolution, and indeed for most (all?) of the Merit WS.

Or, y'know, if the 'day' part is meaningless and it always works, which is what I was asking in the first place.

Edited, Apr 14th 2012 10:27pm by ItsAMyri
#43 Apr 14 2012 at 10:09 PM Rating: Decent
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ItsAMyri wrote:
Yes.

Quote:
Depending on Day: Elemental Weapon Skill Damage


Now unless you're going to tell me that every gorget applies to every weaponskill, if it functions as a 0.5 ftp 'gorget' of the current day, it's only going to work three days out of eight for Resolution, and indeed for most (all?) of the Merit WS.

Or, y'know, if the 'day' part is meaningless and it always works, which is what I was asking in the first place.

Edited, Apr 14th 2012 10:27pm by ItsAMyri


Prolly wrong, but thought Vlor was alluding to this


Quote:
Notes

"Elemental weapon skill damage increases depending on day" gives +0.1 (or +25/256) fTP to any Weapon Skills (physical or magical) whose skillchain elements match the day.
This is similar to Elemental Gorgets or Elemental Belts, but Mekira-oto also works with all of the day properties that compose Darkness and Light.

Link to BG page on Mekira-oto


And the other tidbit i read somewhere(sorry no link to that, forget where i saw it) that said Atma of Echoes worked like Mekira-oto which itself worked like that line of weapons from Assault..


Then i may have(again prolly) been wrong assuming that since some of the merit WSs with fTP that carried over to subsequent hits seem to have properties from both lvl 3 Light and lvl 3 Darkness, the Atma would work fulltime for those specific WSs.

Alot of guessing on my part and assumption that you had read the info i had. And a ton of me mis-remembering what i really read to boot.

Apologies.
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#44 Apr 14 2012 at 10:57 PM Rating: Excellent
spiritreaverdiablos wrote:

Then i may have(again prolly) been wrong assuming that since some of the merit WSs with fTP that carried over to subsequent hits seem to have properties from both lvl 3 Light and lvl 3 Darkness, the Atma would work fulltime for those specific WSs.

Alot of guessing on my part and assumption that you had read the info i had. And a ton of me mis-remembering what i really read to boot.

Apologies.



None of the merit weaponskills have level 3 properties. The only weaponskills that have them are Relic and Empyreon weaponskills. To have light or dark has a property the skill must be able to do Light-> Light or Dark->dark not just simply be able to open or close either of the two.
#45 Apr 15 2012 at 5:33 AM Rating: Decent
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I can't say for certain, but Echoes seems to work on more like 6 out of 8 days per week for Resolution, and even on those 'off' days it seems like its bugged or something and works half the time anyway.

It's very strange.

At worst though I just fall back to using Entropy.and still cover 6/8 days.

Edited, Apr 15th 2012 4:34am by Raelix
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#46 Apr 15 2012 at 6:49 AM Rating: Good
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Raelix wrote:
I can't say for certain, but Echoes seems to work on more like 6 out of 8 days per week for Resolution, and even on those 'off' days it seems like its bugged or something and works half the time anyway.

It's very strange.

At worst though I just fall back to using Entropy.and still cover 6/8 days.

Edited, Apr 15th 2012 4:34am by Raelix


Resolution is Frag / Scission, so only Earth / Wind / Thunder elements are active, that's 3/8. Entropy is Gravitation / Reverberation so Earth / Dark / Water. That's only 5/8 and Entropy is crappy compared to Resolution.

Also the L3 light / dark properties are not the same as Transfixion / Compression. As far as I know of, the Light / Shadow gorgets do not always work on the Emp / Relic WS's. KoTR is L3 Light / Fusion yet only the Flame / Light gorget works and not the Breeze / Thunder gorgets. Lots of bad info has been spread regarding what "L3 light" and "light gorget" mean.
#47 Apr 15 2012 at 6:53 AM Rating: Decent
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That's why I said it was screwy. It's too often I say "wtf, that was a 6k Resolution but it's Watersday?"

You lost me at 'Entropy is crappy compared to Resolution'. Raw e-peen power yes, raw spammage with 2-4 hell no. You throw Echoes on a 2-4 Scythe and Entropy will easily outpace a vanilla sword Resolution, 4k vs 6k but twice as fast, and there are even fewer 2-4 GSes out there. OAT GS is a different class though, mostly in not hitting WS saturation too hard at high buffs.

Edited, Apr 15th 2012 6:16am by Raelix
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#48 Apr 15 2012 at 10:13 AM Rating: Good
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I recently forced a friend to try out Echoes for Resolution, but it didn't make any noticeable difference in damage done. Yes, it was a proper day.

Are we sure it hasn't been ninja patched somewhere down the line?
#49 Apr 15 2012 at 11:20 AM Rating: Decent
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Raelix wrote:
That's why I said it was screwy. It's too often I say "wtf, that was a 6k Resolution but it's Watersday?"

You lost me at 'Entropy is crappy compared to Resolution'. Raw e-peen power yes, raw spammage with 2-4 hell no. You throw Echoes on a 2-4 Scythe and Entropy will easily outpace a vanilla sword Resolution, 4k vs 6k but twice as fast, and there are even fewer 2-4 GSes out there. OAT GS is a different class though, mostly in not hitting WS saturation too hard at high buffs.

Edited, Apr 15th 2012 6:16am by Raelix



Quote:
you throw Echoes on a 2-4 Great Sword and Resolution will easily outpace a vanilla Scyth Entropy, 4k vs 6k but twice as fast


It's abyssea ... nuff said

Your talking TA / DA procs not averages, don't use epeen numbers when talking performance of a WS. I have all those atma's and Resolution, your not averaging 6K in abyssea on anything, not even worms. You'll see spikes into the 6K range, especially if you have Soul Eater up.

Entropy sucks due to it being a INT mod instead of a STR modded WS on a job that is defined by STR and ATK coupled with it having low fTP and only four hits. It's barely an upgrade to Guillotine and gets destroyed by Shoha / SD / Resolution / ect. Since DRK's can use GSWD and in fact have access to some very nice GSWD's there is little reason to ever bother with Entropy outside of solo situations for MP.

http://wiki.bluegartr.com/bg/Entropy

Edited, Apr 15th 2012 5:39pm by saevellakshmi
#50 Apr 15 2012 at 11:44 AM Rating: Default
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You... don't... know who you're talking to do you?

Yes, on Echoes active days Resolution will average 6k in Abyssea without a TA (Double Attack from gear and VV should be 50%+ though). You think it averages less because you're killing things in only four or even just three hits instead of landing all five; you'd be doing upwards of 7k on those mobs.

Yes, Entropy pales in comparison to Shoha/Star Diver/Resolution, but you completely skip that it utterly crushes every other Scythe WS inside or outside of Abyssea while giving DRK infinite motherf*cking MP*. That it's an INT mod is irrelevant because DRK has almost as much INT gear as STR gear, most of time time on the same item!

*Indeed it's far more MP than a DRK could ever use, but at the same time a DRK not using their MP for something (and there is plenty to use it for) should have just come WAR.

You're completely clueless to the specifics involved here, and it's a little obnoxious for you to presuppose such things as Entropy "sucks" despite still being DRK's second best WS by leaps and bounds. Specifics such as the MP return or the fact that it closes solo Darkness from Quietus while Resolution can't close a solo chain with any other respectable WS, or is amazing for Apoc DRKs and uses most of the same gear as Catastrophe. Please stop parroting the same useless sh*t I have to shoot down weekly. Next you'll be telling DRKs to build Caladbolg Smiley: disappointed

Edited, Apr 15th 2012 1:25pm by Raelix
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#51 Apr 16 2012 at 12:24 AM Rating: Good
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Raelix wrote:
You... don't... know who you're talking to do you?


Don't you know who he is? You must not know who he is. He's the Juggernaut Raelix, *****.
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