I didn't say there was anything wrong with PUP, but it doesn't matter how awesome a PUP you are, no one will want you for anything, thus it would be nice if there were more events that required PUP, like voidwatch for example absolutely requires, say, BLM. Why does BLM get such special treatment? Why not have an event that is PUP ONRY? :P Just as an F-U to the community that doesn't want anything to do with PUP: Make the best endgame equipment, absolutely broken and 8548390584958 better than even Neo-Nyzul gear: but the catch is you need lots of PUPs! Then we'll be invited to do stuff. Not that we couldn't do stuff anyway, but the problem lies with the player base, not the job. Also, PUP isn't as bad at "zergs" as you would like to think, so please stop spreading such lies, people will read it and just think worse of the job if you keep telling everyone it sucks at this or sucks at that. It doesn't. PUP is perfectly capable at *anything* if you do it right.
Ok, two things. One, pup sucking in zergs is not my opinion, it's the result of my math, and many other people's math. Math will always beat your opinion that I'm wrong. Two, your opinion holds absolutely no weight behind it, especially in regards to pup. Go contribute some proper math to further everyone's ability to play pup and then I'll let you sit at the big kids table and give you a proper, respectful debate, rather than me simply pointing out that you're @#%^ing stupid.
Alright, here's my basis for 'The stagger system was designed by nitwits':
Blue proc, Slashing:
Scythe: Cross Reaper, Spiral Hell (Quested WS), both available to any job with native skill
Great Sword: Spinning Slash, Ground Strike (Quested WS), both available to any job with native skill
Great Axe: Full Break (WAR main only), Steel Cyclone (WAR main only).
Axe: Mistral Axe (WAR or BST main only), Decimation (Quested WS, any with native skill)
Barring Swift Blade being PLD only, there could not possibly be more job bias anywhere in the game but with these selections. It's the most blatant pandering that WAR gets exclusive procs while DRK doesn't, and don't even get me started on Red procs. It's one of the most horrifying cases of absolute un-balance in this game, and not putting out bullsh*t like this was as simple as counting the number of procs each job covered and spreading some exclusivity around or eliminating it entirely.
That is the problem that leads to one job being picked and another being passed: Exclusivity or lack of it. You either need near total Exclusivity for procs (Voidwatch) or none at all (Walk of Echoes?). You can't have exclusivity of one set while having free access to what should be equally exclusive in value on another job.
So yes, you can definitely seek to blame the designer in a case like this.
Edited, Jul 19th 2012 9:37pm by Raelix
Except for the part where only drk can use cross reaper, and only drk and pld can use spinning slash. War doesn't have nearly the monopoly over blue procs that it does over red (being able to do everything except katana and tachi: koki (you can do jinpu at 98, with a wooden katana and enough skill on your /sam) though they can't do dagger without /nin.