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Finally, Lv99! ....now what?Follow

#1 Aug 18 2014 at 9:01 PM Rating: Excellent
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As title says, I FINALLY reached max level for the first time since the level cap was raised, lol.

I reached Lv99 in Fei'yin just earlier, and hot d*mn, the Sparks Gear packs a punch, lol.

So far, things on my to-do list:

1). Get my GAX capped (it is 403/424); plan on heading over to Gustav to work on the Worms/Turtles there for some more skillup. Hope to also get some xbow skillups too; it's quite far behind (40-50 levels)
2). Use my pop items (got one for Behemoth, and one for Adamantoise)
3). Get my 109 AF Boots+Legs tomorrow (when I have 2k login points for the Oxblood/D.Cloth since there are none in the AH).

After that, and maybe getting merits while skilling up, and/or working on other jobs, I'm not sure where to start. I've got lots of old content to clear here-and-there, some crafting stuff on the side, etc...

But where do you start at Endgame in Adoulin? I've only been there once (to unlock the city itself and RUN), so not sure how any of that stuff works.
#2 Aug 19 2014 at 3:27 AM Rating: Good
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If you hadn't already, I would purchase maps and get all of the way points, and homepoints for the WildsKeeper Reives, since it will be difficult to find a party doing Mega Bosses. I would also do the quests to deal damage in all of the colonization reives. Nothing worse than getting an opportunity to do something, but can't because you didn't do the prerequisites.
#3 Aug 19 2014 at 3:58 AM Rating: Excellent
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imo spending 2000 login points on the blood and D Cloth is a waste, I can't believe there are none on the ah (saying that I just check ffxiah and DCloth has risen to 60k and only has 1 for sale, and 9 Oxbloods holding at the 50k mark. I've not once seen them run out on Sylph but I obviously don't look all the time. Basically there are many better things you can spend 2K login points on.

In terms of things to do have you got any relevant Abyssea gear? I can solo most stuff on Mnk/Dnc, it'll most likely be harder on War/Dnc due to not having so many defensive skills. You will have an immediate problem in that you won't get into the groups that get the chapters for for i119 gear, I don't have the jobs and I have 4 jobs, I could make my own and use COR but the jobs are basically PLD/BRD/RNG and if you wanted to level one of those jobs up to do the ilevel119 fights I'd suggest RNG because if you don't have a Relic or Empherean for PLD and BRD you won't be wanted either.

The first thing I would do is get Ukko's Fury. Its one bad *** ws that is worth the trials involved. I recently came back after a 3year break and had abyssea gear but no empherean weapons or WoE weapons, just the +2 gear for nearly every slot on MNK/NIN/SAM/COR - the remaining pieces I got last month using login points. If I remember it was 500points for +1 pieces and 1200 to +2 all parts except a body piece which is 1800 as you need 9stone/jewel/balance/forgot instead of 6 to upgrade a piece. I think in the future one of the next big things will be taking Empherean armor up to ilevel119+, it is classed as our AF3 etc. Back to the topic, if you want to feel power then Ukko's is a ws you will want to use. Hopefully you are in a friendly ls, and people will help you with the Voidwatch part of the ws trial but if not just make a shout party like I did, you will find people who need the city clears in a balanced party of 4/5/6 who will join you, that also means getting the initial WotG missions completed, and you will need to start saving Dice and Residue. You can go through the NM challenges from the beginning to halve the Cost of WoE pieces or just grab the WoE weapon, and upgrade it if you have the gil. Talking of gil:

You have Dynamis to do, you make nice gil from selling the coins and again you need to collect the relic pieces and upgrade them to Augmented+2, The Reforged Relic tends to be slightly better than the reforged Artifact on paper, but that's just my opinion and is not true for every slot. Still use wiki for guides, get all your Time Extensions then fight away, there are easier mobs and slightly harder mobs, when you need to augment a relic piece find a nice section with mobs that give 150exp and burn thro them proccing Red as you go.

Back to Abyssea to funtion in Abyssea you need Abyssites and Atma's, for basic Abyssea as a DD There are 4 or 5 that you could do with, but the 3 I tend to end up on is Razed Ruins, Gnarled Horn, Apocalypse (you will need a bit more help with the last one as you need to of cleared all 9 abyssea zone bosses and then some) you can happily replace Apocalypse with Voracious Violet. I would advise making you job abyssea ready as for one there its a nice Power Trip and you will see OMG WS numbers you have never seen before (especially with Ukko's which I think is/was the best WS to come out of Abyssea closely followed by Victory Smite and Blade: Hi - Wild Fire being an exception that has the potential to deal over 100k with correct gear, atma's and a Brew inside abyssea only) Tachi: Fudo is also up there with the best as it can be spammed for high damage again and again and again because thats what SAM's do!

There is nice money in Salvage, Limbus is a very very easy solo and will cut your price of geting the initial 5 rem's chapters in half if you buy them using Record of Eminence by upgrading you AF to AF+1, it can't hurt do it if you have access to sea (from getting to chapter 8 of CoP).

Some problems I feel you will face from being a WAR. WAR is a sound DD and can venture forth in SoA, everything I have said so far has been past content, a must being getting Ukko's Fury WS. I feel you could do with a couple more jobs, one mainstream job that is wanted for today's content (WHM, MNK, RNG (again im leaving PLD and BRD out of that due to gear expectations). You have a job that is a nice raw DD job with some rather limited tanking abilities. You can also skill up weapons for other jobs on it. I've found, if your wearing ilevel 117 gear which has a fair amount of acc on it, you can level a weapon ready for the Abyssea Horde around skill level 170. It'll be the same for mobs people used to exp on at level 75, just find a nice low dmg weapon and go to town. Thats a Pro to WAR, Abyssea you next job up if you want (especially just go the 40 levels after level 30, so get to level 70, leave Abyssea, make sure you are skilled up then head back into Abyssea to finish off leveling your second job. Again, to do that I would ask for help in getting 3 lunar abyssites and the atma's to function in there.

The future of the game is in SoA - there is nice weapons, equipment, and activities to keep you occupied on WAR for hopefully a long time to come.
#4 Aug 19 2014 at 9:46 AM Rating: Good
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Above poster is a bit over the top in regards to what is required I think.

The Abyssea WS is nice, no doubt, but not necessary at this point in time due to several great Merit WS being available and the flexibility of Eminent weapons. I should say, if people are declining to invite you, it's likely not because of your weapon skill choice.

This is the current path I would recommend for a fresh 99 (some you have already done, from the sounds of it). Each of these terms you don't know, you'll have to look up.

1) Buy RoE gear, including a couple weapons if you have the points, to add flexibility.
2) Collect SoA Waypoints and Homepoints.
3) Do mini-quests to be able to punch walls, chop trees, etc, to participate in colonization and lair reives (the two types you encounter in the open field)
4) Begin doing Imp~whatever~tars for coolitions. Do this every day or two to use them up and progress mission story.
5) When you have time and enough Imps used, do first few quests/missions to unlock wildskeeper reive access. (You wont do these right away)
4) Farm Bayld
4a) Do reives to farm bayld til you get enough to buy a Homestead weapon to help with reives even more, then farm more reives.
4b) Optionally participate in 1/1/1 skirmishes to get quick & easy bayld through the use of "bonus" buff thingies you can use inside the battlefield.
5) Buy any items that might be an upgrade from bayld armor vendor, over existing Eminent set.
6) When you have a decent stockpile of Bayld that you can't get immediate upgrades from, begin pursuing Wildskeeper reives.
7) When you get the wildskeeper gear you like, augment it with whichever stats best suit you. (note: some of the WKR weapons are highly under-rated and can get 'occasionally attacks twice' which helps a lot, in some cases these are better than 119 ilvl weapons, despite the ffxi community being stuck in a 119-or-bust mentality right now)


Additional Notes beyond this point:
Try to join an LS that does delve. I personally joined a small LS that is just starting out in Delve, so I have the benefit (curse? lol) of learning it all along side of them.

Try to farm up off-sets like physical damage taken, level newly useful subs like /run for magic damage reduction etc. If you are going to stick to warrior, try to make your warrior as versatile as possible.

Farm Merits, You need to max your own stats and abilities, but merits are also used for access to battlefields for AF and AF2 upgrade seals.

Hold on to seals and realize you can convert old ones to new ones at a 3-1 ratio. They are used for battlefield entry to get AF and AF2 upgrade seals.

Farm Money, You'll need it for damned near everything beyond this point, for example; If you have a stockpile, you can look at starting groups for skirmish and try to get some 119 gear that way as well.

Edited, Aug 19th 2014 11:48am by FUJILIVES
#5 Aug 19 2014 at 11:04 AM Rating: Good
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Quote:
Above poster is a bit over the top in regards to what is required I think.

The Abyssea WS is nice, no doubt, but not necessary at this point in time due to several great Merit WS being available and the flexibility of Eminent weapons. I should say, if people are declining to invite you, it's likely not because of your weapon skill choice.


I agree and should of probably put it across differently, it was something the OP said about the 117 gear packing a punch, I though a nice solo objective/aim would be getting WAR's ultimate WS and really see something 'pack a punch' .

I also wanted to get accross some of the great content out there that can be enjoyed mostly solo on WAR, for instance I would put Dynamis as something that is a must to a certain point, getting the WAR relic pieces, and pieces for the next job or 2 you intend on leveling would be required to ilevel it up, then a nice solo way of preparing that gear for ilevel is doing the Magian trials to +2 the piece then Augment the piece meaning just 5 Chapters are required to take it up to ilevel109.

Abyssea I put in there because Abyssea is for the most part fun (worms are not and I would never join another worm party due to sever boredom and the fact there are many better camps out there), but to be abyssea ready you will need the lunar abyssites and at the least 3 solid DD atma's to work with.

If you wanted a job to level and you'd like another DD that has solo potential and can bring in lots of Sparks with RR & GH equipped would be Monk, After you get to level 30 you could Abyssea the job up to level 70, catch up on H2H skill then Abyssea the job the rest of the way and have a job that excels at content in SoA aswell as any previous content with the only exception being the fights to upgrade to ilevel119, for that I'd recommend RNG.

Alongside all of that, gil is needed and the best places for gil is Dynamis, Salvage, and if your lucks in, VW. Incidently, the 3 places currency/whatever is needed for R/M/E's.
#6 Aug 19 2014 at 11:12 AM Rating: Decent
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FUJILIVES wrote:
7) When you get the wildskeeper gear you like, augment it with whichever stats best suit you. (note: some of the WKR weapons are highly under-rated and can get 'occasionally attacks twice' which helps a lot, in some cases these are better than 119 ilvl weapons, despite the ffxi community being stuck in a 119-or-bust mentality right now)


Fodder mobs? Sure, they're absolutely fantastic at mowing them down and I doubt anything is better than a WKR i115 with OAT at killing them in terms raw kills over time.

An actual boss? They're inferior to a i119.
#7 Aug 19 2014 at 12:43 PM Rating: Excellent
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Sandmasterr wrote:
if you don't have a Relic or Empherean for PLD and BRD you won't be wanted either.


Not true for BRD. I have the 119 JSE harp (3 songs) and the "all songs +2" sparks pipe, and as many of the +3 instruments as I can get my grubby paws on, and that's just fine for shout groups - in fact it is totally overkill for chapters and stuff.

Anyway my advice for OP, is work on getting enough gil to get Minos - the 119 JSE axe, and work on finding some people who will help you get the "difficult" win needed to unlock access to it. Minos isn't best "be all and end all" axe but it will help you whiff less on harder content - which is one of the main reasons people want someone with ilevel 119 weapon.

In terms of Adoulin, you need to start doing runs with your imprimaturs to start raising your fame to lower the cost of wildskeeper KIs and to help you build up enough bayld to buy maps. I will also second whomever said you really need to get KIs so you can break rocks/climb vines/chop stumps.

#8 Aug 19 2014 at 1:27 PM Rating: Decent
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Viertel wrote:
FUJILIVES wrote:
7) When you get the wildskeeper gear you like, augment it with whichever stats best suit you. (note: some of the WKR weapons are highly under-rated and can get 'occasionally attacks twice' which helps a lot, in some cases these are better than 119 ilvl weapons, despite the ffxi community being stuck in a 119-or-bust mentality right now)


Fodder mobs? Sure, they're absolutely fantastic at mowing them down and I doubt anything is better than a WKR i115 with OAT at killing them in terms raw kills over time.

An actual boss? They're inferior to a i119.

I almost didn't put that part just because there's always one guy who just can't contain himself, but I stand by that statement. I purposefully italicized the "some" cases portion. Not all 119 weapons are hot sauce, despite the fact that those shiny numbers are slapped on the weapon.

(P.S. In case stating it a second time (after already emphasizing it the first time) wasn't enough, I feel it may be necessary to state a third time: when I say 'some', it means not all 119 weapons, not all jobs, etc. Monk and Sam for example, won't be doing their best with WKR weapons, I feel the need to specify those two jobs, because most of the player base can't think outside of those two jobs when talking about a 'damage dealer' role, which presumably people are jumping to the conclusion of, since we mentioned the word 'weapon')

Edited, Aug 19th 2014 5:09pm by FUJILIVES
#9 Aug 19 2014 at 1:54 PM Rating: Excellent
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Quote:
I almost didn't put that part just because there's always one guy who just can't contain himself, but I stand by that statement. I purposefully italicized the "some" cases portion. Not all 119 weapons are hot sauce, despite the fact that those shiny numbers are slapped on the weapon.


Also, note that, for the OPs situation, an OAT 115 weapon will be immensely helpful for many of the tasks ahead of him, such as meriting, farming and building bayld. But yes, with the understanding that as he progresses, there will be better weapons required for higher level content.

In general, I think Fuji's comments above are spot on for someone just arriving at lvl 99. I would stress again Lyrailis, as others have, that you will really want to start doing coalition assignments as soon and often as possible, as well as a little bit of the SoA story line. Coalition assingments are often quick--some can be eas fast as buying a 2000 gil item from the AH, should you wish to go that route--and a number of assignments must be completed to get access to the Wildskeeper Revies (WKRs). WKRs are open content that anyone can enter (with the proper KIs, but there is no requirement to be in an alliaces with others or whatnot to join the battle) and have some good weapon and armor options; some armor pieces are best in slot for some applications, many others are quite respectable. This is a pretty low burden of entry event that can net you some significant upgrades from your sparks equipment.

Ultimately, your goal is going to be joining Delve and Hard Mode mission battles. A word of caution though: while WAR can contribute to these, it is not in high demand, especially without top line gear (the case for mst DDs); you will have an easier time getting into these events for the first time with a support job. WHM (if you are good, but it will be remembered if you are not), BRD, COR and GEO can all be good places to start. GEO in particular has recently seen some nice improvements and is still a fairly underrepresented job.
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#10 Aug 19 2014 at 3:23 PM Rating: Good
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I've read what you guys have said, I'll have to start looking up terms.

Anyways, we hit a snag in the whole plan -- family member cannot do Reforged Artifact because she does not have CoP 8-1 (I don't know why they'd make CoP a requirement to get Reforged AF; they coulda just made it that you can trade the 10 chapters even if you don't have it).

So..... bleck.

We managed to get her to Sacrarium today; this will probably take some time to get her caught up. I already had it, and I have Boots&Legs of my 109 AF thusfar.

Nice thing about getting her to Sea, is the two of us should have an easy time getting the stuff out of limbus to cut down the chapter cost of upgrading stuff, but damn... CoP takes Forever, lol.

In the meantime, I'll have to mess around in Adoulin doing some of the things mentioned above when I get some time.

Also, I can't seem to find any information about this, but what's the status of Abyssea soloability? I checked bgwiki and ffxiclopedia and none of them mention how hard these mobs are (or aren't) with I-level sparks gear. Would a THF/DNC+WAR/DNC be able to handle any of this stuff?

Edited, Aug 19th 2014 5:56pm by Lyrailis
#11 Aug 19 2014 at 4:18 PM Rating: Excellent
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You should have no problem soloing or duoing the vast majority of abyssea (as long as you have atma). Only things that will give you trouble are things with DOOMGA and other bull@#it moves, and maybe some of the things with damage phases. Some of the Caturae might still be challenging depending.

You're the right job for getting stuff done in abyssea though - I often consider raising warrior so I can actually red proc things and farm for real.

Edited, Aug 19th 2014 3:18pm by Olorinus
#12 Aug 19 2014 at 4:48 PM Rating: Good
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Olorinus the Ludicrous wrote:
You should have no problem soloing or duoing the vast majority of abyssea (as long as you have atma). Only things that will give you trouble are things with DOOMGA and other bull@#it moves, and maybe some of the things with damage phases. Some of the Caturae might still be challenging depending.

You're the right job for getting stuff done in abyssea though - I often consider raising warrior so I can actually red proc things and farm for real.

Edited, Aug 19th 2014 3:18pm by Olorinus

Exactly, lol - was in there last night and not paying attention while wife was chatting with me and caught an 'extremely bad breath' to the face when a morbol NM was down to 1%. My wife (half watching while she was showing me some pinterest thing on her phone) goes "Um.. I think you died", DOH! Instant-reraise and finish mob off, and continue along skipping merrily. Even in a severely weakened "just got up from death" state, you can do pretty much anything in Abyssea without much of an issue. Certain NM's that heal when you do damage to them at the wrong time can almost be 'more' annoying now though, because if you triple-attack or whatever at the wrong time, you won't be able to 'turn away' to stop the hits (very easy to do with atma & gear these days) and they can shoot right back up to full health!
#13 Aug 19 2014 at 4:51 PM Rating: Good
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Well, that's excellent news then!

Now I need to convince her to go along with getting her account upgraded so she can start collecting the T Stones and I can start plucking away at some of the Atma/Abyssites myself then. I read the guide over on BG-wiki and I think I've a vague idea of how to start, I'll dip my toes in the water.

And heck if I die, I don't really care; I went down to Gustav Tunnel this morning and jeebus. 300-675xp per kill, Chain #20+ (we at one point got a Chain #46 and the only reason we lost it was a brown chest lol). Yeah, I don't think I'm worried about some 5k XP loss when my XP bar's full lol.
#14 Aug 19 2014 at 5:48 PM Rating: Decent
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EXP loss has been cut by 75% from before too; you used to not be able to lose more than 2400 EXP from a death, now that number is 600.
#15 Aug 19 2014 at 8:07 PM Rating: Good
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Fynlar wrote:
EXP loss has been cut by 75% from before too; you used to not be able to lose more than 2400 EXP from a death, now that number is 600.


Oh... lol.

I forgot about the 2400xp rule, for some reason I was thinking it was 8%.

lol. Okay, 600 loss per death... that's... like 2 kills. Thanks for letting me know about that, probably woulda taken me awhile to figure that out/realize lol. Not that it matters; I got a full XP bar and it'd take a LOT of deaths to empty that lol. But it is nice to know that if I level other jobs that I don't need no 10% buffer. I do, however, remember hearing about... how's that go again? 0 xp loss until what... 30?

Edited, Aug 19th 2014 10:07pm by Lyrailis
#16 Aug 19 2014 at 8:36 PM Rating: Decent
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Yes, used to be no exp loss until level 4 I think, that got bumped up to level 30 (or 31, idk... meaningless to me, I'm all 99s XD)
#17 Aug 20 2014 at 4:17 AM Rating: Good
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WAR is the right job for abyssea, but what I was trying to get at is preperation to destroy everything in your path takes a bit of time to do. You will need to earn cruor first, and 100K of it to get your first lunar abyssite (those are the ones that allow you to equip atma) so joining a worm party to get that might be in your interest. Then you need to beat 1 zone boss to get your second (or first doesn't matter which order you do). The term 'Zone boss' doesn't mean an omgwtf mob, its just one of many Tier 3 NM's in the zone that has been designated 'zone boss'. Then the 3rd Lunar comes from beating all 9 Abyssea zone bosses. Your then set to equip 3 atma's, the zombie killing method Fujlives mentioned requires an atma then got from the Boss of all of Abyssea, Shinryu - he even has his own little MAW off Qufim Island (He gives This Atma.

Finally, To be able to proc Red on NM's in Abyssea to get gurenteed KI's and a 99+% chance of gaining an Atma or Abyssite if it has one you will need to skill up all of your weapons - starting with dagger/staff/sword as they have 2 ws's that proc, you don't need them past 200 though (I think), and the additional acc from 117 gear and an atma like Razed Ruins and cruor enhancements is plenty to hit the NM's in Abyssea, none I can remember were on the evasive side - just check what level the weapon needs to be to get the ws then 150-160skill is fine to hit mobs with the above (you can have even less skill if WAR is on the eminent weapon). and then you are all set to go!

You will need help but like I said theres no harm in joining a worm party in la'theine initially, and letting your cruor build up to the 100k+ mark.
#18 Sep 27 2014 at 11:19 AM Rating: Good
This a really good thread. I am thinking of coming back soon and getting my beastmaster to 99 so I can do a lot of things mentioned in this thread to get good gear for my dragoon. The spark gear sounds like it would help a lot, but I know I have to get better gear later I am just not sure how to do that now and what is considered better for dragoon or bst.
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#19 Sep 29 2014 at 11:15 AM Rating: Good
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kelahnus wrote:
This a really good thread. I am thinking of coming back soon and getting my beastmaster to 99 so I can do a lot of things mentioned in this thread to get good gear for my dragoon. The spark gear sounds like it would help a lot, but I know I have to get better gear later I am just not sure how to do that now and what is considered better for dragoon or bst.


Skirmish is easy to access and gives decent gear - can buy some stuff on the AH for not too much... dunno what you're looking for... BST can definitely help you get abyssea gear but it's not a lot of help in most newer content.
#20 Sep 29 2014 at 12:09 PM Rating: Good
Skirmish sounds right for me then. I doubt I will be able to do much delve so second best will have to do. Last time I played most people were wearing abyssea gear but I guess delve is the best now. I may just focus on some old content so I shouldn't need much to do that.
#21 Sep 29 2014 at 4:30 PM Rating: Good
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Look into the Gorney +1 line(117), nice stuff over there too :)
#22 Sep 29 2014 at 5:40 PM Rating: Good
The gorney set looks good, but I cant find anything on the +1 version. Do you have a link or a different website to search? I looked here
http://wiki.ffxiclopedia.org/wiki/Gorney_Haubert_Set

Edit: I think it says you can upgrade or augment with coalition grease so I assume that is how you would get the +1version.

Edited, Sep 29th 2014 7:57pm by kelahnus
#23 Sep 29 2014 at 6:06 PM Rating: Good
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Same NPC who sells you Gorney also sells the +1 version a couples pages further if your server unlocked it (should be by now I assume).
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