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Unwrap the December Version Update!Follow

#1 Dec 09 2014 at 11:20 AM Rating: Excellent
Darqflame's Peon
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PlayOnline wrote:

Get the gift that keeps on giving this holiday season with Gifts, a new job-point related enhancement system!

Even the scroogiest of scrooges will enjoy Seekers of Adoulin story quests, Chacharoon's Cheer abilities added to Mog Gardens, a second log window, new Unity Wanted battles, job adjustments, transportation-related quality of life improvements, and a variety of other additions and adjustments.

Read on for details!

http://www.playonline.com/ff11us/index.shtml

Edited, Dec 9th 2014 12:32pm by Szabo
#2 Dec 09 2014 at 5:41 PM Rating: Good
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2,885 posts
A lot of the WS changes are quite large. So far, reports are coming in that Rudra's is doing around 30k with Bully and SA at 300% on THF on too weak mobs
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Tummie - Garuda/Lakshmi (Retired)

Return1 argued with Mellowy and wrote:

Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

#3 Dec 09 2014 at 9:39 PM Rating: Good
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1,269 posts
Some quick SMN testing (level 119 avatar, 527 SMN skill, crabs near FS in Foret)

  • Shiva: TP Bonus lasts about 3 minutes, acts like other +bonus TP weapons/effects. No idea of magnitude
  • Garuda: Hastega II has same duration as Haste.
  • Titan: It's a higher damage Slow pact, can't tell if it's Slow or Slow II.
  • Ramuh: Seemed to do lower damage than Chaotic Strike, about the same stun duration, but I didn't do enough tests to really judge.
  • Levi: Looks like about +15% Cure received potency for 5 minutes.
  • Ifrit: Good damage magic pact, maybe a little better than Meteor Strike (again, not enough tests). The burn it inflicts was enough to cause the crabs HP bar to visually drop every 15 seconds or so, and I after a couple minutes I got bored of waiting for the burn to wear off and killed the crab.
  • Carby: Sic'ed Carby on a crab, then meleed alongside with i119 staff until hate was solidly on me. After Pacifying Ruby, hate was solidly on Carby. It's an actual hate reduction effect, not an enmity generation reduction.


Unrelated: The split window/log thing is really handy!

Edited, Dec 9th 2014 10:43pm by MouserRDM
#4 Dec 11 2014 at 6:15 AM Rating: Good
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3,441 posts
Also to note with the Split Window/Chat Window, that I don't think was mentioned:

When buying items off an NPC, the game uses the Split Window feature to show you what an item is without having to hit enter on each item and then say 'no' if the item isn't what you want.

Fricken FINALLY, we don't have to go "Is it this one? No. Is it that one? No. Is it that one down there?" etc etc. We can just see the items when pointing at them with the cursor.

Edited, Dec 11th 2014 7:15am by Lyrailis
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