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Hello. Are you guys playing legally?Follow

#1 Mar 20 2017 at 9:40 PM Rating: Decent
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Hi,NAs and Europians.
I m a JP player.
Recently gilbuyers rule I must admit.
Are you guys have already given up playing without buying gil?
It seems to me everybody is buying gil.
Is there anyone playing legally without buying gil?
I want you to ask only this question.
You all given up?
#2 Mar 21 2017 at 3:04 AM Rating: Good
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2/10
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Galkaman wrote:
Kuwoobie will die crushed under the burden of his mediocrity.

#3 Mar 21 2017 at 9:42 AM Rating: Good
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3,737 posts
Kuwoobie wrote:
2/10


That's awfully generous
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svlyons wrote:
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#4 Mar 21 2017 at 1:35 PM Rating: Good
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Callinon wrote:
Kuwoobie wrote:
2/10


That's awfully generous


Agreed; this wasn't even BroSale quality. 'Member BroSale?
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Renatus (Titan)
"We are Dragoons, and to make short work of foppish cavalry is our bread and butter."
-Bob Shaftoe, The System of the World
#5 Mar 21 2017 at 6:36 PM Rating: Decent
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RenatusofTitan wrote:
Callinon wrote:
Kuwoobie wrote:
2/10


That's awfully generous


Agreed; this wasn't even BroSale quality. 'Member BroSale?


Pepperidge Farms remembers..


Logged in for the first time in 4 years to say that... lol

Edited, Mar 21st 2017 8:39pm by NakoGhost
#6 Mar 22 2017 at 8:39 AM Rating: Good
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3,441 posts
lol, as if people would actually buy gil now that the game just showers you with gil.

Unless you're doing cursed armor or trying to get Goldsmithing to 110, gil is pointless. You can get millions by vendoring sparks junk.

I m a NA player.
Recently gilbuyers suck I must admit.
Are you guys have already given up playing with buying gil?
It seems to me nobody is buying gil.
Is there anyone playing illegally with buying gil?
I want you to ask only this question.
You all given up selling that junk yet?
#7 Mar 22 2017 at 8:50 AM Rating: Good
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3,737 posts
Quote:
lol, as if people would actually buy gil now that the game just showers you with gil.


Yeah it's hard to imagine a reason why you'd ever need to buy gil. Between vendoring some sparks gear when I approach the cap and farming some Dynamis every now and then, I have frankly more gil than I know what to do with. Furthermore there's practically nothing to spend it on. There are one or two things on the AH that are expensive but that's about it, and they're not even THAT expensive if you really put your mind to farming for them.
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svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#8 Mar 22 2017 at 9:00 AM Rating: Good
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3,441 posts
Callinon wrote:
Quote:
lol, as if people would actually buy gil now that the game just showers you with gil.


Yeah it's hard to imagine a reason why you'd ever need to buy gil. Between vendoring some sparks gear when I approach the cap and farming some Dynamis every now and then, I have frankly more gil than I know what to do with. Furthermore there's practically nothing to spend it on. There are one or two things on the AH that are expensive but that's about it, and they're not even THAT expensive if you really put your mind to farming for them.


Well trying to get Goldsmithing to 110 has proven to be a bit more expensive than I would like, but that's a one-off thing, once I get it I no longer need to do it again. Might vary by server, but the best recipe I can see to do that (other than cursed gear which I don't really want to mess with) is Elemental Rings...

400k for a stack of ingots (that makes 6 rings)
120k for a stack of beads or ore.

So... ~1 million for 12 rings that vendor for 34k. 12*34 = 408k so basically 600k for every 12 synths. Based upon the Aetosaur Gloves I did on my Leatherworker which is the same level as the Rings (102), I got an average of 0.4 off of 24 synths once I got above 102.

So, just 102 to 110 alone (He's only 97 right now!), you're talking probably 80 stacks of ingots total. That's 32 million gil.

Yeah, gil is easy to get these days, but ouch. Definitely something to do little here, little there.

Though admittedly, one could instead buy the ore and make the ingots instead... the ores go for 80k per stack and it takes 3 of those (240k) and one stack of Platinum (another 60-80) for a total of 320k but that doesn't knock the price down that much.

EDIT: I forgot to factor in the price of the beads and the vendor price of the rings, derp. Well, 40 stacks of beads would be 4 million, which raises the price to 36 million, but vendoring the rings would be about 16.5 million, so... ok, 20 million for the whole thing.

EDIT2: I'm kinda curious though, where does the money from Dynamis come from? I've done a Dynamis-Windurst hoping to get some Lancewood back when I could have used that to level my woodworking, but the drop rates were not good at all, got like 3 logs out of the whole deal. I don't remember finding anything there that would be termed as "good money" other than the logs themselves. Everything's Rare/EX and not sellable from what I could see. Except for, again, the crafting mats. And the coins, but I got.. what, 5-6 1 pieces? Those are only 10k each.

Edited, Mar 22nd 2017 11:08am by Lyrailis
#9 Mar 22 2017 at 9:54 AM Rating: Good
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3,737 posts
Quote:
EDIT2: I'm kinda curious though, where does the money from Dynamis come from? I've done a Dynamis-Windurst hoping to get some Lancewood back when I could have used that to level my woodworking, but the drop rates were not good at all, got like 3 logs out of the whole deal. I don't remember finding anything there that would be termed as "good money" other than the logs themselves. Everything's Rare/EX and not sellable from what I could see. Except for, again, the crafting mats. And the coins, but I got.. what, 5-6 1 pieces? Those are only 10k each.


I was farming for AF2 and I just sold everything else. Between ancient currency and crafting mats I usually ended a farming session (which was probably 2 or 3 runs) with 2m-ish gil after everything sold... which usually didn't take all that long sitting in Port Jeuno overnight with my bazaar up. Some of the slower-selling things I'd chuck up on the AH so that I could continue playing the game. But it all sells eventually.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#10 Mar 22 2017 at 2:12 PM Rating: Good
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562 posts
NakoGhost wrote:
RenatusofTitan wrote:
Callinon wrote:
Kuwoobie wrote:
2/10


That's awfully generous


Agreed; this wasn't even BroSale quality. 'Member BroSale?


Pepperidge Farms remembers..


Logged in for the first time in 4 years to say that... lol

Edited, Mar 21st 2017 8:39pm by NakoGhost


Was worth it though, neh?

Callinon wrote:
Quote:
EDIT2: I'm kinda curious though, where does the money from Dynamis come from? I've done a Dynamis-Windurst hoping to get some Lancewood back when I could have used that to level my woodworking, but the drop rates were not good at all, got like 3 logs out of the whole deal. I don't remember finding anything there that would be termed as "good money" other than the logs themselves. Everything's Rare/EX and not sellable from what I could see. Except for, again, the crafting mats. And the coins, but I got.. what, 5-6 1 pieces? Those are only 10k each.


I was farming for AF2 and I just sold everything else. Between ancient currency and crafting mats I usually ended a farming session (which was probably 2 or 3 runs) with 2m-ish gil after everything sold... which usually didn't take all that long sitting in Port Jeuno overnight with my bazaar up. Some of the slower-selling things I'd chuck up on the AH so that I could continue playing the game. But it all sells eventually.


If the question is, how does one make money from Dynamis, the answer is the currency.... however, you can't just enter any old Dynamis, kill to your heart's content, and leave when time is up. There is a particular trigger system in all Dynamis zones that you have to make use of. For beastmen, trigger types correspond to their jobs. For the nightmare mobs in CoP Dynamis zones, this corresponds to times of day. Triggers will either be magic, WS, or job ability based, and are on a per-use base, not like VWNMs, where a specific one is required; that is, if a mob is susceptible to a magic trigger, you can just cast dia on it till you proc the !!!. Mobs that have been triggered have MUCH higher chance of dropping currencies. Because of the mixing of beastman job classes, and the annoyance of procing on WSs, they are not very effective for this type of farming. However, targeting nightmare mobs and changing camps with time of day can make magic, and particularly job ability (dnc) very lucrative.

Which also brings one to one of the few remaining uses of gil at this point: making RME weapons, and upgrading them to lvl 119 with afterglow. and conveniently, Dynamis currency and alexandrite farming are currently some of the best ways to make gil now.
____________________________
Renatus (Titan)
"We are Dragoons, and to make short work of foppish cavalry is our bread and butter."
-Bob Shaftoe, The System of the World
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