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Your First Few Days in Vana'diel (PC walkthrough)Follow

#1 Sep 13 2006 at 2:32 AM Rating: Excellent
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510 posts
I wrote this for a co-worker who bought the game yesterday, in the hopes I wouldn't have to spend as much time explaining things to them if they had a good guide to follow.

I apologize to anyone using a compact keyboard. I know nothing about them and haven't included much information here besides how to switch back and forth between the keyboard modes.

I also apologize for the lack of formatting. If anyone has the sudden urge to take this guide and make it more user-friendly (like adding a table of contents) please be my guest. I'm much more adept at using Word than I am at forum tags.


This walkthrough is intended for brand new players to help them learn the controls and to give them some guidelines for their first 10 levels. If you know someone who is getting the game and has questions, you can direct them here.


The Opening Cut Scene and the Adventurer’s Coupon

You’ll get a cut scene when you first enter the game that starts the storyline for the city you chose to start in. Towards the end of the cut scene, you’ll be given an item called an “Adventurer’s Coupon” which can be later traded to an NPC (non-playing character) for a reward of 50 gil. There are clues to whom and where the NPC is if you pay attention to the dialogue in the cut scene.

Movement and Keys

After the cut scene is over, you’ll appear somewhere in the city and be free to move. If you’re not using a controller, get used to using the keyboard for everything. The mouse will only hold you back, in my opinion. I personally enjoyed the game more when I stopped fumbling between the mouse and keyboard.

Also get used to hitting the escape key to cancel things and exit menus. You’ll be doing this often. (Often enough that when using a normal program, you’ll probably hit escape instead of back or something and feel like an idiot)

The keyboard controls will be different depending on whether you have a compact keyboard (like on a laptop) or a full keyboard. You can switch between these modes using the config option in the second main menu.

On a full keyboard, you’ll be using the number pad arrows to move. (8 is forward, 2 is back, 4 is left, 6 is right) The arrow keys to the bottom left of the number pad control camera movement. I tend to keep my index, middle and ring fingers on the top three movement keys and have my thumb hover over the camera keys.

Other functions on the number pad are as follows:

9 Zooms in

3 Zooms out

5 Changes to first person view and back

7 Toggles auto-run on and off (start running forward, hit 7 and you’ll keep going)

0 Will target the closest thing (NPC, door, player, etc.) pressing it numerous times will cycle through the closest possible targets (Tab also performs this action, F1 targets yourself, F8 targets NPCs, doors, windows, etc.)

/ Toggles between walk and run mode

* Makes you rest or will toggle auto-lock when something is targeted (if you lock onto a target by accident, press this again to cancel)

- Will open the main menu (pressing this again will bring up the second main menu)

+ Will select the chat log, hitting enter will expand the chat log to full screen, pressing + again when the chat log is full screen will toggle between the different chat modes, thus displaying all private tells or all shouts, etc.

Enter Just confirms selections or will bring up the “action menu” if you, another player, or an enemy is targeted.

Chat Modes

There are six different chat modes you can use. Each mode shows up with a different color. Short versions for typing are: /s (say) /sh (shout) /p (party) and /l (linkshell).

/say is the default chat mode every time you log in. If you type “hello” (without /say in front of it) and hit enter, you’ll end up saying “hello” which is visible to anyone in your immediate vicinity. (Color: white)

/shout is visible to everyone in your current zone. (Color: light pink)

/tell is visible only to the player you send it to. The recipient can be anywhere in Vana’diel.
(color: dark magenta) Example of Syntax: /tell Raiyne What’s up?

/party will be used when in a party. This is visible only to other party members no matter where they are. (color: blue)

/linkshell is only available if you have a linkpearl equipped. This chat mode is visible to everyone wearing a pearl for the same linkshell group. (color: cyan)

/echo is visible only to you. This chat mode is mostly used in macros for giving yourself information. For instance, “provoke” is a warrior ability that can be used every 30 seconds. If they are the “tank” in a party, they’ll need to use this ability every 30 seconds. A trick to making their job easier is to add /echo messages in their provoke macros to tell them when to hit it again. (color: yellow)


To change the default chat mode, target yourself by pressing F1, then hit enter. The action menu will pop up in the lower left of your screen. When “chat” is highlighted, press the right arrow key to open up chat options. Choosing shout, tell, party, or linkshell will make these the default mode so that you won’t have to specify /l or /p when typing.

Selecting “tell” as the default mode is tricky, however. Since this chat mode requires a recipient, you’d need to have that person targeted, then hit enter, then open chat options using the right arrow key and select “tell.” Otherwise you or some random player will become the default target for tells. (Whoever was targeted at the time of selecting this as the default mode)

A quick way to reply to a tell sent to you is to press CTRL and R (for reply). The /tell Someguy part will be inputted automatically so you only have to type the message and hit enter.

Auto-Translate

The auto-translate function allows you to pick certain words or phrases from a menu. This means the word or phrase will be translated to whatever language the reader understands. (hopefully they understand the language their version of the game is in) Auto-translated phrases are surrounded by red and green parenthesis.

You can start typing a message and then press the tab key to open the auto-translate menu.

Try typing "I" and then pressing tab. A bunch of optional phrases should be availabe that begin with the word "I."

You'll learn common auto-translate phrases as you play after seeing them used in shouts and party macros, etc.


Emotes

You can make your character do things (like wave) by typing /wave. Check your handbook for a more detailed list of emotes.

If you type "motion" after the emote, such as "/wave motion," you'll only do the movement without the chat.

You can also make up your own emotes by typing something like...

/emote eats a cheeseburger.

Which appears to everyone as

Jim eats a cheeseburger.
(if your character's name were Jim)

Just type /emote before whatever action you want to input.

/emote is new to the game.
/emote is lost and confused.


The Main Menu

There are many options in both main menus that you can explore on your own, but I’ll walk you through some of the important things you need to do first.

Items

Bring up the main menu by pressing - on the number pad and then select “Items." You’ll see your starting RSE gear (Race Specific Equipment), the adventurer’s coupon, a weapon, and if you started as a mage job you’ll have a spell scroll. Select the spell scroll and choose the option “use.” You’ll need to confirm yourself as the target and make sure not to move after hitting enter. (Until it says you’ve learned the spell)

Black Mage Scroll: Stone
White Mage Scroll: Cure
Red Mage Scroll: Dia

Equipment

Selecting “Equipment” from the main menu will bring up a chart with boxes for each slot. (weapon, ammo, head, arms, legs, etc.) There should be a weapon in your inventory which needs to be equipped. Highlight the main weapon box and press enter to bring up available weapons you can equip. Press enter when the weapon is highlighted to equip it.

Unfortunately, the starting weapons aren’t always the best. For instance; they give a sword to warriors when warriors should be using axes instead. But if you’re just starting out, you’re probably too poor to buy something better at this point, so you’ll just have to use what’s been given to you.

If you started in the city of your race you may also have a ring in your inventory that needs to be equipped. If you're not already wearing it, select a ring slot and equip this as well.
(I don't remember if this comes equipped or not)

Config

This can be found on the second main menu (pressing - twice) and gives you many different options in which to customize. You can explore these as you want, but the important ones I’d like to direct you to are the Misc. 2 and the Mouse/Camera sections. Misc. 2 has an option where you can switch between compact and full keyboard and Mouse/Camera lets you change the camera to “chase.” Chase camera will attempt to keep the camera angled behind you, even when you turn and often saves you from having to do this manually. (Doesn’t always work, though)

Trading

If you happen to meet someone who wishes to give you a linkpearl or something, you'll need to know how to trade. A notification will appear in yellow in your chat log.

Someguy wants to trade with you.

You need to have them targeted, then press enter and choose "trade" from the action menu that pops up.

A box will appear that allows both of you to place items or money with the other person able to see what you're offering or going to give.

Both players must agree (by pressing OK) for the trade to work. When their name turns red in the box, it means they've pressed ok.

If someone were to give you a linkpearl, you'd just need to wait for their name to turn red, then scroll over to the right and press OK. You don't have to give them anything for the pearl.

Equipping a Linkpearl

To equip a linkpearl, you need to have a pearl in your inventory and then select "linkshell" from your first main menu. Choose "equip linkpearl" and then select the pearl to equip.

The colored circles next to peoples' names are for their linkshells. If you still have a question mark next to your name, the circle won't show, but that doesn't mean it wasn't equipped.

Just type /l to chat in linkshell or make it the default chat mode. (explained in the chat mode section)

The Map and Map Markers

Select “Map” at the very bottom of the first main menu. You can zoom out to get a wider view by pressing 3 on your number pad or you can use the movement keys to look around while zoomed in.

Take note of any shops or guilds in the area. Also notice the residential area. This is where you enter your house, known as moghouse, mog, or MH. There may be an Auction House in this area as well.

When the map is open, you can select markers. There are several different marker types that you can cycle through by pressing the right or left arrow keys. If you were in a party and needed to locate the other members, you could use the map markers to find them. If they’re in the same zone as you, they’ll show up as blue squares on the map when the correct marker type is open.

The NPC you need to give the coupon to should be on a marker by default. I believe you’ll have to be in the same zone as them, though, and there are several zones for each city.

Exploring the City

Go ahead and explore the city before leveling. There are large crystal-like things hanging around which allow you to set your home point there. This is where you’ll appear if you die and select “Return to Home Point.” Your default home point is your moghouse.

You can make a trip to your moghouse for a short tutorial from your moogle explaining the different commands you can use there. This is where money for things sold at the Auction House will be delivered and where you can change your job. When you’re done with this tutorial, just target the door, press enter and select “leave.”

Try finding the NPC to trade your coupon to by visiting each city zone and checking the map markers.

If you find the NPC:
Target them
DON’T PRESS ENTER
Bring up your main menu and select “trade”
A trade chart will appear
Select the first empty box and it’ll switch over to your items menu
Scroll up or down to find and select the coupon
Finally, use the right arrow key to scroll over to “OK” and press enter
They should give you 50 gil and a short tutorial

Also check out the different shops and guilds in each zone. The Auction House (AH) will be important later for buying and selling items between players.
As a general shopping rule: Buy from NPCs - Sell on the Auction House
Do this whenever possible. Just try to compare prices and shop smart.

When you feel ready to start killing things, head towards the gates of the city. They can be hard to find sometimes but check your map. Each city has different outside regions.

In Windurst: Look for East or West Sarutabaruta
In San d’Oria: Look for East or West Ronfaure
In Bastok: Look for North or South Gustaberg

Signet and Conquest Points

At the gates leading outside the city will be NPC guards. One of the guards should have initials after his or her name. (Like T.K, or I.M, etc.) ((I can’t remember all of them)) Talk to this guard by targeting them and pressing enter. They’ll give you some options. Select “cast signet” from the menu and hit enter as many times as necessary to get through all the chatter to have signet cast upon you. This is a sort of spell which will include you in something called conquest. It’s a city vs. city competition that tallies up what monsters each participant defeats and a total is added up each week to declare which city is the winner.

The reason signet is important to you is that it’ll make the enemies you defeat drop elemental crystals and beastmen seals, as well as give you conquest points to purchase items later on. Crystals can be sold, used to synthesize items, or donated to guards for rank points. At this level, you should sell them for some starting money. Beastmen seals should be kept for use much later when you want to participate in BCNMs (Burning Circle Notorious Monsters) for chances to get valuable items.

Signet lasts as many hours as your rank, (or so I've heard) which means at rank 1, it'll wear off in an hour. (rank 2 is two hours, etc.) Get signet every time you leave the city. Crystals, beastmen seals and conquest points are worth the few moments it'll take.

In your main menu, there’s an option called “Region Info.” Selecting this and then selecting “conquest” will show you how many points you’ve accumulated so far. (Lower right of your screen when the conquest map is shown) When you have 1000 conquest points you can purchase an “Empress Band” from the guard that gives you signet. This band can be used once every 16 earth hours and will give you 1,000 bonus experience points when fighting. (An extra 50% experience from each defeated enemy until the 1000 max is reached or until it wears off which is 3 hours)

Outside the City

Now that you have signet, have used your spell scroll (if mage) and equipped a weapon, you’re ready to leave the city to fight some rabbits. (Or worms or bees or mandragoras depending what city you just left) The critters outside the city get progressively tougher the farther away from the city you travel, so stay as close to the gates as you can at level 1.

You could go running off to explore the world but you’ll likely end up getting killed by orcs or goblins or yagudos or quadavs and such before you even make it to the next zone. Beastmen like these are aggro and will attack you if they see you so be very careful of them.

Checking Enemies or Other Players

The very first critters you see when leaving the city should be your level, but check them first to make sure. To check an enemy, target them and press CTRL and C (for check) or target them, press enter to bring up the action menu and select “check” from there. You can also check players to see their level and rank, look at their equipment or browse their bazaar. (If they’re selling items, that is) You won’t be able to see their level or rank if they’re “anon” though. (Anonymous; they’re name will be in blue)

When checking enemies you will get one of eight messages.

Too Weak to be Worthwhile: You won’t gain any experience points from killing these. (abbreviation: Too Weak or TW)

Easy Prey: Should be easy, though at later levels these can actually murder you. (abbreviation: EP)

Decent Challenge: More experience points but a bit harder to defeat. (abbreviation: DC)

Even Match: Exactly what it says… there’s a 50/50 chance of survival at low levels. (almost certain death later) (abbreviation: EM)

Tough: Don’t attempt this solo. Even if you have someone healing you on the side, you won’t be able to do much damage and it will take forever. (abbreviation: T)

Very Tough: Even worse than Tough. (abbreviation: VT)

Incredibly Tough: Yikes. These are what you’ll be fighting in a full party, but avoid them when you’re solo if at all possible. (abbreviation: IT)

Impossible to Gauge: This means it’s a special enemy known as a Notorious Monster (NM). There’s no way to tell what level it is or what it drops unless you look it up on the internet or ask other players. You might want to leave these alone if you happen across one.


At level one the lowest check you’ll get on an enemy is “decent challenge” so find one of these close to the gates and get ready to fight!

Attacking

When the critter you want to attack is targeted, press enter and select “attack” from the action menu. (or press CTRL and A) You’ll draw your weapon, auto-lock onto the target and battle music will start to play. You’ll need to be pretty close to the target to be able to hit it so just run up and start whacking away. Moving around while fighting does NOT decrease your chance of getting hit so just stand still once you’re in a position that lets you do damage.

Magic

If you’re a red or black mage, you have spells you can use before running up and whacking the target. When the critter is targeted and you’ve already chosen attack (so your weapon is drawn) select magic from the action menu. (You can also press CTRL and M to bring up the magic menu) Choose your only option (either Dia or Stone) confirm the target, and then stand still while casting the spell. If you haven’t yet struck the critter with your weapon, it’ll come chasing after you after the spell is cast upon it. (This is fine since you already have your weapon drawn… just let it come to you).

Dia decreases the defense of your enemy. Stone does damage and is known as an elemental “nuke” spell. You must be standing still to cast spells or else they have a high chance of being interrupted.

If you’re a white mage, you don’t need to cast cure on yourself until you’re hurting, so just watch your health bar and when you want to cast cure, select magic from the action menu, select cure, and then confirm yourself as the target to cast.

Resting

If your health or magic points are low after fighting, you’ll need to rest. You can press CTRL and H (for heal) or if nothing is targeted, you can hit * on the number pad. If something else is targeted that key will auto lock onto it and you’ll need to press it again to unlock.

When you select rest, your character will kneel. You need to stay still until your health and magic is back to full, then you can just use the movement keys to cancel resting mode. (or you can press CTRL and H, or * again to cancel)
Make sure you keep an eye out for aggressive beastmen while resting.

Dying

If and when you die (it’ll happen eventually) you’ll have the option to go to your home point or else wait for someone to come and raise you. At lower levels, there’s really no reason to wait around. The experience points you lose from dying is about 8% of the total you needed to get to the next level. So at level 2, you need 750 exp to gain level 3. If you die at level 2 you’ll lose 60 experience points which should only take one or two fights to regain. You could be fighting to regain those points instead of sitting around waiting for a raise. Especially since raise only gives you back 50% of the lost experience. (30 points in this example)

If raised, you’ll be in a weakened state for about 3 minutes. Don’t try to fight in this condition. Your health points have been capped to a ridiculously low number. Just find a safe spot, rest up and wait for it to wear off.

(A below poster states there's no experience loss when you die before level 4 or 5. I haven’t tested this to be sure but it's certainly possible. I keep my level 2 death example in, however, because it explains the numbers and I don't remember how many total points are needed at level 5 ^^)

Leveling

Keep checking critters as you level because eventually you’ll need to travel further away from the city to find things worth killing. The zone outside each city should be ok for levels 1-10 though. Levels 10-12 are when most people begin to form parties. Before that, it’s not really worth it. You’ll gain more experience points by playing solo.

The Empress Band

Using the empress band to get bonus experience points (mentioned under signet) can be tricky. You need to equip the band using the equipment menu (ring slot). Then go to your items menu. It'll take 15 seconds for the band to be usable. When it's ok to use, the band will turn blue in your items menu. Select it and then choose "use" with yourself as the target. After using the band, you don't have to keep wearing it to have the effect.

You can use the Empress Band 7 times before it needs to be recharged. To recharge the band you need 700 conquest points (100 per charge) and then you'll trade it to the guard that gives you signet.

As stated before, you can use the band every 16 RL hours for a bonus 1000 experience points.

Weapon Skills

As you fight, you'll notice you're getting skill ups for a lot of the things you do. (Elemental magic, enfeebling magic, sword skill, club skill, etc.)
When your weapon's skill reaches 10, you'll learn a "weapon skill" which is a special move you can do whenever your TP points get to 100. TP stands for "Tactical Points" (I believe) and is shown as a blue bar in the upper left of your screen when you're fighting.

When you've learned a weaponskill and your TP is 100 (max is 300 and does more damage), choose "abilities" from the action menu, then go to "weapon skills" (or abilities.. I'm not sure which it's called in the menu) and select the one you want to use. Then select the target to use it on to see a flashy move.

Resting makes your TP start to disappear so if you have 100 you should use it before kneeling down to rest.

Job Abilities

Every job has a special ability it can use once every 2 earth hours. Usually these are done in an emergency to save yourself from death. To use one, open the abilities section from the action menu and select "Job Abilities." You can also press CTRL and J (for job abilities) to bring up the list. The different effects are as follows:

THF = Perfect Dodge: Allows you to dodge every attack for 30 seconds.

WAR = Mighty Strikes: Every hit will do critical damage for 30 seconds.

MNK = Hundred Fists: Reduces the delay between melee attacks by a fixed percentage for 1 minute.

BLM = Manafont: Allows 30 seconds of MP free casting and prevents spell interruptions from attacks.

RDM = Chainspell: Allows for chain-casting of spells instantly and without the normal cool down period.

WHM = Benediction: Instantly restores full HP and removes all status ailments to you and any party members within range.

The melee jobs, MNK, WAR, and THF learn abilities at level 5 besides their 2-Hour which can be used much more often.

MNK learns "Boost" which is a stackable ability that increases the power of the next melee attack. (Can use this every 15 seconds)

WAR learns "Provoke" which produces a burst of enmity and may draw an enemy's attention. This is used in parties, mostly, or you can use it to engage an enemy without having to run up and hit it. (Can use this every 30 seconds)

THF learns "Steal" which attempts to steal an item from your enemy.
(Can use this every 8 minutes, I think)

Ranged Attack

If you have equipped any ranged weapons, you can use these by selecting the "Ranged Attack" option in the action menu and then confirming the target.

Simple Macros

Things like ranged attacks and spells can become a pain to use over and over again, but there's a shortcut around using the menus. You can create macros by opening up the macro option in the second main menu.

There are 10 sets of macros you can scroll through by pressing the up or down arrows. Try finding an empty set (there's a default one that's full) and setting up some simple macros.

(For more explanation on macros, please see a macro guide, this is only intended to get you started on the most basic ones)

Spell Macros:

Select an empty slot on either CTRL or ALT. The first thing you need to do is make a title so that you know which macro this is. The beginning part for a magic macro is /ma (for magic). Capitalization and quotations are important and if the macro doesn't work, one of those might be your problem.

A dia macro should look like this:

Title: Dia
First Line: /ma "Dia" <stnpc>

Stone would be:

Title: Stone
First Line: /ma "Stone" <stnpc>

Cure would be:

Title: Cure
First Line: /ma "Cure" <stpc>
(Make sure it's <stpc> and not the <stnpc> one.)

The tag <stnpc> is for "select target NPC" and after using the macro (by hitting CTRL or ALT plus the number you set it to) a purple arrow will appear over the nearest NPC for you to confirm this as the target or change it by pressing tab (or 0). Another option is to replace the <stnpc> with <t> (target) so that it automatically casts the spell on whatever you currently have targeted.

The tag <stpc> is for "select target PC" (PC = playing character) and after using the macro a purple arrow will appear over the nearest PC (probably yourself) for you to confirm this as the target or change it by pressing tab or 0.

Weapon Skill Macros:

The beginning part of a weaponskill macro is /ws (weaponskill). Again, make a title so you know what it is.

A sword weaponskill macro would look like this

Title: Fastblade
First Line: /ws "Fast Blade" <t>

A staff one would be

Title: Heavy Swing
First Line: /ws "Heavy Swing" <t>

and so forth for each weapon skill. Look it up in your action menu if you don't remember what it's called.

The <t> tag stands for target and will automatically perform the action on what you're currently fighting.

Ranged Attack

Ranged attack macros are simple, you just need to have the /ra (ranged attack) at the beginning.
It would look like this

Title: Ranged
First Line: /ra <stnpc>

Again, <stnpc> stands for "select target NPC" and will mean you'll need to confirm the target after pressing the macro keys. You can replace this tag with <t> (/ra <t>) to bypass the target confirmation.

Job Abilities

A job ability macro requires the beginning part of /ja (job ability) and would look something like this:

Title: Boost
First Line: /ja "Boost" <me>

or

Title: Provoke
First Line: /ja "Provoke" <stnpc>

or

Title: Mighty
First Line: /ja "Mighty Strikes" <me>

<me> uses yourself as the target and is required at the end of most job ability macros. Provoke or Steal would need either <t> or <stnpc> because they're used on enemies rather than yourself.

Drops

As you fight, you’ll get items from the enemies you defeat.

You need to auto-sort your inventory often to keep from running out of space.

To do this, select “items” from the main menu, then hit + on the number pad. (The auto-sort option in the top right of your screen will become highlighted.) hit enter and select “yes.” If you have more than one of the same items, they’ll usually combine into a stack. Some items, however, aren’t stackable and take up more space. When your inventory is full even after auto-sorting, you can head back to your house and drop things off in your mog safe.

Upgrades

As a mage, you can get a better weapon at level 5 and better armor at level 8. (I think) You also need to buy spell scrolls as you level up and use them the way you did the first scroll to be able to cast them. As a melee, you can upgrade to leather armor at level 7 and get a better weapon at level 8 (I think). Just keep checking shops and the AH for weapon, armor, and spell upgrades. (The AH will be more expensive but have better selection than NPC shops) Spell scrolls can’t be resold since they disappear after use, so shop around when purchasing these to get the best deal possible.

Money

If you’re just starting out and have no friends, you’ll probably be very poor and need to sell things from monsters before you can afford any upgrades. This is normal. Fighting critters for items to sell is known as “farming” and this is how most players make their first gil. Once you have some pocket change to work with, you can check out crafting, fishing, and harvesting guides for more money making options.

Also consider making a mule or two. These are extra characters used solely for storage or location benefits. Mules can be used to buy/sell items around Vana’diel and exploit the price differences between cities. Mules can also be used to start crafts in areas where the various crafting guilds are located. (Starting a character in Windurst as a “cooking mule” for example, since Windurst has a Culinary Guild)

There are delivery NPCs at every Auction House that allow you to send items or gil to another player's house. Their locations vary so just talk to the NPCs around the AH until you find the right one. To send a delivery, you must first input the recipient's name, then select OK towards the bottom, select an empty slot or the money bar, put in the item or amount, then select OK at the upper right.

Auction Houses and Shops

To use the auction house, you’ll need to target one of the auction windows (use tab, 0 on the keypad, or F8 until it’s targeted) and hit enter. A menu will pop up giving you the options to buy, sell, or check sales status.

Selling Items

Choose the “buy” option first and look up the items you want to sell, then check the price history to get an idea of how much you should sell it for. Items listed in white are single, and red indicates it’s a stack. Once you have an idea of the item’s worth, use ESC to go back to the first auction menu and select “sell” this time. Choose the item from your inventory and use the arrow keys to input the price.

You’ll be charged a tax to sell things on the Auction House so if you can’t afford that yet you may need to sell to an NPC first. Just go to a shop, talk to an NPC behind the counter and select “sell.” Some shops only let you sell things to them that their shop needs, but most of them aren’t that picky. (I think it’s the guild shops that are the retarded ones) The amount an NPC will pay you for an item is fixed based on your fame level so there's no reason to try to sell the item at different shops.

Money from Auction House sales are sent to your moghouse delivery box. You need to use “sales status” at the auction house to check off sold items in order to place more items up for sale. (Limit of 7 items for sale at the AH at any given time)

Another option for selling items is the bazaar. You can choose “Bazaar” from the second main menu and then put prices on items in your inventory. A bag will appear next to your name notifying other players that you’re selling things via bazaar. They’ll check you (the same way you do monsters) and then select a “browse items” option to see what you’re selling. For low level items, however, this is a very slow way to sell.

Buying Items

When bidding on items at the Auction House, you can’t see what the sellers are charging, so the object is to try not to overbid. Check the price history to get an idea of how much you’ll probably end up spending. Make your starting bid low (as low as you like) and then bid higher each time until you get the item. Patience is key.

Logging Out

Whenever you get tired and want to log out of the game there are two options. One is to logout and the other is to shutdown. You can either choose these from the second main menu or you can type /logout or /shutdown. Logout takes you back to the character selection screen while shutdown will shut everything down and take you back to your pc desktop. Logging out or shutting down is instantaneous if you’re in your moghouse and takes 30 seconds if you're anywhere else.

Level 10

This guide is intended for levels 1-10. After level 10 you’ll probably need to start joining parties and you’ll want better ways to make gil. Refer to the job forums here on Allakhazam for some job-specific tips on party roles or check out other guides in the “game guides” section.

Good luck and most importantly, try to have fun.

=^.^=









Edited, Nov 10th 2006 at 12:55am PST by Lukoi
#2 Sep 13 2006 at 3:10 AM Rating: Good
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1,275 posts
Quote:
If you die at level 2 you’ll lose 60 experience points which should only take one or two fights to regain.


I don't believe experience point loss begins until level 4 or 5, though the basic idea was well conveyed :)

Overall a really good guide for a beginner, much better than the manual XD
#3 Sep 13 2006 at 3:18 AM Rating: Decent
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510 posts
I added your tip to the dying section.
Thanks for the input.

:)
#4 Sep 13 2006 at 4:09 AM Rating: Good
You missed out Very Tough description.

Otherwise, pretty good.

Edited, Sep 13th 2006 at 5:16am EDT by Mieck
#5 Sep 13 2006 at 4:11 AM Rating: Decent
Can you please delete the "~" it breaks the page and makes it difficult to read for some browsers.




Thanks.
#6 Sep 13 2006 at 4:36 AM Rating: Decent
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510 posts
Edits

I deleted the "~"s, added "very tough" and also added emotes, weaponskills, job abilites, and a very short macro section.

#7 Sep 13 2006 at 4:59 AM Rating: Decent
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273 posts
Quote:
Also, get used to hitting the escape key to cancel things and exit menus. You’ll be doing this often. (Often enough that when using a normal program, you’ll probably hit escape instead of back or something and feel like an idiot)


I had to laugh at this. I do it quite often after having played for a couple of years.
#8 Sep 13 2006 at 9:36 AM Rating: Decent
Lukoi wrote:
BLM = Manafont: Allows 30 seconds of MP free casting.



Manafont also prevents spell interruption unless you move.
#9 Sep 13 2006 at 4:48 PM Rating: Decent
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510 posts
Expanded the Manafont description, added a trade section and a part on how to equip linkpearls.

Also fixed a spelling error.







Edited, Sep 13th 2006 at 6:01pm EDT by Lukoi
#10 Sep 13 2006 at 7:55 PM Rating: Good
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361 posts
Very nice starting guide.
Well done!
#11 Sep 13 2006 at 8:29 PM Rating: Decent
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510 posts
Thanks for the ratings on the guide and the compliments. I've spent a lot of time with this and I plan on keeping a link to it handy for any new players I come across.

I copied and pasted everything back into Word for a final spell check. (I spelled Cheeseburger wrong.... /sigh)

I also clarified some sections and phrases I thought might be confusing.

I think it's finally done though.
YAY!

Thanks again for the tips and encouragement.

:D
#12 Sep 13 2006 at 8:31 PM Rating: Decent
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659 posts
Rate up and /bump.
#13 Sep 13 2006 at 8:35 PM Rating: Decent
*Totally puts in the sticky*
#14 Sep 13 2006 at 8:58 PM Rating: Decent
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119 posts
Quote:
If you die at level 2 you’ll lose 60 experience points which should only take one or two fights to regain.


I don't believe experience point loss begins until level 4 or 5, though the basic idea was well conveyed :)

Overall a really good guide for a beginner, much better than the manual XD


Yep you start losing XP when you are lvl 4, so you cant delevel under level 3
#15 Nov 09 2006 at 11:58 PM Rating: Decent
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510 posts
*bump for newbies*
#16 Nov 10 2006 at 12:36 AM Rating: Default
Manafont is one minute,

Also might wanna add CTRL-A = attack, CTRL-M = magic, CTRL-J = job ability, etc.
#17 Nov 10 2006 at 12:50 AM Rating: Decent
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510 posts
If manafont is one minute long, then it's been changed while I was away and allakhazam hasn't updated the info.

The other tip was a good one, though. I may add it later when I have more time and energy.


*edit*

Ok, didn't take too long to figure out where to place the tips on CTRL A and CTRL M. (already had mentioned CTRL J)

It's been added.


**second edit**

If I can get confirmation on a change to manafont I will correct it.

(Wikipedia shows time as 30 seconds as well)




Edited, Nov 10th 2006 at 12:58am PST by Lukoi
#18 Nov 10 2006 at 1:02 AM Rating: Good
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178 posts
Don't forget if you're starting on a mage character to use your scroll sitting in your inventory (whether it be Dia, Cure or Stone).
#19 Nov 10 2006 at 1:04 AM Rating: Decent
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510 posts
Yup... that's in there already.
#20 Nov 10 2006 at 1:19 AM Rating: Good
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755 posts
A more simple way to change chat modes is to type the command /cm followed by the mode you want. For example to switch the chatmode to party simply type /cm p or /cm l for linkshell.
#21 Nov 10 2006 at 2:30 AM Rating: Decent
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515 posts
Very good starting guide.

Allow me to fill in the section on compact keyboard because I really like this mode.

Navigating:

A = left
W = walk forward
D = right
S = walk backwards
Z = Toggle walk / run
E = auto run or walk (you need to run or walk + press the E key to auto.

Chat mode shortcuts:

Press space bar for chat field, using default if not changed to PT or LS mode.

ALT or ALT Gr + S for say chat field.
ALT or ALT Gr + P for party chat field.
ALT or ALT Gr + R for reply to last person then send you a tell.
ALT or ALT Gr + T for tell chat mode.

Other short cuts:

Alt or Alt Gr + I for inventory menu.
Alt or Alt Gr + E for equipment menu.

You can at same time use numpad as OP was writing about and use arrow keys for moving camera.

I like this mode because of the shortcuts on full keyboard and I can use mouse while moving around to control the camera angle to look around the surroundings while fighting if I need to.


#22 Nov 10 2006 at 10:27 AM Rating: Default
http://wiki.ffxiclopedia.org/Manafont
#23 Nov 10 2006 at 11:05 AM Rating: Good
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182 posts
Nicely done... but (FYI)

Signet lasts for Rank + Nation's Ranking in Conquest, so if you're rank 1 and you nation is in top spot, it's actually 1+1 hours, and if you're in the bottom rank it's 1+3.

Just thought you'd want to know.
#24 Nov 10 2006 at 11:18 AM Rating: Decent
Scholar
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4,593 posts
Auntmac wrote:
A more simple way to change chat modes is to type the command /cm followed by the mode you want. For example to switch the chatmode to party simply type /cm p or /cm l for linkshell.


...I've spent 2.5 years targeting people or staring at walls to try and get the menu that lets me change my default chat method...sucks when you're in a room full of bees/worms/ultimatedoomthingys and can't get the right menu.
#25 Nov 11 2006 at 4:54 AM Rating: Good
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125 posts
This was really helpful ^^ If only I had seen it in Janurary when I started playing instead of trying to fumble through it by myself :(

One quick tip about emote that maybe you forgot,instead of "/emote eats a corndog" you can just use "/em eats a corndog" Sorry to be so nit-picky.

Edit:
Quote:
ALT or ALT Gr + R for reply to last person then send you a tell


WHAT!? Does this mean if I'm /t one individual I dont have to keep typing
/t jlboogie. I can just type /r and my message???

Edited, Nov 11th 2006 at 5:00am PST by TinuvialDaGreat

Edited, Nov 11th 2006 at 5:00am PST by TinuvialDaGreat
#26 Nov 11 2006 at 7:34 AM Rating: Decent
Quote:
...I've spent 2.5 years targeting people or staring at walls to try and get the menu that lets me change my default chat method...sucks when you're in a room full of bees/worms/ultimatedoomthingys and can't get the right menu.


I'm not sure if I'm reading this right, but if you're trying to target through everything to reach you, you can also press F1 key and it selects your character automatically(same fore F2-F6 for party members). Also F8 key selects the closest npc(be it mob or town npc).

Not sure if I remember reading this or not in the guide, but if not this could be helpful to add.
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