Interesting, but still falls on deaf ears. I love FFXI and will continue to play it till the last day possible, but truthfully it has had to many flaws that have just gone unchecked for to long. Those expected release from those issues/problems is whats getting people excited about 14.
Everyone at some point in their career, whether they know it or not has probably been out-claimed by a bot for either a NM, fish, or harvest, mining point, or a guild item. While SE has made radical attempts at stopping this, its just not enough. There are still bots, ie NASA, that can ruin this game.
Then look at Windower. We the player base have had to make a program and design plug-ins so we can perform at 110%. (Yes you can perform rather well without windower, it does give that 105 boost.)
FFXI has just been to hard on its players. Look at all the other MMO's out there compared to FFXI, and outside of some crazy Korean MMO's we are one of the hardest, and unforgiving games out there. FFXI holds your hand just long enough to pull you across the street into a bus full of elephants. Though many of us have played since release, we are growing weary of getting hit by a bus day in and day out. We see Rapture as a new fresh hope, that for a little while will be an even playing field for everyone, no bots, haxs, or 3rd party programs, and possibly better in game systems.
Not just is it to hard but people are starting to run out of things to do. Ive personally seen this happen. Take for example my server quetzy. We are a small-medium sized server. We have very few Sea Linkshells and only maybe one has ever attempted AV. We also have an LS that owns the Nasa bot for our server, so they dominate HNMs, and any other event they choose because they dont really care what the rest of the server thinks really.
So take for example someone who has finished Sky, Sea, and Limbus and look at their options. They could join an HNM group and get the few pieces they need, but HNMs are being botted by the NASA shell, so either join that group and ruin your rep or wait it out. Next up we have salvage, while their are lots of good pieces in Salvage, the gil investment, and time investment are pretty substantial, which makes this not very attractive for a small boost in performance.
Following that we have Einherjar, which is basically another way of getting HNM drops, The problem their is, that there are only a few shells who run Einherjar and only one or two who are doing Odin regularly.
Ive kinda rambled on a bit to long with this, so to sum it up, FFXI has just whipped us to almost breaking point, and people want out. That is why they are getting excited about 14.