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Why do people quit losing Warzones?Follow

#1 Mar 25 2012 at 12:31 PM Rating: Decent
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It's not like WoW where you spend your entire time only to lose and get almost nothing. You get EXP according to how long you're in it and commendations according to how well you played personally. Win, lose or draw(If it's even possible) I still gain quite a bit. I just don't understand rage quitting warzones in this game, it only serves to hurt your progress.
#2 Mar 25 2012 at 12:46 PM Rating: Good
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I think once someone is rage quitting, they've pretty much left all reason behind. And that applies to everything, really. Rage quitting a sub-par group? You'll probably spend longer waiting for a new party than it would have taken to complete the instance with the old one. Rage quitting a losing battleground? Enjoy your deserter debuff--you would have gained more efficient honor by staying. Worst case scenario, you suffered through a few more minutes until you could enter a new one.

Really, there are only 3 times when it is worth quitting a group that I can see.

1. You care about the loot, and are in the group with a ninja you can't get rid of. Which usually means its the leader or their friend.

2. You don't like the people you are playing with to the point where it's actually taking away from your enjoyment of the game. I don't have the profanity filter turned on, in part because I don't mind seeing minor curses (no children watching me play either), and partly because the filter blocks some really idiotic things. But if they are using really gross language, or talking about something I really don't want to be a part of, I'll weigh my options between /ignoring them, leaving, or both.

3. The people are so bad that you are sure you can find a new group faster, or doubt the group's ability to finish the instance anyway. This often involves idiots wiping the group because they run ahead of the tank, tanks that refuse to watch healer resources/oom calls, dps that pull 6 new groups and break CC, etc. Generally speaking, it's probably going to include multiple issues.

None of these apply to warzones. And, afaik, there's no where to see your win/loss ratio in game.
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#3 Mar 25 2012 at 3:34 PM Rating: Decent
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None of these apply to warzones. And, afaik, there's no where to see your win/loss ratio in game.


Perhaps it SHOULD be added to the game. A Win/Loss/"Abandonment Issues" ratio set up for all to see.
#4 Mar 25 2012 at 7:11 PM Rating: Good
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I honestly don't think that would help. It could actually make things worse, depending on the reaction to "desertion" statistics. If elitists feel that leaving a fail group is justified, then they won't be so worried about a high desertion statistic. They will, however, care about getting the highest win:loss ratio they can get.

Now, if the system was designed as win/lose, with desertions counting as a loss, then it might help. I think it would detract from the game too much, though, by adding an e-peen meter.
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gbaji wrote:
It'll be close, but Romney has the momentum.
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