Okay because everyone is constantly probably trolling these boards for 'em...there they are, and these are all the methods I know. Most of the population of Vana'diel already know this, so don't look at me like I'm giving away any secrets to money making. This thread is merely a compilation of every get-rich-quick-scheme I've heard of or tried... needless to say while it works to some extent, you begin to question whether it's worth it or not after a while. So live and learn...then get a clue... but here they are if you wanna try 'em.
1) Rank Retail
Origin: JP players seen by the cooking guild in Windurst AFK bazaaring what seems to be common ingredients that don't really sell for a whole lot (to be honest).
Confirmation that it works?: ~60%
What is it?: Rank retail is my own name for this little game I noticed some of the JP players play overnight with AFK bazaars by the cooking guild...or any other guild for that matter. What they do is sell items at or above the guild price...items that are typically sold out on a regular basis and in high demand. Why do they do this? Rock salt... faerie apples... bird eggs...all sold for merely 20 or so g above the cost I know I can find them for in a vendor shop in the same country even! HOWEVER... if you pay close attention, they fill every one of their inventory slots up with this junk, then sit down and bazaar it all overnight. Think this is pointless and stupid? Well they seem to sell out of the stuff fairly quick...so let's say you buy rock salt for 19g in San d'Oria...then sell it for 30g using up 40 slots of your inventory with full stacks. (assuming this is your minimum). 11g is the profit made, x12 per stack, x40 for all the inventory slots used... ~5k profit from the whole sale... not too impressive, but they also were selling some items 40g and 50g above price. Let's see... 40g profit per sale, x12 x40 ~ 19k profit overnight! Again I don't know how reliable this really is, but it seems to work and I ALWAYS see these people outside the cooking guild. Needless to say I've bought a few items from them out of pure laziness and since most of the items were actaully more in the guild and the only other way to get them was to travel far and wide...so it was convenient,... and clever.
The ugly: I dont' really want to try this...since there's already a form of competition (in the form of those lunks sitting outside the guild) and I don't want to blow tons of money on **** ingredients and take a chance at it. For one what will I do with all the stuff in the morning? I barely have any room in my mog house...it's worth a shot if you wanna try it, but since I've only seen JP do it, I can't really tell.
2) Train pharming
Origin: Watching people train bees in hordes within Giddeus.
Confirmation that it works?: ~90%
What is it?: I've tried this... it works pretty well if you have the patience. You'll often sit however regenning MP to recast those AOE spells...and it probably works best with a BLM main and THF sub...but the bees in giddeus link. Meaning you can poison one and run through the area linking them all together. Beehive chips drop very commonly with them, and both honey and chips sell for ok prices on the AH, not to mention fast. Also, if you want to add in training yagudos and desynthing the necklaces, that'll add some tiny profit to the chips. I've made about 14k an hour off this but it gets incredibly boring, and drops aren't consistent, so you may not always get what you want...and waiting for all those bees to respawn is a taxing process.
The ugly: Waiting, and sitting, and waiting some more...and getting bored... farming for me is like waiting for an NM to spawn... boooooooring.
3) Onoes mining!
Origin: Checking AH prices on mining goods
Confirmation that it works?: ~50%
What is it?: I've had many friends who mined... and exclaimed with joy when they got those plats... I also listened to them gripe about how long it took to sell them, or how the price was plummeting -again-. Also the good ores that sell for good money are much rarer, and of course, there is always the people you end up competing with within the mines.
The ugly: Hordes of trolls, an insecure market for get-rich-quick wannabes, make me not even willing to try this. While you may -find- what is worth 20k an hour, you'd probably be able to make more money any other way much faster.
4) Growing money
Origin: Many gardening threads
Confirmation that it works?: ~30%
What is it?: You'll hear many people brag about how they made 2mil off tree cuttings and saplings... believe me this is another one of those one-in-a-million expenditures. Tree plantings cost a **** of money and also take a long time to grow... about 10 days if i'm not mistaken. Also your chances at getting these magical money drops are not common and are all in luck. You probably can make a killing off it...but I wouldn't gamble the money to grow 'em and find out myself.
The ugly: Seems appealing, until you're popping zinc ores out of a pot for a cost of a bajillion k. K maybe not literally but you get the idea. Go for it if you like and prove me wrong.
5) Notorious Monkeys
Confirmation that it works?: ~99.9%
What is it?: Oh it works... camp an NM for 2 weeks straight for that 300k drop and sell it.
The ugly: Camp an NM for 2 weeks straight and get beat to the punch every time by billionaire lvl 75 JPs who probably have 50 copies of the item already.
6) Fish heads
Origin: Everywhere also
Confirmation that it works?: ~90%
What is it?: The cheapest craft to level and also the most profitable at higher levels... all you do is find a fish that sells for a lot of money at an NPC shop or the guild and sell it right out...don't even bother with the AH.
The ugly: This will work, I know for a fact, I have seen it turn people into raving millionaires... but they also took the time to work up a lu shang's rod to get there. Without the lu shang, it's about half as efficient as it could be...which isn't bad but... here's the other problem. Do you have the patience to spend several months levelling fishing? Let alone get the lu shang's for 10k moat carp?
7) Craft n' Grind
Origin: Look around most AH'es and you'll see someone crafting
Confirmation that it works?: ~80%
What is it?: Being a high level cook, crafting is more of a hobby than a get-rich-quick scheme, however depending on the market status and what you're crafting, this may or may not be a get-rich-quick oppurtunity.
The ugly: Goldsmithing will make you a regular rockefeller, but at a cost of 2mil gil or so to get that kind of skill good luck getting there in the near future. Cooking isn't profitable unless you HQ more than 60% of your synths, clothcraft is questionable as to how profitable it really is, and the others really don't get enough light shed on them to confirm anything furthur. It will cost a lot of money to level a craft, only to most likely disappoint you unless you go past the lvl 60 area.
8) Fool's gold
Origin: Every now and then I'll see a funny bid on the AH like this...
Confirmation that it works?: ~20%
What is it?: Camping items on the AH that sell relatively quick and are often undercutted to extremes by desperate sellers. What you do is bid a ridiculously low amount on an item like, say... a monster signa or astral ring. You may see some flukes (seller) -> (buyer) 1000g sold an astral ring ... believe me.. these are also one in a million. People may tell you to camp the crystals and bid low and sell high... this also is pure luck. Personally I would have to say that in my opinion these people that claim to have become wealthy were lying, since 1) They never have anything on them that shouts "I'm rich!" and 2) because if you think about how often someone actually does throw out a bid that low... it really isn't worth the time at all.
The ugly: Very rare and far between...best left as a try once in a while and maybe you'll win the lotto.
9) Moat Carp
Origin: Since every other fisher out there is fishing for moat carp...
Confirmation that it works?: ~50%
What is it?: Moat carp are a very low level fish that you can catch for skill ups until about lvl 11 and they also sell pretty well for such an easy to catch fish. You can get them pretty much anywhere with a composite or carbon rod and insect paste (very cheap if you can cook, and still cheap to buy). And won't require much travel either!
The ugly: Honestly the gil per hour on the carp isn't as satisfactory as it could be. Sure they go for 4k a stack which isn't -horrible- but once you see how long you wait to catch any you'll probably go back to farming. I'd actually say I made more money selling the paste I made than getting the fish with it.
10) Teleport Taxi
Origin: A couple WHM charging exorbitant teleport prices in Jeuno
Confirmation that it works?: ~50%
What is it?: Advertising your WHM ability to crag warp for a nominal fee of 500g-1000g. Warps are always in high demand so it's not hard to see that 10k or more an hour isn't just a fairy tale
The ugly: You can't rely on it...some people will always be offering it for 500g or free, so if you want to charge more, just expect that there will always be an alternative around that'll offer less than you, or in most cases people have mid-level WHM friends to warp for them. So while it -sounds- like a good idea, and will make some spare change, you won't get uber rich off of it.
Origin: Someone shouting an offer for a gambling game in Jeuno
Confirmation that it works?: ~10%
What is it?: I thought this one was kinda funny...someone in Jeuno shouted explaining this game where you bet a sum of money, give it to the person running the game, and then roll a /random. If you roll over 600 (standard) you get double your money back, at 970+ you get triple back.
The ugly: I'd be careful with this. I'm not sure if it's against the game's terms of service but if it is you might get some people GM Callin on you fairly quick. Now the guy who was running it was being pretty honest about it...if you won, you won, if you lost, oh well. But that was when I bet maybe 10g just to pick his interest a bit... I don't know what someone would do if they bid 100k and won...or if he had the money to give. Now even if this is OK by the player agreement, again...theres always that option that you might lose on someone's big bet and be out 10k just as quickly as you might gain 10k... and that of course all depends on whether or not someone is willing to play. I won't touch this with a 10 foot pole, but I thought it belonged here.
That's all I can think of right now...if anyone wants to add something, no matter how ridiculous it sounds, feel free. Peace.
Edited, Sat May 15 02:01:23 2004 by QHeretic