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Goldsmithing 0-60 (a discussion by Sarchar)Follow

#1 Sep 07 2004 at 3:12 PM Rating: Excellent
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Goldsmithing 0-60 (a discussion by Sarchar)


This guide is going to be designed using a rather different approach to leveling a craft.

Now, because every server's economy is different, there are going to be better and worse items to use for skilling up. Choosing an item to skillup on isn't very clear cut and can generally take a long time to decide what to do.

Hence this guide pops forward. I've spent the past month leveling up goldsmithing to 60 and doing a lot of research just so you can take my suggestions and use them yourself to level up goldsmithing.

Before Starting Goldsmithing
----------------------------

There is some stuff you need to know about goldsmithing before you begin. First of all, it is considered by most to be the most expensive craft in the game. And, well, you're right. At level 50 some recipes will require about 300,000 G for just 12 synths. At level 60, expect around 800,000 G for 12 synths.

Goldsmithing is about pretty stuff, like rings, earrings, gems and jewels. Famous items from goldsmithing include the Beads that are used to make Elemental staffs, brass armor, silver
items, mythril weapons, gold armor, etc. A lot of rangers in the higher levels (55+) try to get their goldsmithing to at least 20 so they can make their own silver bullets. The list really goes on.

The insane amount of gil required to level goldsmithing is only a slight indication of how difficult a craft it can be. What makes a craft difficult is not really the gil investment, but the choice of recipes that is offered to you for skilling up and the availability of ingredients of your chosen skillup recipe. And,
I guarantee you that this craft is hard.

So should you decide to take on the challange, I hope this guide will give you enough information to push forward through the tough times.

What you will need
------------------

Gil. And lots of it. Actually, there are plenty of times throughout your goldsmithing (herein after referred to as GS) career that you will profit. I will try my best to indicate this when possible.

So how much gil? Well, that all depends roughly on how serious and how patient you are. If you want to work with little gil, you will NEED a lot of a mules, preferably one in each city. You will need to walk a mule to Jeuno. Since GS prices are so different, you will find very quickly that the mules are so important.

You will need a list of goldsmithing recipes. You can find this on Allakhazam or MysteryTour. Even though I tell you which recipes to do, I do not generally tell you the specific ingredients. So you will need to look these up as I suggest
them.

It's also a good time to consider gardening for crystals and other materials. Search the Allakhazam.com forums for a good gardening guide.

The crystals you will be using are (in order of most-used): Fire, Wind, and Earth. Once you get high enough in GS you will eventually use Earth more to make the rings and earrings,
but during skillups, wind crystals will be used more often. Save these at every oportunity you get.

You will need a way to make money. Some people on my server camp the valkurm emporer for a week straight, then does GS for a few days. While I don't really condone camping NMs for
your main source of income, it is definitely an option. In either case, you will need a way to make 40-50k per day, usually by selling stuff overnight at the Auction House. At some point in the future, goldsmithing will become self-sustaining meaning selling some items will allow you to reinvest that money to skill up some more. But you will have to do the research into which items are profitable outside of the guide I have written.

As with any craft, if this is your 2nd or 3rd craft then it will be easier than the 1st. This is so true, in fact, that if you have not gotten your cooking to 60 on any character, then I strongly suggest you do so before starting Goldsmithing. The reason for this is experience! The more experience you have with crafting and understandin what to expect, the better off you will be!

Life will also be easier if you have Rank 5. Having the airship pass allows you entrance to the vendors that reside by the Airships. And, trust me, this will save you a lot of time and money. In fact, I find it so necessary, that I just assume you are going to be rank 5.


How my GS guide works
---------------------

At the beginning of every section I will put a level range. The level range should be understood as loosely stated. For example, if I said "5-10" as the level range, then it is perfectly ok to be at level 4 and use some of the synthesis in the said section.
But the upper level range "10" will almost always be the hard cap. You will not skill up past that level in the section.

I will then list several recipes that you can choose to skillup on, and I will make a decision about which recipe is the one I chose and why I believe it is the best of the available options. That recipe will be marked with two stars. This will be followed
with a general cost analysis (gernally numbers will not be used) as well as what you should do with the synthesized items. If you need synthesis support for the recipe, I will mark that next to the stars with "SUPP" meaning that "support is suggested."

The way I use support is as follows. I try to pick an item that is no more than 7 or 8 levels above my current skill. If it is more than 4 I will definitely get advanced support. Around 3 or 4 levels ahead I will likely get regular support just none at all. At less than 3 levels I just don't recommend getting support. I've noticed that skillups tend to decrease when I use support at that level range.

So let's begin...

===============BEGINNING
Level 0-3
Options:
1) Copper Ingot (yagudo bead necklace recipe)
2) Stone Arrowheads
3) Copper Ingot (copper ore recipe) **

I suggest you consider stone arrowheads only if you have some woodworking skill. Otherwise, if you do this recipe you will need to sell the arrowheads to NPCs, since the sell rate on these is rather low (on my server). You will lose money if you choose to do arrowheads.

Alternatively, you should make copper ingots and I do not suggest doing the yagudo bead necklace recipe. Save the yagudo bead necklaces and turn them in for norg fame, get your utsusemi scroll and use the money to invest in goldsmithing!

However, since you're Rank 5, you can ride the airship. Look at the regional map and find out who is in first place. Buy yourself about 4 stacks of fire crystals and take the airship to that country from Jeuno. Do not leave the airship area! Stop by the vendor and look at his goods. He's selling copper ore! Buy about 8 copper ore, do two synths, sort your invetory and repeat. You will fail some, but that's ok. I think the ores sell for about 9 gil.

By the time you are done, you should have about 3 or 4 stacks of copper ingots. This will have cost you about 1300-1800 gil. If you bought your fire crystals, add in another 6000-8000 gil. Generally the ingots sell for more than they cost to make, so if you stick them up on the Auction House you will make some money. In fact, you can continue to use this method to make money for a few levels.

However, I suggest you save a few stacks of copper ingots for the next stage.

This recipe will cap at 3 and I suggest you take it all the way to 3. You may or may not need to do more synths to reach the cap, it depends mostly on luck.

============BEGINNING part 2
Level 3-7
Options:
1) Copper Ring
2) Copper Hairpin **

You are welcome to choose the 3-7 range as stated here, or skip this section and do the BRASS part 1 section next at level 2 or 3.

Unfortunately there just isn't much of a choice here, just two items. I don't recommend doing the copper rings since they're worthless on the auction house (like 50-100 gil) and require two copper ingots. So do the copper hairpins. These again are pretty much worthless on the auction house, but at least they sell. They sell fast in San D'Oria and Windurst because the mage classes want them.

Alternatively, buy a few stacks of lightning crystals and desynth these badboys. It will give you a good taste of how successful (or not) desynthesis can be. You will also get some of your copper ingots back and can finally sell them at the AH.

You will probably lose a little bit of gil in this stage, but it shouldn't be very much since you grew your own fire crystals and are using the ingredients from the 0-3 stage, right?

============BRASS (learning goldsmithing)
Level 2-9
Options:
1) Brass Ingot **

If you choose to do this recipe before level 5, be sure to get advanced support.

There is almost literally no choice in what to do now. Like the BEGINNING stage, you will need to get several stacks of fire crystals and go to an airport shop and synth there for a while. But this time, you need to go to bastok and browse the bazaars or buy from the auction house (or even go mining) for zinc ore. It should cost some where around 300 gil, but thats just a rough estimate. Get about 12 of these and go to the airport shops, buy 6 copper ore at a time and make two brass ingots.

Now these things are good profit. In fact, better profit than copper ingots were. If you're making money from the copper ingots, start doing these instead. But again, I suggest saving the brass ingots for the next stage.

============BRASS part 2
Level 9-11
Options:
1) Brass Sheet **
2) Brass Cap

I don't recommend the brass cap recipe, simply because they sell rather slow and you will need to make 20-30 of them to gain 2 levels.

So take the ingots from the first BRASS stage and use them on a fire crystal to make sheets. Sheets sell on the auction house, albeit very slowly. You may have to relist them several times, but on my server they sell for a bit more than the ingots sell for.

This is a relatively simple stage, and you only lose money on the crystals if you bought them since you used the brass ingots from the first BRASS stage. Again, however, save the sheets for the next stage.

============BRASS part 3
Level 11-13
Options:
1) Brass Scales **

Take the sheets to a wind crystal and watch them turn into scales. The skill ups on these seem to be better (but that's just theory). You will need to do about 2 stacks of sheets, and dumping them to an NPC can be painful but you will have a very hard time selling these on the auction house.

From the sum of the 3 BRASS stages you will probably lose about 10-20K gil. I'm sorry.

============SILVER (mmmm money!)
Level 13-18
Options:
1) Brass Flowerpot (16 cap)
2) Brass Hairpin (17 cap)
3) Silver Ingot (18 cap) ** SUPP

This is actually a pretty fun stage since you will be making money! I chose to do the silver ingots simply because I needed to get used to the market and the making money part didn't sound so bad either.

Don't do the brass hairpin synthesis, it's a pretty big loss of money. They sell for about half the cost of ingredients, but do have a pretty good sellrate.

If you don't have flowerpots, now is a good time to make a few for yourself. Go buy the ingredients and make yourself some flowerpots :-D

Really, though, go to any auction house. I recommend the San D'orian AH because the silver beastcoins tend to be cheapest there. One stack of silver beastcoins makes 3 silver ingots.
Find out the price of silver ingots and try to buy silver beastcoin stacks at about the cost of 2 silver ingots. I suggest getting about 8 stacks of silver beastcons, and two stacks
of fire crystals and heading to the GS guild in Bastok. Pay for advanced support and crank out two stacks of silver ingots. Sell them on the Auction House for a pretty penny. They should sell overnight too!

Normally, I would recommend keeping the ingots for later, but like before there is good profit in selling the ingots.

============SILVER part 2
Level 18-20
Options:
1) Silver Ingot (20 cap) **
2) Colored Gems

I don't recommend doing the colored gems since 90% of the time the resulting items are useless. Instead, grab a few stacks of fire crystals and head down to the guild and do like you did at the airship vendors. Buy ~8 silver ores and make silver ingots.
If the guild runs out, run up to the Auction House, the price should be very similar.

You should reach level 20 goldsmithing in no time at all. Sell the ingots or keep them for the follow stages.

============BREAK

Now is a good time to take a break from goldsmithing and learn the market some more. Take a look at the items ahead of you and the items behind you and be proud of reaching level 20.

If you thought it was expensive so far, think again. Getting to level 30 is no easy task. The previous have only been minor road bumps, but up head are some very large mountains.

Be warned, that the next few stages will cost a lot of money. Also, this is where having some other craft could become very handy.

============SILVER part 3
Level 20-27
Options:
1) Silver Bullets (52 alchemy required. Caps at 24 GS)
2) Silver Arrowheads SUPP
3) Silver Hairpin ** SUPP

I actually did all 3 of these recipes. My first craft was alchemy, so I had it pretty high and was able to do silver bullets. I quickly found that I got very little skill from them.
However, they were a lot of profit. In fact, I could almost double my money. And the bullets sold pretty quickly too! So if you have 52 alchemy or about that, I would actually suggest this recipe until you hit about 22 or 23 goldsmithing.

Silver Arrowheads are very nice, but only if you can make your own arrows. If you can make your own arrows, then you will profit in this stage. Buy carnations and have them quivered and sell them in jeuno for a nice 5k profit per stack (or so). However, you will be making a LOT of arrows, and silver arrowheads have a very slow selling rate, especially quivers.

So, despite the profit avaialble from both (1) and (2), silver hairpin is by far the quickest and most painful way of reaching level 27 goldsmithin. The cheapest way here is to buy a ton of silver beastcoins, and make your own silver ingots. You will need about 5 stacks of silver ingots. Run them all through wind crystals making silver hairpins. Once you've make them all into hairpins (you will need a lot of storage space, send as many
as you can to mules), start desynthing them. Take a lightning crystal plus the silver hairpin and try to get those ingots back. Once you've got some desynthed, make the hairpins again. Repeat this process until you have capped 27.

You will more than likely lose close to 50,000 G during the desynthesis. But, congratulations you are over the first hill in goldsmithing.

============MISC 1
Level 27-31
Options:
1) Silver Ring
2) Hiraishin **
3) Thief's Tools (smithing and woodworking required)

This section is a little weird. You're currently inbetween silver and mythril stages and you've got to somehow bridge the gap. Silver Rings are possible, but they're a good way to waste your money. Theif's tools actually are a good synthesis, but the last time I looked, they sold very slowly.

In fact, hiraishin sold very slowly too, but for a very decent profit. Hiraishin is a cheap recipe, and you can either make your own copper and silver (recommended for the silver) or just buy it at the auction house. If you make your own, you will sell these in jeuno for a very nice profit.

This section can be somewhat tedious and slow and boring, but the money you will make should offset that feeling.

============SILVER part 4
Level 31-33
Options:
1) Silver Chain **
2) Mythril Ingot SUPP

Ok, so you're more than welcome to skip this part if you feel like you can handle a 7 level difference for the mythril ingots. However, to be safe I recommend making silver chains to 33. These are a nasty gil loss because they just will not sell at the auction house, so I had to sell them to NPC to get any form of gil back. I believe it was about 50% loss selling to NPC, but I got over it quickly.

============MYTHRIL part 1
Level 33-38
Options:
1) Mythril Ingot ** SUPP
2) Rings

Don't do the rings, because again, unless you can high quality these you're going to take a big gil hit. Moreover, you can actually make money synthing Mythril Ingots with the mythril beastcoin recipe.

You should use support on this until about level 35, where you won't need it anymore.

This is by far the most expensive stage in goldsmithing you've seen yet. A stack of mythril beastcoins is near 15000 Gil on my server and you need 4 of them for just one stack of ingots.
Expect it to take about 6 stacks to get you to 38. That's a whole lot of gil. But the best part is that these mythril ingots sell very nicely at the auction house (usually overnight),
but you may need to undercut. Sell these at the auction house like you did for the SILVER part 1 stage, but you will need to make more mythril ingots for use as ingredients later.

============MYTHRIL part 2
Level 38-40
Options:
1) Mytril Ingot **

This stage is very simple. Just get a few stacks of fire crystals and make yourself a ton of mythril ingots from the ore selling in bastok. There is generally about 50-100 ores for sale at any given time on my server, so you should do this stage very quickly. This time, you may want to save a stack of ingots for the next stage.

============MYTHRIL part 3
Level 40-41
Options:
1) Mythril Sheet **

Very simple, just turn one or two stacks of those ingots into sheets and sell them at the auction house. The sheets will take longer to sell than the ingots, but they will sell.

============MYTHRIL part 4
Level 40-43
Options:
1) Mythril Chain **

Again, a very simple recipe. Two stacks should be enough. These probably will never sell on the Auction House like the silver chains, so dump them to NPC for a horrible loss. Try to get over it, but you may want to go to bed and cry for a while. You'll feel better, trust me.

============BREAK 2

Okay, so you've come this far in goldsmithing. Wow, level 41. Definitely some hot sh*t, eh?

Well, you've got your work cut out for you, because the next section is by far one of the most painful sections of goldsmithing there is. It is both tedious, stressful and the only
thing you can possibly do is lose money, no matter which synthesis you choose.

Getting through the next section will require you to spend upwards of a million gil. The good part of that is that you will make most of it back, but nowhere near all of it.

I had about 430,000 gil to start this section. I ended up with around 260,000 gil left.

You will need lots and lots of patience or lots and lots of gil. Most of us don't have the gil so you will need to learn to have patience in this section. It will take at least a week if not more if you want to do this right.

Again, I cannot stress this any more, this section is very hard! Many, many, many goldsmiths have given up upon reaching these levels and you will soon see why.

============MYTHRIL part 5
Level 43-47
Options:
1) Mythril Ring ** SUPP
2) Silver Bangles
3) Earrings

Ok, just don't do (3) for the same reason as not doing rings in MYTHRIL part 1. You will lose money if you can't HQ them.

As for (1) and (2) there are huge debates on which you should do, and it entirely depends on the state of the economy on your server.

I chose to do mythril rings for the follow reasons. Firstly, the money you spend on making silver bangles and then desynthing them is almost entirely lost. You will spend around 500k and desynth and synth and eventually everything will be gone by desynthesis (somewhat an overexaggeration, but you will lose a good deal of money). Secondly, bangles just do not sell on the auction house. Thirdly, while you still lose money on mythril rings, you will
be able to sell them to the auction house to get at least 75% of your investment back.

It took about 50 mythril rings for me to get these 4 levels. That equates to about 100 mythril ingots, or 400 beastcoins. At 1200-1300 gil each, that's about 520,000 Gil. You will make about 75% back selling them at the AH and these puppies sell quick!

This is the best way to go in my opinion. Feel free to take silver bangles instead, if they look more appealing to you.

But damn, this is one very hard section. I suggest you do about 12 mythril rings, then sell them. Repeat this procedure for about a week and you should be at or near 47.

=============GOLD part 1
Level 47-51
Options:
1) Silver Bangles (cap at 49)
2) Gold Ingot (cap at 51) ** SUPP

Ok, so which would you rather do? Lose all your money, or make money? Exactly.

The problem with this part is that you will need about 300,000 gil for one stack of synths. "Oh my god!" You say. Yeah, I'm sorry. Fortunately for us, though, the gold ingots sell
at an insane profit. In fact, on my server I can make around 40-50k per stack. That means about a 20% profit. I go buy 48 gold beastcoins and make ingots and sell a stack. That's good money.

This section is very slow because the gold ingots take a few days to sell. But it's very nice seeing 300,000 G in your delivery box.

=============GOLD part 2
Level 51-53
Options:
1) Gold Ingot **

Same as before in the mythril and silver stages. Go sit in front the auction house buying gold ore for about 6000-7000 gil (try for less than 1/4th of a gold ingot price) and make ingots for 2 levels. This is a very simple stage, but will require a lot of investment. You should end up making money, though.

=============GOLD part 3
Level 53-55
Options:
1) Rings
2) Heater Shield
3) Gold Ingot (54 cap) **

If your server has gold nuggest for sale (probably in jeuno) then you are in luck, and will likely not lose much money. However, since the nuggest generally require high level alchemy they will be slightly more expensive than ores. But these capt a 54, so if you can get these to 54 and skip to the next section that would be the way to go.

If you can't manage to find gold nuggets, then this section sucks so bad. It's almost the suckiest section in this entire guide. Unfortunately there is not much you can do but lose money. You will need a bunch of mythril
rings like before, and then you will need gems. But, thankfully a lot of these gems stack, and you can get them for very cheap!

Do not buy the ingots to make mythril rings! Buy the mythril rings on the Auction House since it will be cheaper that way. You only need to do this for two levels, so the pain should
subside quickly.

=============GOLD part 4
Level 55-58
Options:
1) Gold Earring (cap at 57)
2) Gold Hairpin (cap at 58)
3) Hydro Patas (cap at 59) **

If you choose to make gold hairpins, do so because you have a lot of gil to spare. You will lose approximately 10000 Gil per synthesis on these things if you sell them back at the auction house. Otherwise, you could desynth them back ingot ingots. My choice, however, was to do several stacks of Hydro Patas. Shout in Jeuno and find someone who can make claws for you. You'll need a mid-level bonecrafter. Occasionally throw in the stack of gold hairpins if you don't mind the loss. Hydro Patas you can dump to NPC, but still manage to lose less money than on gold hairpins. The hairpins don't sell that fast (slower than the mythril rings did). You'll need twice as much gil to invest, and critical failures will be a bit more painful (losing two gold ingots), but hopefully you will get past this stage by taking your time.

=============PLATINUM part 1
Level 58-63
Options:
1) Platinum Ingot ** SUPP

Finally, more money. This is actually where you will want to do some gardening. Platinum ore is very expensive, and each synthesis will probably be about 80,000 gil depending on
your server. So, if you can grow your own platinum nuggets you could do the platinum nugget recipe for the ingot.

This stage will take a few weeks. It's the best you can do, I've looked. In fact, I would challenge everyone out there to find a better recipe.

You will make money with this, though. If you grow your own platinum, you will make a LOT of money. For example, I have three mules that I use to garden. I harvest, on average, 12.5 stacks of platinum nuggets which is equivelent to 25 synths of ingots. 25 ingots sell currently for about 1.875 million gil. Minus the cost of ores (24,000 each x 25 = 600,000) and the cost of tree cuttings (100,000 each stack x 3 = 300,000), I harvest roughly 900,000 G every week and a half. And I get some Goldsmithing skill while I'm at it ;).


Stay tuned for more updates as I progress past 60.

Conclusion
----------

As you can see, a good number of the sections above only list one or two items to choose from to skill up on. This is because of the difficulty of goldsmithing. However, if you perservere, you will make it.

I hope everyone has found this guide as fun to read as I have found it to write. Please leave me comments and suggestions. I will try to maintain the guide and eventually post some more information. As I get higher in goldsmithing, I would like to extend this guide to level 100.

Thanks in advance to the wonderful support from the Allakhazam community!


Edit: formatting and spelling, links
Edit: added more info to the last gold section

Edited, Fri Mar 25 09:25:03 2005 by Sarchar
____________________________
sadf
#2 Sep 07 2004 at 3:39 PM Rating: Decent
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610 posts
Very detailed. Very nice.

I only have one suggestion. I see you have options listed for ranges. Combine the 3-7 range with the 7-9 range. I personally did brass ingots from 2--->9. Its by far the better recipe of the three and this way it still gives them the chance of choosing like your guide was originally structured to do. I think the idea of only doing brass ingots for 2 lvls is a complete waste of such a profitable item.

Thanks again for the guide.
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#3 Sep 07 2004 at 3:57 PM Rating: Good
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1,632 posts
Fu[b][/b]ck Silver Bangles. Here I come Mythril Rings!

Superb guide. Probably saved me a good bit o' money. Well it will when the servers are back up anyway...

Edited because my fingers are drunk.

Edited, Thu Sep 9 13:33:55 2004 by Orikenus
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#4 Sep 07 2004 at 3:57 PM Rating: Good
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I am quite impressed with this guide! I'm not a goldsmither myself...but have long been interested in maybe starting it (to compliment my clothcrafting). All that money is something I don't have much of ^_^ But I will definitely keep this guide handy for when I do manage to start!

Just suggestions...It wuld be awesome if you could put the recipe to make the suggested items up there, or at least a link to them. I hate having to go look them up myself while I'm looking ta a guide (I do look at recipe lists and can make my own decisions! It's just I hate to have to leave the guide and search around to see just what is involved >.< )

Anyways, awesome, and thanks ^_^

Edit: I got rated down for saying it's a great guide and making a little suggestion...? ; ; I didn't think it was *that* bad...

Edited, Wed Oct 27 15:12:47 2004 by Rixie
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My SkillChain How-to
#5 Sep 07 2004 at 4:03 PM Rating: Excellent
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Thanks for all the suggestions everyone! I've already made a ton of changes and edits.

Please keep them coming!
____________________________
sadf
#6 Sep 07 2004 at 4:06 PM Rating: Excellent
27 posts
Very nice post ^^

I expecially like the way that, nearly as much as you could write, was written w/o the useage of server based results.

A good example of this was some woodworking lvling I've been doing lately. I tried doing tarutaru folding screens starting at lvl 64 ><... (by desything the parchment from flutes) but quickly found at 8 lvls of diff gets me little skill with too many failures at these lvls. I knew this is nothing but a loss synth coming in (tarutaru rod memories /cry) but the little skill for the 2-3 hrs it took to do all the desynths was unbearable.
So I try the demon arrow synth that are a good 6-8k loss per stack at the ah prices at the time. Only soon after I start synthing demon arrows jump from 8k to 10k a stack on my server! That becomes break_even/profit with skill! (something that wont hold long on the ah :P)

Research suckors... and is one of the main difficulties in crafting is seems...
Thanks for making that eaiser ^^

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#7 Sep 07 2004 at 4:21 PM Rating: Decent
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995 posts
Quote:
@#%^ Silver Bangles. Here I come Mythril Rings!


Good luck if you want to do Mythril Rings... Big losses there...

Silver Bangles = 3 silver ingots = 6k

Mythril Rings = 2 mythril ingots = 10k

Lets say you desynth the bangles back and you lose them all it isn't that bad as making the rings (and maybe you even get some silver ingots back ^^)... They sell around 5k so you will lose around 5k a synth...thats 50% on Asura



Edited, Tue Sep 7 17:23:19 2004 by Silverpolo
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#8 Sep 07 2004 at 4:31 PM Rating: Good
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Silverpolo wrote:

Good luck if you want to do Mythril Rings... Big losses there...

Silver Bangles = 3 silver ingots = 6k

Mythril Rings = 2 mythril ingots = 10k


I wrote the guide to give everyone a different option (so they could chose based on the state of the economy on their server).

On your server, and to your appeal, silver bangles might (and probably do) work better.

Let be give you a view of what it is like on Titan:

Silver Bangles = 3 silver ingots = 6k (2k/ingot)
Mythril Rings = 2 mythril ingots (~11k) (~5.5k/ingot)

But! Mythril Rings sell back at 8000. That's only a 3k loss. Sometimes I can get mythril beastcoins at 1k. That's break even.
With 100% crit failure you lose 6k per synth on silver bangles. You lose ~2-3k per synth on mythril rings. Granted you won't always get crit failures and you will get a lot of silver ingots back. It's very likely that the two recipes (depending on server, again) end up costing about the same.

Again, like I said this is the subject of a big debate and it depends entirely on your own servers economy.

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sadf
#9 Sep 07 2004 at 5:22 PM Rating: Decent
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Quote:
=============GOLD part 2
Level 51-53
Options:
1) Gold Ingot **

Same as before in the mythril and silver stages. Go sit in front the auction house buying gold ore for about 6000-7000 gil (try for less than 1/4th of a gold ingot price) and make ingots for 2 levels. This is a very simple stage, but will require a lot of investment. You should end up making money, though.


Lucky for you. Gold ingots sell at a loss if you use gold beastcoins and break even if you use ore (loss again with nuggets) on my server. Ofcourse, with breaks and crystal costs any of those recipes ends up being a loss.

It is worse with lvl 55 mythril rings, ingredients are 10k for ring and 2k to 9.5k depending on gem choice. The finished rings sell for 3k or 5k for the rings requiring 9.5k gems.

Feel lucky if you can profit on gold and platinum ingots.
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#10 Sep 07 2004 at 6:45 PM Rating: Good
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Cutculain wrote:

Lucky for you. Gold ingots sell at a loss if you use gold beastcoins and break even if you use ore (loss again with nuggets) on my server. Ofcourse, with breaks and crystal costs any of those recipes ends up being a loss.

It is worse with lvl 55 mythril rings, ingredients are 10k for ring and 2k to 9.5k depending on gem choice. The finished rings sell for 3k or 5k for the rings requiring 9.5k gems.

Feel lucky if you can profit on gold and platinum ingots.


That's a good point you make. However, it is extremely difficult to give a profitable recipe across all servers. In either case, it is not very likely you're going to find a better synth, even on your server where gold ingots could be a loss.

Is that wrong too?
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sadf
#11 Sep 07 2004 at 7:16 PM Rating: Decent
10 posts
I'm currently Goldsmithing lvl 48, so I'd like to comment on the Silver Bangles vs. Mythril Rings and Gold/Platinum Ingot debate...

First, on my server, (Pandemonium), the scenario is much like Cutculain described about Carbuncle. It made more sense to craft Silver Bangles because they had a 2-6K loss vs. 5-11k Mythril Rings.

Gold Ingots, also, like Cutculain described, will be crafted at a loss of at best 3k per synth and at worst 33k. Whether or not there are better synths around this level is unclear. I have heard jeweled earrings? are good? Maybe someone can comment...

As stated, I'm only 48.. a bit stuck myself, but I recommend having a "bankroll" of much more than 300K to venture near and beyond GS lv. 50. If you want a number, and you don't know exactly what you're doing & aren't prepared to wait/play the market for weeks, months, maybe a year, I wouldn't go past 40 w.o. at least a million in straight cash to lose. That's right, lose, just on raising skill points. However, it can be done, I started goldsmithing w. ~100K dedicated and am @48, but like Sarchar said.. It's not easy.

Good luck, hope someone benefits from this advice.. and if anyone has any tips on something better than gold ingots...

-Zoku
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#12 Sep 07 2004 at 7:24 PM Rating: Good
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Zoku wrote:


Good luck, hope someone benefits from this advice.. and if anyone has any tips on something better than gold ingots...

-Zoku


I'm going to do a little more research on what to do around lv50. Servers are always different, but I want to see what else is available instead of gold ingots. I will try to update again sometime later this week. *slaps teh update*

I only quickly chose gold ingots because they were insanely profitable on my server. I should have at least looked for an alternative so that the general populace has other items to choose from.

Edited, Tue Sep 7 20:27:42 2004 by Sarchar
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#13 Sep 08 2004 at 10:42 PM Rating: Good
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not to /bump but I added a few more changes to the gold section. I'm not getting enough suggestions! please post!
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sadf
#14 Sep 08 2004 at 11:34 PM Rating: Decent
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I'd like to hear your thoughts/suggestions on skillups from 60-100. I got from lvl 12 to 55 in about 4 days and I can't find much of anything past the platinum stage.
#15 Sep 09 2004 at 12:07 AM Rating: Excellent
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I'm going to assume you're exactly at level 60...

Here are my thoughts:

from 60-64 do platinum ingots via the nugget recipe, should be cheap since you can grown your own nuggets.

the next choice is either platinum earring, ring, or gold bangles; and both know how bad silver bangles were. my suggestion is to do the platinum earring recipe. they will probably not sell to fast, but my suspicion is that you will not lose _that_ much gil on it.
do that to 68.

Once you get your next rank at 68, things change a great deal. For goldsmithing you are no longer going to be doing massive number of synths at one time..you will probably do 1-2, maybe 3 per day hoping for a 0.1.

the nobles crown (cap at 72) is profitable on my server, but they sell so damn slowly. you should check what they sell for to npc. make 2-3 of these per week. the other option is the Ashura. relatively cheap ingredients (gold ingot and thread) and an uchigatana. I don't know how well these sell for, you should check your server. Alternatively, you could make a few rings. The sun and moon ring both sell very very well on my server. This should bring you to about 74.

The gold buckler seems to be one of the chepest synths at this level. You should make 5-10 per week, depending on how fast they sell. Try to get to at least 78 on these alone.

The next stage will be purely earrings. death earrings sell _VERY_ well on my server. Get to about 83 doing earrings.

I don't suggest doing the beads for skillup because they're very expensive synths, however the one i am gonna recommend is even more expensive. ONLY DO THE BEADS if you know a high level woodworker that could possiblye HQ staves and share profit with you.

Orichalcum ingots will take you to 89, expensive and profitable, at least on my server. YOu could then do jeweled collars to 90.

Orichalcum rings are a great way to get to 92, but i suggest saving as many as you can because you will need them getting higher.

All the lv95 rings require platinum rings, do those. relatively cheap compared to what you are used to.

from 95 to 100 you should do the orichalcum rings.

There you go^^; just remember this is just my first glance over what you should do past 60, I have not tested any of it -- things just seem to work out like this.


____________________________
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#16 Sep 09 2004 at 6:21 AM Rating: Good
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Depending on your server's economy and your friends' chosen trade skills, don't neglect mythril items--mythril cuisses, mythril gauntlets, and so forth. Making a combination of mythril cuisses and platinum ingots took me to 60 relatively painlessly, but that was helped out by the fact that I have a network of friends who are doing lower-level goldsmithing and gain skill from mythril sheets which they're willing to sell me fairly cheaply. I also have a friend who's working on his smithing; the mythril gauntlets, which require a darksteel sheet, are a break-even synth for me thanks to his willingness to make me the sheets for free if I send him the materials. In return, he gets skill-ups and +1 jewelry for all his lower-level jobs. It's a win-win situation.

For anyone who's getting discouraged with goldsmithing around level 50-55, as I did, stick with it. At level 60, I can now spit out the HQ versions of onyx and opal earrings like a Pez dispenser and have a fairly good shot at HQ versions of first-tier gem rings (balance, courage, and so forth). I still mine for raw materials, but my crafting alone can support me; no more farming! Also, when I take my little lowbie jobs out, I am the best-dressed newb in Valkurm. ;D

This is an excellent guide, Sarchar; thank you! This is going to help a lot of folks considering goldsmithing as a trade career.
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#17 Sep 09 2004 at 10:28 AM Rating: Good
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Wow, lylia! Thank you for the words of encouragement!
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sadf
#18 Sep 09 2004 at 12:24 PM Rating: Excellent
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Nice guide! Added to the Tradeskills Guides FAQ.
#19 Sep 09 2004 at 12:31 PM Rating: Good
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Thanks popsi! I was dying inside just waiting to find out if I'd make it onto your list of guides!

Thanks a million!
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sadf
#20 Sep 09 2004 at 1:13 PM Rating: Decent
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Options for mythril rings are available of course. Initially I was buying mythril beastcoin singles for 1k each which was adding up to 4k per ingot. Rings would sell for 8k and I could easily break even sans crystal cost.

Well, at level 43 last night I decided to take a swing on desynthing shop bought mythril earrings. I went 8/8 with 5HQs on earthsday (perhaps 43 is sweet spot for desynthing these), so I got 13 ingots for 36k at the shop. So, in theory, I got to make 12k reselling the rings to the higher level goldsmithers on AH.

Of course whether rings or bangles, this level grind still sucks. :) Can't wait until 80k per synth platinum. Fun!
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#21 Sep 09 2004 at 1:55 PM Rating: Decent
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Very nice guide; quite a lot of information besides "This is what I think you should synth at these levels". Good introduction too; I've come to realize that mules are a big help in any craft.

I skipped the whole brass sheets/scales debacle. No one buys the scales, and you have to sell them to an NPC for nothing, so every guide I've seen complains about this stage. By the time I had skilled up to 9, I had a few stacks of Brass Ingots. I then skilled up to 9 in Bonecraft by making (too many) Bone Arrowheads. Since this guide can take you into Silver Arrows later, it's not bad to do Bone Arrows at this early stage; you can level RNG at the same time if you like (for bigger Wide Scan if nothing else). GS and wood combine nicely to synth Thief's Tools too, which is appealing to me (only done chests so far, but every tool has worked on the first shot; 2 RSE and 1 random one in Delkfutt's Tower).

Cornette = Wind Crystal + Bone Chip + Brass Ingot. You would have had to buy the Wind Crystals to make the scales anyway, and on my server, they cost less than the Fire Crystals needed to make sheets. Bone chips are pretty cheap too. You can fly over to Windurst, get Bonecraft support, and synth Cornettes from 9-14. This raises both Bone and GS (which I see as a benefit). The reason you do this with Bonecraft is that you turn these in for the Mandragora Mad quest and 200 gil per Cornette.

I don't know how much NPCs give you for the scales, but this seemed like the way to go to me. You're raising 2 skills, getting a bit of gil back, and raising Windurst fame. The other repeatable quest that people usually recommend for Windurst fame, Sardines, is annoying because you have to zone in between each one. Cornettes are only annoying because they don't stack, and you're solving that by synthing them on the spot.

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#22 Sep 10 2004 at 12:26 AM Rating: Decent
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Thanks a lot for the tips, rate up :)
#23 Sep 15 2004 at 4:36 PM Rating: Decent
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539 posts
Very nice, I imagine I'll start this when I get my WHM to 36 and can get some easy gil doing teleports in Jeuno.
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#24 Sep 18 2004 at 3:17 PM Rating: Decent
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I personally started making Silver Chains at lvl 27, and succeeded most of the time with support. As far as what to do with them, hold time til you get to 32 or 33, then make Chain Belts from them. Break the Chain Belts down into silver ingots, and sell what you get to the AH. Thats best way to get as many skillups as possible for your materials in my opinion.
#25 Sep 21 2004 at 9:30 AM Rating: Decent
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I have just started crafting gold ingots (great guide by the way) and a suggestion I might make to those who are crafting gold ingots using beastcoins. Purchase the beastcoins from the AH in Jeuno. On my server the coins sell for 85k a stack in the Bastok AH, in Jeuno they sell from 73-75 which is profitable profitable although they sell slow. Also if you care to just break even gold ingots sell 300k for a stack in Jeuno (again on shiva server) and a lot faster than in Bastok although you gain a lot more profit in Bastok (330-340k a stack) UGH I hate how slow its going now a days... =( I am still trying to figure out how to make some money doing this craft... at the best I seem to be breaking or making a small profit which I then spend right away making lower level items for the Guild points to purchase Gold Smithing gear ^^ !!! Any pointers on what makes gil please share with your fellow goldsmiths. Thanks !

Id also love to see a server to server comparison on the cost of crafting items.

SHIVA server (Bastok) Jeuno
Silver Ingots (12) 24,000 24,000
Mythril Ingots (12) 72,000 70,000
Gold Ingots (12) 330-340k 300,000

never checked the other cities but I will tonight and update this post. Thanks.
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#26 Sep 21 2004 at 11:23 AM Rating: Decent
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Wow I wish I was on your server. Gold beastcoins are 90k on my server in jeuno. Gold ingots sell for 350k a stack, but they pretty much never sell (1 stack a week maybe 2). And individual gold ingots go for the horrendous price of 27k. So its about a 39k loss a stack with no failures. Then ore is even worse, costing typically 8k a piece, for a loss of 63k a stack if all synths are successful. Gravymonky if you are interested in profit think consumables. There is good money here, but I won't say more. Also since every site says the beastcoin synth caps at 51 I guess it must, but I hit 50 and synthed a stack without a single skillup (no synth support).
#27 Sep 21 2004 at 12:39 PM Rating: Decent
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I wonder what makes for the difference in server economies... thats pretty weird... such a large difference. Maybe my server has more goldsmiths ? I hit level 50 and planned on moving to ore they sell a lot cheaper on my server as well anywhere from 6500-7000 a piece, also I have found that if I go to mines where ore is found that most miners are more than willing to sell it cheaper than the AH right on the spot, you should give that a try.
____________________________
It's easy to become so full of sh*t that you become deaf, dumb , and blind to common sense and good reason. I am constantly working to rid myself of the bullsh*t. I win some and I lose some, but I keep working all the same.
-Henry Rollins

www.jiveturkeyco.info
#28 Sep 23 2004 at 2:22 AM Rating: Decent
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I would just like to say that, at least on Garuda, there is no profit to be made in lower lvl Goldsmithing that I can see. I went out and lvled goldsmithing today, got to 5.3 and decided to check the AH profit margins on gold ingots. 15k per stack. That may sound good to people unfamiliar with goldsmithing, but it sounds alot worse when you consider it takes around 380k to make a stack. The same is true with silver, very small profit per investment.

I was just wondering if I was doing some calculation wrong. Using the gold beastcoin and ore recipies for gold ingots both yealded around 15k profit. To my knowledge, gold ore can only be bought from AH or mined, I could be wrong on this...

I defenatly see profit at lvl 80+ goldsmithing, but I do not want to invest that much money before I start to hit profit. Time for some clothcraft for me.
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#29 Sep 23 2004 at 6:20 AM Rating: Decent
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Sadly it seems gem HQ's have been nerfed and the high level japanese GS own this market by spamming the market with HQ items. Totaly suxs and I hope for an item that Goldsmithers can sell to NPC for profit in CoP.
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#30 Oct 03 2004 at 9:41 PM Rating: Decent
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From lvl 20-24 I reccomend taking a stack of brass ingots going to the back of "The Dragons Talon/Claw" and buying bronze hammers and selling back to NPC I got 4 skill ups for about 4-5 stacks of brass ingots. The brass hammers sell for more then the bronze so you make some of the money from the making/buying the ingots back.

I tried doing the silverhair pins but failed everytime. I plan to do that now.

EDIT: The store is in Bastok Markets on that row of stores by the SGusta zone.


Edited, Sun Oct 3 22:44:14 2004 by SirZaphod
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#31 Oct 04 2004 at 12:19 PM Rating: Decent
Quote:

============MYTHRIL part 4
Level 40-43
Options:
1) Mythril Chain **

Again, a very simple recipe. Two stacks should be enough. These probably will never sell on the Auction House like the silver chains, so dump them to NPC for a horrible loss. Try to get over it, but you may want to go to bed and cry for a while. You'll feel better, trust me.


Now, this is on Sylph, but you can buy Black Pearls for 3k or
less, and go to Rabao and get Mythril Earrings for just over
4k, and then sell the Black earrings for 8k in Windurst or Jeuno.

They don't sell very quickly, BUT if you're patient (like the
original post says ^^) they will sell, and you will actually
earn money leveling to 45.

It is really disturbing to see people so comfortable with losing
money to level. I look at my list of potential leveling recipes
and compare cost to what I'd make if I sold it. (and how
frequently it is sold.) You can always make money with stacks
of ingots (copper, brass, silver, mythril, gold) that if you
MUST lose money, you should be making stacks of those to cover
your costs. (or doing something else for income).

Also, if you plan ahead and get your items ready for the day
the synthing crystal is weak against. (watersday for fire
crystals) you will get 1 level per dozen synths. I don't waste
my time leveling on other days, since I've watched my wife
get three crafts to 50+, and the skill-up rate is very good
on days the crystal is weak. Sometimes you'll only lose the
crystal, but get the skill-up, so you get a bonus synth out
of the materials you didn't lose.

While I'm at it...never synth something that has a cap of over
6 levels away. You'll be wasting your time. When you're 5
or 6 below the cap, get advanced synth support. After that,
you can get it or not...but you don't necessarily need it.

Here's an ordered list of what I synthed:
copper ingots -> 3
brass ingots -> 9
brass sheets (don't sell as quickly as ingots) -> 11
brass weapon/armor (find one with profit or least loss) -> 14
silver ingots -> 20
onyx earrings and opal earrings (at a loss, but minimal) -> 22
silver arrowheads (broke even) -> 27
silver chain (broke even) -> 33
jeweled rings (I forget which ones I made) -> 34
mythril ingots -> 40
black earring (can probably make profit, of minimal loss) -> 45
silver bangles (check prices. These sucked...my first significant loss.) -> 46

That's where I'm at. I'll probably go for gold ingots via
beastcoin.

Oh, I spent a lot of time in Zeruhn Mines to get the zinc ores I
needed for the brass ingots. Copper ore you can get as cheap
as 9 gil each, and silver 315 gil. (AH sometimes has silver
ores for 300, but 315 is an awesome price, and you can make a
good profit on silver ingots made this way.) I think zinc
ores are way overpriced, so my recommendation is mining, but
everything else can just be bought. The guild won't always
have silver ore at 315, but be patient and check it every day.
I even buy them at 324 sometimes, but I refuse to buy them for
more than that.

I hope this helps. Losing money for crafting is a bummer, and
you can prevent it most of the time. But, if you have to take
a loss, try to minimize it. I liked the idea of leveling
cooking to 60. I need to do that so I can make my own pineapple
juices and steamed crab. It's just overall a great idea.

--Peewee
____________________________
Peewee Galka: PLD70/WHM47/SMN45/RNG45/WAR38
Goldsmithing: 68.1
Alchemy: 60
Cooking: 60
Smithing: 55
#32 Oct 20 2004 at 11:28 PM Rating: Default
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I would like to add one point. I started GS like 2-3 days ago using this guide (is an AWESOME guide by the way) and I got to the silver arrowhead stage. -_- I made 38 stacks of silver arrowheads, and stupid me decided to make silver arrows.

38 stacks = 456 synths when all is said and done. Took me all of one day to get materials etc. Do not do this. It's not worth it unless you need to level up WW but mine was already leveled passed this.
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#33 Oct 26 2004 at 6:13 AM Rating: Decent
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hmm I know a LV60 Goldsmith that would help me go from 20-27 by desynthing my Silver Hairpins for me as I made them to reduce the loss of Ingots. Is this viable or will he lose just as many ingots as I would desynthing them?

I don't really grasp the whole desynthing concept yet, its so random.
#34 Oct 27 2004 at 10:19 PM Rating: Decent
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decidence wrote:
hmm I know a LV60 Goldsmith that would help me go from 20-27 by desynthing my Silver Hairpins for me as I made them to reduce the loss of Ingots. Is this viable or will he lose just as many ingots as I would desynthing them?

I don't really grasp the whole desynthing concept yet, its so random.


I've found that desynthing success doesn't really depend on the level. I do feel however that you'll get more HQs at higher levels on the ones you actually succeed on.

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sadf
#35 Nov 02 2004 at 12:36 AM Rating: Decent
What level do you think you require to manage to desynth a Silver Ring?
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#36 Nov 02 2004 at 9:23 AM Rating: Decent
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The late 20s should be enough.
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#37 Nov 02 2004 at 9:45 AM Rating: Decent
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I'm doing a bit of Goldsmithing, and i'm starting on silver chain now. Should i just save the silver chain for future synths?
I was looking at silver mails to help me lesson the silver bangle hit. The chainmail and silvermail sell for around the same on my server, so the only loss here are the chains and earth crystal.
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#38 Nov 02 2004 at 3:39 PM Rating: Decent
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I'm not leveling goldsmithing myself. but if this hasn't been added to the links thread i think it should be, very well written guide and i plan on using it when i need to work on goldsmithing
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#39 Nov 02 2004 at 8:32 PM Rating: Decent
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Oxyminus wrote:
I'm not leveling goldsmithing myself. but if this hasn't been added to the links thread i think it should be, very well written guide and i plan on using it when i need to work on goldsmithing


Thank you for the kind words!
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sadf
#40 Nov 02 2004 at 11:10 PM Rating: Decent
Sarchar wrote:
The late 20s should be enough.


Thank you~
I am level 31 right now. I love your guide.
Hiraishin has been selling quite slow paced but constant, great boost in profit so far :p

Thank you for the info and I will try to Desynth some rings soon. :D
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Triella MNK70/WAR35 <<Bye buh>> Coniver = Judis = jerk

#41 Nov 03 2004 at 12:48 AM Rating: Decent
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I hit lvl 32 GS earlier today, so then I started with mythril beastcoins (18k per stack ouch). Stack of mythril ingots sells for 78k, but with beastcoins at 1500 per (18k per stack=1500 per) thats costing me 72k to make a stack of ingots. plus 3k for fire crystals. Only 3k profit per stack of mythril ingots !!!??? I was just expecting a little more out of the mythril stage. Not to mention I had a critical failure losing 3 beastcoins which dropped my profit by 4.5k which has now turned into a 1.5k loss. I guess I should be thankful, I got a lvl and a little more out of making that stack. I should think 1.5k per lvl is a good thing. :)
#42 Nov 03 2004 at 11:59 PM Rating: Decent
7 posts
I myself, A Goldsmith, have found we can still make good amounts of gil during the beginning stages of our Craft.. ( at least on Ifrit )

1 stack of pickaxes- 2000g-2700g
Just go to Zeruhn Mines and keep all copper and zinc, sell all Iron
(iron on ifrit 400g-500g)

1 stack of firecrystals - ( 2.6k - 3k) in sandy
12 copper ores + 4 Firecrystals = 3 ingots

4(12 copper ores + 4 Firecrystals) = 4(3) ingots.
hang with me here.... ^_^
48 copper ores + 12 Firecrystals = 12 ingots
48 copper ores ( majority should be mined or bought at guild shop. AH is a rip off)
12 firecrystals ( as noted before 2.6-3k)
=
12 Copper ingots which sell for...
a Whooping 4.6k-4.8k in Sandy AH.
This should at least be a 1.7k profit with BOUGHT copper ores thrown in
Not only can you make a huge boon of gil off this, its good 'till lvl 7 i believe.
so, per stack of copper ingots you get about anywhere from .5- .9 skill points
.5 x 7 = 3.5 at the very least in skill
.9 x 7 = 6.3 at the peak in skill
4 x 1700 = 6800g
7 x 2200 = 15400g profit. ( 2200 is the proft i got usually in Sandy AH)

Hope this helps all you who aspire to be Goldsmiths. However.... rank 2, or Recruit, prepare to lose a ton of gil unless you are willing to spend hours and hours mining Silver Ore.

Also another good gil maker is Brass Ingots. ( 3copper ore+ 1 Zinc + Fire)

*PLEASE NOTE* This is the prices as of 11/03/2004 on the IFRIT server. I really can't help with Economy differences on other Servers.

Edited, Thu Nov 4 00:04:42 2004 by KaitouDark
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#43 Nov 12 2004 at 7:49 AM Rating: Decent
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Heya,

First of all, thanks a lot Sarchar for an incredible guide, it really helps take away the feeling that I'm going to throw money away simply because I don't know what the best options for skillups are. You've taught me that a little research of my own will always be the best guide to follow ^_^

Second, thanks to Lylia for a truly inspiring post - I'm nowhere near your level, but I'm sure as hell gonna work to get there.

I know it was briefly mentioned in Thevaultdweller's post, but I'd just like to reiterate to any WHMs what a great idea it is to synth in between taxiing, at least at low level. If you get the balance right, it feels like you're not losing any money at all ^_^

Only level 13 so far, been going a couple of days.. I don't get to play as much as I used to, commuting to work sucks. I had been doing brass hairpins, but now I know that silver ingots can actually produce a return, I'll look into them. Thanks again for the guide, I'm sure I'll be posting again soon!
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Yalka, Tarutaru WHM55/BLM28
Goldsmithing: 43.8
GK: 1 [X] 2 [X] 3 [ ] 4 [ ] 5 [ ]
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~~Ramuh~~
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#44 Nov 16 2004 at 12:09 PM Rating: Decent
42 posts
My Suggestion:

Go to the Auction house and go buy the painting in the furnishings section. These are for desynthing, and will help you out. Also if you desynth on lightning day do so.

Moghouse and what day it is, REALLY does affect desynths I have had amazing days and extrememly bad days ( level 40 goldsmithing and I couldn't even desynth copper rings )
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Nothing
#45 Nov 18 2004 at 7:17 AM Rating: Decent
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103 posts
SylphNoPeewee wrote:

It is really disturbing to see people so comfortable with losing
money to level. I look at my list of potential leveling recipes
and compare cost to what I'd make if I sold it. (and how
frequently it is sold.) You can always make money with stacks
of ingots (copper, brass, silver, mythril, gold) that if you
MUST lose money, you should be making stacks of those to cover
your costs. (or doing something else for income).


I'm sorry to say it, Sylph, but that's just not necessarily true. I'm on Lakshmi, my GS is at 43, so I'm not in the gold stage yet, but I've been looking ahead quite a bit, doin my homework, and trying to see what I can expect... And gold beastcoins are selling for far more than the ingots turn out to be worth. It appears that I'm going to suffer significant losses when I reach this stage... though that's nothing new. GS has been, for me, monetary loss after loss after loss. While Sarcher's wonderful guide has helped me figure out how to minimize my losses, I've yet to find a good way to make any real money with GS. But then, maybe Lakshmi's prices are just screwed, who knows.
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#46 Nov 18 2004 at 10:22 AM Rating: Decent
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171 posts
Great Guide thanks for all the tips and everything that are in it.

I finally hit lvl 30 GS last night, and to my surprise I made my first "real" HQ (Silver Ring +1) I was stoked. I was able to break down most of the silver rings back to ingots, and quite a few of them were HQ'd to give me 2 back.

I know I have a long road ahead of me now, however seeing the HQ's happen made the lost gil totally worth it. :)

Smiley: king

Edited, Thu Nov 18 11:04:13 2004 by Riyn
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Goldsmith: 95+3 Cooking: 45 Smithing: 45 Alchy: 60+1

World: Siren
#47 Dec 13 2004 at 12:22 AM Rating: Excellent
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771 posts
Hello all,

Excellent guide, and I thank you for it. It was one of the many I read and fitted closest to my own leveling path.

I have a few suggestions of my own to add, as I've been leveling GS a lot recently (29-50 in one day, now taking it slow and easy, up to 53.2)

On my server (slyph), I found the buy back price of mythril rings to net about the same loss as silver bangles (assuming as I did I would lose all the silver bangles). This wasn't true until after the patch, where its the listing price that made the sell backs unprofitable.

When I synth, I try to be no more than 2 lvls below the cap, just cause broken synths hurt so bad. During ingot stages, I used the fact that beastcoins are plentiful, and the fact that they cap 2 lower than the synth using ores, to my advantage. On slyph, the plat. beastcoins come out to 12k coin (which is about break even for the ingots) while ores cost 17-18k. Also coins tend to be more plentiful than the higher end ores (where there are many fewer found and greater compition for them).

There is a set of 50-55 synths that most people seem not to be aware of. I found them here (this site, incidentally is EXCELLENT).

They are the Royal Squire's upgrades. With the exception of the helmet (which uses a sheet rather than a chain) all synths are the R.S. Item + Mythril Chain with an Earth crystal.

The caps are:

51: Feet
52: Hands
53: Helm and Pants
55: Body

On slyph the legs and body are losing propositions. The feet, hands and helm all broke even or were a slight loss. Given the relative low availbilty of gold ores and nuggets, I would also synth these, and was very pleased with the results.

The C.C. Boom+1 actually makes a profit on Slyph, as its a nice item. The formula is Fire+Mythril Ingot+C.C. Boom. Cap is at 56

The recipie for platinum nuggets, as found on Pikko's Pots is:

Tree cuttings + light crystal + light crystal. There are only 3 runs, so its hard to say what the ideal conditions are, but nuggets will likely save you a LOT of money in the 60-64 stage.

My plan from 53:

Gold Ingots (from nuggets) -> 54
Combat Caster's Boomerang+1 -> 56
Gold Earring -> 57
or
Gold Hairpin -> 58
depending on which I lose more money on
Platinum Ingots (from beastcoins) -> 61
Platinum Ingots (from nuggets) -> 64
Junior Musketeer's Chakrum+1 -> 65

At that point, I'm probably gonna cry cause plat. earrings and rings are the best I can find to 68 and 70 respectively.

A further set up upgrades most people don't mention is the I/M. set that has caps from 76-82. On Slyph, however, these upgrades are not cost effective, and lose a lot of gil per synth.

Good luck to all my fellow Goldsmithers

Edit: Found a stupidity (on slyph legs and pants .... sigh)
Edit #2: Remembered a nice 54-56 synth the combat caster's boomerang

Edited, Mon Dec 13 13:31:36 2004 by Thalthas
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#48 Dec 13 2004 at 8:31 AM Rating: Good
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631 posts
I am currently 35 and I have the capital for getting through 38-41 plus I have been desynthing silver earrings for materials and profit for silver bangles. If you get your materials from desything the bangles are actaully not very costly at all. My current ratio for earrings is 1 ingot for each earring i buy making my ingots cost 1250. I dont know the NPC price on silver bangles and if it comes down to it ill just Desynth them later. (store them on mules for the mean time).

Also as the last poster said I have been looking at the upgraded RS gear and it looks like it might be a less costly way to lvl though waiting for each synth to sell on the AH will be a pain. I am thinking of usuing these for a bit before hoping on to plat. ingots. I usually craft during full moons on good days with adv. support so I'm comfortable starting ingots 5+ lvls from cap , I dont see many breaks and get great skill ups.
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#49 Dec 15 2004 at 6:21 PM Rating: Decent
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30 posts
I found, at the silver hairpin/arrowheads stage (If you have the AH space and the mule space to support it), making onyx/opal earrings was a wonderful way to make it to 25, making the pain of silver hairpins that little bit shorter. On top of that, depending upon server economy, I could buy a stack of opals for 10k, silver earrings for 1.1k each, and sell each opal earring in windurst (On mule) for 3-4k a piece (Who BUYS a +2HP earring? And who buys 4-5 of them per day? Bah..) I ended up sending roughly 50earrings to my mule to sell..but they went fast, and at a 'sizable' profit, considering it was wonderful skillup as well.

So my idea..

After silver ingots, take opal/onyx earrings to 25, hairpins to 27 ^^

Also, if you're a fisherman and have overwhelming mog support, you can get silver rings to get you up to 32, for free. Much better then buying them and desynthing them, or buying silver ingots and popping them back and forth /shudder Much too expensive.
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#50 Dec 19 2004 at 12:29 AM Rating: Decent
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182 posts
like to add a suggestion to this...at level 40 go to rabao and buy mythril earrings off of the goblin merchant (4050 for me, and i think it is fame related), wait till lightnings day get advanced support and go for it. personally, i did very well...desynthing apx 90% of the time and even got my first few hq desynths....well take those new shiny ingots and make rings from em thats nearly breaking even on my server (8k per mythril ingot, 9.5k for the ring, and 3k for a stack of fire, 2k for lightning)... if you want to keep the ingots 4k x 13 = 52k (ill assume ya broke one) and sell the stack for 88k apx. (alexander server)

tufrabza...
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#51 Dec 19 2004 at 3:46 AM Rating: Good
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771 posts
Mythril Earrings also are sold in "Gems by Kasha" in Lower Jeuno, along with silver rings and earrings.

Lighting desynth for profit it always tricky, and I would make sure you have the appropriate mogenhancement to minimize material loss from breaks.
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