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Bored Druid Thread: The Next GenerationFollow

#3777 Jan 30 2014 at 2:01 PM Rating: Excellent
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His Excellency Aethien wrote:
I really cant stand "realistic" graphics as I think they fail more often than not and quickly feel incredibly dated and as such are an utterly moronic idea for an MMO.
Not to mention the more detailed something is, the more data that has to be transmitted over interwebs. At least I had been told this was a limiting factor in graphics in MMOs to some degree.
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#3778 Jan 30 2014 at 2:11 PM Rating: Good
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That's SE's stance on why they're only going to very slowly add customization options to the game. Except there it's more about the strain of systems having to LOAD the different textures/shapes, etc. It's easier on a system if there is less diversity.

But, yeah, I actually think the cartoon look is better for MMOs. It allows for a much larger range of systems, so more people can play, and it ages much better (since this is obviously something you want people to be playing in 6 years).
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#3779 Jan 30 2014 at 2:12 PM Rating: Good
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I think it;s mostly just that realistic graphics just don't stand the test of time. Name me a realistic looking game that's 6 or 7 years old that still looks good, cause that's what an MMO will have to go through, at least.

WoW didn't look particularly good but because of the unrealistic graphics it's easier to accept things like shoulder armor going through heads and sorta flaky graphics. It's still not pretty but it's not game ruining. Yet with a "realistic" looking game all that is twice as annoying and there's a million more tiny flaws that will bother you.
#3780 Jan 30 2014 at 2:20 PM Rating: Excellent
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Just for fun/reference I looked up "best graphics in 2007" and Crysis is what I found.

Edited, Jan 30th 2014 12:21pm by someproteinguy
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#3781 Jan 30 2014 at 2:23 PM Rating: Good
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Wasn't Crysis at a point where few people could play it because the system requirements were so high? Also, when you get to looking at people they look sort of awkward already.
#3782 Jan 30 2014 at 2:26 PM Rating: Excellent
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I haven't the foggiest idea. Only have heard the name occasionally in passing, and that it came up when I googled it.
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#3783 Jan 30 2014 at 2:37 PM Rating: Good
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Yeah, I remember just getting it PLAYABLE meant you had a ridiculously solid gaming rig, lol.

For reference, Burning Crusade was 2007. LOTRO: Shadows of Angmar. Pirates of the Burning Sea is the only MMO I've heard of that isn't an expansion that year, and I have no clue what the graphics are like.

But for context, ES: Oblivion was 2006, and that had really solid graphics for the time.

Oh, Uncharted: Drake's Fortune was 2007, and that's a beautiful game, but it was also the first to really use the PS3 (being exclusive to it). But, of course, consoles are a different beast.

Thing is, you can release a game like Crysis, that will only really appeal to people with really solid rigs (or at least, something less extreme than Crysis). But that probably won't work for an MMO, where you need an established population of players.

Honestly, even with its weaknesses, FFXIV probably would have done WAY better the first time around if it wasn't so demanding on the PCs, and was available on the PS3 at the time.
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#3784 Jan 30 2014 at 2:47 PM Rating: Good
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idiggory, King of Bards wrote:
Yeah, I remember just getting it PLAYABLE meant you had a ridiculously solid gaming rig, lol.
And it looks passable now, not particularly realistic or impressive so just imagine what an MMO of the same age that's trying to be realistic would end up looking like.
#3785 Jan 30 2014 at 2:56 PM Rating: Excellent
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His Excellency Aethien wrote:
idiggory, King of Bards wrote:
Yeah, I remember just getting it PLAYABLE meant you had a ridiculously solid gaming rig, lol.
And it looks passable now, not particularly realistic or impressive so just imagine what an MMO of the same age that's trying to be realistic would end up looking like.
I think the debate about whether or not graphics will jump to the same degree over the next 6-7 years would be an interesting one.

But totally agree with you. Making a game with a long-term subscription model, and then having its major selling point be good graphics is an incredibly stupid idea.
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#3786 Jan 30 2014 at 3:15 PM Rating: Good
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I think graphics will continue to improve a lot. I mean, just look at special effects in movies and how far they've come, we're nowhere near done yet on that progression.
#3787 Jan 30 2014 at 3:26 PM Rating: Good
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His Excellency Aethien wrote:
idiggory, King of Bards wrote:
Yeah, I remember just getting it PLAYABLE meant you had a ridiculously solid gaming rig, lol.
And it looks passable now, not particularly realistic or impressive so just imagine what an MMO of the same age that's trying to be realistic would end up looking like.


A lot of Crysis's awesome graphics came not from individual things being beautiful, but how well they made the world look as a whole. A lot of texture effects, a lot of little details on things like trees, etc. It was a lot of rigs to handle at the time (I remember a Game Informer joke about NASA finally approaching max graphics settings on Crysis in 2009). It also wasn't optimized very well, so things ran pretty badly even when an "equal level" game would run much smoother.

someproteinguy wrote:
His Excellency Aethien wrote:
idiggory, King of Bards wrote:
Yeah, I remember just getting it PLAYABLE meant you had a ridiculously solid gaming rig, lol.
And it looks passable now, not particularly realistic or impressive so just imagine what an MMO of the same age that's trying to be realistic would end up looking like.
I think the debate about whether or not graphics will jump to the same degree over the next 6-7 years would be an interesting one.

But totally agree with you. Making a game with a long-term subscription model, and then having its major selling point be good graphics is an incredibly stupid idea.


WoW made a lot of very good decisions in development, such as a less realistic style that lasted them 10+ years before having to redo the Vanilla models. It still surprises me now and again just how well thought out the game was for the long run, even from the very beginning. It was made to last, which is something I don't see in a lot of the newer MMOs.

You guys are right, though, as graphics become closer and closer to real life, or "perfect," I believe that companies are going to return to more stylized depictions in order to stand out of the crowd. Nintendo has already been doing this for a long time now, choosing to focus on economy and style over system power, and it's worked out well for them mostly.
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#3788 Jan 30 2014 at 3:35 PM Rating: Good
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Blizzard did an awe inspiring job of making WoW look good despite the low system requirements even when it launched. It's the one thing every MMO should learn from yet games like ESO and GW2 look like they were made for the next ~2-3 years rather than for the long run.
#3789 Jan 30 2014 at 3:42 PM Rating: Good
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WoW looked so good because they cut a lot of corners to make the game playable on what amounted to a toaster in 2004.

I remember stumbling upon this article which I found extremely interesting. Some of those cut corners are things like your character's legs not showing when you wear a robe because the game saves resources by not rendering anything that isn't directly shown. You don't see the legs when your character is swimming in a robe because it's either always have legs or never do, and it's too taxing to lower end systems to always have legs.

As someone getting his degree in Computer Science, the little tricks and shortcuts they pull to get WoW looking as good as it does on as many systems as it can is mind blowing.
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#3790 Jan 30 2014 at 3:49 PM Rating: Good
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Resource management is what games are all about, you can make a hollywood film realistic, super modern AI using game but nobody but NASA would be able to play it so you have to compromise in the right ways to get the best AI and graphics for the lowest possible demands on a computer. It's a fantastically difficult balancing act.
#3791 Jan 30 2014 at 3:56 PM Rating: Excellent
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IDrownFish of the Seven Seas wrote:
As someone getting his degree in Computer Science, the little tricks and shortcuts they pull to get WoW looking as good as it does on as many systems as it can is mind blowing.
That's pretty cool.

So many of the upgrading problems just became really apparent reading that. Why it's so much work to redo things, make new character models, armor models, etc. I've always guessed/suspected/had it explained to me that there's a lot of baggage with the way the game was setup originally that made it difficult to make some kinds of improvements people want these days. Getting a little window into the game like that, much of what they did makes so much more sense now, including the limitations.

Edited, Jan 30th 2014 2:16pm by someproteinguy
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#3792 Jan 30 2014 at 5:54 PM Rating: Good
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Aw man, the human female thread got locked.
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#3793 Jan 30 2014 at 6:16 PM Rating: Good
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I know, right?

I'm guessing we can't say ****. Which seems lame. It's not filtered or anything.
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#3794 Jan 30 2014 at 10:17 PM Rating: Good
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The whatnow?
#3795 Jan 31 2014 at 12:18 AM Rating: Excellent
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IDrownFish of the Seven Seas wrote:
Aw man, the human female thread got locked.
When was the last time anyone actually got a real thread locked in WoW general anyway?

Was fun while it lasted at least.
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#3796 Jan 31 2014 at 1:13 AM Rating: Good
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cynyck wrote:
I'm on Amazon looking at TESO because I'm considering the pre-order and wanted to see if they had it. They do, but not the Imperial version. Anyway, I clicked the link to The Elder Scrolls Anthology because I have not played all the games.

Then I scroll down and, as I scroll, I notice that "Customers Who Bought This Item Also Bought" . . . Velcro Brand Sticky Back Tape?

I don't know how that works, i.e. do a certain number of people have to make that purchase before it gets listed? If so, why are all those people buying velcro strips with their Elder Scrolls Anthology? What am I missing out on?!?!!



seems like a sex thing
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#3797 Jan 31 2014 at 1:33 AM Rating: Good
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Psh, tie rips and duct tape or gtfo
#3798 Jan 31 2014 at 8:08 AM Rating: Good
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someproteinguy wrote:
IDrownFish of the Seven Seas wrote:
Aw man, the human female thread got locked.
When was the last time anyone actually got a real thread locked in WoW general anyway?

Was fun while it lasted at least.


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#3799 Jan 31 2014 at 8:23 AM Rating: Good
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If I thought we were so close to a lock, I would have stepped my game up. What's the fun of a lock if you don't also get yelled at by an admin?

Such a shame...

[EDIT]

The fact that nearly all of my posting happens in either here, or occasionally the Asylum, doesn't help. I no longer have a realistic understanding of what's normal or acceptable. Smiley: lol

The only other places I tend to post is the general games forum, where the discussions are naturally tame, or in OOT ding threads, where it's tame-ish and you have more leeway.

Edited, Jan 31st 2014 9:26am by idiggory
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#3800 Jan 31 2014 at 9:12 AM Rating: Good
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My hand fell asleep. Nothing to add about locked threads or game graphics.
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#3801 Jan 31 2014 at 9:16 AM Rating: Excellent
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His Excellency Aethien wrote:
Psh, tie rips and duct tape or gtfo
This.

idiggory, King of Bards wrote:
If I thought we were so close to a lock, I would have stepped my game up. What's the fun of a lock if you don't also get yelled at by an admin?
I'm not surprised, the thread had gone from the original topic, to something else that was still game-related, to people arguing whether or not men are jerks and someone karma-bombing the thread. Pretty far afield for a gaming forum. The next step was personal attacks, which, while entertaining, probably isn't where they wanted it to go. Smiley: lol
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