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Job Adjustments : WHMFollow

#1 Aug 19 2011 at 6:13 AM Rating: Good
2,689 posts
From the thread on the official forum

New Job Abilities

White Mage
Sacrosanctity (Lv. 95)
Enhances magic defense for party members within area of effect.

Additional Spells

White Magic

Holy II (WHM Lv. 95)
Deals light elemental damage to an enemy. Afflatus Solace: Increases spell potency based on the amount of HP you restore.

Curaga V (WHM Lv. 95)
Restores HP of all party members within area of effect.

Boost-STR (WHM Lv. 93)
Enhances Strength for party members within area of effect.

Existing Spells Made Available to New Jobs

White Magic
Raise II (RDM Lv. 95)
Raise III (SCH Lv. 92)
Reraise III (SCH +v. 92)
Addle (WHM Lv. 93)

Edited, Aug 19th 2011 8:15am by eldelphia
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#2 Aug 19 2011 at 7:34 AM Rating: Decent
3,638 posts
Lost R3 but gained Holy II. Everything else feels like fluff. Still a good trade!
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#3 Aug 19 2011 at 6:22 PM Rating: Decent
2,890 posts
Fck yeah, you guys should of had Holy II since 70 era. Now SE just needs to cough up and make Banish IV / V / Banishga III / IV and Banishjga. Seriously WHM should be the go-to job for holy damage.

Hmm Boost-STR looks promising, 300 skill is +5 and every 10 skill after is another +1. You guys should be able to pump out +15 or more to the whole party, not to shabby.
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