Quote:
Melee Crown +2
HP+6%, Subtle Blow+7, STR+7, VIT+7, Enmity-5
Melee Cyclas +2
HP+7%, VIT+7, AGI+8, Counter+2, Enhances Regen effect
Melee Gloves +2
HP+4%, Accuracy+21 (o_o), Attack+21, Subtle Blow +6, Enhances "Chakra" effect III (was there a II? idk wtf)
Melee Hose +2
HP+7%, DEX+7, AGI+7, Subtle Blow +7, Kick Attacks+7
Melee Gaiters +2
HP+5%, STR+7, DEX+7, Enhances "Counterstance" effect II, Counter: attack up (not really clear on this last one)
HP+6%, Subtle Blow+7, STR+7, VIT+7, Enmity-5
Melee Cyclas +2
HP+7%, VIT+7, AGI+8, Counter+2, Enhances Regen effect
Melee Gloves +2
HP+4%, Accuracy+21 (o_o), Attack+21, Subtle Blow +6, Enhances "Chakra" effect III (was there a II? idk wtf)
Melee Hose +2
HP+7%, DEX+7, AGI+7, Subtle Blow +7, Kick Attacks+7
Melee Gaiters +2
HP+5%, STR+7, DEX+7, Enhances "Counterstance" effect II, Counter: attack up (not really clear on this last one)
From bluegartr: http://www.bluegartr.com/threads/106679-Test-Server-Findings/page49
Seems to me like hands and feet are the winners here. Feet is an uppgrade at least for macro and maybe for tanking if the counter dmg is good enough. Hands seems good if we one day dont need the h2h skill?


