I've looked around for information and the consensus seems to be that there are caps of 50% PDT and 50% MDT (of which 27.3% can come from the WHM that I dualbox with max Shellra V). This leaves 22.7% needed from gear in order to cap MDT.
So far I've come to the following sets:
PDT - total of 50% ================== Terra's Staff 20% - OK (Earth is same, but have this from BRD) Arhat's Jinpachi +1 6% - OK Arhat's Gi +1 9% - OK Denali Wristbands 2% - Nyzul drop rates hate me (darksteel+1 same) Jelly Ring 5% - OK Patronus Ring 2% - OK Desultor Tassets 4% - ASA Next on my list (have 3% darksteel+1 now) Darksteel Leggings +1 2% - Checking AH regularly
MDT - total of 16% ================== Merman's Earring 2% - OK Merman's Earring 2% - OK Denali Wristbands 2% - See Above Merman's Ring 4% - OK Merman's Ring 4% - OK Lieutenant's Sash 2% - Working on rank for Perdu Blade anyways
With the obvious exception of a defending ring (which is out of the question unless I get lucky on my number in the latest mog lotto), does anyone know of any ways to improve these sets?
It seems like NIN gets stuck having to rely on elemental resistance gear over MDT in a lot of cases, while PLD can use I.R. Lance to cap out (with Shellra assistance, of course). I assume filling in the remaining slots with either MND or MDB (whichever is available in higher quantities) would be best for this general magic set, where a full resist set and foregoing the MDT would be best for things with only one element to worry about?
For the physical set, any improvements would obviously not increase the PDT, but either add beneficial stats to those pieces or free up slots.
Before it's mentioned, I obviously have haste and enmity sets as well, but I'm looking for the best sets to idle in, swap to for big attacks, etc.
