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STR-build for GK WS tested. Got some questions...Follow

#1 Dec 22 2009 at 12:39 PM Rating: Decent
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So I just started gathering gear for my SAM after having dusted it off for almost a year now. Since then I'd been focusing on primarily support and mage jobs so my personal experience with utilizing a DD job other than Rng still leaves much to be desired. I decided to do some simple testing using DirectParse with a STR build for Hagun on Lesser Colibri just out in Wajaom Woodlands. The data I gathered was fairly enlightening and made me further realize the importance of gear swapping for WS, although I am still left with a few questions regarding the results. Here is the data:

Hume Sam75/Dnc37 STR66,DEX68
Target: Lesser Colibri, Wajaom Woodlands
Skills used: Tachi:Gekko (20 times per equipment set), Seigan+Third Eye (Full time)
Attack: 400

STR+9 DEX+16 ACC+41 Attack+50 (400 total)
-----------------------------------
620, 619, 542, 595, 649,
835, 746, 583, 688, 710,
770, 562, 607, 615, 735,
564, 724, 607, 611, 595 = 12977 WS total

Low 542/Avg 648.9/High 835, WS ACC 95.24%

STR+30 DEX+20 ACC+26 Attack+50 (416 total)
---------------------------------------
716, 786, 780, 707, 842,
701, 747, 735, 754, 672,
627, 779, 819, 866, 780,
672, 852, 674, 801, 719 = 15029 WS total

Low 627/Avg 751.5/High 866, WS ACC 95.24%

Swapping from TP gear to WS
------------------------------
STR increase of +21
Dex increase of +4
ACC difference of -15
Attack increase of +16

Total WS dmg difference:
15029-12977 = 2052 (15.8%)

Low 627-542 = 85 (15.6%)
Avg 751.5-648.9 = 102.6 (15.8%)
High 866-835 = 31 (3.7%)


So apparently the WS Low and Average experienced a substantial overall increase of ~15.7%, with the WS High having seen a very small increase. Even with as little as STR+21 and Attack+16 the total damage increase impressed me, while WS accuracy seems to have capped on L.Colibri even with the Acc loss.
Now what I was wondering was, since STR seems to have been the more potent modifier for WS damage increase, how much of that % increase consistently carries over to higher level/higher defense mobs, and does WS-High see more of an increase on said mobs? Particularly concerning merit mobs, or boss NMs such as those found in sky/dynamis/dynamis lord. And is there any other stat I should be looking out for in terms of maximizing WS output?
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#2 Dec 22 2009 at 12:50 PM Rating: Excellent
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maximizing WS output?

answer: STRSTRSTR*


*+tp bonus items like Hagun/gorget, +DA if there isn't a better STR gear, only include atk if you're fighting something like unbuffed/debuffed kirin, never waste slots on +acc. YGK get potent atk and WSacc bonuses that make anything but STR/tp pretty worthless.
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#3 Dec 22 2009 at 11:04 PM Rating: Excellent
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probably would have saved you alot of time and effort to come ask what to use first instead of doing a test like that, this topic has been done again and again and again...

anyway to answer your question:

stack as much STR as you can in every slot possible, except for neck use snow gorget for yukki gekko rana.

do not stack ACC at all in your ws.

do not stack ATCK unless what you are fighting is very strong, like what the above poster said, you dont have buffs or kirin is not debuffed. besides that it should cap on anything.

hope this helps. g/l with your sam.
#4 Dec 22 2009 at 11:14 PM Rating: Decent
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75: Whm/Brd/Dnc/Cor/Sch/Rng/Sam

Umm... welcome to forum, I guess.

Don't forget to check BG wiki or FFXIclopedia on calculating physical damage page.
YGK have tremendous Acc bonus that you virtually require no accuracy to get maxed hit rate. They also ignore 25%, 33%, and 50% defense respectively, making as if they have 33%, 50%, and 100% more attack power.
#5 Dec 23 2009 at 1:03 AM Rating: Decent
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*+tp bonus items like Hagun/gorget, +DA if there isn't a better STR gear, only include atk if you're fighting something like unbuffed/debuffed kirin, never waste slots on +acc. YGK get potent atk and WSacc bonuses that make anything but STR/tp pretty worthless.
-shintasama
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stack as much STR as you can in every slot possible, except for neck use snow gorget for yukki gekko rana.

do not stack ACC at all in your ws.

do not stack ATCK unless what you are fighting is very strong,
-Keysofgaruda

Ah makes perfect since to want to stack STR and when needed, Attack since the WS-Acc seems to be a non-issue. Will also keep in mind the snow gorget and work towards that.

Quote:
Don't forget to check BG wiki or FFXIclopedia on calculating physical damage page.
YGK have tremendous Acc bonus that you virtually require no accuracy to get maxed hit rate. They also ignore 25%, 33%, and 50% defense respectively, making as if they have 33%, 50%, and 100% more attack power.
-VZX

Interesting bit of info I didn't know about. Thank you for the references as well!

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#6 Dec 23 2009 at 5:41 AM Rating: Good
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well technically its cRatio x 2, not an exact "ignore X percent defense" type thing like wheeling thrust is. Read up on how the math works, but it should become apparent that unless your fighting something that is causing your cRatio to go to 1.0 or under, you shouldn't need any +attack gear.
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#7 Dec 23 2009 at 1:12 PM Rating: Good
Edited by bsphil
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Man this thread really felt like a necrobump at first.
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#8 Dec 25 2009 at 6:54 AM Rating: Good
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Also note, that sample sizes of 20 are not enough considering how how the pDIF randomizer works.

You seem like someone who is interested, so look up these things on Wiki, it'll give you a starting point for understanding where the numbers come from.

'Calculating weapon skill damage' - then check out:

'fSTR'
'pDIF'
'WSC'

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#9 Dec 25 2009 at 3:26 PM Rating: Decent
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I found it amusing that you werent expecting to do more damage by only lossing a small amount of acc on a single hit then adding in a lot of Str + Attack, I would assume with any 1 hit in the game that you would only see improvement.

On a side note someone mentioned that YGK, get 25 33 and 50% ignored defense "respectively" you say that meaning y = 25 g = 33 and k = 50? Would be odd that we spam Gekko then unless the Attack bonuses are different aswell because I know Gekko wins in that respect.
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#10 Dec 25 2009 at 7:03 PM Rating: Decent
Edited by bsphil
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Deboro wrote:
I found it amusing that you werent expecting to do more damage by only lossing a small amount of acc on a single hit then adding in a lot of Str + Attack, I would assume with any 1 hit in the game that you would only see improvement.

On a side note someone mentioned that YGK, get 25 33 and 50% ignored defense "respectively" you say that meaning y = 25 g = 33 and k = 50? Would be odd that we spam Gekko then unless the Attack bonuses are different aswell because I know Gekko wins in that respect.
Did anyone ever go back and do more than 10 WSs as a sample size?
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