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When/How did you learn that spell?.....Follow

#377 Aug 07 2007 at 8:35 AM Rating: Excellent
*
151 posts
{Body Slam} O today!

After trying for days to set a time when the smn, rdm, and I are all online, I sort of gave up trying.

Today, though, a blu friend of mine decided to shout for body slam. We got a full alliance of 18 after about 40 min. Those dahaks are nasty, even with 18 people... half of the alliance was dead at one point. In the end we killed 4 dahaks, and everybody got the spell. ^^

The dragon WS list helped wonders, btw. Thanks!
____________________________
Jordaan
75 RDM | 75 BLM | 75 BLU | 75 SAM
#378 Aug 07 2007 at 12:55 PM Rating: Excellent
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395 posts
Congratulations on the spell. It's all downhill in getting them now!

I'm glad that page helped. Its what I hoped for when I created the guide!

____________________________
Myriads

World Phoenix
Male Hume from Bastok (updated 5/8/11)

BST 99//BLU 99//PUP 99//
DNC 99//WHM 99//BRD 99
SAM 75//BLM 73//SCH 50//
NIN 49//RDM 42//MNK 42//
WAR 30//THF 15//RUN 15//
SMN 06//COR 05//DRK 02


Alch 62.0//BSmith 28.5//Bone 54.4//
Wood 100.0//Cook 36.9//Fishing 110.0//
GSmith 20.1//Leath 2.1//Cloth 22.3//
Synergy 80.0

Owner and Keeper of the Blue Mage Hunting grounds.
http://184.154.208.218/~tforum/blu/BLUMain.html
#379 Aug 08 2007 at 4:20 AM Rating: Excellent
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909 posts
{Congratulations!} Jordaann!

Edited, Aug 8th 2007 8:21am by Nicest
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#380 Aug 12 2007 at 1:58 PM Rating: Excellent
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151 posts
Just got sea today! Did a little exploring and got the map.

Hehe I'm all excited to get sea spells... but I'm only 63 BLU! =( Need to lvl more before I go spell hunting again. lol
____________________________
Jordaan
75 RDM | 75 BLM | 75 BLU | 75 SAM
#381 Aug 13 2007 at 5:41 AM Rating: Good
Sage
**
909 posts
Wow, major {Congratulations!}, and welcome to {sea}. It's beautiful out there (I still get blown away everytime I go, because I don't go often).

Enjoy enjoy enjoy. That's all I can say. The {sea} spells are just a great set of spells for Blu. I'm sure you'll enjoy them, and GL on your upcoming hunt. ^^
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#382 Oct 31 2007 at 11:53 PM Rating: Good
****
4,632 posts
seems people quit posting here, but Disseverment is fking mine. 1/10, 8 hours later, and 7k loss of xp. I did it solo too, at level 70.
____________________________
Hume male, Zafire, Server: Sylph
50DNC, 50SMN, 50BRD, 50SAM, 50DRG, 50WHM, 52THF, 52COR, 52MNK, 58BST, 60WAR, 67PLD, 69PUP, 75RNG, 75SCH, 75BLM, 80NIN, 80DRK, 85BLU, 85RDM
Retired since February 2011.
All SJ's capped for LVL99!

#383 Nov 05 2007 at 12:42 PM Rating: Good
Sage
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909 posts
{Congratulations!}

You're right, Disseverment owns all! :P

Now, go out and kill stuff. Also, most people either don't know, or just forget, it's coupled with a beautiful 18dmg tick poison at lvl 75.....enjoy! :P

Though my thread doesn't get many posts anymore, I always check on it from time to time. If someone posts, I'll respond shortly. No worries there. :D

Rate up!

Edited, Nov 5th 2007 3:42pm by Nicest
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#384 Jan 29 2008 at 9:10 AM Rating: Excellent
27 posts
Took me two days just to learn Sandspin! >< wtf
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[ffxisig]180749[/ffxisig]
#385 Jan 29 2008 at 10:24 AM Rating: Excellent
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395 posts
The first spells always tend to take a bit to learn, as one has often not capped Blue Magic Skill which plays a big part in speed of learning. I always recommend that the very first spell that a BLU should learn is Pollen, and then skill-up spam it near a mog door til the magic skill is capped. Then further learning gets a bit simpler!

____________________________
Myriads

World Phoenix
Male Hume from Bastok (updated 5/8/11)

BST 99//BLU 99//PUP 99//
DNC 99//WHM 99//BRD 99
SAM 75//BLM 73//SCH 50//
NIN 49//RDM 42//MNK 42//
WAR 30//THF 15//RUN 15//
SMN 06//COR 05//DRK 02


Alch 62.0//BSmith 28.5//Bone 54.4//
Wood 100.0//Cook 36.9//Fishing 110.0//
GSmith 20.1//Leath 2.1//Cloth 22.3//
Synergy 80.0

Owner and Keeper of the Blue Mage Hunting grounds.
http://184.154.208.218/~tforum/blu/BLUMain.html
#386 Feb 19 2008 at 9:02 AM Rating: Excellent
Sage
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909 posts
Yeah, pretty much what Myriads said, is the more efficient way to learn spells in the early game. There are other methods, but capping your skill right away, and using the MH to replenish your MP quickly, would be most efficient.
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#387 Mar 13 2008 at 11:03 AM Rating: Excellent
Sage
**
909 posts
Sweet! More spells...{All right!}

Well, It's been a while, hasn't everyone? Finally, some more spell hunting. I don't know how many Blus are like me, but I really miss spell hunting. I was very excited to embark myself on yet another journey. I came back for one night, and managed to gather them all, in just a few hours. Well, without further delay, here goes (listed in order I learned them)...

Corrosive Ooze - Fought in Passhow Marshlands [S]: Well, I went out with a friend of mine, and duoed (2Blus). These can be soloed as well...no biggie. These didn't cause any problems for us what so ever. Fair warning though, they do have a move that can knock ALL of your equipment off, and keep you from putting it back on for uite a bit of time. I think it was around 1min or so (give or take). Keep in mind, one of the hardest parts about learning their ability, may not be the difficulty of the fight, but have more so to do with, at the time of the killing, there's a good chance that you won't have your AF hands equipped, due to the previous forementioned ability. 1/1 (AF hands)

Regurgitation - Fought in Passhow Marshlands [S]: I LOVED fighting these mobs. They have a move that I've yet to see in FFXI at all. These I "suggest" you fight with your back to them (very familiar tactic to those who spam BCNM 40 Under Observation). Once again, we duoed (2Blus) these. Though I didn't try, I think these can be soloed fairly decently. It poses a bigger threat than the Oozes though. If you're hit with Delta Strike, and you have no defenses curently active, you could be biting the dust. That though, isn't the worst of it. They have a "perma" petrify move (as my friend Ulicia put it). Basically, they have a petrifying stare, that once activated, doesn't go away. If you ever turn and look at it while it's eyes are lit up, you're good as petrified. This move is continuous, so, don't think you'll be waiting for it to go off and such. 1/1 (Af hands)

Spiral Spin - Fought in the first beginning parts of Jugner Forest [S], zoning in from Batallia Downs [S}: Meh, not too much to say about these. Was in the same duo, and we beat the crap out of it very quickly, and it did use the move, during which time I learned. Ummm, so, yeah. Easy fight in that setup. 1/1 (Af hands)

Asuran Claws - Fought in Jugner Forest [S], where you have to run through Vunker Inlet to get to first: There's several different levels of these "type" mobs. Basically, we hunted the ones called Lobisons. These can be very hard/nasty mobs. I don't suggest trying to solo these by ANY means, unless you're just out to ultimately challenge yourself, and wow the forums or something. To make things easier, you can target/pull the one's that are already standing up. That way, you don't have to go through the trouble of having someone voking it to make it stand up (at least that's the rumor to making it stand up as of now). On our way there, we grabbed several others who were all looking for this spell. All in all, I think we had a total of 8 people on these attempts (6Blus, a Rdm, and one other, I can't think of what that person was at the moment), although we did kill one with just 5 or six of us (4Blus and a Rdm...one wasn't really fighting, thinking he needed to hold back to let it build TP...noooooo, don't do this). These have several abilities that will hurt quite a bit if caught off guard. Asuran Claws being one of them...Nox Blast has reportedly been very damaging as well. Those are the only two I remember, as they both made quite an impression by killing someone upon usage. They also have an ability to heal themselves ridiculously. I mean, I'm not sure if it's reminiscent of Exuviation type healing or what, I just know, don't be surprised to see these bad boys heal themselves upwards to 1500+ at a time, and multiple times at that. Be careful on these, and plan to kill with all you have. 1/2 (Af hands)

Seedspray - Not too much here either. We were planning to hunt these in a Sarutabaruta [S] zone, but saw one otw there in Meriphataud Mountains [s]: Well, upon seeing this one, I had two others with me (another Blu and a Rdm). Well, we saw this one, beat it down really quickly (like the ladybug earlier for Spiral Spin), and learned it right away. So, not much to say here. 1/1 (Af hands)

Once again, back to complete status, and I wish all those hoeful Blus out there good luck. Just remember, everyone doesn't have what it takes to get all of these done. So, just remember, if you can do so, you're a little different than most who don't have what it takes. This makes a Blu, well.....a Blu. :P

Blu owns!

*Special thanks to Premier (The Blu with me the whole time), and Madamex (The Rdm with me the whole time...always there taking care of me). Also, to Ulicia for providing me some brief information before I headed out to hunt for myself.
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#388 Apr 12 2008 at 2:56 PM Rating: Excellent
**
395 posts
Just a note the URL for the hunting grounds has changed

its now:

http://74.53.42.102/blu/BLUMain.html

hopefully Nicest can edit the link in his first post here to refelct it.

Myriads
____________________________
Myriads

World Phoenix
Male Hume from Bastok (updated 5/8/11)

BST 99//BLU 99//PUP 99//
DNC 99//WHM 99//BRD 99
SAM 75//BLM 73//SCH 50//
NIN 49//RDM 42//MNK 42//
WAR 30//THF 15//RUN 15//
SMN 06//COR 05//DRK 02


Alch 62.0//BSmith 28.5//Bone 54.4//
Wood 100.0//Cook 36.9//Fishing 110.0//
GSmith 20.1//Leath 2.1//Cloth 22.3//
Synergy 80.0

Owner and Keeper of the Blue Mage Hunting grounds.
http://184.154.208.218/~tforum/blu/BLUMain.html
#389 Apr 14 2008 at 11:09 AM Rating: Excellent
Sage
**
909 posts
Done...

Appreciate all the help! :)
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#390 Apr 15 2008 at 8:13 AM Rating: Excellent
Scholar
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145 posts
Me again. BLU70 now. Update to my spell learning list:

Spiral Spin: Ronfaure [S]. DR = 2
Did it at 69 on the Ladybugs there. No problems here. They do aggro if you're low enough during the day. I say that because I was told they don't.

Seedspray: Sarutabaruta [S]. DR = 2
Did it at 69. No problems here.

Memento Mori: Attowha Chasm. DR = 8
This spell is HORRIBLE to get. The Corse are fond of spamming dangerous spells and Silence Seal sucks. Not to mention they charm people. If you're in a spell party, it's IMPERATIVE someone goes /WHM and stays out of Silence Seal range. Everyone has to have a sleep spell set. EVERYONE. No exceptions.

1000 Needles: the lower level Altepa Desert. DR = 2
Went /SMN. Had Metallic Body up. No problems here. Well...if you don't have an avatar out, you're gonna die. Unless you have 1001 HP or metallic body up, that is.

Frenetic Rip: Caedarva Mire. DR = 9
Imps...blow. I spent a couple weeks killing the Orderly Imps in the graveyard trying for this spell until a high level BLU named Barash came out to help. One Vorpal Blade from him and the Imp lost it's horn. It used Frenetic Rip, I learned it afterwards.

Frypan: Oldton Movalpolos. DR = 1
Just go whack a Moblin, hope they use it and cross your fingers. Nothing to see here.

Hydro Shot: Yuhtunga Jungle. DR = 1
The Sahagin outside of the zone to Sea Serpent Grotto/Norg are easy pickings.

Voracious Trunk: Wajaom Woodlands? Bhaflau Thickets? DR = 6
Spell learning party. The Marid were basically soloed by a high level RDM.
The BLUs were on Chigoe extermination duty and basic DD duty. The RDM in question later said it was "fun" killing them. XD

Infrasonics: La Theine Plateau. DR = 1
I just picked a lizard, went fisticuffs on it and hoped it used Infrasonics. Your mileage may vary.

Zephyr Mantle: Wajaom Woodlands? Bhaflau Thickets? DR = 1
Was in an EXP party at the time. No worries on them not using it. They do. Alot.

Frost Breath: Uleguarand(?) Range. DR = 3-5
Needed this spell for G5. Was doing the Snoll fight at the time and the RDM in our party was bored so I asked if she wanted to help me learn Frost Breath. She said yes, we killed a few of them, I learned it at 69. I'm 1/3 on Raubahn, btw.

Sandspray: Caedarva Mire: DR = 2-4
That party I learned Frenetic Rip in, we also went for Sandspray as the monsters for it were right there. Took a few tries.

Corrosive Ooze: Rolanberry Fields [S]: DR = 3
I was BLU70 at the time and I guess I got lucky and they never used the stripga move. Corrosive Ooze was used quite a few times. So no trouble here.

Diamondhide: Wajaom Woodlands? Bhaflau Thickets? DR = 5
Need a spell learning party. No exceptions. Apart from needing people, not much difficulty, really. They use it fairly reliably. Just make sure it's the armored ones before you kill them. One of the parties I was in, a couple of the BLUs just couldn't get it through their heads that the armored ones teach Diamondhide and the non-armored ones taught Enervation.

Enervation: See above.

Warm-Up: Mamook. DR = 6
Need a party. These guys tended to be evasive enough without Warm-Up so if they use it, dispel it ASAP. Just make sure it's the brown skinned ones before you waste them.

Firespit: Mamook. DR = 6
Took a few parties before I finally learned this. Again, just make sure it's the right type.

Tailslap: Arrapago Reef. DR = 8
The zone sucks. The monsters suck. The undead suck. Did I mention the zone sucks? That being said, the Merrow tend to have this kinda low on their priorities. They do use it often enough but you can go a fight or two without seeing it.

Hysteric Barrage: Arrapago Reef. DR = 8
Bad zone. As for the monsters, it's yet another "break weapon" spell. It took me a week of joining spell parties before I learned it. Just make sure it's a Lamia and not a Merrow.

Regurgitation: Grauberg [S]. DR = 6
Peistes are not fun. Took a few deaths before I got lucky and saw another BLU with the same idea I had. We teamed up and the fights were easier. Learned it fairly quickly.

Amplification: Mount Zhayolm? Halvung? DR = 5
Need a party. I remember they love to cast -ga spells. They do use Amplification quite a bit so no problems there, really.

Cannonball: Mount Zhayolm? Halvung? DR = 6
Just watch for the Blaze Spikes or Enfire thing. Needed a party for it.

Asuran Claws: Jugner Forest [S]. DR = 8
The Lobisons gave the party I was in such a hard time. Only bright side is we all learned it fairly quickly. And yes, don't forget someone has to go /WAR for provoke. And prolly set Jettattura or Exuviation, if you have it. I remember those spells have a pretty high hate to them. At least that's what I read.

Lowing: Ulegurand Range. DR = 3
There were lower level Buffalo there that were DC to me at 69/70 (I can't remember.). No real problems because I got it in the Snoll mission party.

Heat Breath: The lower level Altepa desert. DR = 1
Got it while farming for Manticore Hairs. No problems here.

Disseverment: Al'Ta...Al'Ta...the first area of Sea. DR = 6
Got it at 70. I was BLU/NIN and I had just recently gotten Sea. I was soloing them with some difficulty. Spamming Head ****/Frenetic Rip/Head ****/Hysteric Barrage is key here. Finally got a BRD Ul'Aern. Remember to set Soporific in case you need a breather and bring some Antidotes. Unless you like dying that is. First time it used it, I was midcast on Soporific so it went off before they used Disseverment. >.> Second time it used it, I let it hit me with it. Took my shadows, ate my SS and I lived. Killed it, learned Disseverment (yay!), poison killed me moments later (...shut up.). Oh, btw. I had Signet on and that helps TREMENDOUSLY when trying to keep TP to hit the Aerns with CA Vorpal Blade + Hysteric Barrage.

Saline Coat: First area of Sea. DR = 4
Quite a few of the Ul'Xzomits were DC to me so I could take them with a little difficulty. Took a few of them and a couple sightings of Saline Coat before I learned it. Because I had Signet on, DCs/EMs were not too much of a problem.

Temporal Shift: First area of Sea. DR = 3
It helps to have Signet on to fight EMs with and to debuff them before actually engaging them. Apart from that, when the Ul'Phemdes open their mouths, hit them with Hysteric Barrage or Frenetic Rip to shorten the fight time.

Plasma Charge: First area of Sea. DR = 6
I got lucky again because a 75NIN was soloing them for organs. I asked him if I could join and he invited me. I tried to keep him alive via Magic Fruit/Diamondhide and helped with DD spells. Remember to dispel Shock Spikes. It took a few tries, but I learned it. Thank you very much, Vio.

And I'm working on the few spells I have left. ...Spinal Cleave and Body Slam are a pain to get people to go for and when you do, it's hard to get them to stay. :/ Just a warning. No, I don't have them yet.
#391 Apr 15 2008 at 8:20 AM Rating: Excellent
Sage
**
909 posts
Cool, seems like you've been pretty busy lately learning spells. Keep up the good work, and good luck on those last few. /cheer Georgis!

Blu Power!
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#392 Apr 28 2008 at 6:11 AM Rating: Excellent
Sage
**
909 posts
Wow, I don't know what all they mean, but my title just upgraded to "sage." That's really cool. ^^

(Nothing to do with the thread, but I'm just really excited about it)
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#393 Jul 13 2008 at 2:45 AM Rating: Excellent
*
140 posts
Rate up for a great guide Nicest, <good job> :)
____________________________
Pld1 Sch1 Cor1
#394 Jul 25 2008 at 10:48 AM Rating: Good
Sage
**
909 posts
Thank you Emilliana!
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#395 Jul 30 2008 at 3:51 PM Rating: Good
Scholar
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145 posts
My push to 75 is over. I'm working on Merits now.
The last few spells I got since the last time I posted in this thread are:

Spinal Cleave: Finally got a group together. The monsters aren't hard. You just have to put up with that horrible zone I privately call "Illripyoursoulout Reef".

Actinic Burst: Got it while on my linkshell's "Finish COP" drive. The little balls are EVERYWHERE and the hard part is NOT learning it. They're just that common.

Magic Hammer: While participating in Campaing to get my last few levels, I checked West Sarutabaruta [S] periodically for foggy weather. Just a warning:
do NOT wear your Scorp Harness while fighting the Poroggo here. Thier spells and levels are high enough to put a dent in your HP even in the 70+ range. The -Ice resistance from the Scorp Harness can be potentially fatal.
...yeah. I did die to them. Shut up. >.>

Reactor Cool: Learned this during my LSs COP push. Thier not nearly as common as the balls, but are not exactly rare. You can find them easily enough. ****, you have to fight 4 of them in a BC. Still, I'd bring your Magus Bazubands just in case. (I didn't like fighting them. Can you tell?)

Vertical Cleave: This spell is actually a pain. It can be duoed easily enough, but soloed? I heard stories of people doing that, but not me. Maybe I just suck. :/ ANYWAY, a RDM from my LS lent a hand (her name escapes me atm. God I'm failing horribly today.). The spawns aren't hard to get to, but the respawn times are annoying. Like 15 minutes or more. It helps to have Erase because the flower's slow is EVIL. Also, Vertical Cleave ignores shadows so have Cocoon/SS up, if possible. Regurgitation is great for when you need to back up, recast shadows, SS, etc.

Only spells I'm missing for now is: Body Slam, Mind Blast, lolRamcharge and Exuviation. I'll get Ram Charge when I have no other spells to learn. As for the rest, I've just about given up on Body Slam. Noone shouting for it and I can't seem to get people to come along when I shout for it. Mind Blast, I could prolly badger some friends of mine to come along and Exuviation? Some fellow BLUs I know need the spell too so I'ma wait til they're done with what they're doing before I ask them.

Next time I post, it'll be an edit rather than a new post. Promise.
#396 Aug 19 2008 at 5:25 AM Rating: Decent
34 posts
I've officially retired my Blue Mage
I've learned all spells I only basically use it
to help ls friends out, or to get merits
in campaign, etc.

I've also got enchainment, assimilation, convergence, and diffusion merits for Blue Mage.
But... the first one doesn't seem incredibly useful.

I'm in such a good mood. Gawd... getting some of the spells like magic hammer, jettura, radiant breath, memento mori, exuviation were a ***** ...and it feels good to be one of the few with all the spells.

hmm... I really wish SE would change something about the spells. Most seem a tad useless... exuviation was hard to learn... and it don't recover that much HP... and when you have 2-3 debuffs on ...it's rather unfair to have a moth... regain about 15-20% of their life...
and then when you use it...
you don't even regain about 1%. (wtf?)

why even give a blu a spell if
your going to make it worthless....

But I guess what they say is true...
'A copy is never as good as the original version.'
a copy-technique would be slightly diluted and weaker
compared to the source of where it comes from.
Or where it was perfected. ...but while it might be slightly weaker... I doubt it would be completely useless. >.>
#397 Aug 20 2008 at 6:14 AM Rating: Good
Sage
**
909 posts
Congratulations Georgis! Keep up the good work.

Runsaber, I agree with you on that particular spell, but the copy quote only works for some of them. For the most part, Blus out shine the original (well, on the spells we use most). I mean, our copied version of Frenetic Rip, Hysteric Barrage, Disseverment, Vertical Cleave, Death Scissors, Sickle Slash, Head ****, Pinecomb Bomb, so forth and so on, are better than the originals I think. The quote definitely proves itself more evident with other spells, but you have to admit, we enhanced a lot of spells, and made them much greater than people thought we'd ever do. :)
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#398 Nov 24 2008 at 4:25 PM Rating: Good
2 posts
I had a few questions...i hope somone can help ^^
I just got BLu yesterday and well.... i have been having an enormous difficulty learning any spells. After asking around i was told i had to kill the mob after it used the spell but in order to learn it i had to have my characters back to the mob. Ater all the advice i got and tried i figured ok try this too....well surely enough .....NOTHING. i still havent learned but one spell and that one was entirely on accident . Any advice would be extremely helpful.
#399 Dec 02 2008 at 5:28 AM Rating: Good
Sage
**
909 posts
Sorry I'm late with a replay Leafjoy, I didn't notice there was a new post.

No, 100% fiction that you have to have your back to the mob (what in the world).

It can be difficult when you first start Blu, because you have absolutely no Blu skill at all. After you do finally get your first spell, cast it like no tomorrow. Cap your Blu skill as soon as possible. Afterwards, that "should" help you learn your spells better (it's still a HUGE game of chance).

If you really like Blu, just stick with it. It's a rough road "in the beginning," but the payoff once you've stuck through it is HUGE. Once you're around your mid 30s, spells become much easier to learn, but by then, you'll have noticed your power, and love/hate the job by then. If you havn't, then once you reach lvl 40 and get Chain Affinity, all questions of your power are answered.

Good Luck to you, and let me know if I helped you at all. Now get out there and cap your Blu skill with the one spell you currently have, and get back on the road to 75!

Oh yeah...Blue owns!
____________________________
Nicest
Phoenix Server Rank 10 San d'Oria, 10 Windurst
75Rdm, 75Nin, 75Drg, 75Blu, 75Mnk, 75Smn, 75Sam, 75Pup, 75Dnc, 71Blm, 37Pld, 37Sch, 42Whm, 37War, 37Thf, 37Drk, 37Rng, 62NPC
Rise of the Zilart = 5/17/07 Completed
Chains of Promathia = 2/7/06 Completed
TOAU = 9/15/07 Completed
Rdm: http://ffxi.allakhazam.com/profile.xml?30648
Nin: http://ffxi.allakhazam.com/profile.xml?16117
Drg: http://ffxi.allakhazam.com/profile.xml?128548
Blu: http://ffxi.allakhazam.com/profile.xml?144444
#400 Jun 04 2009 at 1:23 AM Rating: Decent
**
620 posts
Did PM8-1 last night (finally) allowing me access to Palace of H. So after I figured I'd farm my missing sea spells (Alrdy had diss/plasma/saline). Temporal shift, Actinic Burst, Vertical Cleave with no AF hands, took no more than 2 hours.

Then I went for Reactor Cool(Last spell now I think). I killed the little bish but was overcome by some pretty strengthy poison without antidotes(had I thought ahead I would have brought some). Didn't see the spell but DID notice I had somehow got to 75 without Diamondhide :S.

A quick trip to Bhaflau Thickets outside AU and 2 kills later I got that too :)


Quite a productive night :) Reactor Cool today I guess lol.
I'm actually glad I never bothered with AF Hands, since the lvl they are equipable I haven't struggled to learn a single spell without them. (lucky me I guess)
Wish I'd had them for Healing Breeze/Refueling though -.-
#401 Jun 07 2010 at 8:30 PM Rating: Decent
1 post
Can anyone confirm the lvl to learn Screwdriver??? Im 17 BLU with max BLU magic and Im now 0/150 on ghelsba pugs.
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