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Soloing as COR/BSTFollow

#1 Feb 27 2007 at 10:33 PM Rating: Good
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In light of the general consensus that COR is the worst soloer in the game, I thought I would post my experiences soloing with COR/BST.

First of all, speculation aside, if you're interested in this combo, I strongly recommend you read up on the BST job in general on their forum, and specifically using BST as a subjob. You can get started here.

Now, the first thing that you need to know is that the BST community tends to agree that the effectiveness of Charm from /BST is relatedly to the ACTUAL level of the BST main job. For example, a COR75/BST37 who has BST levelled to 75 will have more success than a COR75/BST37 who has BST levelled only to 37. Regardless of whether or not this hypothesis is true, you should have at least some experience playing BST, and so I'm not going to give you a course in how to use charmed pets against prey.

What I will describe are some of the tools available to a COR/BST that gives this job combo considerable soloing capability, unique to the job.

Stats:
COR has relatively high CHR for a DD. This will help Charm success tremendously.

Gear:
CHR gear tends to be "All Jobs", so you shouldn't have much difficulty in decking yourself out in much the same Charming set as a BST main would use. Light Staff is a necessity. The major drawback is that BST main has access to a lot of "Charm+" gear, which helps with duration. I found that my Charm success was very high with COR/BST compared to other DD jobs with BST sub. However, Charm duration is very low for EM+ mobs, so be careful.

In terms of weaponry, the ability to deal ranged damage is very useful for mobs with dangerous AOEs. On the downside, firing bullets can draw hate easily, and this can become expensive. A good sword will allow you to melee along your pet safely.

Job Abilities:
The COR job has many tools available to enhance its soloing potential, particularly with BST sub.

-Beast Roll- This roll grants your pet an ATT buff.
-Puppet Roll- This roll grants your pet an ACC buff.
These effects are actually quite noticeable as a veteran BST. Applying both rolls boosts pet performance quite a bit. In Caedarva Mire I was able to use a single buffed EM sapling to take down a VT bird, with 30% health to spare. That's relatively unheard of. P.S. each of those birds take about 1.5min to kill and grants a 61COR/BST 300+ XP without ring or chain bonuses. This screenshot shows what COR/BST is capable of at level 62... it was my second attempt COR/BST.

-Corsair's Roll- Fights solo take longer than in a party. Use this to your advantage, and apply your XP roll shortly before your prey dies. Your pet won't complain about not having buffs while you line up your next fight.

-Quick Draw- Sleep and Dispel. 'Nough said. If you need to hot swap to a new pet in the middle of a fight, sleeping your prey while you find a new pet will help eliminate downtime. Dispel can be useful for things like Ice Spikes. or DEF buffs. Also, a damaging Quick Draw can be a reliable non-missable finishing blow if you choose to get rid of your pet before collecting your XP.

Strats/Tips:
-Use Tuna Sushi. This food grants R.ACC as well as a decent amount of CHR. It's worth knowing you won't be missing your Slug Shots, and that mischarms will be rare (it's worth the XP you save from avoidable deaths).
-BST sub does not grant the JA Leave until level 70 COR. This means that you have two options until then: 1. Finish fights as quickly as possible, accepting the 30%xp penalty for having a pet at the time of mob death, or 2. "Ghetto-Leave" your pet by using the Heel and Stay commands once the mob is near death, allowing the mob to kill off your pet and grant full xp. Which style you choose is up to you.
-Choose camps with pets which will spawn only DC-EM. This will usually mean that as a COR/BST you will begin to use a camp a couple levels later than a BST main would. T pets are unreliable to keep Charmed, and without Leave you cannot maintain your pets at a particular level (they will either despawn or die depending on if you use Ghetto-Leave or not).
-Take /anon off and put your camp in your /seacom. Don't argue... do it. If you don't respect other soloers enough to save them a trip only to see you're in a particular camp, don't expect them to respect you enough to move on and not camp on top of you.
-Ask BSTs for help/advice. Most BSTs are very knowledgeable and friendly, and are usually very happy to help those who need it.

On that note, if you have any questions/concerns/corrections/compliments/donations you can PM me here or find me on Valefor. Happy hunting. ^^;

Edited, Feb 28th 2007 2:10am by nekio
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THF75/BST75/COR75/
NIN37/ WAR37/ SAM37/ RDM37/ RNG37 / WHM37
Triple Attack +5% | Quick Draw Accuracy +2 | Quick Draw Recast +5
Dagger Skill +16 | Marksmanship Skill +4 | Critical Hit +4%
Beast Affinity +1 | Assassin's Charge +1 | Feint +3 | Aura Steal +1 | Snake Eyes +1 | Fold +1 | Loaded Deck +1
#2 Feb 28 2007 at 4:40 AM Rating: Good
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Nice post. :)

The other day when I hit 75 on COR, and after that party ended I realised I hadn't managed to cap marksmanship to 250. I was sitting at 249, so I had a vague idea of going COR/BST to get the last skillups. It hadn't occured to me this could be a good combo until Valyana mentioned it in another thread here. But as you've listed in your post it has some strong points. The only downsides would be a lack of healing in case of the worst, which could introduce a lot of downtime (and risk). Tho basically apart from that, it looks pretty neat. I have invested in some Garden bangles for a regen effect that only happens during the day, but it's something at least. ;x

Anyway, I went up to the top lvl of Boyahda as 75 COR/BST with about 64+29 chr (no CHR merits). It was kind of hastily thrown together but my gear was:

Apollo's Staff
Gala corsage
Temperance Torque
Marine F Gloves
Custom Vest
Custom Pants
Corsair's Bottes (there's some footwear that wasn't available on the AH)
2 x Loyalty rings
Beastly earring
Melody Earring +1
Corsette +1
Amemet Mantle +1
Shark gun
Iron bullets

It took 3 attempts (2 fails) to charm a DC Steelshell. :( Also, sadly because I was so close to 250 marksmanship already, that was the only charm I did before we left. So I have no idea if this was just bad luck or whatever. I was actually sitting at 249.9 skill but I didn't know that. I used PUP and BST roll, but again one fight just isn't enough to determine how well that helped. I pitted my DC Steelshell against an EM Elder goobbue, and it seemed to do fine. I was reluctant to try charming a crawler as they were all very close to each other and may have linked with a fail - glad I didn't! And I was even more reluctant to charm a Korrigan, again I am glad I didn't now.

Anyway, I definitely intend to go back and try this out more, because like you said, with ranged weaponry and BST/PUP/COR rolls, it could be quite entertaining. :) I'm glad it's working for you at that level. I was a bit shocked with my 2 failed attempts, as I've used RDM/BST a few times and seen good results, but I believe I probably had overall more CHR than I did this time. With your tuna sushi idea and the Heroic boots, I might have more luck. ;x
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#3 Feb 28 2007 at 11:04 AM Rating: Good
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Cor/bst is great!

But just having to have it the same level as cor will keep it from being something lots of people use.

If i had to level it over again I would have probably solo'd and used a cor/bst instead of playing in Satans Sandbox.
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#4 Feb 28 2007 at 1:53 PM Rating: Good
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Lilyanne wrote:
It took 3 attempts (2 fails) to charm a DC Steelshell. :( Also, sadly because I was so close to 250 marksmanship already, that was the only charm I did before we left. So I have no idea if this was just bad luck or whatever. I was actually sitting at 249.9 skill but I didn't know that. I used PUP and BST roll, but again one fight just isn't enough to determine how well that helped. I pitted my DC Steelshell against an EM Elder goobbue, and it seemed to do fine. I was reluctant to try charming a crawler as they were all very close to each other and may have linked with a fail - glad I didn't! And I was even more reluctant to charm a Korrigan, again I am glad I didn't now.

I have abyssmal luck in the Tree even as BST main... I wouldn't dare go there as COR/BST. :P
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THF75/BST75/COR75/
NIN37/ WAR37/ SAM37/ RDM37/ RNG37 / WHM37
Triple Attack +5% | Quick Draw Accuracy +2 | Quick Draw Recast +5
Dagger Skill +16 | Marksmanship Skill +4 | Critical Hit +4%
Beast Affinity +1 | Assassin's Charge +1 | Feint +3 | Aura Steal +1 | Snake Eyes +1 | Fold +1 | Loaded Deck +1
#5 Jun 09 2007 at 9:08 AM Rating: Decent
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In before Careleil

Surprised he hasn't posted here yet XD

Anyways my BST is only 11 so i cant test this out, but it looks fun ^ ^

Especially when u get a crappy PT and you want to get back your exp that u lost instead of dealing with more frustration putting up the flag again O-o

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The last thing I consider myself in this game is a TH-whore, period. I'd rather solo 30,000xp than be invited to an XP because TH2 was cool to have around. I've spent far too much time doing my best to become adept at playing/gearing THF only to be pigeon-holed by a passive trait that's often used as a scapegoat when random luck screws other players out of what they think the game owes them. :/
#6 Jun 09 2007 at 8:32 PM Rating: Decent
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lolnecropost... but I suppose I only have myself to blame xD I did have a question about this though. It sounds like a sweet package, but with no native healing or protection (like BST/WHM or BST/NIN) I worry about the downtime. Do you level in Signet areas for the +hHP bonus, or are the Sanction mobs that much easier?
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#7 Jun 11 2007 at 6:44 AM Rating: Excellent
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I'm extremely interested in this. I saw you messing around with this combo just outside of Nashmau and thought, "Damn, that's not a bad idea!"

The only thing I was trying to figure out was how HP management was accomplished. If there's some way to recover HP either by regen, drains, heals, additional effects I think this would be a great combo for XP recaps when needed.

Aside from resting, is there a way this can be done?
#8 Jun 11 2007 at 10:50 AM Rating: Decent
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I'd try it had I not already taken BST high on another character. I won't deny this combo can't solo, because it very well can. Its more to the end that COR would have it rather difficult when charm doesn't stick and have nothing to fall back on like a NIN, RDM or even a BRD would with the exception of Light Shot. If Light Shot missed and charm continued to resist (this annoyingly happens a bit on plantoid and amorph), you'd be toast.

Personally, I'm still looking for another solo option because /NIN clearly isn't it, but this just doesn't suit my needs. BST requires a lot of patience, so much that I only return to it to level for a span a few weeks then don't touch it again for months. And that's not even considering the lack of respect EXP PTs already show BSTs (and vice versa with noob BSTs).
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#9 Jun 11 2007 at 11:39 AM Rating: Good
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PavFeira wrote:
It sounds like a sweet package, but with no native healing or protection (like BST/WHM or BST/NIN) I worry about the downtime. Do you level in Signet areas for the +hHP bonus, or are the Sanction mobs that much easier?

Archain wrote:
The only thing I was trying to figure out was how HP management was accomplished. If there's some way to recover HP either by regen, drains, heals, additional effects I think this would be a great combo for XP recaps when needed.


Aye, there is nothing in the way of you and the mob if things turn sour. Usually, I would save QD for sleeps, or for emergencies like a Slug Shot miss after Leaving my pet. Suprisingly, pulling hate on COR is much easier than on BST, so you really need to watch yourself and make sure pet buffs are up to help them hold hate. Meleeing with a dagger instead of taking pop shots also helps keep you below the radar hate-wise.

Sanction Regen with resting between chains is how I managed, but to be honest it's a risky endeavor. It's worth it to keep RR2 on, or have a WHM handy, lol. CORs take hits about as well as a wet paper bag, and RD and WC seem less reliable than usual when there's nothing standing between you and an angry mob.

It's not the fastest xp ever, and is certainly dangerous, but that is somewhat mitigated by Corsair's Roll and the fact that you can work on small amounts of xp at your leisure.

Oh, and you can charm a Colibri and take screenshots of you with your parrot. :)

Despite the drawbacks, I completely soloed level 69 on my COR using the Anniversary Ring, in several hours. Corsair's Roll really makes a huge difference when you're starting with gigantic base XP values.

Edited, Jun 11th 2007 3:40pm by nekio
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THF75/BST75/COR75/
NIN37/ WAR37/ SAM37/ RDM37/ RNG37 / WHM37
Triple Attack +5% | Quick Draw Accuracy +2 | Quick Draw Recast +5
Dagger Skill +16 | Marksmanship Skill +4 | Critical Hit +4%
Beast Affinity +1 | Assassin's Charge +1 | Feint +3 | Aura Steal +1 | Snake Eyes +1 | Fold +1 | Loaded Deck +1
#10 Jun 12 2007 at 2:16 PM Rating: Decent
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Seems to me that COR/BST + BST/WHM would be an awesome duo.

BTW, can you charm a slept mob?
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#11 Jun 13 2007 at 4:58 AM Rating: Decent
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Yes you can. But it'll stay slept.

As for healing hp, there are these you could use. They're only active during daytime, but it's not too bad.

http://ffxi.allakhazam.com/db/item.html?fitem=3132
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#12 Jun 13 2007 at 6:58 AM Rating: Decent
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Can a mob become uncharmed while asleep?

In other words, if I sleep a mob, then charm it, am I wasting valuable charm-time while it's sleeping?
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#13 Jun 13 2007 at 9:59 AM Rating: Good
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Yes to that, as well RVW.

I only used Light Shot to hold a pet as a last resort pre-70 (Leave). If a fight drags on too long with an EM pet you'll risk an uncharm and have a tough situation to deal with.

Just to clarify: COR/BST is a highly specialized combo... it's not meant to make COR a solo xp machine or anything. It simply gives a means of survivability in the wild. Most jobs do very well with BST sub... I just wanted to point out that COR fits into that mold as well.

As for a COR + BST duo... I would be willing to bet it would do better than BST + BST by a long shot. That is, assuming that the BST is very good at keeping track of the COR's potential pets and whatnot. COR handles buffs, pulling and crowd control, BST keeps pets DC-EM and is in charge of finishing off the fights. I will try it when I hit 75COR with one of my BST buddies.

Edited, Jun 13th 2007 2:05pm by nekio
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THF75/BST75/COR75/
NIN37/ WAR37/ SAM37/ RDM37/ RNG37 / WHM37
Triple Attack +5% | Quick Draw Accuracy +2 | Quick Draw Recast +5
Dagger Skill +16 | Marksmanship Skill +4 | Critical Hit +4%
Beast Affinity +1 | Assassin's Charge +1 | Feint +3 | Aura Steal +1 | Snake Eyes +1 | Fold +1 | Loaded Deck +1
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