Louispv wrote:
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Just wiki BRD armors. most AF, relic, JSE and random trinkets are not MP heavy. Overall I'd be amazed if a BRD can get more MP than a COR can get with wyrmal set.
Can WAR wear wyrmal? If so, they probably also can be just as good as a BRD for healing (but they'll obviously not increase the damage of 5 other melee)
Some of BRD's friends would like a word about BRD not having better mage gear. Not to mention, it's not all mp, but mp wile healing, as well. And refresh. And fast cast. And the fact that BRD lacks absolutely anything worthwhile at all to do between songs, unlike COR that can do melee, ranged, and magical damage.
The problem is that the gear you just linked to are post screw up by SE. As usual, SE screwed up when it came to bard. Their original gear consisted of the heavy DD gear as well as some light/mage gear. Bard is on a lot of sky gear such as the main god drops as well as on the Hecatomb gear.
SE screwed up on bard because it gave them no good weapon skill as well as having very low duration songs. On top of it all, you couldn't hit a single target as you can now with pianissimo.
SE has made mistakes like this a lot. Pup was on mage gear, bst was on heavy dd gear but got changed lately to leather gear and as we all know bard had its problems.
From what I remember reading in an interview, SE decided to create a buffer job that had more freedom so that it could engage the mob as heavy DDs do. Most cheap players, aka 90% of the bards, noticed corsair and thought they could get away with the job just like they can with bard.
Even though SE intent was to make a DD/buffer job when it came to corsair, it was far from having any flaws. The job itself has the problem that affected bards for ages--having to apply 3-4 different buffs and hitting itself on the process. Once SE is able to allow corsairs to buff the mages and bypass themselves, the job will truely be able to shine as it was meant to.
Also, let's not forget that the job is more than a mindless hybrid of rng/bard. The job can sleep/dispel and enhance debuffs on mobs.
Edited, May 22nd 2010 3:45pm by carlcarl