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Reasons to level pupFollow

#1 Oct 08 2010 at 1:20 PM Rating: Default
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Hello all,

Currently I am looking at a new job to level up with my girlfriend who recently started playing ffxi finally. I have some of the attachments already and enjoy playing a pet job from a previous mmo (eqoa necromancer) if that helps any. I am currently level 25 on my puppet and am torn between a pup or drk for my next 75 plus job. If I go pup I plan to use the add on scenerio gear to help gear up. I have means to farm the gil I need for the attachments I'm missing or to get them myself.

I would just like to know what you enjoy about the job or why you would recommend this as a job to be leveled up. Thank you for your time.

#2 Oct 08 2010 at 1:42 PM Rating: Decent
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My original job was a monk, so I had already merited hand 2 hand, and enjoyed a high haste front row DD job. To me pup at first seemed like monk-lite with some more utility so I figured I'd give it a go. (This was when ToAU first came out)

Initially, everyone just assumed pup was a mage as far as melee dps went and no one wanted to consider the pets contribution as part of the masters, as such I spent many of nights solo, which for a puppetmaster worked rather well.

Skip forward 3 years: The number of 'pup-dates' have changed the class pretty drasticly. Including but not limited to: The addition of two heads, additional attachments, and finally upping the combat skill ranking to B+ for hand 2 hand as well as DEA and numerous other little tweaks. Now people view pup as more of a front line DD pretty much, now with the option of standing toe to toe with blm with their ability to function as a back line job as well.

The number one thing that made me switch from monk main to pup, was I HATE how many events are kite/back row only. Anything my monk would be sidelined on was a frustrating event for me. 1 chi blast every 5 minutes wasn't doing it for me. Now I have the option to bring one job to any event I choose and I have the option to melee or back row it, and be just as viable in either.


Now my real life best friend is leveling pup, and I am usually level syncing with him to dou our way up, and I gotta say, with all the changes (FoV especially) its a lot less painful to level. In fact its rediculously relaxing and easy, once you find a decent solo/dou location you can regularly get up to chain 5-6 on even/toughs. Then once they go to decent can just blow through em fast enough to make up for the lack of chain bonus.

Another thing I love is I can add DD to any mob. Piercing weak? Archer says high to 90% of the mobs in the game. Magic weak? Magebot says hi. Slashing? Yup got it covered. Not to mention i have the birdbanes, and slashing h2h weapons as well in the off event I need em.

On a side note:
If money isn't an option, I'd say just get all the attachments asap. Theres something about being level 19 with a RDM pet that can out nuke an even level BLM. Nukeing for almost 150-200 at that level was so lol funny to me while level syncing with my bud. Mob would start of at 50-75%, then our two rdm pets would enfeble it up and go back to nukeing.

Things like the tranquilizer wont get much use solo, but in pts its essential at low levels if you intend to use mage pet for DD. For some reason, at 20-40, that extra mag acc seems to be like 20x more effective then at 75+, but thats prolly just merits/gear overshadowing it some.


Edited, Oct 8th 2010 3:49pm by dustinfoley
#3 Oct 08 2010 at 2:15 PM Rating: Decent
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Thank you for the fast response. That is part of my thinking as well. My main job is drg or blu but recently its mostly been blue, but I'd like to have a job that can be used when the mob isn't able to be melee'd. So far I really enjoy pup having the extra ability to control the pet gives me a little more to focus on so that I dont get bored in a long grind. Money isn't to bad, its a little tight now after buyings lots of blm, whm, and rdm spells for girlfriends job choice. I'm hoping to make some of that back from doing some spell quest with her via warp 2 and the tele spells since I have no desire to take whm or blm past their current levels.

With that said what subs should I consider a must for pup?
#4 Oct 08 2010 at 3:04 PM Rating: Default
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BLM - 18 for warp
WAR/DNC/NIN/SCH - 49

WAR - your go to sub for most dd pts
nin- you sub when you want to have shadows and be nice to healers by not eating tiny ae every 30s
DNC - decent sub for solo and helping keep hp up, not a sub for most parties as it adds very little with pup main
SCH - 75+ and endgame choice for range/backrow, this is the only wrench as it requires a decent mage gear set for the pup instead of the regular dd. 40+ you can start this with a WHM head to help heal the pt but its not really that good till mid 60s+. Truth be told I use it very little but its nice to have.

As far as gear goes:
1-75, focus on EVA+ gear, since you will most likely be soloing a lot. There really isnt even any good DD gear till mid 50s so its not a huge issue. In a lvl 37 Ron (S) party as /war with full eva gear, you should be just as viable as a pld or nin.

75+ Start going for the MAB gear for pet, some mage gear for when you sub sch, and start getting that DD gear. You can probably go to 78 then do auroue gear till 85 at which point you really should do af+1 and get the cirque neck/belt.
#5 Oct 21 2010 at 7:18 AM Rating: Default
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dustinfoley wrote:
BLM - 18 for warp
WAR/DNC/NIN/SCH - 49

WAR - your go to sub for most dd pts
nin- you sub when you want to have shadows and be nice to healers by not eating tiny ae every 30s
DNC - decent sub for solo and helping keep hp up, not a sub for most parties as it adds very little with pup main
SCH - 75+ and endgame choice for range/backrow, this is the only wrench as it requires a decent mage gear set for the pup instead of the regular dd. 40+ you can start this with a WHM head to help heal the pt but its not really that good till mid 60s+. Truth be told I use it very little but its nice to have.

As far as gear goes:
1-75, focus on EVA+ gear, since you will most likely be soloing a lot. There really isnt even any good DD gear till mid 50s so its not a huge issue. In a lvl 37 Ron (S) party as /war with full eva gear, you should be just as viable as a pld or nin.

75+ Start going for the MAB gear for pet, some mage gear for when you sub sch, and start getting that DD gear. You can probably go to 78 then do auroue gear till 85 at which point you really should do af+1 and get the cirque neck/belt.


Just wanted to fix, only need BLM to 17 :) The rest is good to know!
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#6 Oct 21 2010 at 2:44 PM Rating: Excellent
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dustinfoley wrote:
BLM - 18 for warp
WAR/DNC/NIN/SCH - 49

WAR - your go to sub for most dd pts
nin- you sub when you want to have shadows and be nice to healers by not eating tiny ae every 30s
DNC - decent sub for solo and helping keep hp up, not a sub for most parties as it adds very little with pup main
SCH - 75+ and endgame choice for range/backrow, this is the only wrench as it requires a decent mage gear set for the pup instead of the regular dd. 40+ you can start this with a WHM head to help heal the pt but its not really that good till mid 60s+. Truth be told I use it very little but its nice to have.


completely agree, but from the perspective of "I'm almost always /sch". /sch and /nin are no different in terms of melee capability, unless you count a few points of str/dex difference, in which case you're being waaaaaaaaaaaaaaaaaaaaaaaaaaaaaay to picky. Anyway, my point is that just because you're /sch, doesn't mean you can't melee as well, you just won't have the shadows to absorb stuff. Basically, sh*t is situational.

dustinfoley wrote:
As far as gear goes:
1-75, focus on EVA+ gear, since you will most likely be soloing a lot. There really isnt even any good DD gear till mid 50s so its not a huge issue. In a lvl 37 Ron (S) party as /war with full eva gear, you should be just as viable as a pld or nin.


so, so, so, SO wrong. Well, misguided. Do NOT focus on eva gear EXCEPT when soloing. If you're wearing nothing but eva+ gear in a pt, you're doing it wrong. I mean, a piece or two where there's nothing else to wear is fine and all, but there are plenty of DD oriented options for: Head, Neck, Ears, Hands, and Rings, and there are a few choice body/back/waist/leg/feet pieces too if you can get your hands on them. There is absolutely no such thing as a job that can be played well with a single set of gear. This is especially true for pup (If you don't believe me, take a look at my FFXIAH item set page, and compare: Monk: 6, Warrior: 8, Puppetmaster: 17)

dustinfoley wrote:
75+ Start going for the MAB gear for pet, some mage gear for when you sub sch, and start getting that DD gear. You can probably go to 78 then do auroue gear till 85 at which point you really should do af+1 and get the cirque neck/belt.


Again, no. You're playing a DD job. You need to start getting DD gear when you start DDing (read: as soon as physically possible). Don't halfass this job, or you'll suck royal ass and be 90% useless 100% of the time. Also, Chiv. Chain is still better than cirque neck for both ws and tp, sadly Smiley: glare

Dustin, until you can prove to know what your talking about, I'm banning you from pup gear advice.
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#7dustinfoley, Posted: Oct 21 2010 at 4:00 PM, Rating: Sub-Default, (Expand Post) Lol ok, you can 'ban' me all you want, it doesnt make what I said less true.
#8 Oct 21 2010 at 7:00 PM Rating: Excellent
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dustinfoley wrote:
I tanked most of 30-65 with my friend releveling wearing evasion gear and never heard a single complaint from the rdm or whm that were healing me.


No, you didn't.

Around level 30 ANY job can tank, given decent healing, but a bit past that, you weren't tanking... and if you were, then you were in some pretty sad parties 30-65... Tanking is more than just subbing WAR, and hitting Provoke. PUP has low HP, light gear, and evasion is largely useless for tanking exp level stuff, especially once you get past 40-50, evasion is not something that you can rely on for damage mitigation.

Secondly, Unless the other DDers in the party are terribly gimped, you really should not be able to hold hate off them with Provoke alone. PUP damage is close to a 50/50 split between the master and the pet at that level, even less for you if you're using evasion-heavy gearsets, so that's not helping you hold hate either.

You may have been "first voke" but you did not "tank" on PUP.
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#9dustinfoley, Posted: Oct 22 2010 at 9:25 AM, Rating: Sub-Default, (Expand Post) See this is what I mean.
#10 Oct 22 2010 at 9:44 AM Rating: Excellent
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dustinfoley wrote:
Colibri frmo 37-50 are weak enough that you can solo them as a pup when they still con Very tough because of how slow they hit.
lolwut?

Colibri are abnormal in that they attack FASTER than an average mob does.
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#11 Oct 22 2010 at 9:59 AM Rating: Excellent
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dustinfoley wrote:
See this is what I mean.

You obviouslly have never tried it and are just assuming it doesn't work/I am lieing etc.

I've never tried drinking bleach either, some things are just common sense...

dustinfoley wrote:
Its not magic or lies. With decent evasion gear at 50 (evasion bonus 2) you are actually really durable. 37-49 can be rough, but its not impossible to hold agro with voke and maneuvers.

Yes with a decent sam or rng holding agro off them can be a challenege, but if the party is still making 15-25k/hr with a pup holding agro 80% of the time its not that different than any other tank imho.


Obviously it IS magic or lies, because you have no explanation for how you did it. No you are not "really durable" as a Lv.50 PUP, evasion is not a viable way to avoid damage from exp level mobs, and you have absolutely no way to hold hate. Even PLDs ad NINs need damage to help hold hate, and you're here saying that you held hate just fine with no enmity building abilities and lower damage output (from just the master) than a typical melee....

When a RNG pops a Sidewinder, how exactly do you get hate back? Or when a SAM pops a self-skillchain? Like i said before, "tanking is more than just hitting Provoke." Regardless of whether or not you think you tanked 25k/hour parties as a level 50 PUP, you didn't... First voke, maybe... but I guarantee that you did not "tank".
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#12 Oct 25 2010 at 9:04 AM Rating: Good
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I just wanted to say thank you all for the advice. My pup is now at level 32 sitting semi idle. My gf's blm has hit 65 and we have been farming or trying to farm the tier 4 nukes for her. Once we finish that off its back to duoing/partys to get her subs up to level.

I have been doing a little farming and have aquired some of the following gear. I have Vampiric claws, birdbanes and poppet Katars. I have a formor tunic from the nm formor, figure I can use it as a ws piece or body piece in a party for that level. I want to get a sinister mask, but having no luck on finding the nm up.

I have the Cerise doublet at level 50. Other then that most of what I have is from other dd jobs, but I am using the guides on wiki to try and gear up pup the rest of the way. I am planning on doing the add on mini quest to aug the gear for pup so that will give me three solid pieces. Trying to take into account what gear is available at level 80 and up makes it hard to figure out stats for sure. So any advice on stats would be help a lot.

I am unlocking scholar and going to try and level it to 49. So you know I thought I was done with all my mage subs.
#13dustinfoley, Posted: Oct 25 2010 at 9:32 AM, Rating: Sub-Default, (Expand Post) Gee didn't realize taking 80%+ of the htis wasn't tanking, cause in every party I have ever been in the tank loses agro when someone uses sidewinder, or self skill chain. Infact, I'd be hard pressed to name a situation where the tank holds agro the entire time. Aside from endgame where tanks are given extra time to build hate. And there are easy ways to tell how much exp/hour you are making so I know you can't possibly be arguing that.
#14 Oct 25 2010 at 11:07 AM Rating: Excellent
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So what's the point? With two healers on you (whm + whm-bot), the party just isn't very efficient. Don't waste your puppet's DD potential by using it to make you a sh*tty tank. Let a real tank fill that role so you can fill your intended role (top DD).

Please, gear as a real DD. Evasion gear is for spots that otherwise can't get DD at that level, or for an ohno! macro.
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#15 Oct 25 2010 at 12:50 PM Rating: Decent
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:/ so ur sayin u held hate to take 80% of the dmg in a real party? With DDs blms and all that jazz? And u did it with defender up?
Sorry buddy I don't see that possible unless our party is gimpzilla. I would try it my self but no one in there right mind wants me to tank on pup.
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#16 Oct 25 2010 at 4:30 PM Rating: Excellent
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dustinfoley wrote:
Okay, i didnt think i needed to spell it out, but okay.
1) Use whm auto, less heals needed = more durable, and less agro lost to others healing you
2) Melee dd/ws when available
3) Provoke
4) defender
5) evasion bonus 2
6) maneuvers, im not entirely sure how much they add, but im pretty sure they do add emnity, and you can cycle through em 1 every 10s
7) the fact no other melee dd even use food 37-60


Maneuvers add 1 CE and 0 VE... They're not helping you hold hate. Defender takes your damage output even lower, yet you still lose the same amount of enmity every time you're hit, using it is counterproductive to holding hate.

I don't care how delusional you are, evasion is not consistent enough to be considered helpful for tanking. Get a parse that shows you evading exp level mobs consistently, and maybe you'll have eventually have a point somewhere along the line.

Also, if people in your parties aren't using food until 60+ then you were in some pretty gimptastic parties... Even against colibri, most people I know will buy a few stacks of crab sushi, or some other cheap food to use.


dustinfoley wrote:
Gee didn't realize taking 80%+ of the htis wasn't tanking, cause in every party I have ever been in the tank loses agro when someone uses sidewinder, or self skill chain. Infact, I'd be hard pressed to name a situation where the tank holds agro the entire time.


Hence the reason I said "get hate BACK" obviously no one holds hate 100% of the time, but when a RNG pops Sidewinder, a PLD can use Flash, Sentinel, Cures, whatever, and probably get hate back. What do you do in that situation? Pop Raging Fists for 17 damage, since you're fulltiming Defender? Sit there spamming maneuvers, hoping that each 1 CE will be the one that'll get the monster's attention back?


dustinfoley wrote:
Do me a favor, go get an evasion build and sync to 50 and try it out. Other wise please stfu because I did it, I know it works, and you can hate and lie and try to deny it all you want, but it doesn't mean it didn't happen.


Yeah... You're the one spouting non-sensical garbage about evasion tanking at 50, and being able to hold hate while using ABSOLUTELY NO tanking abilities. Yet you want me to prove that it doesn't work... Brilliant logic there Mr. Holmes. Until someone besides your imaginary friends actually sees you perform this magical task, you're the one that has to prove that it's possible. Until you can provide a parse or video, anything that you say has absolutely no credibility whatsoever.

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#17 Oct 25 2010 at 7:36 PM Rating: Good
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dustinfoley wrote:
Lol ok, you can 'ban' me all you want, it doesnt make what I said less true.

When i said focus on eva gear, i didn't mean only eva gear, but for some slots theres really no options. Sure earring, ring, neck you should have dd option for when in a pt.

First real DD item:
Belt: life (48) / swift (50)
Back: Belicose (52)
Body: Cerise (50)
Glove: Battle gloves (12), combat mittens +1 (30), combat caster mitts (40, but worse then combat mittens imho), fencing/finese gloves (60)
leegs: cobra unit (68)

One way or another, until 50, you wont have crap for DD gear in some slots. By 68 you finally have an option for every slot. And by 70 you can do dynamis, 78 aurore, and 80+ cirque af3 gear.

Belt: Mrc. Cpt. Belt (30), Tilt Belt (40)
Back: Fidelity Mantle (30)
Body: Mrc. Cpt. Doublet (30) / Aega's Doublet (32) / Elvaan/Mithra/Taru RSE Bodies (33) / Combat Caster's Cloak (40) / Fomor Tunic (40)
Hands: You argued my point for me
Legs: HERDER'S SUBLIGAR (25) / Elvaan/Taru RSE Pants (31) / Crow Hose (50)


dustinfoley wrote:
With how fast 50-75 is, theres no need to hunt down uber rare dps pieces. You wont be 90% useless 100% of the time.

And try tanking for a pt some time. pups are sub warrior alot anyways, and we have access to tons of eva gear and +eva traits. For pts its a really really good option. I tanked most of 30-65 with my friend releveling wearing evasion gear and never heard a single complaint from the rdm or whm that were healing me.


I HAVE tanked with my pup before. I've tanked in the level range your talking about as pup, pld, war, and mnk, and you know what? Pup sucks ass at tanking. If a pup can hold hate for sh*t, then your DDs suck ass, ESPECIALLY vs colibri. Sure, a big WS will pull hate every now and then, and you can voke, but guess what: EVASION SUCKS. Check this out: evasion has a....

wait for it


...CAP.

you CANNOT evade more than 80%, and hitting 80% evasion vs EXP lvl mobs is harder than capping accuracy's 95% vs the same mobs. Also, if you had a Rdm and a whm healing you, and from what you've said, you had your puppet healing you too, wait... you needed THREE healers to tank? That's not a tank. That's a @#%^ing MP sponge.


dustinfoley wrote:
DD is not the only thing PUP can do, and until 50+ they dont even do it that well (master wise, pet is fine)


Hello, you're talking to the same person who constantly preaches about pup's versatility, and one of the few who provides experiences and detailed examples of how to fill said roles. However, you're @#%^ing wrong. Sub 50, pup is one of the BEST DDs in the game. Sub 50, the difference between A and C skills wasn't enough to be noticeable when I leveled pup. I regularly outparsed everyone in my party except thfs (SATAVB is broken), BEFORE my puppet was added in. Oh, and that was BEFORE SE raised our skills. The only job that will regularly outparse a competent DD pup pre-50 is a competent THF who has a skill chain going, or a ballsy RNG who gets lucky and doesn't die. Especially if said pup has merits to get Raging Fists early, because Raging Fists easily competes with SATAVB. Of course, Sharpshot doesn't have any issue outparsing a thf. PUP can do anything well, except tank, but pup is a DD first and foremost, and for now, that is above and beyond what we do best.

dustinfoley wrote:
Colibri frmo 37-50 are weak enough that you can solo them as a pup when they still con Very tough because of how slow they hit. Then guess what, its more Colibri 50-65, and they still hit slow enough that a pup can solo them when they con very tough.


Its not magic or lies. With decent evasion gear at 50 (evasion bonus 2) you are actually really durable. 37-49 can be rough, but its not impossible to hold agro with voke and maneuvers.

Yes with a decent sam or rng holding agro off them can be a challenege, but if the party is still making 15-25k/hr with a pup holding agro 80% of the time its not that different than any other tank imho.


No, it really is impossible to hold hate with voke and maneuvers if you know anything about hate at all. Voke is a pure VE increase of 1800, which by the time voke's 30 second recast is back, has completely reduced itself to 0 unless you have +enmity gear. Oh, and it gives 1 CE, which is gone the next time you get hit. Maneuvers give ZERO VE and ONE CE, meaning that maneuvers effectively generate NO hate, beyond the normal CE generated by almost every JA in the game. Decent Evasion gear at 50 + the 22 evasion of Evasion Bonus II is enough to see MAYBE, a 50% evasion rate if you're exp mob is getting debuffed properly (I doubt it, most mages are @#%^ing lazy), and less if it's not. In addition, Colibri have FAST attack speed, even with slow/hojo/elegy. I'll have to see a pup hold hate 80% of the time against any single DD that isn't half-assing, let alone a whole party, before I even consider it within the realm of possibility.


dustinfoley wrote:
KodoReturns wrote:

Obviously it IS magic or lies, because you have no explanation for how you did it. No you are not "really durable" as a Lv.50 PUP, evasion is not a viable way to avoid damage from exp level mobs, and you have absolutely no way to hold hate. Even PLDs ad NINs need damage to help hold hate, and you're here saying that you held hate just fine with no enmity building abilities and lower damage output (from just the master) than a typical melee....


Okay, i didnt think i needed to spell it out, but okay.
1) Use whm auto, less heals needed = more durable, and less agro lost to others healing you
2) Melee dd/ws when available
3) Provoke
4) defender
5) evasion bonus 2
6) maneuvers, im not entirely sure how much they add, but im pretty sure they do add emnity, and you can cycle through em 1 every 10s
7) the fact no other melee dd even use food 37-60


1) using the whm puppet HALVES your DD output and SEVERELY gimps your role in the pt.
2) fair enough
3) is good for getting hate once every 30 seconds, unless you actually have enmity+ gear
4) makes #2 significantly less effective
5) is negligible at best
6) maneuvers add 0 enmity
7) Your DDs sucking at their job does not instantly make you a great tank.

dustinfoley wrote:
KodoReturns wrote:

When a RNG pops a Sidewinder, how exactly do you get hate back? Or when a SAM pops a self-skillchain? Like i said before, "tanking is more than just hitting Provoke." Regardless of whether or not you think you tanked 25k/hour parties as a level 50 PUP, you didn't... First voke, maybe... but I guarantee that you did not "tank".


Gee didn't realize taking 80%+ of the htis wasn't tanking, cause in every party I have ever been in the tank loses agro when someone uses sidewinder, or self skill chain. Infact, I'd be hard pressed to name a situation where the tank holds agro the entire time. Aside from endgame where tanks are given extra time to build hate. And there are easy ways to tell how much exp/hour you are making so I know you can't possibly be arguing that.

Do me a favor, go get an evasion build and sync to 50 and try it out. Other wise please stfu because I did it, I know it works, and you can hate and lie and try to deny it all you want, but it doesn't mean it didn't happen.

Then you've never partied with a half-intelligent tank. Any pld worth his sh*t can lock down hate without any issue. If your nin casts more than utsusemi, they're probably intelligent enough to lock down hate pretty well too. If your pld never uses their mp, or only uses voke/flash, and all your nin does is ride shadows and voke, you have sh*tty tanks. sh*tty tanks =/= tanking.

And do ME a favor, and accept the fact that YOU'RE NOT THE ONLY ONE WHO HAS TRIED THIS BEFORE. I HAVE tried this, and despite the fact that I ACTUALLY UNDERSTAND HOW GEAR WORKS, I failed MISERABLY. First voking and MP sponging is not even remotely close to tanking.
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Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

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#18 Oct 25 2010 at 7:50 PM Rating: Good
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dustinfoley wrote:
Okay, i didnt think i needed to spell it out, but okay.
1) Use whm auto, less heals needed = more durable, and less agro lost to others healing you
2) Melee dd/ws when available
3) Provoke
4) defender
5) evasion bonus 2
6) maneuvers, im not entirely sure how much they add, but im pretty sure they do add emnity, and you can cycle through em 1 every 10s
7) the fact no other melee dd even use food 37-60


1) Players gain enmity by using abilities and skills. Outside of skills that specifically swap, drop, steal or place enmity on one's self or a party member, no typical skill causes a loss of enmity to another player. As such you should be using a DD frame, not the WHM one.

2) A B+ in H2H may have improved things a bit, but an extreme lack of quality DD gear combined with that B+ rating means a PUP is never going to be out performing a decently geared DD. And if they are in an evasion heavy setup, the chances of doing so drop even further. The automaton makes up around 50% of the dmg done when playing PUP at those levels, so that means the PUP is earning only 50% or less enmity compared to what the other DDs get through melee/WS. of course if all DDs are losing enmity faster than they gain it then they won't really pull ahead of the PUP anyway.

3) Learn how VE (volatile enmity) works and you'll see why provoke either does the job on its own, or fails to do anything when well geared DDs are there, or if people use certain skills.

4) PUP already hurts in the +atk gear department. The last thing you'd want to do is lower it, especially considering how little difference +def makes.

5) This gives +22 evasion, which means +11% chance to dodge, assuming you aren't below the 5% chance floor already. And an 11% reduction in dmg is not going to match the near 100% reduction NIN gets, nor whatever shield blocking grants a PLD/WAR/etc.

6) Because of the delay (2 seconds I think) after using a skill, using maneuvers actually lowers your enmity gain because it lowers your DPS. This is one reason PUPs want longer lasting maneuvers.

7) If you used food and the rest of the party didn't, that might account for your ability to tank a little (since the increase accuracy over others does help maintain more enmity than the other DDs would, but not much). But relying on the entire party to majorly gimp themselves in order for you to tank is not a good argument.

dustinfoley wrote:
Gee didn't realize taking 80%+ of the htis wasn't tanking...

80% sounds like you pretty much just rode the provoke timer and were only losing the mob’s attention as provoke was running out. With a good tank I expect them to maintain the mobs attention for at least 90% or more of the fight in those low to mid levels. Pretty much any job can maintain an 80% tanking ratio at those levels just using provoke. And if the other players in the parties were using /nin for shadows, then 80% is actually kind of horrible since the mob has to break through 6 shadows (3 initial shadows, 3 from recasting) before even scoring a single hit (outside of TP moves that bypass them).

Again, go read up how enmity works. Getting hit reduces CE. The lower your HP (hint- PUP kinda sits on the low end for HP values), the more CE that is lost when hit. Considering PUP doesn’t really have much (if anything) that grants more than 1 CE, it’s gonna be at 0 most of the time. The reason provoke seems to work is that it grants a big 1800 VE when used that disappears over 30 seconds. Most DDs at the lower to mid levels struggle to get enough VE through melee atks and WSs to actually keep it above 0 for more than a couple of seconds. That is why simply having provoke active will make you tank a lot of the time at those levels. You'll take more dmg, have less HP and have less enmity gaining tools than most other melee DDs, but so long as they didn't gain more VE than they lose over time you would only ever lose the mobs attention briefly as provoke nears the end of its 30 second cooldown or when someone suddenly gains a big chunk of enmity from some action.

Of all the things to suggest doing with a PUP, tanking is NOT one of them. Of all the jobs not meant for tanking that one could try and tank with, PUP ranks somewhere at the bottom (I think there may be 1 job worse at it, and a couple on par).

That said, you may very well have assumed the tanking roll in some parties. It doesn't mean that everyone else there wouldn't have been better suited to it, and chances are they weren't pulling their weight (making one wonder why you didn't just solo for more exp). Almost any other job could have subbed /war and done just as good a job of tanking, if not better. Your tanking was because of /war only. Being a PUP at the time had nothing to do with it.
#19 Oct 25 2010 at 8:11 PM Rating: Good
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Ortana wrote:
2) A B+ in H2H may have improved things a bit, but an extreme lack of quality DD gear combined with that B+ rating means a PUP is never going to be out performing a decently geared DD. And if they are in an evasion heavy setup, the chances of doing so drop even further. The automaton makes up around 50% of the dmg done when playing PUP at those levels, so that means the PUP is earning only 50% or less enmity compared to what the other DDs get through melee/WS. of course if all DDs are losing enmity faster than they gain it then they won't really pull ahead of the PUP anyway.


Why does everyone suck at pup 1-60? I don't understand. keeping a 40/60 ratio between yourself and the puppet is easy all the way to 75, and once you get 75, maintaining a 50/50 ratio is not difficult. Your puppet should be above everyone else, and if you know what you're doing, until 55ish, the only DDs who will be able to out parse you are intelligent mnks, thfs, rngs, and drgs.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#20 Oct 26 2010 at 6:24 AM Rating: Good
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also after I pass the level range for vampiric claws and birdsbane is it ok to keep them for mobs who are weak to those damage types since claws are slashing and birds are piercing?

On a side note any crafters on titan server able to craft tiger fangs so I can get my valor edge by chance?
#21 Oct 26 2010 at 7:03 AM Rating: Good
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of course it is, nothing wrong with having different damage types on the only weapon with good skills on it.

As for sucking at 1-60... got me, i was ahead of everyone i partied with before the spiffy haste/DA attachments in that level range, especially once i got raging fists, master only seemed like it was falling behind when it came to overcamping mobs, which gave meh exp in general anyway. A C- isn't THAT detrimental in the early levels and by the time the gap actually gets wide you'll have loads of accuracy equips + food to fall back on, and now that its bumped up to B+ and lower levels were given loads of new acc gear, there's really nothing to complain about in terms of exping, you'll only suck if you don't put in any effort into gear(full CHR/MP/eva sets full time sup).
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#22dustinfoley, Posted: Oct 26 2010 at 9:38 AM, Rating: Sub-Default, (Expand Post) Again, giving way to much credit to bird parties. I almost never see ANYONE eatting food in bird parties other then back row mages. It wasn't me 'relying' on them to gimp themself, more me taking advantage of the fact that no one wants to throw money away.
#23 Oct 26 2010 at 11:58 AM Rating: Excellent
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This one really jumped out at me
dustinfoley wrote:

As for shield skill, its about on par with guard at that level if they are both capped. So thats more dmg reduction.


Really? is this even a point? Last time I checked cappin guard takes forever even with all the little guard+ gear and your sayin to you want us cappin it at 1-50 yeah thats impossible or at least = to the time you could have spent DDin your way to 75 in an old school party with the good old level gap and your the one on the bottom of the gap.

edit: >.> unless your talking about someone whose lvled monk to 75+ then i guess its a far statment.

also a little side note: ^^ don't you think this "Pup = Tank" should be in the offtopic thread if not its own thread?

Edited, Oct 26th 2010 2:03pm by Tesahade
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#24 Oct 26 2010 at 12:57 PM Rating: Good
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I'm getting flashbacks that some of you old timers may remember, from back when Enaru/Littlegalka constantly tried to convince people that PUP can tank exp parties nonsense back in... 2006-2007? He was ridiculous and wrong then, just as dustinfoley is ridiculous and wrong now.

Your party sucks if you can tank it as a mid-level PUP/WAR, riding Defender.

Maybe you can first voke a meripo style TP burn, but you shouldn't be able to "tank" pre-75 exp parties on PUP if you have a single competent DD in your party. If you're trying to voke and keep hate in a tankless party (meripo, Abyssea, etc.), or keep hate on a particular mob by doing something like 3x Ice nuke > Ventriloquy, that's one thing. Tanking a Colibri party? There is no way you can do it reliably unless every DD you're playing with is truly awful.
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#25 Oct 26 2010 at 1:01 PM Rating: Good
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norax wrote:
also after I pass the level range for vampiric claws and birdsbane is it ok to keep them for mobs who are weak to those damage types since claws are slashing and birds are piercing?


Yes, that's actually a very smart thing to do, although keep in mind, that due to the low +DMG on the weapons, they won't come close to beating Taipan+1/Ursine+1/etc... Even against mobs that are weak to piercing/slashing.

Although, they definitely have a place against stuff like Jailer of Temperance, SE Apollyon, level syncing, etc...

Tesahade wrote:
Really? is this even a point? Last time I checked cappin guard takes forever even with all the little guard+ gear and your sayin to you want us cappin it at 1-50 yeah thats impossible or at least = to the time you could have spent DDin your way to 75 in an old school party with the good old level gap and your the one on the bottom of the gap.

edit: >.> unless your talking about someone whose lvled monk to 75+ then i guess its a far statment.

also a little side note: ^^ don't you think this "Pup = Tank" should be in the offtopic thread if not its own thread?


Nah, even with capped guard, it's still not a valid argument, at this point he's just grasping at anything he can, hoping people believe his fantasy adventures in Wonderland. >.>
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#26 Oct 26 2010 at 1:37 PM Rating: Decent
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hmmmm... * Pokes Dustinfoley's corpse * Think its dead! * watches Lady Jinte heel grind the pulverized mess * * Lyrminas gets a big shovel *.....
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#27 Oct 26 2010 at 2:49 PM Rating: Good
On topic. Really you shouldn't need a "reason" to level any job in the game. The only "reason" I need to level any job is enjoying playing it. If I need other people, or a forum, to convince me to play a job then I shouldn't be playing it.
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#28 Oct 26 2010 at 4:20 PM Rating: Decent
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dustinfoley wrote:
Ortana wrote:


1) Players gain enmity by using abilities and skills. Outside of skills that specifically swap, drop, steal or place enmity on one's self or a party member, no typical skill causes a loss of enmity to another player. As such you should be using a DD frame, not the WHM one.


Wrong, if you wanna make sure your hate is high, you wanna make sure the WHM or RDM or SCH using c3 or c4 on you doesn't get hate. DD frame doesn't help you gain hate more then a WHM frame, but the WHM frame keeps your mages from having to heal and agro as much.



while you are correct in theory, you're still incorrect in practice. Just because you're using your puppet to heal you, doesn't mean you're good at hate control, it just means that you're an mp sponge, and you're not giving your party the awesome DD a low level pup provides.

dustinfoley wrote:
Ortana wrote:


2) A B+ in H2H may have improved things a bit, but an extreme lack of quality DD gear combined with that B+ rating means a PUP is never going to be out performing a decently geared DD. And if they are in an evasion heavy setup, the chances of doing so drop even further. The automaton makes up around 50% of the dmg done when playing PUP at those levels, so that means the PUP is earning only 50% or less enmity compared to what the other DDs get through melee/WS. of course if all DDs are losing enmity faster than they gain it then they won't really pull ahead of the PUP anyway.


Again falwed logic. Yes we want people to look at the pets DMG AND OURS as a single number to justify our spots in groups. However, thats where you get lost. Yes at low levels its about 1:1 dmg wise, but that doesn't mean we gain 50% less emnity. If you look at straight DD from PUP to monk at lvls 1-50, its closer to about 80-90%. If you add in the pet we do have way more total dmg, but our emnity from our dd isn't 50% of a regular DD, its 50% of what it would be if the pet added emnity to us.


Also correct, and also wrong in practice. By riding defender and fulltiming evasion gear, you hinder your damage out put, and thus, reduce your net enmity generation. I agree that Ortana is incorrect here, though.

dustinfoley wrote:
Ortana wrote:

4) PUP already hurts in the +atk gear department. The last thing you'd want to do is lower it, especially considering how little difference +def makes.

Point was for durability, not for DD. Again your whole post is going of PUP as DD when I specifically was stating it as a viable tank option. Yes tanks need DD to help maintain agro, but a dead tank is pretty useless at that.


The ONLY way you're going to be generating hate on pup/war, outside of voke (which I've already explained to you) is from your DD. If you're reducing your DD, you're reducing your hate generation. You can be as durable as you want, but if you can't get hate, it does @#%^ all. You're not a pld with fifty billion hate generating tools, after all.

dustinfoley wrote:
Ortana wrote:

5) This gives +22 evasion, which means +11% chance to dodge, assuming you aren't below the 5% chance floor already. And an 11% reduction in dmg is not going to match the near 100% reduction NIN gets, nor whatever shield blocking grants a PLD/WAR/etc.

NIN dont have 100% reduction, they have it for ~7 hits, less if they are casting a new one before the old one fades completely. If they wait till it fades they have to hope they can cast a new one while being hit. Not to mention agro lost due to shadows taking dmg. Plus pup have access to more evasion gear then nin at that level. As a pup you can sit on +50 with gear/traits at 50. which is ~25% reduction.

As for shield skill, its about on par with guard at that level if they are both capped. So thats more dmg reduction.

No... nin pretty much has near 100% damage reduction if they're paying attention. You sound like you've never played nin before, or that you suck at ninja, because I know that my 41 nin doesn't have to "hope" I can get my ni/ichi off 9 times out of 10, I just.. well... get my ni/ichi off. It's not really that hard... Sure, everyone has to deal with random shadow stripping sh*t, but that's a universal. And while yes, we DO have more evasion than ninjas, ninja's ignore the 80% evasion rate cap due to shadows. If a shadow takes the hit, you take no damage, thus, you evade. Regardless of semantics, 0 damage is 0 damage is 0 damage.

Also, @#%^ NO. shield and guard are NOTHING alike. Capped guard gives you lower block rate than a size 4 shield, with about the same, if not less, damage reduction as a size 1 shield. You don't seem to know much about shields, but shield size is variable, as is block rate and damage reduction, where as guard just sucks 100% of the time. And Yes, I DO know wtf I'm talking about. I had 75 monk when ToAU came out, so I leveled pup 1-50 with capped guard skill. Also, The more you evade, the less you guard, so stacking evasion gear makes guard less and less reliable.

dustinfoley wrote:
Ortana wrote:

7) If you used food and the rest of the party didn't, that might account for your ability to tank a little (since the increase accuracy over others does help maintain more enmity than the other DDs would, but not much). But relying on the entire party to majorly gimp themselves in order for you to tank is not a good argument.


Again, giving way to much credit to bird parties. I almost never see ANYONE eatting food in bird parties other then back row mages. It wasn't me 'relying' on them to gimp themself, more me taking advantage of the fact that no one wants to throw money away.


Regardless of the credit given to bird parties, Ortana's point still stands. "I can tank when no one uses food" is not a valid argument, regardless of the mob in question.

Anza wrote:
I'm getting flashbacks that some of you old timers may remember, from back when Enaru/Littlegalka constantly tried to convince people that PUP can tank exp parties nonsense back in... 2006-2007? He was ridiculous and wrong then, just as dustinfoley is ridiculous and wrong now.

I'm glad I wasn't the only one.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#29 Oct 27 2010 at 4:35 AM Rating: Default
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Lady Jinte wrote:
The ONLY way you're going to be generating hate on pup/war, outside of voke (which I've already explained to you) is from your DD. If you're reducing your DD, you're reducing your hate generation. You can be as durable as you want, but if you can't get hate, it does @#%^ all. You're not a pld with fifty billion four inadequate hate generating tools, after all.


^fixed

1) Flash
2) Cures
3) Holy
4) Shield Bash

The general point here that PUP has inadequate hate generation to tank is very true even more so than it is for PLD.
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also, if something goes wrong, pup is the easiest job to blame. You can keep one around just for that reason. If there's a mijin gakure and everyone dies, just blame the pup, he's used to it.

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#30 Oct 27 2010 at 5:03 AM Rating: Excellent
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Nicholiathan wrote:
Lady Jinte wrote:
The ONLY way you're going to be generating hate on pup/war, outside of voke (which I've already explained to you) is from your DD. If you're reducing your DD, you're reducing your hate generation. You can be as durable as you want, but if you can't get hate, it does @#%^ all. You're not a pld with fifty billion six(five) fairly potent hate generating tools, after all.


^fixed

1) Flash
2) Cures
3) Holy(?)
4) Shield Bash
5) Rampart
6) Sentinel that makes 1-5 add even more hate

The general point here that PUP has inadequate hate generation to tank is very true even more so than it is for PLD.


fixed your fix
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#31 Oct 27 2010 at 8:22 AM Rating: Good
Edit: bad choice man. Bad choices.

Edited, Oct 27th 2010 11:16am by Laxedrane
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#32 Oct 27 2010 at 8:31 AM Rating: Good
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I mighta missed something but where is the puppet being compared to PLD? I'm assuming you're referring to the post above mine, in which he was listing stuff PLD main has, that PUP does not, though the use of Holy still confuses me unless it got such a hate spike to make it worth the 100 mp
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#33 Oct 27 2010 at 9:15 AM Rating: Decent
Niriont wrote:
I mighta missed something but where is the puppet being compared to PLD? I'm assuming you're referring to the post above mine, in which he was listing stuff PLD main has, that PUP does not, though the use of Holy still confuses me unless it got such a hate spike to make it worth the 100 mp


Oops. Hahaha. Sorry, shouldn't post 5 minutes after I wake upXD

>.>;
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#34 Oct 27 2010 at 1:17 PM Rating: Decent
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I have been playing with pup and drk and really enjoy both jobs. Sadly the two players I knew who played the jobs the most on my server have stoped playing altogether or hardly play now. So I needed some help to tip the cup one way. It looks like pup is next followed by drk. I like the versitilty the job brings. Since I seem to be partial to those type of jobs I think Pup would be a great fit. The versitility of blu is one of my biggest draws to the job. Pup has the same thing going with it, but without the having to change subs or what not.

Now I just wanna be sure I am gearing correctly and not adding any negative impacts to the pup community.
#35 Oct 27 2010 at 2:44 PM Rating: Good
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norax wrote:
I have been playing with pup and drk and really enjoy both jobs. Sadly the two players I knew who played the jobs the most on my server have stoped playing altogether or hardly play now. So I needed some help to tip the cup one way. It looks like pup is next followed by drk. I like the versitilty the job brings. Since I seem to be partial to those type of jobs I think Pup would be a great fit. The versitility of blu is one of my biggest draws to the job. Pup has the same thing going with it, but without the having to change subs or what not.

Now I just wanna be sure I am gearing correctly and not adding any negative impacts to the pup community.


I've mostly skimmed this thread so if i missed you listing off your gear, sorry. But if not, list off what you have and people can go from there.
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#36 Oct 27 2010 at 8:20 PM Rating: Decent
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Nicholiathan wrote:
Lady Jinte wrote:
The ONLY way you're going to be generating hate on pup/war, outside of voke (which I've already explained to you) is from your DD. If you're reducing your DD, you're reducing your hate generation. You can be as durable as you want, but if you can't get hate, it does @#%^ all. You're not a pld with fifty billion four inadequate hate generating tools, after all.


^fixed

1) Flash
2) Cures
3) Holy
4) Shield Bash

The general point here that PUP has inadequate hate generation to tank is very true even more so than it is for PLD.


Intentional exaggeration was intentional...

Your pld is 80. Mine is 74. That list is is waaaaaay to short for you to have 80 pld.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#37 Nov 09 2010 at 8:30 AM Rating: Excellent
Puptank: pup can't tank for sh*t. maybe we would be a relaible back up tank, if SE gave us a way to store frames, as in being able to switch to whm/rdm frames in a matter of 1-2 seconds flat. and maybe in an "OHsh*t" situation pup would be able to hold itself kinda better than most jobs, as for main tanking, not gonna happen.

On Topic: reasons to level pup? ridiculously fashionable gear, a non-auto attack immensily interesting job, "versatility" (oh yeah i went there :P), and most of all, my own automaton /wave Calcobrena.

i wont go into a lot of detail as my fellow pups already gave quite an array of great reasons to play the job, give it a try, you wont be dissapointed.
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#38 Nov 10 2010 at 12:55 PM Rating: Decent
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KaynofTitan wrote:
Puptank: pup can't tank for sh*t. maybe we would be a relaible back up tank, if SE gave us a way to store frames, as in being able to switch to whm/rdm frames in a matter of 1-2 seconds flat. and maybe in an "OHsh*t" situation pup would be able to hold itself kinda better than most jobs, as for main tanking, not gonna happen.

On Topic: reasons to level pup? ridiculously fashionable gear, a non-auto attack immensily interesting job, "versatility" (oh yeah i went there :P), and most of all, my own automaton /wave Calcobrena.

i wont go into a lot of detail as my fellow pups already gave quite an array of great reasons to play the job, give it a try, you wont be dissapointed.
pup can tank 75+, with the right gear/merits, but not anything intense. Abyssea exp mobs? sure. Anything worthwhile? lolno.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
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