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#1 Oct 16 2011 at 3:54 PM Rating: Good
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Hey all,

So, I'm looking to make a magian h2h weapon, and I don't think I'll have the patience to make the fire. I do not have a tranquilizer. I'm considering:

1) Agi/eva
2) Pet: Magic Accuracy
3) Pet: Magic Attack

For the purpose of hard content, where it's really likely to matter, which of the three would I want?

Thanks for your advice.
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#2 Oct 16 2011 at 7:20 PM Rating: Good
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All right, the 2 you absolutely need are fire path and ice path claws. Fire seems tough but abyssea made those trials easier. And ice can be done in less than 10 hours of time. The only circumstance where you shouldn't build fire path is of you have an empy or mythic. You shouldn't have a problem with Macc if you have capped skill, even without tranq. If you want to get a bit of Macc just to fill yourself out, put the mab+7 Macc +7 augment on your mirke.
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#3 Oct 16 2011 at 7:48 PM Rating: Decent
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Camwin wrote:
The only circumstance where you shouldn't build fire path is of you have an empy or mythic.


I started building a pair of revenant fists a few days ago and was wondering if you include those among those better than the fire path? I am currently on Nyzul floor 1, so without stringing pummel i know that victory smite will put them pretty far past any other weapons, but for those with SP are the revenant fists second to only the myth and emp, or is fire path better?


(time wise i actually dont think they have been that bad to get to where i am, i started on thursday and just got to Shoggoth this morning, only thing i am worried about is getting 30 coins of advancement, i have heard horror stories about getting those, any advice?)


Thanks, Fantus
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#4 Oct 16 2011 at 8:01 PM Rating: Decent
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Fantus I am sorry to tell you this, but revs don't even compare to fire paths. You are missing pummel which is a large problem but will make revs win til you get it. and without the aftermath of vere they won't hold a candle dps wise to fire paths, you may spike a bit higher with smite but you are also missing any sort of stat bonus from your weapon.
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#5 Oct 16 2011 at 9:12 PM Rating: Excellent
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Fire is only > Rev+2 if you are using SP. If not Rev fist will out do fire every time. If you dont have SP (and its worth getting) rev fists will probably take you just as much time to get as SP so its best to get sp + fire path for the edge in DD.



With my gear outside abyssea:

Rev +2
WS Dmg: 1284
Set DPS: 179.599
Full DPS: 185.300

Fire path w/o SP: (backhandblow, only other crit ws)
WS Dmg: 676
Set DPS: 150.929
Full DPS: 168.099


Fire path w/ SP:
WS Dmg: 1367
Set DPS: 187.046
Full DPS: 189.769


Thats outside abyssea (aka no atma or crour buffs).


Edited, Oct 16th 2011 11:16pm by dustinfoley



In abyssea (different gear set):
Rev fists:
WS Dmg: 3674
Set DPS: 528.366
Full DPS: 534.403


fire w/0 sp:
WS Dmg: 2265
Set DPS: 436.172
Full DPS: 479.087


fire w sp:
WS Dmg: 3851
Set DPS: 537.201
Full DPS: 539.704



Edited, Oct 16th 2011 11:22pm by dustinfoley

Edited, Oct 16th 2011 11:24pm by dustinfoley
#6 Oct 16 2011 at 10:15 PM Rating: Good
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We agreed, if you read my post I said if you were missing pummel revs would win.
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#7 Oct 17 2011 at 4:50 AM Rating: Good
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I know, was just giving 'hard' numbers for a better comparison. Thats all ;-)
#8 Oct 17 2011 at 9:35 AM Rating: Decent
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For my play style it is much easier to get the rev fists because i can pretty much solo the entire way on my own time and don't have to rely on others. From everything i have heard it would take at least a month to get from nyzul 1-100. I have also heard some pretty nasty things about the firepath, where as in only a few days i am already to the VNM part of the rev fists which shouldn't take to long, and then i only have to worry about getting 30 coins of advancement, so hopefully by the end of the week i can have V. Smite.

I still plan on getting SP eventually, i just need to find a group of people that can find a time that matches everyone's schedule, which has proven extremely difficult, primarily because of me; i'm married with an 8 month old boy. If i can manage to get the rev fists as well that will be an extreme boost to damage to whatever i am doing, and will help when i start working up to nyzul. I might even wait till nyzul 2.0 comes out and see if they make it easier to go 1-100, and if not it will be more popular because people will want to get to the new content.

ATM i'm not that much of an elitist because i really don't have the time to be, i still have yet to finish my +1 gear, let alone have any +2 items, so boosting my weapon will help me work on those things. I remember reading somewhere that v-smite works really well in abyssea, and is only 3-4% less dmg than SP? I also primarily use SS, so VS to AS will definitely help in getting the rest of the seals i need/soloing seals for other jobs and getting the +2's i need.

Thanks for the info though, i still want to get SP, just wanted to finish a better weapon than the ice-path's i have been full timing in, in as short a time as possible.

Last thing, what is the best way to get coin's of advancement? I read that conflux 2 has the best drops but was told not many people do it? Someone suggested just doing flux 7 over and over again, would that work? What strategies do people have doing the best in WoE?

Thanks alot for everything,
Fantus
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#9 Oct 17 2011 at 9:44 AM Rating: Good
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Fantus wrote:
For my play style it is much easier to get the rev fists because i can pretty much solo the entire way on my own time and don't have to rely on others. From everything i have heard it would take at least a month to get from nyzul 1-100. I have also heard some pretty nasty things about the firepath, where as in only a few days i am already to the VNM part of the rev fists which shouldn't take to long, and then i only have to worry about getting 30 coins of advancement, so hopefully by the end of the week i can have V. Smite.


If you have a good group, it would take roughly 20 days or less to get to nyzul 100 if you went every day. Nyzul is even easier now, as stuff dies faster. So long as you can make 5-10 floors (10 was incredibly hard before, but not so difficult with 6 level 95's) consistently, it's not difficult.

You can always wait until you have four tags (or five depending on your assault rank) and then do it in chunks. That's five days with four climbs (and less if you get lucky). It's really not that bad. It's really not as much of a time sink as you'd think. And keep in mind if you climb five floors and think you can hit ten, you can always exit at a later floor and the five still count.
#10 Oct 17 2011 at 10:07 AM Rating: Default
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Annalise wrote:


If you have a good group, it would take roughly 20 days or less to get to nyzul 100 if you went every day. Nyzul is even easier now, as stuff dies faster. So long as you can make 5-10 floors (10 was incredibly hard before, but not so difficult with 6 level 95's) consistently, it's not difficult.

You can always wait until you have four tags (or five depending on your assault rank) and then do it in chunks. That's five days with four climbs (and less if you get lucky). It's really not that bad. It's really not as much of a time sink as you'd think. And keep in mind if you climb five floors and think you can hit ten, you can always exit at a later floor and the five still count.


As i said i am a pretty casual player. So if i did it, it would have to be with my current LS, and from talking about it with the people there we would only be able to do it once a week; and even finding a time for that is pretty difficult. If we do go once a week and have 4 tags, that would be 20-40 floors a run? I'm just going on what other people have told me, but most i have talked to say it takes a month to a month and a half to finish, they are probably talking about if you do it once a week though.

Thanks, Fantus
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#11 Oct 17 2011 at 1:45 PM Rating: Good
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I just helped a friend with a climb, we did all 100 floors in 2 weeks averaging 10 on non boss runs and 7 or 8 on
Bosses.
With the right players and gear it's not too bad, not to mention it is very easy content.
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#12 Oct 17 2011 at 6:05 PM Rating: Good
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Nyzul: Supposing you play it very conservative and exit after each 5 floor block to save progress, you will very rarely lose (if ever). Just meeting one time a week for 4 runs per week, you're looking at 5 sessions to go from 1-100. Maybe one extra time to account for exceptional bad luck (d/c, freakishly bad floors), or fools who refuse to listen on lamps floors. Remember that Nyzul was balanced for level 75 players, and we have 20 extra levels now. It's a cakewalk.

Fire Path:
Camwin wrote:
The only circumstance where you shouldn't build fire path is of you have an empy or mythic.


That pretty much sums up my feelings too. It's honestly not as bad as it looks, and I'd totally advise just jumping in and doing it instead of wasting time worrying about it.

It's a worse path than some magian weapons, sure, but nothing actually difficult. Just a little time consuming. Even the most obnoxious trial (Wamoura) can be handled by slaughtering Wamouracampa in Abyssea-Attohwa for a couple firedays. If you're lucky, you'll be in a season where fire weather actually happens in places like Ifrit's Cauldron. If not (like when I did it), it's still not that bad as long as you put a little effort into being ready for fireday.
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#13 Oct 17 2011 at 6:48 PM Rating: Good
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I can't stress enough, that you need either Verethragna, Kenkonken, of Fire paths. I'm not telling you how to play your game, but if you want the best master DPS it comes from those 3.
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#14 Oct 17 2011 at 8:41 PM Rating: Good
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Fantus wrote:
Annalise wrote:


If you have a good group, it would take roughly 20 days or less to get to nyzul 100 if you went every day. Nyzul is even easier now, as stuff dies faster. So long as you can make 5-10 floors (10 was incredibly hard before, but not so difficult with 6 level 95's) consistently, it's not difficult.

You can always wait until you have four tags (or five depending on your assault rank) and then do it in chunks. That's five days with four climbs (and less if you get lucky). It's really not that bad. It's really not as much of a time sink as you'd think. And keep in mind if you climb five floors and think you can hit ten, you can always exit at a later floor and the five still count.


As i said i am a pretty casual player. So if i did it, it would have to be with my current LS, and from talking about it with the people there we would only be able to do it once a week; and even finding a time for that is pretty difficult. If we do go once a week and have 4 tags, that would be 20-40 floors a run? I'm just going on what other people have told me, but most i have talked to say it takes a month to a month and a half to finish, they are probably talking about if you do it once a week though.

Thanks, Fantus


I'm a casual player as well, so I completely understand where you're coming from, Fantus.

Back when Aht Urgan was newer... I had a set I did CoP with once a week on Monday evenings. When we finished CoP, we did All 50 assaults over time. After that, we did Nyzul 1-100 and some farming. The climb wasn't bad really. Like 2 hours once a week, for several weeks. You could do it in as little as 3 weeks if you are very lucky, or perhaps five weeks if not. You can take breaks if you want to also. The tags just stockpile until you're ready to do it again.

If I did it now, strictly climbing... If I had 6 people (or maybe even five) I'd always try for ten, but I'd be mindful of the time. Remember that for example exiting after 7 floors is the same as exiting after 5. You just have to be careful you give yourself enough time. If you finish a fifth floor and still have ~15 minutes left you can always go further. Level 95 DD jobs will rip through that place in no time. Just make sure you get down a good system for lamps.
#15 Oct 18 2011 at 5:20 PM Rating: Excellent
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Camwin wrote:
I can't stress enough, that you need either Verethragna, Kenkonken, of Fire paths. I'm not telling you how to play your game, but if you want the best master DPS it comes from those 3.


Rate up - no idea why people are rating this post or my own similar conclusion down. It's simple math, these three (I'd be OK lumping Rev. Fists +2/+3 into this group as well) are simply better than the alternatives. If you aren't willing to do Mythic/Empy/WOE/fire path, you need to accept that your weapon is sub-par.

I completely understand that Mythic/Empy are simply out of some people's reach. But if that's you, there is simply zero reason you can't go get the very easy and only moderately time consuming fire path Taipans. You can do it solo with no skill. If PUP is a 6th priority job for you and you're not willing to invest the time, fine, but know that your weapon is not up to par.



Edited, Oct 18th 2011 7:21pm by Anza
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#16 Oct 18 2011 at 6:40 PM Rating: Excellent
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Anza wrote:
Camwin wrote:
I can't stress enough, that you need either Verethragna, Kenkonken, of Fire paths. I'm not telling you how to play your game, but if you want the best master DPS it comes from those 3.


Rate up - no idea why people are rating this post or my own similar conclusion down. It's simple math, these three (I'd be OK lumping Rev. Fists +2/+3 into this group as well) are simply better than the alternatives. If you aren't willing to do Mythic/Empy/WOE/fire path, you need to accept that your weapon is sub-par.

I completely understand that Mythic/Empy are simply out of some people's reach. But if that's you, there is simply zero reason you can't go get the very easy and only moderately time consuming fire path Taipans. You can do it solo with no skill. If PUP is a 6th priority job for you and you're not willing to invest the time, fine, but know that your weapon is not up to par.



Edited, Oct 18th 2011 7:21pm by Anza


Also don't bring that job into a situation and claim you are top tier at it if it's a 6th priority. You can wah about skill all you want, but to be a great pup you do need equipment as well as skill. And EASY solo able equip at that. If you take this job seriously, please at least consider these options us fellow PUPs have put forward

Ps Anza I rate you up too because what you say both pertains to the matter as well as isnt subjective or biast. People have been nuke happy if they don't see what they like and I'd hate to see you lose status because of people that disagree with simple fact that you put in the best way.

Edited, Oct 18th 2011 8:45pm by Camwin
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#17 Oct 20 2011 at 9:47 AM Rating: Excellent
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Thanks everyone. I'll probably start out with an ice claw just because it's easy to make, hits hard, and it relevant for nuking (was thinking I'd have to have this regardless). After that I can do fire/stringing pummel.
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#18 Oct 21 2011 at 9:04 AM Rating: Decent
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Outside abyssea I gotta say I rarely use my mage bot for nukes anymore.

Might because in voidwatch i dont even bother with attachments, sense half the time its "sharpshot ws" so you gotta drop enough attachments to switch the frame over (or use sub par attachmetns). Like last night, was using SS, and it asked for a harle/storm WS, so had to remove all attachments, dusty wing, tactical switch 3x to get the right one.

I will say, deploy is amazing for voidwatch, sense it is a JA that targets the NPC i just deploy/recall to give people clues without engaging. +3 tp regain and tacitical switch -> armor shatter -> Deactivate -> activate... boom non stop 3k ws and clues about triggers.

#19 Nov 01 2011 at 7:36 AM Rating: Good
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Pet: magic attack bonus taipan +3 <mine>. Also 4/5 +1, with 9/10 on body seals. Finally, have all attachments again except Tranquilizer.

Time to start in my nyzul climb. I've come to realize that my play time is not very well scheduled; meaning that I might not really be able to get the fire claws done since I'm rarely on and free when fire weather pops. After several days, I've managed to pick up 30 kills on the wamoura trial. That's it.

Vere and Ken are out of reach for me. By the end of the week I intend to start in on Nyzul, but I'm still wondering what weapon I should use. I know that str/att claws are the third best for pup, but right now that is not possible for me due to real life. Does anyone have any suggestions as to what would come after that? Should I pick up some Burts? Should I just run with my ice claws?
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#20 Nov 01 2011 at 1:44 PM Rating: Decent
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It took me a while, due to the same reasons as you, but I finished fire claws after 2 months. As every Vana'diel days lasts about 57 mins, eventually, if you play around the same time, there will be a couple of days where firesday will be around the same time minus around 30 mins, if I remember right.

I need to start my Nyzul climb too, as I sorely miss a good WS to use. Doesn't seem like I'll be able to get Stringing Pummel anytime soon, so while I wait for friends to come on, and try to coersce them to do Nyzul with me (supposed to start next week) I've started the annoying (but doable) lottery pop NMs for Vere/Revenant.

I will probably end up getting into WoE solo and pray for coins to drop for me, and eventually might also get enough to get Revenant Fists +2, but 1 last lottery NM and 3 VNMs are before me first ~_~

Unless you get lucky on getting a Burts drop (I haven't),I'd stick with Ice claws for now, but take the opportunity when you can to continue the fire claws. I can't say the dmg increase is THAT big due to str and attack, but it shows enough to be worth them. I never tried parsing, but I might try to parse one day and see the difference. Maybe someone in here more adept (and less lazy) has already done it, and could chime in?

Edited, Nov 1st 2011 3:44pm by Rumiko
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#21 Nov 01 2011 at 4:42 PM Rating: Decent
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Contrary to what everyone else has been saying in this thread, i would say just get the WoE fists, i managed to do it in 3 weeks, and half of those i wasn't really playing too regularly. Doing the trials is perfect for when you have some time here or there because you can get a kill pretty easily. Getting the coins took about a week but i beat more than half of my trials before that while AFKing and having someone else kill the NM's for me while i slept.

I would still say try and get fire claws, and work on SP, but getting the WoE really wasnt that bad, and it is a very nice weapon to hold you over. It sounds like it would be much easier to work into your schedule than a planned nyzul static/waiting for fire days. Also this is just imo but i think VS can hold its own soloing because is can close light from magic mortar/armor shatterer or you could VS tactical then VS again for a self chain.

Thats just me though

Edited, Nov 1st 2011 6:49pm by Fantus
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#22 Nov 07 2011 at 8:06 AM Rating: Good
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Did a lot lately. Pup to 95, nin to 49, full af3+1 for pup, finished max hp merits, 6/8 str merits, puppet magic skill to 410/411, and completed the pet magic attack +3 h2h.

After some thought, I finally decided to just buckle down and work on fire fangs. The thing I walked away with was that you never know what you'll run into while working on them. You might be alone and only get 30 kills in an hour, or you might be in a buffalo party and get 130 kills in an hour.

Next up will be Helter-Skelter spamming. I'm really almost done with these things. Once I finish the fire fangs and str merits I'll start to work on Nyzul and +2's.
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#23 Nov 07 2011 at 8:06 AM Rating: Good
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Did a lot lately. Pup to 95, nin to 49, full af3+1 for pup, finished max hp merits, 6/8 str merits, puppet magic skill to 410/411, and completed the pet magic attack +3 h2h.

After some thought, I finally decided to just buckle down and work on fire fangs. The thing I walked away with was that you never know what you'll run into while working on them. You might be alone and only get 30 kills in an hour, or you might be in a buffalo party and get 130 kills in an hour.

Next up will be Helter-Skelter spamming. I'm really almost done with these things. Once I finish the fire fangs and str merits I'll start to work on Nyzul and +2's.
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#24 Nov 07 2011 at 10:17 AM Rating: Decent
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Fantus wrote:
i beat more than half of my trials before that while AFKing and having someone else kill the NM's for me while i slept.



Sigh you are one of those people? Nothing worse then being the only non afk person at a trial actually killing for 7+ afk people.

Either way yes, WoE is the hard part, and 1 week seems very fast to me. I tried to help a friend and it was 2 weeks of 3 - 4 runs a night.
#25 Nov 07 2011 at 11:57 AM Rating: Decent
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dustinfoley wrote:
Fantus wrote:
i beat more than half of my trials before that while AFKing and having someone else kill the NM's for me while i slept.



Sigh you are one of those people? Nothing worse then being the only non afk person at a trial actually killing for 7+ afk people.

Either way yes, WoE is the hard part, and 1 week seems very fast to me. I tried to help a friend and it was 2 weeks of 3 - 4 runs a night.


I did my fair share of killing for afk people as well. Made a few pretty good friends actually and we would help eachother out, spawning the NM and waiting for them to arrive if they were doing other stuff, i also hooked up a few of them with VNM trials. A give and take relationship is definitely the way to go.

I do have to say though that when there were 5+ japanese people waiting for a NM i didnt feel too badly about joining them and afking while i slept, to wake up with a few kills, i dont think they minded too badly either or they would have booted my lazy arse.

I think i managed to get it done in a week because i got a pouch with 10 coins, and then a pouch with 7 coins, so i only had to get 13 singles, which took most of that week doing 5~ runs a day.
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#26 Nov 08 2011 at 12:01 PM Rating: Good
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I have to say the one real advantage of the WoE weapon (seems to me) is that you are really working on 5 weapons at once. I am working on WoE just to get coins so that I can make a few decent weapons. They won't all be fantastic but it will give me a few more options for solid weapons that will do for most things.

Even the staff would be fun to have and play with.
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#27 Nov 22 2011 at 8:13 AM Rating: Good
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str/att and pet: magic attack bonus, both taipans +3

Really wasn't that bad, just took a month of whenever. The pet taipans were very fast, did those over two days, then just used them to hold me over.

I did some on pup and some on monk. Counterstance makes these trials very easy on monk. Pup can handle bigger links and weird situations due to sheer curing output; so when I want to up my damage on pup I tend to pup/war with whm puppet instead of the more standard pup/dnc with sharpshot. Really, outside of the linkfest that is Gullycampa, the trials were all very simple, relaxing even. When possible, I did them in exp parties or just asked farmers to let me in for kill credit. Just offer to let them have any pop items that drop, including the one that might already be in your inventory, and they can have all the drops.

Flame Geodes are quickly and cheaply bought by shouting in Port Jeuno. Don't get ripped off on the AH. I paid 10k each in PJ, 15k frequently would not buy one on the AH.
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