Well explain how DRK is still learning black magic? Does SE make any real attempt to make their nukes useful for anything worth a **** beyond solo?
So in recap, we have COR's that sub /whm and are BRD clones.
RDM's that have some DD spells like STR and Temper and en-spells, but no gear to use it.
DRK's who now have tier III nukes yet never use them for anything except soloing maybe for fun.
COR is the victim of one of the core flaws of this game: the fact there's not enough classes going around to cover heals. THAT is why there are players that go COR/WHM and just spam buffs and heal. Healing having no penalty at all when subbed (the way nuking and dark magic do) has done nothing to help. It'd be another story if amount healed was really affected by healing skill, as well as Esuna and the -na's chances of landing being affected by healing skill. Then you'd find COR in a situation where they can use whatever sub they want because subbing a healing job won't do much for them or their group.
Problem is, BRD would then have next to nothing because their normal use as back-up heals/status removal would be dead. Busy work created by 2-minute songs can only do so much for them. So then they'd have to work on BRD's lacking depth outside of songs to create a real playable model. Then you'd have the RDMs and SCHs that are crying for cure V crying even harder because this would nerf their healing.
Which brings about another error in design, that being that status removal is bloody rare in this game. Between WHM and DNC, there's not much else to go by (SMN would count too, were it not for the blood pact timer). Maybe BRD could get a status removal song to compensate.
My point is the situation is delicate and complicated as all **** because FFXI has been built on a very faulty foundation. While I'm not shy about scrapping stuff and doing things over if it means overall improvement, SE may not think that way.
PS: If SE was really catering only to the JP players, we'd probably see a lot more progress on the melee front, because the JP players also want RDM melee (殴り赤) to be viable. Edited, Aug 21st 2011 7:48pm by Ruisu