1
Forum Settings
       
Reply To Thread

Scholar exlclusive spell listFollow

#1 Nov 19 2007 at 2:01 AM Rating: Excellent
11 posts
I just got back from the fanfest around 4am today and just got done posting the new scholar spells on the alla wiki and wikia
I found them while searching through the auto-translate function during the WoTG tour.
The Spell list includes

Helix Spells

Anemohelix ,Cryohelix ,Geohelix ,Hydrohelix ,Ionohelix ,Luminohelix ,Noctohelix ,Pyrohelix

Storm Spells

Aurorastorm ,Firestorm ,Hailstorm ,Rainstorm ,Sandstorm ,Thunderstorm ,Voidstorm

If you're interested here's the page, I updated some of the JA's and such as well.
Oh and here's the original pics I took to dispel any doubts you may have.
Feel free to post then or use them how you will since I'm too lazy to do much more than I have lol
Enjoy~_^//

Pic 1 2 3 4 5 6 7
8
9
11 10

Edited, Nov 19th 2007 5:51am by Gunvalkyrie
____________________________
Gunvalkyrie of Siren
WHM~THF~COR~SMN~DRK~SCH

#2 Nov 19 2007 at 4:07 AM Rating: Excellent
**
898 posts
Cool, good thinking in checking the AT to find the new spells.

Going by the names I guess it's:
Pyrohelix, Firestorm: Fire
Cryohelix, Hailstorm: Ice
Anemohelix, Windstorm?: Wind
Geohelix, Sandstorm: Earth
Ionohelix, Thunderstorm: Lightning
Hydrohelix, Rainstorm: Water
Luminohelix, Aurorastorm: Light
Noctohelix, Voidstorm: Dark

I'm assuming Windstorm would be the wind one since it fits the theme of *element*storm and makes sense on its own.
____________________________
You can't spell slaughter without laughter.
#3 Nov 19 2007 at 5:26 AM Rating: Good
11 posts
I also have a list of the new area names and the new nyzule isle WS lists (well I'm assuming its the new ws list anyway) just I'm just not sure where i should post that stuff.
Well I got about 2 hours sleep and now its time for work lol
I'll post the rest here i guess when i get back and I will try and track down the "proper" place to post it too XD
____________________________
Gunvalkyrie of Siren
WHM~THF~COR~SMN~DRK~SCH

#4 Nov 19 2007 at 8:49 AM Rating: Good
**
317 posts
From Playonline, a list of all abilities, traits and spells and thier lvl:

Quote:
Scholar Job Abilities
Tabula Rasa (Level 1)
Optimizes both white and black magic capabilities while allowing charge-free stratagem use.
Light Arts (Level 10)
Optimizes white magic capability while lowering black magic proficiency. Grants a bonus to divine, enhancing, and healing magic.
Dark Arts (Level 10)
Optimizes black magic capability while lowering white magic proficiency. Grants a bonus to enfeebling, elemental, and dark magic.
Stratagems
Methods of improving the efficiency and effectiveness of magic.
Displays grimoire abilities available when using Light Arts or Dark Arts.

White Grimoire
Penury (Level 10)
Celerity (Level 25)
Accession (Level 40)
Rapture (Level 55)

Black Grimoire
Parsimony (Level 10)
Alacrity (Level 25)
Manifestation (Level 40)
Ebullience (Level 55)

Modus Veritas (Level 65)
Increases damage done by helix spells while lowering spell duration by 50%.


Scholar Job Traits
Resist Silence (Level 10)
Clear Mind (Level 20)
Max MP Boost (Level 30)


Job Abilities: Light Arts and Dark Arts
When a scholar reaches level 10, he or she gains access to the job abilities Light Arts and Dark Arts.
Using Light Arts gives a scholar access to abilities that enhance white magic, while Dark Arts give access to abilities that enhance black magic. However, while Light Arts may shorten casting times or reduce MP costs for white magic, casting times and MP costs for black magic will be increased. The reverse holds true when using Dark Arts to enhance black magic.


Job Abilities: Stratagems
When a scholar gains access to Light Arts and Dark Arts at level 10, he or she will also acquire new abilities called “Stratagems.” The abilities available within Stratagems will correspond to the type of Arts the scholar currently has activated. No abilities will be displayed if neither Light Arts nor Dark Arts has been selected.

Stratagems do not have a recast time. However, the use of these abilities is restricted by the number of “charges” available, with each ability consuming one charge per use.

*When using the “/recast” text command, it is necessary to nominate a specific Stratagem to which the scholar currently has access, such as “/recast Celerity”. This command will display the amount of time remaining until a new charge will be generated, as well as the current number of charges available.

The number of charges available depends on the level of the scholar.
When set to the main job, a scholar will have one charge available at level 10, two at level 40, and the maximum of three at level 70. When set to the support job, a scholar will always have a maximum of one charge available, regardless of level.
Charges will be regained at four-minute intervals, meaning twelve minutes are required to regain three charges.


Stratagems
White Grimoire
Penury
Reduces the MP cost of your next white magic spell by 50%.
Celerity
Reduces the casting time of your next white magic spell by 50%.
Rapture
Enhances the potency of your next white magic spell.
Accession
Extends the effect of your next healing or enhancing white magic spell to party members within range. MP cost is tripled and casting time is doubled.

Black Grimoire
Parsimony
Reduces the MP cost of your next black magic spell by 50%.
Alacrity
Reduces the casting time of your next black magic spell by 50%.
Ebullience
Enhances the potency of your next black magic spell.
Manifestation
Extends the effect of your next enfeebling black magic spell to targets within range. MP cost is tripled and casting time is doubled.


Exclusive Scholar Spells
White Magic
Sandstorm (Level 41)
Changes the weather around target party member to "dusty."
Rainstorm (Level 43)
Changes the weather around target party member to "rainy."
Windstorm (Level 45)
Changes the weather around target party member to "windy."
Firestorm (Level 47)
Changes the weather around target party member to "hot."
Hailstorm (Level 49)
Changes the weather around target party member to "snowy."
Thunderstorm (Level 51)
Changes the weather around target party member to "thundery."
Voidstorm (Level 53)
Changes the weather around target party member to "gloomy."
Aurorastorm (Level 55)
Changes the weather around target party member to "auroras."

Black Magic
Geohelix (Level 61)
Deals earth damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Hydrohelix (Level 63)
Deals water damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Anemohelix (Level 65)
Deals wind damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Pyrohelix (Level 67)
Deals fire damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Cryohelix (Level 69)
Deals ice damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Ionohelix (Level 71)
Deals lightning damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Noctohelix (Level 73)
Deals darkness damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Luminohelix (Level 75)
Deals light damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
#5 Nov 19 2007 at 8:56 AM Rating: Good
Scholar
***
2,684 posts
As a BLM, somethign tells me you will only beable to have 4 Helixes, and (maybe maybe not) 4 Storms on a person.

Light or Dark + ( Ice Earth Water) or (Fire Wind Thunder)

Maybe it will also work with the storms, but I am not sure as there is no precident for Darkness Snow Dust Storms and Rain all at the same time.

____________________________
Name:Aeges| Race:Hume | Server:Ifrit | Nation:San D'oria -Rank 10
Assualt; | Tier 2 |
Jobs:BLM-74 | WHM-37 | SMN-74 | BLU - 74 | NIN - 28 | THF - 36|
Crafting:Woodworking 68
Working on : Blu 75
#6 Nov 20 2007 at 11:10 AM Rating: Decent
**
998 posts
I would expect that you could have ONE storm on a person, since it doesn't "add" that weather effect, it changes the current weather effect to that effect.


SCH looks pretty nifty. /SCH looks pretty situational, though 10% cheaper spells and higher skill caps are never a bad thing.
____________________________
"I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids."

Gen. Jack D. Ripper, General, USAF
#7 Nov 20 2007 at 3:35 PM Rating: Decent
Avatard
*****
11,630 posts
Quote:
SCH looks pretty nifty. /SCH looks pretty situational, though 10% cheaper spells and higher skill caps are never a bad thing.


Is 10% assumed, or is there some facts some where? All I see is 50% if main job.
#8 Nov 21 2007 at 4:58 AM Rating: Decent
**
898 posts
I believe people saw the costs of the spells directly reduced in the spell menu, and looking at the numbers it looked like 10%.
____________________________
You can't spell slaughter without laughter.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 4 All times are in CDT
Anonymous Guests (4)