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Gear set up can u have a look?Follow

#1 Jun 16 2008 at 1:21 PM Rating: Good
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So here is my gear set up as of today.

Sword: **** sword
Shield? Iron Ram
Ranged? lightning bow
Head:AF
Neck: Chivalrous Chain

Earrings: Well I'm just not sure what to get yet for this part. What would you all say?

Body: Haub
Hands: AF
Rings: 2 Woodsman
Back: Amemet Mantle+1
Waist: Potent Belt
Legs: Royal Knight's
Feet: AF

So what do you all think am I heading the right way with my gear?

And are there any other items that might help me out?
#2 Jun 16 2008 at 1:29 PM Rating: Good
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Level? What're you fighting? Party setup? Shit's situational.
#3 Jun 16 2008 at 1:31 PM Rating: Decent
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I'm lvl 61. I haven't been in a party for over a year I'm kinda new back to the game and I've just been farming and stuff like that.
#4 Jun 16 2008 at 2:39 PM Rating: Decent
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Fourth Division Gauntlets are worth changing too.
As for earings:

Coral/Merman's Earring
Minuet Earring
Assault Earring

There are a few better but these aren't hard to get/overpriced. Tiphia Sting for ranged slot worth a look too if maxHP isn't a problem.
Eat dorado sushi and you'll be well away :)

(On a side note, you have a parade gorget? well worth the effort)
#5 Jun 16 2008 at 2:56 PM Rating: Decent
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No I don't have a parade gorget but I will look into getting one. As for the Assault Earring I wasn't really sure my brother keeps telling me they aren't worth it. So I was looking at Merman's Earring. I just wanted to see what you all had to say about it.

Do you think that i should get some VIT rings Or should I be ok with what I'm wanting to get?

My biggest thing right now is trying to get a DD set up for my self. I've aways wanted to try it out and I see on here that alot of ppl are starting to head that way.

Do you all think I can get away with going DD PLD all the time if i wanted to?
#6 Jun 16 2008 at 3:01 PM Rating: Good
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For xp purpose keep those woodsman on...For event stuff depends what lvl mob you are fighting...have fun...
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#7 Jun 16 2008 at 3:30 PM Rating: Good
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for earrings i would suggest to pick up a buckler earring as it'll last pretty much forever.

other than that it looks pretty much like what i used around that lvl^^

Edited, Jun 17th 2008 1:35am by Larzu
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#8 Jun 16 2008 at 5:15 PM Rating: Decent
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Well thanks everyone for posting and leaving me a few tips to look into. And if you all can think of anything else please let me know.
#9 Jun 16 2008 at 6:11 PM Rating: Decent
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Assault earring is an endgame DD earring. The only things that are better are suppanomimi, brutal, and hollow (for pld). Assault earring is definitely the best earring you can get, and if it's not uber expensive get it.

Get a parade gorget, it's amazingly useful for PLD. You won't always wear it full time, but having it is huge.

Overall your gear looks very solid. I don't like potent over life belt, unless you're gimping yourself with sushi (if you need sushi that's fine, but if you can swing meat w/ a little more acc, that should be the goal).

You could pick up fourth gauntlets or walkure if you wanted to boost dmg a bit, but af is fine in those slots.
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Main Jobs: 75RDM (sept? 05) - 75BLM (July? 06) - 75WAR (feb ~14 07) 75 PLD (may ~2 07) 75 BLU (jan 08) 75 DRK (~feb 08)
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Whining about having to farm is so 2004.
#10 Jun 16 2008 at 6:36 PM Rating: Decent
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Thanks. Would you say that I should have the Assault earring on all the time?I could swing getting two of them if I needed to.
#11 Jun 16 2008 at 7:46 PM Rating: Good
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When you hit 70 pick up a Fowling Earring too.
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#12 Jun 17 2008 at 8:30 AM Rating: Good
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Bezmir wrote:
Thanks. Would you say that I should have the Assault earring on all the time?I could swing getting two of them if I needed to.


They are rare so you can only get one. Wearing it full time should be ok
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#13 Jun 18 2008 at 4:58 PM Rating: Decent
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Bezmir wrote:
Thanks. Would you say that I should have the Assault earring on all the time?I could swing getting two of them if I needed to.


You could carry a cheap HP earring too if you find yourself overhunting all the time, but you'd be fine with just an assault earring, imo.
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<tarutaru> semi-retired
Main Jobs: 75RDM (sept? 05) - 75BLM (July? 06) - 75WAR (feb ~14 07) 75 PLD (may ~2 07) 75 BLU (jan 08) 75 DRK (~feb 08)
Full Subs: 62WHM/38THF/42NIN/51BRD/RNG37/SAM37/44COR/37BST/37SCH
In Progress subs: 16MNK/21SMN/21DRG/30DNC
I do not have pup unlocked.
Ragnarok

MargavineLiselle wrote:
Alright, I'm tired of being civil, and now I'm tired of being sarcastically condescending, too.

lolgaxe wrote:
Whining about having to farm is so 2004.
#14 Jun 19 2008 at 7:09 AM Rating: Good
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892 posts
for earrings, I use Assault Earring and Mermans, currently. Merman's I'll keep for magic damage down (so it's probably worth picking one up, if you can) but I'll swap it w/ Brutal when I get the coinage.

(36/75 for Brutal, I got Loquacious and Boxers first.)
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#15 Jun 19 2008 at 8:53 PM Rating: Decent
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Definitely look into a Buckler earring, it -will- last you a long time if you're tanking or hybrid tanking.

I won't really go into the Suppa v. Knights earring discussion other than to say, when you can do DM, you've got another good earring coming up.
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#16 Jun 20 2008 at 2:58 AM Rating: Decent
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For the Buckler Earring. Does it matter if my shield skill is about capped or no?
#17 Jun 20 2008 at 3:22 AM Rating: Good
Bezmir wrote:
For the Buckler Earring. Does it matter if my shield skill is about capped or no?


You can never have enough shield skill.
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#18 Jun 24 2008 at 11:39 AM Rating: Decent
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This is what I have on my PLD currently. Any helpful suggestions or comments would be great!

http://ffxi.allakhazam.com/profile.xml?188840
#19 Jun 24 2008 at 11:56 AM Rating: Good
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Pythios wrote:
This is what I have on my PLD currently. Any helpful suggestions or comments would be great!

http://ffxi.allakhazam.com/profile.xml?188840


Jelly ring > Mermaid's ring (for magic heavy mobs)
Knight's earring > Bucklers (Shield skill is going to help you better then -interupt.
Knights Mantle > HBM would be good, and if you can get a Resentment that would work too.


Also may want to try and obtain some of the new IR gear. They have some pretty decent stats on them and are pretty much free. You can replace some of your Adaman gear with it.
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#20 Jun 25 2008 at 12:48 PM Rating: Decent
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I am slowly building up gil to get better dd equip. I got a couple of fang/spike earrings, and am close to 80k or so gil on hand. I was looking ah prices, and I was wondering if I should get a euco accu ring, Sipahi gloves and turban, or ignore them for now and keep saving for haub?
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#21 Aug 25 2009 at 7:10 PM Rating: Decent
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back from the dead (a year layoff), got a couple more things before I left including haub. Still need haste stuff (all I got right now is walahara turban)and one of those gigas bracelets and a Chiv Chain (spike, parade gorget, or shield torque for now) What are some good options for hands? All I really have right now are battle gloves, or valor gloves. Should I use Life or Warwolf belt? Weapons I have Company Sword, chainsaw, and that lvl 50 one, so I cam kinda limited there
http://ffxi.allakhazam.com/profile.xml?119736

Edited, Aug 25th 2009 10:12pm by ryokozero
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"If some wayward tit makes fun of you for doing it your way. Tell him he needs to loosen the straps on his subligar, cause it's making him loopy" Gutspraygore
#22 Aug 25 2009 at 9:09 PM Rating: Excellent
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Here are my suggestions.

Main: Mac is primarily useful for kited fights. You want to be hitting the enemy, and the beaver tail doesn't help you do that. Use your Companyuntil you have other options (Joyeuse/Justice are the best choices, but requires some work). Mensur Epee does the opposite - better the smaller your party is - but costs a little more gil.

Ammo: Smart Grenade is a good quested choice if you can be sure you aren't going to throw it. Tiphia Sting is an expensive update.

Head: Put the turban on. It will do far more for you than the sipahi in TP. For WS's, the Sipahi can hold you over until Optical Hat.

Neck: Neck choices appear decent. Shield torque most of the time, parade while idle, and spike for WS's should work out ok. Spike if you're going /NIN and have shadows up.

Ears: You'll want some combination of Merman's and Fowling. You'll want 2 Merman's eventually, so start saving for them. Fowling is an awesome earring, as well, and will be full timed until you get Suppa and Ethereal.

Body: Hauby will serve you well. I never did replace my +1, but I didn't get a chance to go for some of the side grades from it.

Hands: Homam are king, but Askar aren't too far behind. No need to any gigas bracelets - PLD weapon skills either need Accuracy (Vorpal Blade) or won't be modified by what you're wearing in the slightest (Atonement).

Rings: You'll probably hate me saying it, but you'll want two Woosdman rings. When you can, Rajas will be your best bet from CoP and you should full time it with one Woodsman. Hercules' should only go on for Job Abilities and self cures.

Back: Obvious upgrade to +1 when you can. I'd look at upgrading rings and earrings first.

Waist: Warwolf is best for JA's, like the Hercules'. Use a life belt, at the least, and ultimately try to get a swift.

Legs: Aurum, Dusk, or Homam (Homam is king). Only the Dusk can be gotten through self effort. RKB's (your current selection) will do fine until you can upgrade, though, so do this near last.

Feet: Amir Boots are fairly easy to obtain with Pick Up groups in Assault, so I'd consider at least trying to upgrade to this. Crimson's only place is in a Resist build and, most of the time, there are better options. If you really don't have anything else, use your AF over these, even /NIN. It'll save time switching back in for Ichi casts. Ultimately, you'll want Homam.


In order of importance, I'd suggest going for upgrading Ears to Merman's/Fowling for now and rings to dual Woodsman's. You could do Ecphoria/Woodsman if you really wanted, but I still think 2x Woodsman would do far better for you.

Then, start working on CoP for Homam access and Rajas. I'm not sure where you're at with it, but this will be your biggest upgrade and is worth it for anyone who's serious about going PLD.
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#23 Aug 26 2009 at 3:14 PM Rating: Good
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Dracoth wrote:
Here are my suggestions.

Hands: Homam are king, but Askar aren't too far behind. No need to any gigas bracelets - PLD weapon skills either need Accuracy (Vorpal Blade) or won't be modified by what you're wearing in the slightest (Atonement).

Legs: Aurum, Dusk, or Homam (Homam is king). Only the Dusk can be gotten through self effort. RKB's (your current selection) will do fine until you can upgrade, though, so do this near last.

Feet: Amir Boots are fairly easy to obtain with Pick Up groups in Assault, so I'd consider at least trying to upgrade to this. Crimson's only place is in a Resist build and, most of the time, there are better options. If you really don't have anything else, use your AF over these, even /NIN. It'll save time switching back in for Ichi casts. Ultimately, you'll want Homam.


Hands: Dusk Gloves will outperform Askar and are arguably easier to get (I'd say that farming 150k takes less time than farming the **** out of Floor 60, but to each his own). This leads me to...

Legs: More importantly, not using tags on Floor 60 will allow you to use your tags on Floor 40, for Askar Dirs, which in my opinion are a better TP piece for Paladin than any non-Head piece. Askar flat-out beats the quite expensive (vs. hands, feet) Dusk here and is competitive with the much harder to get Aurum.

Feet: Dusk Ledelsens give you 2% haste and 25hp in exchange for 1 ATK and 6 ACC. And again, like Askar hands, Amir are "free," but time is money and getting 20k assault points takes a lot of it (unless you have a static of 3 people on one assault you can do quickly), vs. just farming 200k, in my opinion. Use that extra time to camp a Joyeuse :P

Edited, Aug 26th 2009 7:16pm by soopafeen
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#24 Aug 26 2009 at 3:42 PM Rating: Good
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Funny I mentioned Dusk for legs and not hands. Yes, Dusk hands are very worthwhile.

I was also primarily an Accuracy fiend for a long time (til I truly got serious about parsing myself), so I usually place the 6 acc ahead of the haste from dusk boots. Looking back, though, yeah, I can easily see dusk boots being worth getting until you have homam around.

I also had a semi-static for Assaults and was almost all the way to FL before I retired, so I have a skewed outlook on it. But, if I remember correctly, it's fairly easy for pickup groups to do some simple PFC assaults that can rack up points quickly enough to make Amir worthwhile. Still, time is money.
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#25 Aug 27 2009 at 6:17 AM Rating: Decent
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Would the Crystal Prophecy armor be a good replacement for Haub?
Nuevo Coselete
[Body] All Races
DEF:49 HP+20 STR+5 DEX+5 VIT+5

Lv.75 SAM/DRG/WAR/PLD/DRK
With say the following augments?
•Accuracy+10
•"Store TP"+4 "Subtle Blow"+4
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"If some wayward tit makes fun of you for doing it your way. Tell him he needs to loosen the straps on his subligar, cause it's making him loopy" Gutspraygore
#26 Aug 27 2009 at 11:41 AM Rating: Good
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Quote:

Feet:

Amir Boots are fairly easy to obtain with Pick Up groups in Assault, so I'd consider at least trying to upgrade to this. Crimson's only place is in a Resist build and, most of the time, there are better options. If you really don't have anything else, use your AF over these, even /NIN. It'll save time switching back in for Ichi casts. Ultimately, you'll want Homam.


No one has mentioned Aurum Sabatons yet.

DEF:20 DEX+3 Accuracy+5 Attack+5 Evasion-5 Haste+2%
LV 72 WAR PLD DRK BST DRG

I would prefer to use these over Amir or Dusk. Homam is still king, but this ain't so bad if you have no chance of getting Homam.

#27 Aug 27 2009 at 12:57 PM Rating: Good
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While you COULD do that with your Haub, it's a money saver and misses out on something real cool you can get on the body that you can't get anywhere else: Fast Cast. I'd personally never choose accuracy for it since we already have the Hauby.

The best use of the ACP body would be to get Fast Cast and enmity and use it as a macro piece for Utsusemi/Cures/Flash and not as a replacement for a piece of equipment we already get.

As for feet, Auram are indeed good, but I was second on the list for Homam Feet while I was active in limbus, so I never really considered looking at it. Good call on remembering another worthwhile piece: Aurum/Homam/Ares sets are almost complete sets that are worth full timing in a DD setup for PLD (head pieces being the biggest exceptions among others, of course - it's hard to beat 5 haste from the turban).

Edited, Aug 27th 2009 2:58pm by Dracoth
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