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Fire resist gear set...Follow

#1 Jun 18 2009 at 10:12 PM Rating: Good
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I want to start a fire resist gear set. What are some the main items I should be after? Can anyone share what thier Fire resist set looks like? New to using elem resist gear so any info and advice would be greatly appreciated. I went back quite a few pages and didnt find much on this. I also looked in the stickies and didnt see anything that touched on this type of resist gear set.

#2 Jun 19 2009 at 4:20 AM Rating: Good
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My fire set is

Main: Water Staff
Range: Cerberus Bow
Head: Green Ribbon +1
Neck: Buburimu Gorget
Ears: Ruby Earring x2
Body: Legionnaire's Harness
Hands: Tarasque Mitts
Rings: Malflame Ring/Ruby Ring
Waist: Water Belt
Legs: Crimson Cuisses
Feet: Power Sandals

Basically just get gear for each slot that has the maximum fire resist you can afford.

Upgrades on my set would be things like Hrotti + Numinous Shield +1, Cerberus Mantle, Black Ribbon, Assault Breastplate, etc. But what I have is relatively cheap and easy to get except for the bow and cuisses, and can easily get you above 250 without those pieces, which is where you should be for a really effective resist set.
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#3 Jun 19 2009 at 9:47 AM Rating: Excellent
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http://ffxi.allakhazam.com/profile.xml?177959

That's my current setup.

I do, in my equipment guide that's linked in my signature, have a section for resist setups with some choices listed.
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#4 Jun 19 2009 at 10:26 PM Rating: Good
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Thanks for the link I will check it out...
#5hitoseijuro, Posted: Jun 19 2009 at 10:34 PM, Rating: Sub-Default, (Expand Post) No, its either 300+ or nothing at all, because thats exactly what its going to feel like if you cant break 300, like you didnt have any fire resists. 320~ish is where I would feel the sweet spot. Ive had 340 and dropped it a bit and didnt notice a difference, in non-resists.
#6 Jun 23 2009 at 4:17 AM Rating: Excellent
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300 is where you should be for wyrms; Jorm, Ouryu, Tiamat. 250 is fine for lesser mobs. I recently did the KS99 Wyrm with 305 and was taking a consistent 24 damage per hit. Dropped down to 280 and was taking the exact same damage. I've done Jailer of Faith with less than 300 and resisted everything he hit me with (200 damage Stonega 3's with me as the only target). Same with Kirin.
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#7 Jun 23 2009 at 10:49 PM Rating: Good
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Foustian wrote:
300 is where you should be for wyrms; Jorm, Ouryu, Tiamat. 250 is fine for lesser mobs. I recently did the KS99 Wyrm with 305 and was taking a consistent 24 damage per hit. Dropped down to 280 and was taking the exact same damage. I've done Jailer of Faith with less than 300 and resisted everything he hit me with (200 damage Stonega 3's with me as the only target). Same with Kirin.

Hmm, I was going to say, what would you take a resistance set other than the above meantioned and DI, but I hadnt thought of it working on JoF. Thats something interesting and fun to try for sure. Last time I just straight tanked him, w/o much trouble or damage. But id like to try this though, just to see how it plays.

Curious, did that earth resist set help with his petrifying move? Only ask because I know as a whitemage if you wear enough ice resist on you with cerb, you can actually avoid his para move more often. Wondering if that would also work with JoF.
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#8 Jun 24 2009 at 12:32 AM Rating: Decent
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Quote:
Main: Water Staff
Range: Cerberus Bow
Head: Green Ribbon +1
Neck: Buburimu Gorget
Ears: Ruby Earring x2
Body: Legionnaire's Harness
Hands: Tarasque Mitts
Rings: Malflame Ring/Ruby Ring
Waist: Water Belt
Legs: Crimson Cuisses
Feet: Power Sandals


A better option is hrotti/Numinous shield +1 for 30 fire resist instead of water for 15. Also if you can afford a cerberus mantle, get one. Ruby earring may be hard to find at times, so also look for sapphire earring for the same resist resist.

With those changes and the set above you get 169 fire resist. A BRD with proper equipment(Crumhorn +1/2) gets you up to 219. A WHM with capped enhancing magic is 86 getting you up to 305, while a WHM/SCH gets you up to 310. Add 20 for WHM relic pants and potentially +10 if WHM has barspell merits.

Depending on the gear you have and the WHMs you have you may always have a different fire resist.
#9 Jun 24 2009 at 4:09 AM Rating: Good
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Yeah a full resist setup for JoF will resist all of his spells, including Breakga and Slowga. My LS tends to end up kiting him, so it helps to be able to take his spells and not have to worry about running out of range of them.

Edited, Jun 24th 2009 8:09am by Foustian
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#10 Jun 24 2009 at 8:36 AM Rating: Decent
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http://ffxi.allakhazam.com/profile.xml?197420

A set that lets you get full resist and not lose your TP when you switch (you fulltime the hrotto and cerberus bow).

Any whm not entirely too gimp should be able to put you over 300 resist with this and a bard. If your whm is gimp, just keep a green ribbon +1 and use the power sandals handy. With those too, a RDM can put you over 300 if needed. If your whm can't, you really need a new whm.

Notice its not too expensive either, with the most expensive item being cerberus mantle (you can usually get hrotti for dirt cheap from an LS if you don't kill fafnir) and the most difficult item being wlegs.
#11 Jun 25 2009 at 5:56 PM Rating: Good
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Thanks for the replies. From the looks of it I should be able to get a decent fire set together fairly easy using the suggestions posted.
#12 Jul 11 2009 at 7:11 PM Rating: Decent
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Here is what I got so far. Let me know what ya think.

Weapon: Neptune staff - 20
Ranged: Lamian Kaman +1 - mdb +2
Head: Black Ribbon - 12
Neck: Buburimu Gorget - 10
Body: Scorpion Breastplat - 9 (10)Hq
Hands: Scorpion Gauntlets - 5 (6)Hq
Legs: Blood Cuisses - 21
Feet: Power Sandals - 7
Ring: Malflame Ring - 10 (11)Hq
Ring: Ruby Ring - 9 (11)Hq
Earring: Ruby earring - 10 (12)Hq
Earring: Ruby earring - 10 (12)Hq
Back: Cerberus Mantle - 10 (12)Hq
Waist: Water belt - 20

This set gives me 153 right now. I can push it to 164 if I upgrade to Hq in the above slots. My question would be is 153 enough or do I need to go ahead and spend the gil for the Hq upgrades so I can hit 164?

The hardest piece gil wise is Cerb +1. The others I can pick up off AH without breaking the bank. As for the Scorp gear, I am crafting that myself and have to farm the Hq Shells which are rarley on AH. I am hoping for an HQ soon, so those 2 upgrades are left up to the crafting gods.

BTW ... This set is for my Rdm. I posted in the Pld forum to get some good ideas for a fire set since that the job class that noramlly uses it.
#13 Jul 11 2009 at 8:30 PM Rating: Good
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The amount you need/use will be dependant on the merits/gear of your whm and brd. Depending how high they can get your barfira up to, depends how much you need to equip. If you are doing things like Tiamat, somewhere along the lines of 320 seems to be a good resist rate. However anything over 300 will put you on the resist tier needed to see results.

Generally most say 150 for equipment, because with a brd with instruments(50) that only leaves your whm to cover 100, which most whms should be able to do easily.
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#14 Jul 11 2009 at 10:12 PM Rating: Decent
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Your NQ set listed should be plenty to get you to the cap on Tiamat, and it's way overkill for KS99 Wyrm. (Assuming your BRDs have HQ Crumhorn and WHMs have a decent Barspell setup).


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#16 Jul 19 2009 at 11:37 PM Rating: Decent
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TaintQuetz wrote:
Quote:
Ring: Malflame Ring - 10 (11)Hq


I lol'd.


Haha, I just glanced over it and didn't even notice that.
#17froggertx, Posted: Jul 20 2009 at 3:49 PM, Rating: Sub-Default, (Expand Post) Yeah the Hq in that slot is +11 fire...I was not saying there is an Hq Malflame ring. I would think anyone, with some small amount of inteligence would know that. But alas, you have proved me wrong. Congrats...
#18 Jul 20 2009 at 9:27 PM Rating: Good
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Quote:
Yeah the Hq in that slot is +11 fire...I was not saying there is an Hq Malflame ring. I would think anyone, with some small amount of inteligence would know that. But alas, you have proved me wrong. Congrats...

Good job. I think it's important to insult people who help you out even when nothing they said deserved it.

Is it really so hard to imagine that they were just lolling at the funny way you wrote it, without them misunderstanding your intent or thinking anything negative about you personally?
#19 Jul 27 2009 at 9:51 AM Rating: Good
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Okay, so I'm a little curious now.

Here's what I have for my Fire Resist set atm:

Main: --
Sub: Numinous Shield
Ranged: Cerberus Bow
Ammo: --
Head: Iron Ram Sallet
Neck: Buburimu Gorget
Ears: --
Body: --
Hands: Iron Ram Dastanas
Rings: Ruby Ring
Back: Cerberus Mantle
Waist: Water Belt
Legs: Iron Ram Hose
Feet: Power Boots

Now, I do plan on going for a Hrotti eventually, but my main question is, how does the Iron Ram set stand up against the other items that typically go in those slots?

IR Sallet
IR Dastanas
IR Hauberk
IR Hose
IR Greaves

Would give me a total of +30 Fire, 22 Enmity, and 17 MDB.

The others:

Tarasque Mitts
Assault Breastplate
Power Boots

From what I'm seeing here would only give me +27 Fire [I don't count Crimson Cuisses because it has hidden Dragon Affinity, so I probably wouldn't use them).


Am I missing anything I should be thinking of when looking at this?

#20 Jul 27 2009 at 11:10 PM Rating: Good
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Don't worry about the Dragon thing on Crimson Cuisses.

A Fire resist set is pretty much all or nothing, if you can't hit the magic number to get a 90-95% resist rate, you're better off just using a MDT/MDB build.

The magic number for Tiamat is believed to be over 300, maybe 320 (I don't know, only fought him a couple times helping a friends HNMLS late at night and I'm over 320 with support), whereas the KS99 Wyrm needs far less, I've heard 200 and 250. (Again not 100% sure, I just use one set for both fights)

You should plan this out with your WHMs and BRDs, make sure the BRDs have an HQ Crumhorn and the WHMs have a Barspell setup, then you'll know how much in gear you need to reach the proper resist rate.

Assuming full IR, you'll get 30 there, and you can get enough in other slots IF you have pretty much the best of the best everywhere else (Talking for Tiamat), you can do a set that entails the full IR armor.

For the KS99, you can probably use full IR and other slots with a good amount of Fire resist, but again it depends on what you have access to and your BRD and WHMs.

I find it's much easier to use a set that doesn't rely on any IR gear to hit enough resist. You're taking such little damage anyway that you're not losing much CE, so the Enmity from IR is only marginally useful, and the MDB, while neat to take single digit damage all the time if you can get away with it, isn't doing nearly as much as ensuring that you're resisting at the full %.

Although now, I might use an IR set for the KS99, looking at it I could hit 127, plus 50 from Carol, and I have 2 WHMs in the LS with full Barspell setups, I think I'll try it. Be nice to offload that Breastplate and have that money for something else.

It's late, I'm rambling, I'll probably read this in the morning and edit it for clarity.
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#21 Jul 28 2009 at 4:32 AM Rating: Decent
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Why would Dragon Affinity matter? Unless getting intimidated while casting on a DRG or someone wearing a Bahamut's Mask will spell disaster for you or you're fighting a demon (which you aren't if you're worried about a fire resist set), then it doesn't make any difference.

Also, why aren't you counting Green Ribbon +1? Its cheap, easy to come by, and has no negative effects. So even without the Cuisses, its the 30 of full IR versus 37 with the alternative.

Edited, Jul 28th 2009 8:34am by Foustian
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#22 Jul 28 2009 at 6:33 AM Rating: Good
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Should try augmenting a ruby ring in FoV, I always seem to get more fire resistance instead of anything useful for my BLU ._.
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#23 Jul 28 2009 at 6:38 AM Rating: Good
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My resist isn't a great set, but it's better than nothing. It doesn't work 100% of the time like the people at 300+ say it does, but it does work still. I've got the ks99 wins to prove it works decently(and definitely better than no resist)


Green Ribbon+1 10 resist, 10k
Buburimu Gorget 10 resist, 9k
ruby ring x2 18 resist, 100k(roughly)
ruby earring x2 20 resist, 40k
Water belt 20 resist, cost: an hr of your time
Numinous Shield 10 resist, 30k

total:
180-200k depending on price fluctuations
resist total:
88
Since you want roughly 100? resist before barfira and brd song(correct me if I'm wrong on this guys, never knew for certain how much you get from those) to break 300, this is a very, very easy setup to get. Consider how many other setups use 8 or more gear slots and count up how much money any of those would be. Acc or Tp setup. STR setup. HP setup. MND setup for mnk CHI blast. These items listed above is one of the cheapest gear setups you can buy, and 200k is not hard to get...I farm twice a week and could manage to get this set in 2 weeks, and that's after buying the mandatory food + 1 stack of ammo for my COR. 1 week if I managed to skip ammo purchasing and didn't need food. I also shell out for limbus and am known for being poor.


I don't have C.pants, cerb mantle, hrotti or power sandals, and could also throw in cheap tarasque mitts for another +5 on the hands.

These items listed above are a great and easy set and will put you in a higher safety range to help you survive situations you'd want a fire resist. Like said above though, 300 is that magical number you should aim for. For gear though, I -think- it's just 100 in total.


In my setup above, power sandals (7) and tarasque mitts(5) would add another 12, which would...actually...cap out at 100...maybe I need to revisit the AH shortly. XD;

Other items that are extremely difficult /rare to obtain but can make this build a lot easier:

Cerberus Bow ( have to take a hit to your pocket because it's a loss to synth this) but quick +12 fire resist
Bowman's Ledelsens.(or w/e- comes from first lieutenant assault ??? item appraisal) but they give +15 in the feet slot.

You might also get lucky(lol) with some augmentable cheap AH gear that might get some fire resist+. Other people have so far considered this type of augment a blunder, but in the sake of looking for cheap resist options, depending on your luck, this might be a good alternative as well. Just pick on a cheap item <5k that you can buy multiples of and try some augments on the lot till ya get a fire resist...more risky, but something you could do on a steady daily/weekly basis until you got it. Just another option. Farming gil for real fire resist+ gear might be more of the safer option.
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#24 Jul 28 2009 at 6:53 AM Rating: Good
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Quote:
Why would Dragon Affinity matter? Unless getting intimidated while casting on a DRG or someone wearing a Bahamut's Mask will spell disaster for you or you're fighting a demon (which you aren't if you're worried about a fire resist set), then it doesn't make any difference.


I was under the impression that I would get intimidated by dragons if I was wearing them. Though, I'm not sure what kind of rate of intimidation it would be, I thought it best to possibly avoid them in case it was something to worry about.

Good info here, thanks for the help.
#25 Jul 28 2009 at 7:07 AM Rating: Decent
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@FenrirXIII: 100 resist from gear will not get you above 300. Carol with a Crumhorn +1 gives 50 resist, so to get 300 with 100 in gear you'd need a 150 Barspell, which isn't possible with even the best gear and full merits.

100 in gear will most likely get you above 250 assuming your WHM has a semi-decent barspell build, but to get 300+ you want to aim for at least 130 in gear, preferably 140-150+ if your WHM is lacking some key pieces of gear or merits.
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