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PLD advice on gearFollow

#1 Jul 07 2009 at 3:14 PM Rating: Good
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Im a lv 64 mithra pld on asura...

Im using:

Full PLD AF
Gluttony sword
Iron ram shield
bibiki seashell
insomnia/ant-venom earrings
unyielding/phalanx ring
knightly mantle
warriors belt +1

cant keep hate in for some reason when partying on colibris (of course im partying with either 2 sams, 2 drgs, or a drk that spams ws like mad)...vorpal blade is usually a hit or miss.... sometimes its under 100dmg sometimes its 350dmg...i dont think i dont do enough dmg to keep hate in? im not entirely sure...

should i consider about switching over to DD gear or switch certain pieces to dd pieces? i do have hauby, amemet mantle +1, chiv chain in my mh...
#2 Jul 07 2009 at 3:20 PM Rating: Good
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I'd consider swapping gear around for more enmity

Full PLD AF (is good, haubergeon is nice if you can afford)
Gluttony sword (buy a good DD sword or save up for chainsaw+1 at 65)
Iron ram shield (is good, wivre would be better but it's expensive)
bibiki seashell (meh, but not really a lot of options for this slot)
insomnia/antivenom (buckler earring is nice, not many options here)
unyielding/phalanx (grab a hercules' ring by 66, accuracy rings are good)
knightly mantle (NO! never... go high breath mantle. they're pretty cheap for the utility you get)
warriors belt +1 (astral rope? i dunno, war belt+1 is good for a long time but even a lifebelt would do you better here)


To go a little bit more in-depth, you're at a level where you have lots of access to decent DD gear. Haubergeon, accuracy rings to TP in, and a life belt will do nice things for your accuracy as long as you're not overcamping. Dorado sushi is nice too, and has enmity bonus to boot.

Enmity gear becomes easier to get the higher you go, but even without anything special (AF, herc, HBM, mac+1) you can have enmity+20 by level 66.

I hope your ninja sub is up to 37 though, because once you get closer to 75 it will most likely become a mandatory thing to have.

Edited, Jul 7th 2009 7:31pm by jackalTheManCat
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#3 Jul 07 2009 at 4:07 PM Rating: Excellent
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To be brief, you are wearing the wrong gear. Instead of idling in enmity gear, macro it into spells and job abilities, and ideal in TP gear that will enable you to do more damage and thus hold hate over time without *at all* diminishing your capacity to take hits and tank. This becomes even more the case once you're 75 with shadows. Dracoth's guide is a good place to start: http://ffxi.allakhazam.com/db/jobs.html?fjob=5;mid=1233346583105541943;num=62;page=1. There are other reasons to wear DD gear that it covers, but it sounds like right now you're just leveling so that's the logic I focused on.

Here's the short version:

Full PLD AF -- everything is trash to idle in except for the boots. You can use them as macro pieces. Wear your Haubergeon, RK Breeches, something like Fourth Gauntlets (until Dusk or Askar), and at least something like Walkure Mask for head.

Gluttony sword -- garbahje. Company Fleuret is a cheap option that will take you til Company Sword at 70 (and after all, 66-70 takes little time these days).

Iron ram shield -- now you've got the right idea.

bibiki seashell -- go quest for a smart grenade, will take you 30 minutes.

insomnia/ant-venom earrings -- doing very little for you. get coral earrings at least (assuming you're not made of money).

unyielding/phalanx ring -- trash in any TOAU exp party that's not horrendous overcamping (though 3 DEX could have some useful macro situations). Get the best ACC rings you can afford.

knightly mantle -- please... go to your mog house and put on the Amemet +1 gathering dust there.

warriors belt +1 -- life belt. PLD has acc issues, especially on birds. This is also a wonderful belt for Vorpal Blade.

Also, eat good food. On colibris you'll probably just have to spam cheap meat (remember, eating meat jerky means you're doing more than most people do on colibris). On imps, you can eat Marinara Pizzas, which are actually very cost-effective (if you don't die ;)).

People might give you **** for wearing things they don't think a paladin "should" wear... just prove them wrong, or direct them to this forum where there is more than enough objective mathematical and logical proof that idling in circa 2004 turtle gear is doing very little for today's Paladin.
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#4 Jul 07 2009 at 4:50 PM Rating: Excellent
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Soopa hit the main points. I'd actually recommend spamming Crab Sushi over Meat if you have the money for it. The extra Acc will make a world of difference on Colibri. You'll notice your hate holding increase tremendously when you increase your DD output. The game is just coded to give hate to the damage dealers, so why not capitalize on it?
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#5 Jul 07 2009 at 7:03 PM Rating: Good
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Dracoth wrote:
I'd actually recommend spamming Crab Sushi over Meat if you have the money for it. The extra Acc will make a world of difference on Colibri. You'll notice your hate holding increase tremendously when you increase your DD output. The game is just coded to give hate to the damage dealers, so why not capitalize on it?


Definitely true about sushi; while meriting, I actually tend to eat about 1 crab sushi for every 3 mithkabobs/jerkies I eat and go through a couple stacks. If you have the money definitely stick with sushi on TOAU mobs (unless you'll be there long enough to use pizza, or it's a Dorado situation).
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#7 Jul 07 2009 at 9:03 PM Rating: Good
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what about macuahuitl +1? sure it has -4 acc but wouldnt that balanced it out with the life belt, chiv chain?

as well later levels 70+ should i invest on adaman's set?
#8 Jul 07 2009 at 9:53 PM Rating: Good
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silentex wrote:
what about macuahuitl +1? sure it has -4 acc but wouldnt that balanced it out with the life belt, chiv chain?


Maca +1 has far more limited usage than most PLDs want to recognize. In the "Tarutaru PLD" post on the first page currently, there's some debate on it. It depends what you're doing with your PLD. I can at least say that for leveling, merits, Nyzul, Campaign, Assault, and most tanking you won't use it.

silentex wrote:
as well later levels 70+ should i invest on adaman's set?


Probably not. Anything Adaman's does, Iron Ram does better, and more importantly, it has Magic Defense, so it's useful beyond just macroing in. If you don't have IR, you could get some Adaman's for macro pieces, or if, before you get IR, you need to do some kind of bloodtanking or kiting. But even then, its use is limited. Just do some campaign and get IR.
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#9 Jul 08 2009 at 5:32 AM Rating: Decent
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soopafeen wrote:

silentex wrote:
as well later levels 70+ should i invest on adaman's set?


Probably not. Anything Adaman's does, Iron Ram does better, and more importantly, it has Magic Defense, so it's useful beyond just macroing in. If you don't have IR, you could get some Adaman's for macro pieces, or if, before you get IR, you need to do some kind of bloodtanking or kiting. But even then, its use is limited. Just do some campaign and get IR.


Iron Ram body isn't out yet, so Adaman Cuirass is still a decent, reasonably obtainable high defense body piece. It doesn't have HP+ like AF, but HP+20 is pretty minimal in exp parties. Higher defense, slightly more enmity, same VIT. Adaman Cuisses is also has significantly better defense than Iron Ram hoses for legs, if not worried about magic attacks.

Of course, if your healer never run low on MP, can just forget defensive stats for body and full-time Haubergeon. Don't think there's any amazing yet inexpensive/easy to obtain leg piece for DD, so Adaman Cuisses (or Gallant Breeches) is OK even in "DD set". Can use Royal Knight's Breeches if the DD set absolutely, positively can only have gear that add to DD in every single slot, I suppose.

* * *

I tend to keep a full DD set and a full turtle set of gear on me when I level sync down to help friends out with filling out exp parties.

Start the party fully turtled up, no food. See if the amount of damage taken is dangerous, and see how the MP is flowing. If taking damage badly, defense food--if still worrisome, Defender up. If not taking much a beating, (Dorado) sushi.

Adjust gears to be more DD orientated if 1. Healers are always sitting on nearly full MP, and/or 2. DDs are tanking a lot without doing crazy things like stacking Souleater and Last Resort together 1.5 second apart. (If I'm not really tanking on PLD anymore, I might as well contribute more damage instead, right?)
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#10 Jul 08 2009 at 6:34 AM Rating: Excellent
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By the time you can equip Adaman body, a typical PLD is going to be past the diminishing returns point in both Vit and Defense on any mob that a party should be XP'ing on. Sure, it's still possible to over camp (going to the mire a level or two early, for instance) and the defensive piece will barely reduce more damage.

The problem is that the game just doesn't reward Defense or Vitality as much as it rewards Attack and Strength, primarily because of a) mobs minimum pDif being set at 1 - at a certain point, you gain NOTHING by adding more defense, not even 1 point of damage reduced for 100 more defense. This happens far more often than people realize. And b) the high damage rating most mobs have. I remember seeing somewhere (I think it was Gobio Studios, but I can't be bothered to look it up again, so someone else who keeps better track of these things can find it) that a CRAB has about the same damage rating as a appropriately leveled GA which is why they do a lot of damage when they hit. Mobs have ridiculously low attack values to begin with - they go off race and job only in their calculations while we get access to TONS of gear to boost ours.

When I actually cared about comparing the two, I was in a Gustav tunnel crab killing party. The difference between Haubergeon and my trusty Banana Plate mail (level 50 JSE) accounted for approximately 1 Cure III every fight. Something that should easily be lived with. AND we were overcamping with that party.

I'll always recommend DD for XP at all levels. I've tried it and its worked remarkably well. I won't hold it against someone who brings both, but realize the potential that's in the DD set and experiment just a bit more with it and you'll see amazing results. ToAU especially requires a DD set up - the DDs just have WAY too much ability to pull hate.
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#12 Jul 08 2009 at 1:32 PM Rating: Good
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Dracoth wrote:
By the time you can equip Adaman body, a typical PLD is going to be past the diminishing returns point in both Vit and Defense on any mob that a party should be XP'ing on. [...]

The problem is that the game just doesn't reward Defense or Vitality as much as it rewards Attack and Strength, primarily because of a) mobs minimum pDif being set at 1 - at a certain point, you gain NOTHING by adding more defense, not even 1 point of damage reduced for 100 more defense. This happens far more often than people realize. And b) the high damage rating most mobs have.

Where do you find the information on monster's attack and damage? I assume you have it so you can calculate the pDIF?


Dracoth wrote:
When I actually cared about comparing the two, I was in a Gustav tunnel crab killing party. The difference between Haubergeon and my trusty Banana Plate mail (level 50 JSE) accounted for approximately 1 Cure III every fight. Something that should easily be lived with. AND we were overcamping with that party.

Glancing at your "Turtle PLD vs. DD PLD parse", I see you're taking on 211.59 more damage per minute on DD set. Say that's a Cure III, so one more Cure III every minute, which 460 MP over the 10 minute Convert window. RDM at that level gets about 800 MP for Convert? (Probably less?) Refresh nets 440 MP during a Convert window (no Composure back then). 460 / (800+440) = 34.8% of a RDM's MP in the 10 minute Convert Window.

Easily be lived with? Maybe, maybe not. Can a party handle an additional 34.8% drain on a RDM's pool (best MP flow in the game and all that jazz) really depends on the party setup (Is another another person who can Cure that RDM can Refresh, and additional source of MP recovery like COR or BRD, etc. or /heal on time) That, and how much damage was being taken on turtle build to begin with.

Basically, it looks your party was able to easily absorb that extra Cure III per minute expenditure because you had PLD, RDM, and WHM--three cure sources with Refresh (and a Covert). The additional wait time (41s vs. 17s) between fights for the time you were in DD gear may have helped MP recovery as well.

BTW, even with Composure, 460 MP still works out to be 34.2% of a RDM's MP supply during a Convert window, assuming a 800MP Convert and full-time Refresh. I don't recommend anyone in a party with PLD + RDM as the only cure sources to cling to the DD set + sushi as the one-and-only-way-to-go without testing the turtle set a bit first.

rdmceypher wrote:
Just for fun, eat my Spinning Slash with 75+55 Str.

This reminds me; I was once in a merit party (on RDM) with a PLD/WAR who switched from sword and shield to two-handed sword mid way. The MP flow went from manageable to incredibly difficult due to the additional damage he took. I told the party leader either the PLD put his shield back on, or he can get another RDM.

DD gears/food may or may not be usable, but the shield is not negotiable for a PLD/WAR in exp or merit.

(Yes, I had PLDs in merit parties on RDM. Heck, my last two merit parties on BRD had PLDs.)

Edited, Jul 8th 2009 3:33pm by IfritnoItazura
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#13 Jul 08 2009 at 1:55 PM Rating: Good
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IfritnoItazura wrote:
This reminds me; I was once in a merit party (on RDM) with a PLD/WAR who switched from sword and shield to two-handed sword mid way. The MP flow went from manageable to incredibly difficult due to the additional damage he took. I told the party leader either the PLD put his shield back on, or he can get another RDM.

DD gears/food may or may not be usable, but the shield is not negotiable for a PLD/WAR in exp or merit.

(Yes, I had PLDs in merit parties on RDM. Heck, my last two merit parties on BRD had PLDs.)


{Um...} really? You have Paladins in a *merit* party using a shield? For what? Are you meriting in Lufaise Meadows, or trolls in Halvung? If so, YMMV. If you're meriting at Mamool Ja/Nyzul staging point and you're having issues with people taking hits... are you meriting at a level 71 sync or something? As a PLD in a merit party, I've never gotten out a shield except maybe once when the healer DC'd, I was out of mp, Ni was down, and so I macro'd it in to get Ichi up. Company/Joyeuse, half-decent DD gear, and support, and you can parse pretty alright... I mean, if some people want to use shields on birds just because that's how they like to play, fine, but "to help the healer" is a pretty weak rationale.

Seriously, there is no reason why people taking damage should ever be an issue in any merit party unless they are wearing level 40 AH gear. This claim just makes no sense given that the typical merit party has *no one* wearing "defensive" gear. ****, seems like even most people /NIN are too lazy to bother with shadows full time because things die so fast it barely matters.

Edited, Jul 8th 2009 5:57pm by soopafeen

Edited, Jul 8th 2009 6:35pm by soopafeen
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#14 Jul 08 2009 at 4:53 PM Rating: Decent
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Gear should look more or less like this at that lvl.
#15 Jul 08 2009 at 5:24 PM Rating: Decent
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I leveled PLD back during the Middle Ages (Pre-ToAU), but I will throw in my two cents.

Full PLD AF - In my opinion, it's not bad, but by today's standards, you could do better by gearing for damage to hold hate better.

Gluttony sword - Eh, the DMG is the same as a ******* Sword +1, but the delay is a bit high. I'm not sure about Asura, but the Gluttony is cheaper on Lakshmi, so I go with that purely for budget's sake. Upgrade to Espadon +1 at 66.

Iron ram shield - I'm actually a little sad that this wasn't around back when I was leveling. Looks good to me.

bibiki seashell - When you get the chance, quest the smart grenade. +4 attack would most likely be more beneficial do you. Just be careful that you can throw it.

insomnia/ant-venom earrings - Spike or Coral earrings would probably be of more use to you.

unyielding/phalanx ring - Hmm. Accuracy rings would be the best choice, but they're either expensive (Woodsmans/Sniper's) or hard to obtain (Jaeger). I would go with an Echphoria Ring and a Hercules' Ring.

knightly mantle - Amemet or Amemet +1 would be better for a DD piece. High Breath Mantle is a cheap (and effective) tank piece.
warriors belt +1 - Replace this with a Life Belt or Potent Belt.
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#17Marou, Posted: Jul 08 2009 at 7:46 PM, Rating: Sub-Default, (Expand Post) I'm aware of forth gauntlets, I was trying to keep it mostly AH, also I did say more or less. It doesn't mean they have to have every gear that I listed.
#18 Jul 08 2009 at 8:10 PM Rating: Decent
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is it possible to hybrid between dd and enimity gear? proberly be a bad idea just wondering if it would work tho.

Edited, Jul 9th 2009 12:11am by silentex
#19 Jul 08 2009 at 10:27 PM Rating: Good
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silentex wrote:
is it possible to hybrid between dd and enimity gear? proberly be a bad idea just wondering if it would work tho.

Edited, Jul 9th 2009 12:11am by silentex


What you can do is macro in your enmity stuff for JAs and cures, so that you get the most out of each set. Although an enmity set has many uses, you won't want to idle in enmity in the typical exp party.
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#20 Jul 09 2009 at 12:05 AM Rating: Default
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soopafeen wrote:
{Um...} really? You have Paladins in a *merit* party using a shield? For what? Are you meriting in Lufaise Meadows, or trolls in Halvung? If so, YMMV. If you're meriting at Mamool Ja/Nyzul staging point and you're having issues with people taking hits... are you meriting at a level 71 sync or something?

It was... Greater Colibri, in the pre-Level Sync era! (To reiterate, it was a PLD/WAR, not PLD/NIN--I wasn't the leader, so don't complain to me about /WAR.)

It went from being able to Haste PLD plus two DDs and Dia II every bird (sword and shield) to not able to Haste more than two people and actually giving up Dia on many birds because I needed the hMP time (Great Sword). Became severely short on MP several times. Think the dude was skilling up on Great Sword or something.

The PLD was Lv.75. No BRD in party, IIRC.

I didn't think a shield would've made that much of a difference, but there I was, out of MP (again)... Anyway, party leader managed to make him put his shield back on, and the MP crunch went away.

* * *

My comment about the shield in exp/merit was strictly for PLD/WAR. Personally, I would only merit as PLD/NIN if on PLD. (And, did exactly that.) Justice Sword and Joyeuse, of course.

Oh, and I really did merit with PLD/WAR's (no Level Sync) recently, while I was on BRD. *shrug*

* * *

soopafeen wrote:
Seriously, there is no reason why people taking damage should ever be an issue in any merit party unless they are wearing level 40 AH gear.

Oddly enough, I've had plenty of plenty of experience curing DDs taking Pecking Flurry > hit-hit-hit > Pecking Flurry, killing my MP pool. Then, the puller won't listen to me when I asked pulling to be stopped because I'm down to 50MP and Covert was NOT up.

That--and being the only person in party who has any form of cure--got old. Retired RDM from meriting; people who think taking damage isn't an issue can find another RDM healer instead.

* * *

For exp'ing to 75, I've tanked PLD, turtle style and DD style and hybrid style. I've play co-healer and main healer (and often solo healer) on RDM. I've played puller and backup healer on BRD. So I think I have some perspectives on the front line, the back line, and the mid line position when I say this:

Damage mitigation (including defense) counts, in my experience.

Not to say a PLD should turtle up in all parties--in fact, I do encourage new PLDs to try DD and hybrid when possible---but, "more damage output" isn't the answer to everything. How much damage the tank and the front line should take very much depends on the curing the party can sustain.

Edited, Jul 9th 2009 2:08am by IfritnoItazura
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#21 Jul 09 2009 at 8:19 AM Rating: Good
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No comment on PLD/WAR, and I am a child of post-LevelSync days so I'll leave that alone too. But I will say that while your logic that damage mitigation can help is sound in a superficial sense, it doesn't mesh with the reality that a PLD wearing Haubergeon, RK Breeches, Life Belt, Amemet+1, etc. (assuming the person is new to 75 and doesn't have access to super-nice gear) gives up almost *nothing* in damage mitigation to a purple PLD, especially on birds or imps (regardless of what the PLD is subbing). If it was the case that putting on a Hauby would get you kicked around at merits, this would be a different story. Also, maybe Dia II was getting reflected ;).

Edited, Jul 9th 2009 12:20pm by soopafeen
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#22 Jul 09 2009 at 8:49 AM Rating: Good
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Edit: Didn't feel my advice was useful. Deleted it.




Edited, Jul 9th 2009 10:00am by Niklz
#23 Jul 09 2009 at 2:20 PM Rating: Good
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Silentex wrote:
is it possible to hybrid between dd and enimity gear? proberly be a bad idea just wondering if it would work tho.

Nope, its one or the other, never both. When you are swinging, whats enmity doing for you? next to nothing, when you are getting hit, what is enmity doing for you? nothing. So.....dont wear it, in those modes.

Since youll be attacking and getting hit in idle mode, youll want to wear offensive gear (acc/haste/att) with some defensive gear (shield gear) Generally AF boots will be enough, but you still have shield torque,buckler, and boxers to choose from if you need more depending on camp.

When you are casting, or using a JA, thats when enmity should be used with haste(when applicable) once the action is performed, macro it back out. Thats you being efficient with your job and macros.
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#24 Jul 09 2009 at 2:42 PM Rating: Decent
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soopafeen wrote:
But I will say that while your logic that damage mitigation can help is sound in a superficial sense, it doesn't mesh with the reality that a PLD wearing Haubergeon, RK Breeches, Life Belt, Amemet+1, etc. (assuming the person is new to 75 and doesn't have access to super-nice gear) gives up almost *nothing* in damage mitigation to a purple PLD, especially on birds or imps (regardless of what the PLD is subbing).

The difference is probably not large at Lv.75, true enough. The OP isn't at Lv.75, though.

I went full DD on Imps at Lv.71; they hit too hard at Lv.69 for full DD style, so even 2-3 levels can make a pretty big difference. (Of course, it was also party dependent--as I said, the ability to sustain curing determines how much damage mitigation the front line should have.)

At Lv.73, Adaman Cuirass probably shouldn't be full-timed in most exp parties, but Adaman Cuisses isn't a bad piece for a hybrid build. Is it worth the trouble of getting them? Well, that's something each PLD has to decide for himself, but I would say those two pieces can be used for tanking outside of parties for PLDs w/out endgame (or ultra-expensive gear like Avalon Breastplate), so why not get them?

Personally, I'd still carry defensive gear to a merit party, even if it's just to macro in when both Ni and Ichi timers are down. Or, when I can't get Ichi up... There are days when Ichi casting under pressure just seems impossible.
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#25 Jul 09 2009 at 3:27 PM Rating: Good
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IfritnoItazura wrote:
soopafeen wrote:
But I will say that while your logic that damage mitigation can help is sound in a superficial sense, it doesn't mesh with the reality that a PLD wearing Haubergeon, RK Breeches, Life Belt, Amemet+1, etc. (assuming the person is new to 75 and doesn't have access to super-nice gear) gives up almost *nothing* in damage mitigation to a purple PLD, especially on birds or imps (regardless of what the PLD is subbing).

The difference is probably not large at Lv.75, true enough. The OP isn't at Lv.75, though.

I went full DD on Imps at Lv.71; they hit too hard at Lv.69 for full DD style, so even 2-3 levels can make a pretty big difference. (Of course, it was also party dependent--as I said, the ability to sustain curing determines how much damage mitigation the front line should have.)

At Lv.73, Adaman Cuirass probably shouldn't be full-timed in most exp parties, but Adaman Cuisses isn't a bad piece for a hybrid build. Is it worth the trouble of getting them? Well, that's something each PLD has to decide for himself, but I would say those two pieces can be used for tanking outside of parties for PLDs w/out endgame (or ultra-expensive gear like Avalon Breastplate), so why not get them?

Personally, I'd still carry defensive gear to a merit party, even if it's just to macro in when both Ni and Ichi timers are down. Or, when I can't get Ichi up... There are days when Ichi casting under pressure just seems impossible.


As you say, a *lot* of this has a lot to do with your party... at least, with how lazy/on-top-of-it they are. I wore (again, "so-called") DD gear long before 75. As for hybrid stuff, yes, there are some slots where wearing turtle gear isn't as big of a deal simply because the DD options available to most people aren't that great. For example, the gulf between Haubergeon and Adaman Body is enormous, but the gulf between RK Breeches and Adaman Legs isn't as bad. Still, the Adaman are doing basically nothing for you there.

I'm very surprised though that you use Imps for your example. Diremites, Erucas, or even Colibris can occasionally hit kind of hard, but Imps just... don't. If anything, on imps, maybe you could bring in some MDB/MDT gear to macro in if a stun isn't coming during a Tier III -aga. And then when it comes to merits... people tend to forget that a Chivalry (and maybe Devotion too) PLD can take a lot of stress off of a mage. There are times in merits where I really do forget about shadows for a few fights because the chains are still coming fast and furious and it's just too easy. I certainly never use Ichi in merits. But again, sometimes your healer sucks and you have to deal with it (or do what I do and make your own parties, and don't invite people who suck, but YMMV).

A final note on Adaman in non-exp/merits tanking. You say: "I would say those two pieces can be used for tanking outside of parties for PLDs w/out endgame (or ultra-expensive gear like Avalon Breastplate), so why not get them?" Well, I would say that getting the ACP body and some Iron Ram pieces is pretty **** easy for someone who's never even heard of endgame. The latter especially. If you want enmity, kiting, oh-sh*t, turtle, etc. gear, there are simply better options that are no harder to get.

Edited, Jul 9th 2009 7:32pm by soopafeen
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#26 Jul 09 2009 at 3:48 PM Rating: Good
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lvl 64 pld/dnc is an insane tank. Shield block, flash, mini voke, tp cures, and occational cure IV. This is all easily possible with aspir samba and birds. You should not have any problems with keeping hate, and if you loose it. You can main cure with tp since its not getting snatched. The main thing to think about is that since you will have hate glued to you, use your tp to cure often since you will lose it often.

Gear for acc/atk/emn/def in that order. Max out acc since your food will be non existant if you maintain hate like your should.

Also, use the evasion down step.

I recommend a drg/whm if you can find one. They can throw out dia and cure you if your in a pickle. With a drg/whm, you can stick to one support job that can deliver haste to everyone.

Its a busy job combination, but after you get used to it, it is not too bad.



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ZIITB?
#27 Jul 09 2009 at 4:14 PM Rating: Good
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1,286 posts
If you plan to do it as PLD/war, you should be doing it as PLD/dnc in almost every situation. Do as others have suggested and gear up in full DD gear, use the best melee food you can afford (which would usually be something cheap on birds), change your sub job to dancer, and rock and roll.

This is especially true vs colibri. Consider:
They constantly reset your TP before you reach 100.
They have higher than typical Evasion
They have MP

Dancer sub solves all 3 problems to some degree, giving you a way to use TP in small doses, better ACC, and a way to constantly aspir MP back.

Vs imps, you get another aspir target and a way to cure while you are silenced, eventually to include removing the silence itself. Against them you have either MP or TP to spend no matter which debuff they apply, making you effect at all times.

The sub takes some getting used to and is not suitable for most end-game related things (where /nin becomes very important), but basically from about 40 to 73 it really is incredible what /dnc does for both you and your party. I highly recommend this to you.
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Be rational.
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#29 Jul 10 2009 at 12:12 PM Rating: Good
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1,286 posts
Luckily, at later levels in particular there are some "Hybrid" pieces, which basically means DD pieces that happen to have enmity on them, sometimes with a very tiny (thus acceptable) reduction in DD potential, and sometimes with a gain to both. (I refer to items such as Homam or Askar hands, Cerberus Mantle, etc...)
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Danita of Siren
Be rational.
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HappyEnding
My Brute
My Pandora Station
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