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Iron Ram HauberkFollow

#1 Jul 20 2009 at 9:38 AM Rating: Excellent
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Confirmed via DAT Mining:

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Iron Ram Hauberk
DEF:50 HP+32 Enmity+6
"Magic Def. Bonus"+5
Set: Increases all elemental resistances
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#2 Jul 20 2009 at 9:53 AM Rating: Excellent
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The stats are what I expected; the amounts of said stats, though, are much higher than I anticipated.
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#3 Jul 20 2009 at 10:03 AM Rating: Good
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Between ACP body and now this, Valor Surcoat has been getting less and less awesome.
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#4 Jul 20 2009 at 10:07 AM Rating: Good
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Pretty cool... Couple of issues come up:

1) Barring Avalon, Coral body is our only other magic defense option... so now, just need to do the math to see what's the best MDB/MDT build with both Coral and IR available, given the MDT cap, Shellra V, IR set resistance bonus, etc. Maybe even taking into account Askar Gambieras, WLegs, and other MDB/MDT options. Will have to do this once I get home from work unless someone beats me to it!

2) What about situations where you aren't worried about magic defense? If one were to have 5fc/5enm on ACP body, then IR body replaces ACP body for JAs. Personally, I macro in haste for Flash/Reprisal, so my only other consideration is Cure and shadows. 5fc is still awesome for both, and with cures, 5enm/fc from ACP probably outpaces 6enm from IR on cures. Still, I wonder if anyone plans to use IR body for Cures in situations where you're able to time them between taking hits. I guess then you could always add 10 eva to your ACP body instead of enmity and use it only for Ichi :P.

Overall, this seems like a great piece for kiting (unless you're using shadows), MDB/MDT, and +HP builds. I'm happy with it :D

(Of course if your healers can't deal with blinking, your situation is different, but I'd rather not talk about that again here~)

Edited, Jul 20th 2009 2:09pm by soopafeen
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#5 Jul 20 2009 at 10:46 AM Rating: Excellent
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DarkKnightZero wrote:
Between ACP body and now this, Valor Surcoat has been getting less and less awesome.


After today valor body plainly sucks.

ACP is still better for Curing / Flashing due to fastcast.

On ACP at least you had a reason to get other stuff ( As mirke is the strongest tp piece for jobs that can use it ). Now every paladin should grab this and be done with it.

Edited, Jul 20th 2009 2:48pm by TheKhory
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#6 Jul 20 2009 at 10:57 AM Rating: Good
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Pretty darn ****! Now just to see how much AN we are going to have to shell out for it.
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#7 Jul 20 2009 at 11:11 AM Rating: Default
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I'm pleased to say that valor body is town gear onry now unless you actually consider lolcover worth it for a macro swap.
#8 Jul 20 2009 at 11:38 AM Rating: Decent
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Well, now IR wins for cures/JA and ACP wins for flash/utsusemi. Argh, @#%^ you SE and giving me so many different items to use in the same slots! :(

On the upside, I really like that campaign ring with -10% physical damage in campaign. That will put me up to -42% physical damage which will make pretty much all melee type mobs easy as **** to solo the entire waves and not share any mobs. Maybe I'll be able to start pulling some of the less ridiculous NMs (like not the yag monk with en-doom fists) and soloing those and leaving the normal wave.


Quote:
Patronus Ring
Physical damage taken -2%
Campaign: Physical damage taken -10%
LV60 All Jobs


Edited, Jul 20th 2009 2:39pm by Asdrabael
#9 Jul 20 2009 at 12:20 PM Rating: Good
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ShadowedgeFFXI wrote:
I'm pleased to say that valor body is town gear onry now unless you actually consider lolcover worth it for a macro swap.


Yeah I consider it worth swapping for Cover, it's not like it takes more than twenty seconds to write that macro.
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#10 Jul 20 2009 at 12:47 PM Rating: Default
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NCCoda wrote:

Yeah I consider it worth swapping for Cover, it's not like it takes more than twenty seconds to write that macro.


True, however I don't see very many people to Cover in a tank party nowadays unless you plan on Covering another PLD :P Almost all tank party I see consists of tanks, brd, rdm(refresh/phalanx *****), whm, and quite possible a smn(stoneskin/Phalanx *****),BLU(Diamond hide *****), SCH(Stoneskin/Phlanx *****).
#11 Jul 20 2009 at 12:59 PM Rating: Good
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ShadowedgeFFXI wrote:
NCCoda wrote:

Yeah I consider it worth swapping for Cover, it's not like it takes more than twenty seconds to write that macro.


True, however I don't see very many people to Cover in a tank party nowadays unless you plan on Covering another PLD :P Almost all tank party I see consists of tanks, brd, rdm(refresh/phalanx *****), whm, and quite possible a smn(stoneskin/Phalanx *****),BLU(Diamond hide *****), SCH(Stoneskin/Phlanx *****).


Agreed, but that doesn't mean that the minimal effort to write such a macro isn't worth doing.

Besides, I've had my **** handed to me and been saved by my co-tank thinking quick and Covering me, buying us a few seconds to transfer hate to him or get my shadows back up.
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#12 Jul 20 2009 at 2:29 PM Rating: Good
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Cover other tank with valor = recover MP. Is that outlandish?
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#13 Jul 20 2009 at 2:41 PM Rating: Good
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cover only works when you are getting hit.. chances are that anything hitting you hard enough to make you worry about cover you have /nin and you are gonna be doing your best to not be hit.

/shrug.

its a nice concept which works when /war bloodtanking. But cover for the purpose of gaining MP is not very realistic in a /nin setup.
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#14 Jul 20 2009 at 2:46 PM Rating: Good
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Well, first equipping the whole Iron Ram set, I notice the set bonus doubles : 4/5 pieces gets you 15 elemental bonus in all elements, 5/5 gives you 30. So it's pretty good, not sure it makes wearing full set of Bastok armor more viable though.
#15 Jul 20 2009 at 2:51 PM Rating: Good
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finally... no more AF body.
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#16 Jul 20 2009 at 3:01 PM Rating: Good
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75k AN for Sandy...

Edited, Jul 20th 2009 4:07pm by EvlSmily
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#17 Jul 20 2009 at 3:11 PM Rating: Decent
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dam cant get online for a day or so.. Anyone got a pic of this, pref elvaan >.>
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#18 Jul 20 2009 at 4:02 PM Rating: Good
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For those with ACP body ENM 5 and Fastcast 5, would you switch to ACC 10 and Fastcast 5, for an Idle set/Tp for Atonement? I am leaning towards making my ACP this, or go with Mirke for MNK and THF now.
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#19 Jul 20 2009 at 4:24 PM Rating: Good
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Palides wrote:
For those with ACP body ENM 5 and Fastcast 5, would you switch to ACC 10 and Fastcast 5, for an Idle set/Tp for Atonement? I am leaning towards making my ACP this, or go with Mirke for MNK and THF now.


Why not just idle in Haub and macro in ACP for shadows and cures and flash, while macroing in IR for JAs (as well as using it for kiting and magic defense situations)? I think that for cures, 5fastcast would likely outpace the extra 1 enmity on IR.

(Of course, if your healers can't deal with blinking so you want to ideal in something worse than Haub, guess that's how it goes for some people...

And if you're considering Mirke, then my post is irrelevant -- but this is a PLD board after all~)
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#20 Jul 20 2009 at 6:35 PM Rating: Good
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I don't have Ares [which I would use as idle,] and I blink enough as it is with head/hands/legs/feet being swapped almost per spell/JA. The body wouldn't matter except for getting more TP for Atonement. Just wanted to see the opinions from people. I still might do it. As I'm on PLD the most [or SAM doing Nyzul to get PLD gear.]
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#21 Jul 20 2009 at 6:44 PM Rating: Excellent
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Xellith wrote:
cover only works when you are getting hit.. chances are that anything hitting you hard enough to make you worry about cover you have /nin and you are gonna be doing your best to not be hit.

/shrug.

its a nice concept which works when /war bloodtanking. But cover for the purpose of gaining MP is not very realistic in a /nin setup.


Right, precisely, my only point is, if you're going to ever use Cover and can spare the inventory to bring Valor body, I don't see why it's so hard to macro it in, in the event that you take damage during Covers duration.

It's not like PLD/NIN never gets hit, and it's not like our best laid plans always go flawlessly and we never ever mess up transferring hate between ourselves, etc etc.
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#22 Jul 20 2009 at 9:19 PM Rating: Default
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I bet I'm the only one more excited about the Patroclus Ring than the IR Haubert. -42% physical damage in campaign will be enough for me to solo a few NMs while I also solo the entire wave with them.

**** will be crazy!
#23 Jul 20 2009 at 10:41 PM Rating: Good
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Asdrabael wrote:
I bet I'm the only one more excited about the Patroclus Ring than the IR Haubert. -42% physical damage in campaign will be enough for me to solo a few NMs while I also solo the entire wave with them.

Wouldnt it be 44%? Id assume youd still get the 2% from it on top of the 10%, just like you would get the HP+Enmity from terror shield on top of the -10%TD during campaign.

-edit- nvm, just read somewhere something about them not stacking up, so it would just be 10, meh still a good item :/

Edited, Jul 20th 2009 11:47pm by hitoseijuro
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#24 Jul 20 2009 at 10:46 PM Rating: Decent
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Oh you're right, I was thinking the 10% would overwrite the 2%. Never occurred to me that it would end up being 12% in campaign.

Thats even better. Its actually making me consider getting some darksteel +1 leggings for 47%, and darksteel +1 gloves for 49%. Too bad theres no way to get 50% unless I gave up my gallant leggings for askar boots.
#25 Jul 20 2009 at 10:52 PM Rating: Good
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Asdrabael wrote:
Oh you're right, I was thinking the 10% would overwrite the 2%. Never occurred to me that it would end up being 12% in campaign.

Well thats what I was thinking, but someone brought up about the rose grip, having the same thing, but with store-TP and those are not added together during campaign. So idk, still the ring is a great campaign piece.

Hope someone can confirm this.
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#26 Jul 21 2009 at 11:33 AM Rating: Decent
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I'm really pleased this has finally been released; it means that when I finally get round to buying ACP I can go with BST/PUP stats, which is nice.

Also means I feel a lot better about the fact that in years of xarc I never once saw a surcoat, only for one to drop shortly after I left lol.

However, I *realy* don't see why these bodies weren't added last update, or even the update before that (or before that). They're nice, but they're all pretty much what we expected and not totally game-breaking. It makes no sense we've had to wait this long for them.
#27 Jul 21 2009 at 12:01 PM Rating: Good
KisharBlack wrote:

However, I *realy* don't see why these bodies weren't added last update, or even the update before that (or before that). They're nice, but they're all pretty much what we expected and not totally game-breaking. It makes no sense we've had to wait this long for them.


SE wanted to add them when they opened up the northlands. Now, why'd it take so long for that to happen, can't say.
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#28 Jul 21 2009 at 12:36 PM Rating: Default
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Valrath, Immortal Lion wrote:
KisharBlack wrote:

However, I *realy* don't see why these bodies weren't added last update, or even the update before that (or before that). They're nice, but they're all pretty much what we expected and not totally game-breaking. It makes no sense we've had to wait this long for them.


SE wanted to add them when they opened up the northlands. Now, why'd it take so long for that to happen, can't say.


Because they're ******* lazy and are trying to go as long as possible before having to come up with new content.

I bought WoTG a year and a half ago, and the ******* thing still isn't done. Not even close. CoP by comparison was done in 1 year and already had everything added except some tweaks to stuff in sea like droprates.

Not to mention wheres the blm, pup, and smn tweaks promised? Where the **** are the old style updates I remember from years past where every 3 months you'd get a good update. Now its every 4 months for little to nothing except disappointment and anger followed by 3-4 emergency maintenances to fix their spaghetti code.

Then to make stuff worse, they're insulting to the playerbase by releasing this retarded 10 dollar expansions that have so little content they should be available at the regular monthly fee. All 3 expansions together cost as much as cop or wotg and will likely be able to get all 3 done in less than 1 day worth of time. The first was 6 hours, and the second isn't much better. I'm not holding my breath on the third.
#29 Jul 21 2009 at 10:58 PM Rating: Decent
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so, is the full IR set storable?

i haven't gone to the past to get this item yet, have 270k AN saved up though
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