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In an awkward phase . . .Follow

#1 Aug 22 2009 at 2:52 PM Rating: Decent
So I just dinged 70 PLD and I dinged into joy-toy and ohat and basically I have found that as soon as i got to the mire the best pt's are tp burns where I might tank for the first 30 sec - min then it's on someone else for 10s, if that, and then it's done, on to the next one. So I was just duel wielding up to this point, but now that i have my joy I recall someone saying that unless your other sword is justice you're just slowing down joy. I do have justice waiting for me at 73, but would I be better or just using joy/shield until then? Or is that only after you get atonement (have brave blade waiting too ^^) and I should keep maining company while I'm using vorpal?

Sorry for terrible sentence structure and such, I'm on my way out the door for work and plan on getting a pt on pld when I get home XD
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#2 Aug 22 2009 at 5:01 PM Rating: Excellent
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The Mire 70+ is fun / crazy times. Sometimes you will get mediocre DDs and it'll feel like anywhere else. Other times you get good DDs and all you can do is first voke and keep your hate above the Mage's.

If your just straight DDing, Dual Weild company/joy will get you some really nice vorpals and you will put up DOT on par with average 2 handers for another level or 2. I'm sure someone has posted at some point Joy/Tatami or Sentinel shield does some small % more over the life of a party than Company/Joy, and its probably true. That is of course taking /war vs /nin into account also.

If you are actually trying to tank stay /war and go Joy/Shield. No question there.


Edited, Aug 23rd 2009 1:06am by Yashnaheen
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#3 Aug 22 2009 at 9:08 PM Rating: Decent
tyvm . . . but are you saying sword and board /war will out DD company/joy /nin? If that's true then I see no reason to /nin until justice . . . but I tried tanking in the mire /war and it just wasn't working the added dmg taken pretty much canceled out the hate from voke . . . the only time I REALLY tanked mire was /nin using shield (needed it just for keeping shield bash in my rotation of 5min abilities and rampart(or whichever r ability it is) for when I end up with no shadows from a poison/sleepga . . . I'm used to tanking drk/nin it kinda just feels like I replaced stun with flash and weapon bash with shield bash . . .

Anyway I kinda need shield skills so maybe ill try /war tanking again now that I'm better equipped and a little higher level . . . otherwise I'll just TP burn /nin XD
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#4 Aug 22 2009 at 10:39 PM Rating: Excellent
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SillyXSara the Fussy wrote:
Anyway I kinda need shield skills so maybe ill try /war tanking again now that I'm better equipped and a little higher level . . . otherwise I'll just TP burn /nin XD


This. I parsed better experience and damage and fun as PLD/NIN dual wielding in the Mire, but skilling up shield sucks. Now, after having merits almost finished for months, it's occurred to me that I'm gonna leave birds behind and make Level 72 sync parties in the Mire to catch my shield back up. Granted, I truly hate skilling up, so if you don't, maybe keep dual wielding.
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#5 Aug 23 2009 at 5:52 AM Rating: Excellent
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Personally always preferred sword and shield in Mire, with /war. The largest single reason, for me, has always been that I rarely find myself both silenced and amnesia'd at the same time. Therefore, I can cycle between voke and flash. With /nin, it's either trust my mage (in a pickup? hur hur), or bring entirely too much money in echo drops.

As far as damage goes, gut feeling is sentinel/joy riding zerk timer would beat comp/joy, especially given that weaponskills (normally a large reason to place a company in the main hand) will be significantly retarded by amnesia, giving simple melee DoT a much more significant contribution.

As a caveat to the above, I do not have a justice sword (sara -.-), and my only experiences in mire as pld have been 72+. Also, I haven't been back there since I got Joy, or my Sentinel Shield; my experiences have always been with either Comp/Koenig (2006, ToAU release week), or Comp/IR (couple months ago).

@Sara
If you're taking that much damage with /war, then the fights are probably running a little on the long side. Either that, or your shield skill is significantly below where it should be.

Caveat to all of the above: I took a 2 and a half year break, and, while I understand /drk, and /rdm, and /nin, and have /nin and /rdm available (working on /drk), I enjoy the feel of pld/war more than anything else. So, bias admitted, but I'm pretty sure sentinel/joy pld/war will serve you best there. If you need shield skill, lemme know, as long as we can make some sort of skillchain so I can progress on my 12160 points at the same time :)
#6 Aug 23 2009 at 10:46 AM Rating: Decent
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Ive seen some really nice pld/dnc combination's for imps. Worked suprisingly well and pretty much put PLD/WAR to shame in regards to hate control.
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#7 Aug 23 2009 at 3:12 PM Rating: Good
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Quote:
Ive seen some really nice pld/dnc combination's for imps. Worked suprisingly well and pretty much put PLD/WAR to shame in regards to hate control.

Perhaps, but who needs hate control on imps? A good chunk of the DD's will have native damage avoidance by the 70's (utsusemi, third eye, dread spikes, snarl, whatever), and it's better for a SAM or THF to be hit for nothing than for a PLD to be hit for 100. It all depends on the party, of course, but I'd suggest that as a general rule a PLD post-70 should be more concerned with dealing damage than anything else -- the other players can generally take care of themselves.

I've also got to think that a subjob which relies entirely on frequent job actions for its utility might potentially be useless a lot of the time on imps.

Personally, my vote is for /WAR and a DD shield offhand. Almost anything at all will work since imps are squishy and not very challenging, but /WAR gives a way to get the mob off a puller with both a /ja and a spell, and /WAR contributes an awful lot of DD as well.

In the end it doesn't matter much though, because once a PLD can equip Swordchucks and a Suppa, /NIN is the way to go, and that's only a few levels past 70.
#8 Aug 23 2009 at 10:09 PM Rating: Decent
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I'd honestly stick with /nin company/joy. Last time I crunched the numbers, joy/just was only *marginally* better than company/joy. The piercing bonus of the joy does make things slightly more interesting, but Jnun are weak to slashing, and vorpy will be much stronger with company main hand.

DD it up and have fun, that's what the mire is for :)
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#9 Aug 23 2009 at 11:51 PM Rating: Good
The reason I was taking so much damage was mainly because of the nukes, which easily took out more than half my total hp when they went off . . . plus maybe I'm just so **** used to shadow tanking XD . . . I feel like I'm standing out there in my underwear with a target on my head when I'm /war >_>

Also when I did /war out there I was 66/67, which may have had something to do with it, but when I was tanking /nin with a shield I kept hate the vast majority of the time and took very little damage, and that was a meh pt with meh DD's . . .generally got 2 flashes off a fight. Next pt was a tp burn, 2 rangers tearing those imps to pieces while I took hate for the first 20 sec and did about half the healing . . . no reason to have a shield for that pt.

I really have no intentions of tanking in the mire, if I'm tanking then th pt sucks . . . i'll /war till swordchucks then I guess.


@Cwell I think we can work something out for your WSpoints and my shield skills XD
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Mistress Darqflame wrote:
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gigasnail wrote:
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#10 Aug 28 2009 at 8:04 PM Rating: Excellent
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SillyXSara the Fussy wrote:
I really have no intentions of tanking in the mire, if I'm tanking then th pt sucks


This is probably the right Idea. With good DDs you couldn't tank without seriously gimping EXP by them holding back. I recently went through the Mire on DRG. Imp, Jnun it didnt really matter, as a DD there you have 2 choices- Kill the Imp now or let the tank keep hate and killshot of you aren't under amnesia. Option 2 can easily double the life of each mob if (when, the imps seem to know when you have TP) you get unlucky with tantras.


Edited, Aug 29th 2009 4:04am by Yashnaheen
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