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The Road of DRK [Renz+ Disifer] [Re-updated]Follow

#52 Nov 01 2006 at 4:23 PM Rating: Good
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#53 Nov 01 2006 at 8:58 PM Rating: Decent
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#54 Nov 01 2006 at 10:19 PM Rating: Decent
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Nice quote in your profile Renzo. :D
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#55 Nov 02 2006 at 5:07 AM Rating: Decent
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#56 Nov 02 2006 at 5:58 AM Rating: Decent
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#57 Nov 02 2006 at 6:21 AM Rating: Decent
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skyra wrote:
Buy a mercurial kris


i dont know very many people that have 10mil collecting dust that might as well be spent on a weapon they would only use every 2 hours at maximum, and only for 30 seconds every 2 hours :\
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#58 Nov 02 2006 at 9:15 AM Rating: Decent
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Quote:
i dont know very many people that have 10mil collecting dust that might as well be spent on a weapon they would only use every 2 hours at maximum, and only for 30 seconds every 2 hours :\


I don't have alot of money either but got lucky on a PCC. I decided that I could buy a few items and increase my STR by like 4-5 points. Or... I could buy the Kris (can't afford 80-100mill for K club) and make my 2HR extremely powerful. I could not see any equipment that would make my character that much more powerful.

The mercurial kris to me is a good investment to any die hard DRK that can't get a Kraken club. It really turns our 2HR into a real monster. Also, if you can't buy it you could always quest for it. It just takes time and a lil bit of fishing skill (30).

Skyra
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#59 Nov 02 2006 at 9:28 AM Rating: Decent
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wow seriously.. only 30 fishing skill? i was always under the impression that you needed to pull up a legendary fish with like 100 fishing skill. if you only need 30 thats not bad at all then. i might look into questing that then, but there is also the fact that, my fishing is lvl 12 lol, and i spent no joke 3 days of fishing for 4-5 hours plus trying to skillup without getting a single skillup... and iwas in the cheval river outside sandy going for the cheval salmon i think, w/e the fish is you can skillup from 11-20 or something on in that river. so i gave up :( and this was after all the fishing updates



so skyra since you have one, whats it like on your 2hour? how does the dmg/drain stack up over the 30 seconds vs. doing 150 or 200 with your scythe 2-3 times?

im assuming your not subbing ninja so you cant sub the kris with something else main?
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#60 Nov 02 2006 at 10:56 AM Rating: Decent
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Its no K-Club but its nice. It does about 2-3k in 30 seconds which is not bad. It does about 160 damage a hit with my AF helm on. About 140 if I use Diabolic eye if the NM or whatever has high evasion. (You will do more since you have more health than me.) FYI its rediculous when you use it in Besieged with a Giant Drink hehe. I took a good 20% off of Lamia no. 4 with 2 SE/BW with the dagger of Death.

I usually have haste on and 9% haste from gear so I get about 10-12 attack rounds and average about 2 swings per round. Thats about 20 attack at 140-160 damage. About 2-3.5k. Thats alot better than the 4 swings of the Scythe. which is about 300/hit or 1-1.5k damage. If you have ALOT of healing you can use it the full duration of SE. Just keep in mind that you will pull hate away from a PLD after he uses Invincible after about 5 seconds.

That is just using haste, if you can go for a health build, monk use his Mantra, with duel madrigals, duel haste songs, haste spell, then you turn into a machine. You could do about 6-7K damage Compared to 2k with Scythe and 9-10k with a K-club >.<

I would not sub ninja anyways if I was planning on using my kris because it just slows it down.

Skyra

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#61 Nov 02 2006 at 11:00 AM Rating: Decent
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Does Parade Gorget deserve a reference somewhere? Just a thought. It's a decently useful piece but very situational.
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#62 Nov 02 2006 at 11:43 AM Rating: Decent
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wow sh*t.. 150~ per swing with a dagger? thats nuts even with souleater lol. i was never expecting you to say that much dmg x.o

well now im sorry but i have to ask, without souleater, couldnt this dagger still out dot a scythe in terms of straight melee? without weaponskilling

edit i know it sounds retarded... but if you can out dot a scythe with souleater im wondering why that would not hold true without souleater as well.

Edited, Nov 2nd 2006 at 11:46am PST by kenobyzrappr
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#63 Nov 02 2006 at 11:57 AM Rating: Decent
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Quote:
wow sh*t.. 150~ per swing with a dagger? thats nuts even with souleater lol. i was never expecting you to say that much dmg x.o

well now im sorry but i have to ask, without souleater, couldnt this dagger still out dot a scythe in terms of straight melee? without weaponskilling

edit i know it sounds retarded... but if you can out dot a scythe with souleater im wondering why that would not hold true without souleater as well.


Nope, the damage from thr Kris with souleater comes 95% from souleater. A regular hit from the Kris on these mobs (without SE/BW) would probably do 5-10 damage or about 20-40 in the time it takes to swing your scythe for 150-200 damge.

The hits for 150 from dagger are about 140 from SE/BW and 10 from regular hit.
The hits for 300+ from Scythe are about 140 from SE/BW and 160 from regular hits.

As you can see, Kris is gimped DOT without SE and will kill you without BW.

/cheers

Skyra
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#64 Nov 02 2006 at 11:59 AM Rating: Good
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Souleater adds a solid same amount no matter what weapon u use. Say souleater gave u 130bonus, then your scythe would hit for 250-350, a Mercurial kris would hit for 140-160dmg. HOwever Because mercurial has much lower delay, and chance to do 2-3 hits, the damage is clearly stacked on the dagger for DoT with se/bw on.
#65 Nov 02 2006 at 12:00 PM Rating: Good
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kenobyzrappr wrote:
well now im sorry but i have to ask, without souleater, couldnt this dagger still out dot a scythe in terms of straight melee? without weaponskilling


Its DoT is Terrible. All the Dmg you are doing is from SE.

It Avg's 2 Hits a round... so think of is as a weapons with 16dmg and 192 Delay...

Good Thf wont Touch them becuase they are less then 1/2 the Dps of a Normal Dagger

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#66 Nov 02 2006 at 12:05 PM Rating: Decent
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thank you for the clarification guys :D
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#67 Nov 02 2006 at 12:08 PM Rating: Decent
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Quote:
Its DoT is Terrible. All the Dmg you are doing is from SE.

It Avg's 2 Hits a round... so think of is as a weapons with 16dmg and 192 Delay...

Good Thf wont Touch them becuase they are less then 1/2 the Dps of a Normal Dagger


A better way would to think of them as 8 damage with 96 delay because the damage gets increased per swing by fSTR. Just with double th tp gain.

They are actually not less than half the DOT of normal daggers even at 75. They are roughly 14% lower in DOT than a regular dagger. Thats not even factoring in the 20-30% more weapon skills you get because of the tp gain. I think its "usable" by a thf because of their tendancy to duel wield and natrual high dagger skill, just not a DRk for regular tp gain.

But ya the DOT sucks.

Skyra
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#68 Nov 02 2006 at 12:46 PM Rating: Decent
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Skyra wrote:
I think its "usable" by a thf because of their tendancy to duel wield and natrual high dagger skill, just not a DRk for regular tp gain.


1/2 as much was a Bit of an Exageration... but this Dagger is by no mean "Useable" in an Xp pt by a 75 Thf...

A drk put it best in a Thf Thread about this Dagger...

Basilxii wrote:
Maximum possible regular hit: 38
Maximum possible critical hit: 48

No piercing bonuses, etc...This more or less goes for every level.


Those Numbers should get you /laugh'd out of a Merit pt... and thats the Max.

Its a Toy that should be left to Drk with SE+BW
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#69 Nov 02 2006 at 1:06 PM Rating: Decent
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Maximum possible regular hit: 38
Maximum possible critical hit: 48

No piercing bonuses, etc...This more or less goes for every level.


Those Numbers should get you /laugh'd out of a Merit pt... and thats the Max.


If you could hit those number it would not be half bad really. How much do you usually hit for /swing? 200? Thats once every 8.8 seconds.

If you could actually hit 38 even 30 damage a swing with the Kris it would be pretty crazy (compared to what it actually does) damage. You do realize that a typical damage from a thf is 50 damage a swing right? You also know that the damage is multiplied by 2 for the Kris right? Using those number I do not think anyone would laugh at 72 damage every 3.2 seconds or about 214 damage every 8.8 seonds (delay of our scythe)

realalistically they will hit for 50 with a Blau (33 damage) and about 18 with Kris (36 if you multiply by 2) thats a 14% reduction in damage /attack round. Also they are getting about 20-30%(triple attack cant proc on dagger from thf is the weapon procs first I think) more tp with the kris than if they had a regular dagger /attack round. You WS more but do less damage because of off hand dagger. So the quesion would be, can the number of WS done make up for the 14% dot loss?

Like I said, its "Usable" meaning that you can make it work. But the DOT is horrible and I agree that for the most part it should be left to SE/BW DRK.

Skyra

Edited, Nov 2nd 2006 at 1:09pm PST by Skyra
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#70 Nov 02 2006 at 6:58 PM Rating: Decent
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I saw Skyra the other day >,>;;; She was raping Colibiris and ignoring me so hmph ; ;.
#71 Nov 03 2006 at 9:02 AM Rating: Decent
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Sorry I kill birds while I watch TV with my wife so I don't pay much attention to anything else that goes on, cast a few debuffs and then drain every once in a while lol.

My play times are so random and the time span is so random thats its hard for me to actually do anything productive as a party >.<

Skyra


Edited, Nov 3rd 2006 at 9:05am PST by Skyra
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#72 Nov 03 2006 at 6:23 PM Rating: Default
Very nice Sticky Renz and Disi. Congratulations!

*NOTE* Just a little pointer from a guy that ritually uses a Martial Scythe and subs /THF:

1) Use of Spiral **** in XP is far more effective than Cross Reaper "pre-merits" due to multi-hit possibilities.

2) Since Cross Reaper is multi-hit, only the first hit is SA'd, making it nowhere near as potent as the single pop Spiral ****.
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#73 Nov 03 2006 at 8:06 PM Rating: Default
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NIN: 57 to 60. Only reason you could possibly do this is to dualwield axes for rampage.


No, /NIN to save yourself and not be an MP drain.

In my opinion, good gear gets you so far, but knowing what to do matters the most. Instead of listing all the gear and telling what subjobs to make, how about giving some real advice.

The first step in being a good DRK is knowing how to stun. Stun is the reason why DRKs are more useful in my opinion than other DD jobs. Learn to be quick with stun and you are better than most DRKs.

Another way to be a good DRK is to utilize your Absorb spells, and not just Absorb-TP. When you fight a mob that seems impossible to hit, toss in an Absorb-AGI. Taking 20-25 AGI away from the mob makes it easier to hit.

Have all sub jobs leveled, not just thief, warrior, and samurai. I have NIN, RDM, WHM, BLM, DRG, WAR, SAM, THF, BST, and RNG all leveled to sub if the occasion calls for it. Why be mediocre and have just DRK/THF or DRK/WAR when you can have fun with DRK/WHM or DRK/RDM. DRK/SAM is a good choice, but for maximum damage with survival, I stick with DRK/THF. Seigan and Hasso add too much delay to my spells and DRK doesn't need a longer timer on Stun.

And make sure to cap your magic skills. So many times I've gotten complements on how high my drain is or how I helped sleep a link in an XP party. Every little bit helps for being a better DRK. Gear is one thing, but doing the little things that gil can't buy is what makes you a better than average DRK.

EDIT: And for the love of god, keep scythe, greatsword, axe, sword, and great axe capped. You'll need to have certain weapons for certain type of mobs.

EDIT: I use parade gorget all the time. As long as you stay above 85% HP you get 1 tick per second. I never run out of MP while other DRKs do.


Edited, Nov 3rd 2006 at 8:09pm PST by Youngjin

Edited, Nov 3rd 2006 at 8:14pm PST by Youngjin
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#74 Nov 03 2006 at 8:31 PM Rating: Decent
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Read the guide again, I already listed stun and such. Your just not observant, as for other subjobs: Yea doesn't hurt to have them, but its also not a "Must": If you wanted to get technical to level whichever subjobs have good usage: THF, WAR, SAM, DRG, NIN, RDM, WHM, RNG.
BLM for warp only, i mean god plz don't tell me you go by the brady guide that says DRK/BLM is the uber ****, it makes u a less then gimped BLM.
THF, WAR, SAM, DRG, NIN, RNG have their places in the XP area and also for some higher endgame situations.
WHM and RDM has its place as well. When your a stun gun, nothin more. Make more use of yourself and be able to cast other things to benefit urself and ur pt. /BLM wouldn't help at all other then higher MP for more stuns which rdm and whm do that.
#75 Nov 03 2006 at 8:57 PM Rating: Decent
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Quote:
Taking 20-25 AGI away from the mob makes it easier to hit.


lol

Quote:
Why be mediocre and have just DRK/THF or DRK/WAR when you can have fun with DRK/WHM or DRK/RDM.


Yes, why be mediocre leveling with the most useful subjobs available to drk when you can be an exp leech and sub whm or rdm.

Quote:
EDIT: And for the love of god, keep scythe, greatsword, axe, sword, and great axe capped. You'll need to have certain weapons for certain type of mobs.


Please give me one situation, post 60, where having sword, axe, and great axe capped will benefit your party in any way. And please don't say for skill chains because great sword and scythe can pretty much cover all the ones needed, not to mention that the drop in your DoT and ws damage is going to hurt the party more than that slight boost in the blm's magic burst helps.

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#76 Nov 03 2006 at 9:59 PM Rating: Decent
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Ferriion wrote:


Quote:
EDIT: And for the love of god, keep scythe, greatsword, axe, sword, and great axe capped. You'll need to have certain weapons for certain type of mobs.


Please give me one situation, post 60, where having sword, axe, and great axe capped will benefit your party in any way. And please don't say for skill chains because great sword and scythe can pretty much cover all the ones needed, not to mention that the drop in your DoT and ws damage is going to hurt the party more than that slight boost in the blm's magic burst helps.



Sword used for spirits within on HNMs or GODs if you stack enough HP gear. It Can be useful for certain fights. HAHA >,> but axe great axe.. um... yea no comment
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