DRKs with apocalypse are gimp, greatsword or GTFO
In that hands of a competent Drk, an Apocalypse is still an amazing weapon. Sure it may fall a bit short in terms of weaponskill damage, but the damage from the TP phase, especially in longer fights, will make up for it
. Yes, I can't argue with the fact that Resolution is an amazing weaponskill, but well geared Apocalypse Drks are far from gimp. Edited, Aug 9th 2012 9:07am by Vlorsutes
Actually Vlor ... Rag has better melee damage then Apoc for a few reasons. Apoc's damage bonus is 2.0x while Rag is 2.5x. Rag's passive bonus is +14% crit rate while Apoc's passive is add effect blind and fSTR favors Rag which already had a preferable DMG:Delay ratio. When focusing on pure damage then 99 Rag > 99 Apoc all around, usually by at least 10~15%.
Where Apoc shines is when the DRK is soloing or low manning older content or Neo Nyzule Isle. Catastrophe's HP drain effect allows the DRK to keep their HP up while having capped gear haste with PDT / MDT on. Makes for less damage then a Rag DRK but much harder to kill. Also it bears mentioning that Apoc is MUCH
easier to build a low x-hit gear set for. Rag is a royal pain in the arse for it's 431 delay.
As Rae put it
Edited, Aug 21st 2012 9:59am by saevellakshmi Edited, Aug 21st 2012 10:02am by saevellakshmi Edited, Aug 21st 2012 10:03am by saevellakshmi
Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.
Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
RoTZ: Complete DM: O
CoP: Complete AN: O
99 SAM, RDM, BLU, WAR,
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.
when you're hefting something that deadly, you don't miss - mobs get the @#%^ out of the way instead...