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Rng AF Bow and WSNM BowFollow

#1 Jul 15 2009 at 11:25 AM Rating: Default
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Why are they little crappy short bows the AF one is not so bad as you don't really need to use it but if you want Empyreal Arrow you need to use a rubbish weapon to do so that most people would not like in a party situation and as Rng is not renowned for soloing even ep mobs are a fair challenge more so with that.

Other jobs however gain respectable WSNM weapons with suitable damage that you can actually use them as opposed to our 39 damage masterpiece of a bow lol.

It's a shame that not a lot of thought was put into them and that we have to join skill up partys or go with a friend to break it.
#2 Jul 15 2009 at 11:38 AM Rating: Good
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#3 Jul 15 2009 at 12:12 PM Rating: Good
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Half of the AF weapons, and almost every single WSNM weapon is a piece of crap. I have in the past, and I will in the future, kick people who use these weapons in exp. I have unlocked EVERY single non-Nyzul WSNM weapon, besides Katana. And I have never once resorted to doing so in exp.

And you CAN solo EP mobs. Signet bonuses, /DNC and go to town. You won't be spamming healing moves for HP, but the occasional Drain Samba will keep you going. Plus, it's a better idea to go with a friend anyhow. Especially one who can open light for you. Only needing to do 50 WS is better than 250.

Just be grateful that the KS30 weapons for RNG suck.
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#4 Jul 15 2009 at 8:14 PM Rating: Good
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Cyth wrote:
Just be grateful that the KS30 weapons for RNG suck.


I wonder if the new JSE RNG weapon will be any good. Will it be a bow, xbow or gun? If it's a xbow, what kind of augments would it take to bring it up to par with Obow? I don't have a Perdu Crossbow, but it seems on paper like it would perform similarly to Obow.

ACP augmented body armors are very good. MKD augmented head pieces look very strong also. If these quested weapons follow suit, they might replace some current standards.
#5 Jul 15 2009 at 9:11 PM Rating: Decent
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midguardian wrote:
Cyth wrote:
Just be grateful that the KS30 weapons for RNG suck.


I wonder if the new JSE RNG weapon will be any good. Will it be a bow, xbow or gun? If it's a xbow, what kind of augments would it take to bring it up to par with Obow? I don't have a Perdu Crossbow, but it seems on paper like it would perform similarly to Obow.


I really hope its above average, ranger weapons have been static for much too long, the top(non-relic) in each form - hellfire/o-bow/e-bow - all date from the time between ROZ and COP.


To match current items without passing relic is gonna be tough though, as has been mentioned before e-bow can actually out-perform stage-4 relic.

gun's a little easier, there's 5 base damage and 40 delay to play with between hellfire+1 and ferdinand

xbow is strange, in theory staurobow+1(and perdu) should ALREADY put out better numbers than o-bow when it comes to just shooting. has the same ratt bonus, and higher launcher dps(ammo dps is a non-factor its the same for both) hell grosvenor should parse similar to o-bow depending on gear(grosvenor has racc on it, so you'd want more ratt gear) except for one thing...barrage

barrage's unique ability to give massive tp, to you and the mob >.<, HUGELY favors high delay where its nearly a free ws every 5 minutes(doubling its effectiveness) vs low delay where its just some extra damage.

long story short, o-bow isn't a great cross bow, its an ok long bow that can shoot acid bolts

comparsion:
S-bow+kabura* = 72/540 + 38/90 = 110/630
o-bow+darksteel = 54/432 + 50/192 = 104/624

difference of 6 damage 6 delay acids cover the 6 damage, 6 delay difference is nearly nothing when talking 600+ total delay

----

all that aside, and back to the question I quoted:
Quote:
I wonder if the new JSE RNG weapon will be any good. Will it be a bow, xbow or gun?


bow - it WILL lose to e-bow, SE can't make a bow that's much better than e-bow without treading on relic

gun - unless the base design is just retarded, it will match or beat nq hellfire, guns are so powered by their ammo that it would take a stupidly inferior gun to lose out.
this is assuming the weapon is ranger only, if its a rng/cor gun, expect coffinmaker+1 - not bad, but not worth the effort for a ranger

xbow - it's in all likelyhood not gonna have dmg or delay numbers as high as o-bow which would imply inferior due to the way ranger is played. but comparing it to other xbows there is plenty of room for SE to work. something in the neighborhood of 43 dmg, 330 delay with some ratt or racc augments would give o-bow a run for its money, and EASILY be the 2nd best xbow in game. sub 40 dmg and it's trash


* didn't use e-bow because it's unnaturally fast for a long bow, s-bow is comparable damage wise but has the standard 500-600 long bow delay
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#6 Jul 16 2009 at 3:20 AM Rating: Good
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I kind of doubt the RNG augmented weapon will be a gun. That's COR territory these days.

If it is a crossbow, I expect it to have base stats like other generic high-level crossbows. Something like 35 Dmg 288 Delay if my memory is right. So the question is what augments might you add to make that attractive. Perdu Crossbow can already be looked on as an augmented xbow of this type. If the example scythe in the update teaser is an indication, there is a possibility of a JA enhancement as a JSE augment. Neither Rapidshot nor Snapshot would be that exciting for a crossbow augment though. Same for Barrage and Sharpshot.

A bow would be more interesting, as long as it's a longbow. A Snapshot augment on a bow would give you the advantage of faster DPS without sacrificing TP per shot. Add the possibility of a Store TP augment and you might have a candidate for an x-hit build.
#7 Jul 16 2009 at 7:25 AM Rating: Good
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I'm gonna cry, then laugh, when the JSE RNG weapon is a bolt, and SE decides it needs to be comparable to the Grand Knight's Arrow.

In other words, hope for the best, but expect the worst.
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DRG:72 SMN:63 DRK:55 NIN:49 PLD:42 RDM:41 DNC:37 SCH:37 BLU:37 COR:20 PUP:22
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#8 Jul 16 2009 at 7:46 AM Rating: Decent
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sscearcev wrote:
xbow is strange, in theory staurobow+1(and perdu) should ALREADY put out better numbers than o-bow when it comes to just shooting. has the same ratt bonus, and higher launcher dps(ammo dps is a non-factor its the same for both) hell grosvenor should parse similar to o-bow depending on gear(grosvenor has racc on it, so you'd want more ratt gear) except for one thing...barrage

barrage's unique ability to give massive tp, to you and the mob >.<, HUGELY favors high delay where its nearly a free ws every 5 minutes(doubling its effectiveness) vs low delay where its just some extra damage.

The problem with the low damage xbows (and why they all, including perdu, suck compare to O-bow) isn't Barrage... it's WS.

RNG gets the majority of its damage from WS, and all the other xbows suck out loud compared to O-bow. When DMG-14 is the best possible alternative, you know the comparison is pretty bad.

Quote:
long story short, o-bow isn't a great cross bow, its an ok long bow that can shoot acid bolts

You've only got the half of it. Remember, ammo delay only affects TP return, not shooting speed. So looking at your comparison again:

S-bow+kabura = D110/540 (returns TP of 630 delay weapon)
E-bow+kabura = D109/490 (returns TP of 580 delay weapon)
O-bow+DSB = D104/432 (returns TP of 624 delay weapon)

So O-bow fires over a half-second faster than the fastest longbow (E-bow), a full second faster than the other longbows, yet builds the same TP per shot as the slower longbows (and substantially more TP per shot than E-bow). Oh, and it can fire acid and holy bolts.

This is why O-bow is arguably the best ranged weapon in the game.

Edited, Jul 16th 2009 8:47am by redvenomweb
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#9 Jul 16 2009 at 5:07 PM Rating: Decent
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i started to break my killer bow around floor 80 and as far as i can tell, i did roughly 800 ws solo on ladybugs. my motto when breaking weapons is sub /dnc and treat it like a farming session.
#10 Jul 18 2009 at 7:26 AM Rating: Decent
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The real reason is because SE didn't know how their own game worked when they made stuff. They for some reason assume the really sh*tty RNG AF bow would be on par with Great Bows on the same level, because it was faster.......nice job SE.....and then they made some damage tier system on bows I don't understand.....ok....i'll shut up.....but its the same reason SAM AF feet have Enmity+5 Eva+10......because they thought third eye was enough to tank.
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#11 Jul 18 2009 at 9:56 PM Rating: Default
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Quote:
bow - it WILL lose to e-bow, SE can't make a bow that's much better than e-bow without treading on relic


i dont want to sound like i know cuz i do not. but i hear we cant have a new bow cuz e-bow is to close to relic as it is. to be honest (this may be the just a lack of knowledge relic bow dmg)i dont see how e-bow is all that close.

Yoichinoyumi
(Archery) All Races
DMG: 81 Delay: 524
Ranged Accuracy +20
Ranged Attack +10
"Namas Arrow"
Lv. 75 RNG / SAM

compared to

Eurytos' Bow
(Archery) All Races
DMG: 71 Delay: 490 STR +3 AGI +3
Ranged Accuracy +2 Ranged Attack +23
Lv. 55 RNG

now from my pov 10 more base dmg plus 10 ratck not to mention the x3 dmg from time to time. i think that very easily trumps e-bows 71 base plus 23 ratck and 3 str. the only thing that i can see as e-bows saving grace is the much lower delay.

imho se has some room to play around. or atleast a new bow that would parse the same as ebow for a 75 would be nice just to have something new.

i know a rng with a relic bow but never really look at their dmg output. even if i did im no mathematician. maybe one of you could correct my thinking with a few facts and numbers. i really dont know please help me to understand.

but asfar as a new bow as good or better then e-bow i wouldnt hold my breath, se seems to want the player base to forget they made rng as playable class.
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#12 Jul 20 2009 at 10:35 AM Rating: Decent
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The ebow is close to relic bow in damage, that is both true, and deceiving at the same time.

Quote:
Party setup is
RNG/WAR(ubered out with relic)
RNG/WAR(ubered out with ebow)
RNG/WAR(ubered out, but with Sbow)
PLD(the ultimate paladin who never ever ever ever loses hate)
COR
BRD
With 6 PLs healing 1 person each.

Now all things are equal for the RNGs, food, merits, gear, arrows, play style, the only thing different is their bows. Getting the same buffs, and overall murdering the mobs, the paladin never loses hate, and no one ever overkills the mob(which messes with parser data).

The Relic RNG does 36% of the parties damage, Ebow ranger does 33%, Sbow does 30% and the PLD does zero because he is magic paladin.


This is the same for MNKs relic vs destroyers, they are close, but relic still does 3-5% more damage, under ideal situations. Now realistically, people have different gear, merits, play styles, the mobs move ALOT, people overkill, and so on. A relic ranger is likely to have more merits, better gear, and more experience then your standard ranger. Meaning they will prolly be doing a higher % of the parties total damage, BUT thats not because the bow is that much better, its really only 3-5% better. We aren't comparing relic dagger to heartsnatcher, we are comparing 2 very very very good bows.

Another way to think of it, a wide receiver being able to run a 40 yard dash in 4 seconds is very very very good. Being able to run a 40 yard in 3.8 seconds is only 5% better, but its still a huge improve. But thats not all their is to being a foot play receiver. You combine that with 10 other people, and the proper skills and equipment, and then you are the sh*t. Being uber fast doesn't make you the sh*t, it just helps.
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#13 Jul 22 2009 at 1:07 PM Rating: Decent
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HunterGamma wrote:
The ebow is close to relic bow in damage, that is both true, and deceiving at the same time.

Quote:
Party setup is
RNG/WAR(ubered out with relic)
RNG/WAR(ubered out with ebow)
RNG/WAR(ubered out, but with Sbow)
PLD(the ultimate paladin who never ever ever ever loses hate)
COR
BRD
With 6 PLs healing 1 person each.

Now all things are equal for the RNGs, food, merits, gear, arrows, play style, the only thing different is their bows. Getting the same buffs, and overall murdering the mobs, the paladin never loses hate, and no one ever overkills the mob(which messes with parser data).

The Relic RNG does 36% of the parties damage, Ebow ranger does 33%, Sbow does 30% and the PLD does zero because he is magic paladin.


This is the same for MNKs relic vs destroyers, they are close, but relic still does 3-5% more damage, under ideal situations. Now realistically, people have different gear, merits, play styles, the mobs move ALOT, people overkill, and so on. A relic ranger is likely to have more merits, better gear, and more experience then your standard ranger. Meaning they will prolly be doing a higher % of the parties total damage, BUT thats not because the bow is that much better, its really only 3-5% better. We aren't comparing relic dagger to heartsnatcher, we are comparing 2 very very very good bows.


The real problem is that you are measuring it based on the proportion of party damage rather than the increase to their own damage. The ranger doing 36% damage with the relic is actually doing about 9.1% more damage than the ranger doing 33% with the e-bow.
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