Shouln't need Allure's -enmity for Cure4. It's not that hard to hit the -enmity cap of 50: Pax Grip, Goliard Head, Delta Earring, Goliard Saio, Seraph Mittens, Trooper's Ring, Errant Cape, Theta Sash, Mahatma legs, Crow Gaiters. That's 46 and it's all easy stuff to get. It's capped with -enmity merits, 4 off cap without, and that is excluding any high-price items like Novia Earring or Flygja Torque or Failnaught, all of which would let you drop some of the worser pieces for more MND or Cure Pot.
Rather keep my good gear
on and use an Atma with 30 MND and -30 enm. If I'm mostly healing on RDM it's not like there are a lot better atoms out there.
What good gear? Rdm gets sweet @#%^ all cure pot gear. add-on legs and head if they're not used for something else, fyljga torque, serpentes feet/hands, roundel earring. That's it. What else are you going to put in the other slots? Mnd? LolMND. In the other slots you put FC, Haste and -enmity. If you're concidering "good gear" and using all the Cure Pot stuff there then you could run with the setup:
Staff, Pax Grip, Failnaught
MKD Hat, Fyljga, Novia, Roundel
Goliard, Serpentes, Troopers, Metanoia
Errant Cape, Theta Sash, ASA Legs, Serpentes
That's using max Cure Pot gear, and haste in slots with no cure pot available (excepting waist). After that you still have -43 Enmity. -47 if you have -enmity merits, -48 if you +1 the fylgya torque. The augments I've used for ASA/MKD armors are cure pot and haste in both instances. If you put in a haste belt then you're down to -38 enmity.
With this your Allure atma is giving you MP (which you hardly ever need), MND (Which does very little for C4) and only -2 to -12 enmity.
What you should be using instead is any 3 of Rescuer, Harmony, Minkin, Ambition and Merciless Matriach if you're a dedicated healer.
Allure's +Mnd, +MP and -enmity is not better than any of those atmas (Minkin's Refresh, rescuer and Harmony's 10% cure pot, Merciless's Superior Macc and FC, and Ambition's refresh and FC). Edited, Feb 15th 2011 9:35am by Noodles