SE wrote:
Vision
Hunters who use the wisdom they gain from tracking Vana'dielian beasts to deliver excruciatingly painful and precise attacks from long range, yet almost never draw the target's attention away from the front lines.
We plan to enhance rangers' ability to stay out of sight and out of the minds of their targets while rewarding their long-distance efforts.
Example Adjustments
Adding the effect of Subtle Blow to ranged attacks that are unleashed from a suitable distance.
Adding an effect to ranged attacks from an enemy's side or back that reduces enmity.
Adding an ability that increases enmity towards party members positioned between the ranger and his/her target.
Hunters who use the wisdom they gain from tracking Vana'dielian beasts to deliver excruciatingly painful and precise attacks from long range, yet almost never draw the target's attention away from the front lines.
We plan to enhance rangers' ability to stay out of sight and out of the minds of their targets while rewarding their long-distance efforts.
Example Adjustments
Adding the effect of Subtle Blow to ranged attacks that are unleashed from a suitable distance.
Adding an effect to ranged attacks from an enemy's side or back that reduces enmity.
Adding an ability that increases enmity towards party members positioned between the ranger and his/her target.
I'd be lying if I said I trusted SE to fix RNG's enmity woes (or any other woes) in one fell swoop, but it's a definite step in the right direction.
No mention about RNG's ability to heroically stand tall as the enemy wails on our complete lack of native defense...
Edited, Jul 25th 2011 11:03am by tertoonetwothreefour
