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#1 Mar 23 2004 at 10:41 AM Rating: Excellent
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I've replied to another post with this, but I thought I could make a new one so ppl can find it easier. :) This is from my point of view and should not be regarded as the authority on the subject. ;x Use what I've written here in conjunction with other information you can find, and you should have a pretty good idea of what to do.

Maps for the relevant areas are a necessity, otherwise you could well spend several hours searching. :\

For the Beast Gloves:

After talking to Guslam in the armor shop in Upper Jeuno, like most classes, you have to retrieve 'rusty gauntlets' - I think that's what they're named, from a coffer.

Location is depedant on class. For BST it's crawler's nest. Coffer keys drop from Crawler Hunters, Helm Beetles, and Knight Crawlers. You'll need a good solid party to take those on (54-56?). Crawler Hunters will be the nastier of the 3. Best area for Coffer hunting is area where no one goes to lvl, lol. To get to it, you take 2nd tunnel from right from within the 1st room you drop down into that everyone waits in when they're looking for groups in CN. (This first room has lots of maze lizards wandering around.) Use snk for everthing, and invis for the Wespe/Soulstingers. Trade key to coffer, get the old gauntlets. Go talk to Guslam again, then enter Tenshodo in Lower Jeuno and talk to the mithra inside. She'll ask for 1000g to give you information about something. From here investigate the ??? outside the duty free shop (near AH), which is the 'grimy box'. Cutscene occurs and you talk to Borghertz. You may need to trade the gauntlets to the ??? rather than just investigating, actually, I forget. ;x

He askes for 'eternal flame' - I think it's called, which is a key item. Assemble a good party and head out to Castle Zvahl Baileys. This is the tricky part. Inside there are lots of Demon Pawns and floating eyes. You'll *need* sneak and invis to get to the point where you'll fight the NM. They aren't too hard, those things, but they link like crazy, and it can get tough when you fight 3-4 at once, even if they are fine one at a time. So probably try to avoid fighting anything on the way, and just clear the area immediately around the fight site - so you don't get aggro during NM fight.

Dark Spark is a bomb, and you spawn him by inspecting the torches. Before he dies he will try to blow up, but because we had an alliance of 10-12 ppl (because we all needed it, not because that many are necessary - but admittedly the more the safer ;x), he died pretty fast. But I know he does this because someone spawned him by accident once, when we were still assembling 2 parties, and I ended up trying to take him on with only 2 others. They both died, and I died after he blew up. He doesn't have a ton of hp, but with Beserk on he does hit hard. Anyway.. Kill him, inspect the torches again as fast you can, then just warp/escape/tele out.

[One important note: it seems that even though he blew up and I died, when we took him on properly the 2nd time, some of us got the 'eternal flame' anyway when we tried to make him spawn. So we got the item, even though we didn't actually kill him per se. Surprising, because I thought you had to inspect the torches fast after he was defeated.]

Go back to the 'grimy box', inspect, and another cutscene occurs, and you will get the Beast Gloves from Borghertz.


For the Beast Gaiters:

Talk to Brutus who gives you 3 Aquafloras (key items) to put in some Underground Pools as remembrance to the beasts that died. This requires you to go to Fei'yin. Generally the early stuff in there is easy prey to decent challenge around lvl 54. Further in, you get to the harder stuff. Snk/invis is necessary (the golems are sight based, rest is sound, magic pots aggro by magic). There are 3 pools in the lower area of Fei'yin. This map is of that *lower* area. The 3 underground pools are at: F-5, H-5, and H-8. On our first one, when we inspected, Dabotz's Ghost appears (banshee/poltegeist/bogy class). Clear the room of bats and Droma first (I think the Underworld bats aggro but can be used as pets, though they make weak fighters. The Camazotz are better which are the single bat versions). I duoed this guy with a lvl 56 bst. It was tough work. He can cast Tornado and does a variety of black magic, and probably Curse. Our fight took over 10 mins I'm thinking. We threw a lot of broths at it, letting them do all the work.

When he dies, inspect the pool again, and you will get a cutscene with a galka BST after throwing in your first aquaflora berating you for a pathetic attempt at remembrance. Find the other two pools in that area and inspect each. Go back to Brutus.

Final bit requires you to go to Castle Oztroja and kill Yagudo Conquistadors, Priors and Zealots for a Chest key. Find a chest, trade key and you'll get a Beast collar. [CHEST not COFFER ;p] Trade this to the walking monkey called Tebhi (who's basically in the area where all those Yagudo spawn - this is also near the pool where PLD have to kill a NM for one of their AF pieces). He'll disappear, so head back to Upper Jeuno and talk to Brutus one final time to receive the boots.


For Beast Helm:

Easy stuff. Not quest based. Just kill Hellmines, Fallen Majors, Fallen Mages and Magic Jugs, in the basement sort of area of Garlaige Citadel. At the level where you can wear this headgear (56) you could well be xping off these already - I was now and then. Hellmines are incredibly risky and can Self Destruct sometimes which means dmg roughly based on how many HP they have left I think (one blew up once for 1800 dmg, so yes, do not get close). Additionally, Magic Jugs can be lethal. They cast stuff like Flare, and have some nasty high lvl -ga II spells. Once you get the key you'll need help to get past Banishing Gate #1, #2 and #3 to find a coffer. Most coffers spawn past Banishing Gate #3 - I think each needs 4 ppl to stand on the pads to make gates open. If you're on during primetime and prepared to wait, you could just sneak through when other parties open them. Use snk for everything, and invis for beetles and bombs. Bombs also aggro to magic, so be careful. Trade coffer key to coffer, and you'll get the Beast Helm there and then.


For Beast Jackcoat:

Done this one now. You have to head fairly deep into Beadeaux, and again a map is fairly necessary. Be aware that you need to pass the "the Mute" and "the Afflictor". If you've done rank 5, you'll know these, but "the Mute" silences you when you inspect, and "the Afflictor" will Curse you in an area around it *unless* you're silenced. Weird but that's how that works. So you have to get silenced by "the Mute" before you can go into the deeper areas. Echo drops are absolutely essential. You have to kill Ancient, Darksteel, Platinum and Sapphire Quadavs to get the coffer key. These are pretty **** tough (some were IT at lvl 57), so you need a balanced party with healers, tank and dmg dealers. They link, and detect by sound. They are different jobs too, like other beastmen, and one is a magic user, but I forget which. I think it was the Sapphire quadav. Must keep it silenced. ;p Once you find coffer just trade the key to get the jackcoat there and then.

For Beast leggings:

Credit goes to Elusivepig for this section.

Quote:
To begin, you need to talk to Dietmund in Lower Jueno, the same guy that you had to talk to unlock the Bst job. After that, buy a piece of Mahogany lumber, take it to the little boy in upper Jueno in the Chocobo stables. I think his name is Otto, or something close to that, can't remember off the top of my head. He will fashion a key item whistle. After recieving the whistle, you will head to Eldieme Necropolis.

You must enter the Necropolis from Beaudicine Glacier. Once you're inside, the tomb is located at D-4, and its the furthest one back and to the left. Once you clear the room of ghosts, click on the tomb and 2 tigers and a undead hound will pop. The tigers are charmable at 60, fairly easily. The tigers do the regular tiger abilites so try to bring along atleast another Bst with you to charm the other one as well, since they have AoE paralyze and some nasty damaging attacks. The real challenge is the undead hound.

I went with a pt of 4: 75 BST, 71 PLD, 60 WHM and me, 60 BST. It was an extremely difficult fight, the 75 BST ended up dying, the PLD and WHM both had to use 2hours and all of our MP was drained before we managed to defeat it. I would definantely reccomend a full alliance of 55-60, 2 PT's of 60+ and a solid PT of 70+.

You only need to defeat the hound. If you charmed the tigers (which I would highly reccomend) they will poof after the hound dies. Inspect the tomb again, you will get a long cutscene and then recieve your AF trousers.



Hope that helps. Apologies if I have any of it wrong, this is all from memory. :)

Finally... there *is* an order in which you can do these. Generally, get the boots and gloves done, then you are okay to do rest. For example, if you don't do any quests, but get a garlaige coffer key and open a coffer I don't think you'll get the beast helm.


Photo of what BST AF looks like on hume female (me ;p), minus the lvl 60 leggings. (the scythe is the lvl 46 Falcastra)

http://www.aprx02.dsl.pipex.com/af.jpg

Edited, Fri Aug 26 23:44:59 2005 by Railus
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#2 Mar 23 2004 at 11:02 AM Rating: Decent
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THANK YOU! :)
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#3 Mar 23 2004 at 11:30 AM Rating: Decent
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Lilyanne, excellent post! Thank you for taking the time to post the information. Although I still have a ways to go, I will definitely use this information and add anything I might encounter.

Unfortunately, like our scanning ability, AF armor, etc... the Beastmaster job lacks in good, detailed information. I guess that's the price we pay when we level are often reare job choice among others.

Again, thank you very much! Happy Hunting!
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#4 Mar 30 2004 at 4:02 AM Rating: Decent
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Thx. :) I thought it'd be helpful to have all of it in one spot. Like I said, it's just extra information that should supplement what ppl already know.

Have updated my post with info on the jackcoat. :)
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#5 Mar 30 2004 at 6:52 PM Rating: Decent
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If I am not mistaken....you have to be lvl 40 to get the quest and 41 to use these items???

THX!
#6 Mar 31 2004 at 3:48 AM Rating: Decent
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Not quite, it's like this:

40 - Barbaroi axe
52 - Beast gaiters
54 - Beast gloves
56 - Beast helm
58 - Beast jackcoat
60 - Beast leggings
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#7 Apr 05 2004 at 5:21 AM Rating: Decent
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Been meaning to for a while finally remembered to email the admin and see if he will sticky this so we dont have to go searching for it.
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http://ffxi.allakhazam.com/profile.xml?1072 Battle Gear
http://ffxi.allakhazam.com/profile.xml?13591 Charm Gear
58BST/30WAR/34WHM/17PLD/13THF/10BLM/3MNK/1DRG/1SMN/1DRK/1BRD
#8 Apr 06 2004 at 3:06 PM Rating: Decent
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santanzchild. are you a cross dresser? i just checked your profile and you're sporting female shorts and everything else male. hehe just messing with you :) might want to change that though... might give off the wrong impression, then god knows what kind of freaks are gonna be /tell you during playtime.

(@ +_+)
____________________________
FFXI: Diabolos

Keekee > LV47BLM > LV32BST > et cetera

L2: Sieghardt

Dark Elf
Oliphant LV40 > Phantom Ranger (retired)
Oliphant LV22 > Dark Wizard (retired)

World of Warcraft: Azgalor

Oliphant LV30 Gnome Warlock
Klaus LV52 Night Elf Druid
Rihm LV24 Night Elf Hunter
Hindemith LV10 Troll Shaman

EQ2: Nektulos

Oliphant LV13 Crusader
#9 Apr 06 2004 at 3:22 PM Rating: Decent
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LOL how the **** oh well I realy need to update that anyway been a good while.
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Profile i like this thing Updated 10/4
http://ffxi.allakhazam.com/profile.xml?1072 Battle Gear
http://ffxi.allakhazam.com/profile.xml?13591 Charm Gear
58BST/30WAR/34WHM/17PLD/13THF/10BLM/3MNK/1DRG/1SMN/1DRK/1BRD
#10 Apr 07 2004 at 8:29 AM Rating: Decent
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Where is the Axe info? :P
I don't need it at the moment, but sometime in the near future ^^
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#11 Apr 07 2004 at 11:26 AM Rating: Excellent
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Just to add a little bit to this excellent post, for the Gloves you have to talk to an npc in the Tenshodo area after getting the Rusty Gauntlets from the coffer. I can't remember her name, but she's a Mithra standing in the middle of the room. She will mention something about a grimy box which is located outside of the duty-free shop in Port Jueno.

For the Beast Helm, the majority of coffer spawn locations are behind Gate #2, in case you have to solo it and want to camp out in an area with the most coffer spawn locations.

For the Beast jackcoat, just look up the Limit Break 3 quest on this website for an excellent guide on how to reach the area with the Quadavs you need to kill for the coffer key. The coffers are very easy to find; opening them is tricky if you're doing it solo since they spawn in the same rooms with 3 Quadavs. Just make sure to wait until their backs are turned, open it, then say a little prayer that they don't turn around while you're using a warp scroll.

As for the AF1, just go to Uper Delkfutt Tower and kill giants until a key drops. The Chest spawns on floors 8+.
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#12 Apr 19 2004 at 1:51 PM Rating: Decent
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lilyanne is a hottie ;O

great info!
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#13 Apr 20 2004 at 6:15 AM Rating: Decent
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thx:)
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#14 Apr 25 2004 at 7:44 PM Rating: Decent
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hi. i am a 51BST/WHM. been very frustrated lately, cuz i cant find help for AF! ;;; lol.

anyways, alot of ppl have been saying that Beast Gaiters AF Quest takes a pt of lvl70s. u said u duoed this part with a level 56BST???

anyone else care to shed some light on this? am i crazy and babbling or am i right? *takes his happy pills*
#15 Apr 26 2004 at 5:12 AM Rating: Decent
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Yes we fought Dabotz's ghost by ourselves. We started fighting alongside our pets but when I got Tornado cast on me we stopped and didn't lift a finger for the rest of the fight. From then on we just threw pet after pet after pet at it. I used 3 coldblood comos, he used several funguar familiars, and we also used several of the local bats too. :)
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#16 Apr 26 2004 at 1:03 PM Rating: Decent
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one questions to add, can the AF quest be repeated? I ask because I want to eventually use BST/NIN with the ability to dual weild the AF Axe....hence two of them. :o
#17 Apr 27 2004 at 12:00 PM Rating: Decent
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Quote:
one questions to add, can the AF quest be repeated? I ask because I want to eventually use BST/NIN with the ability to dual weild the AF Axe....hence two of them. :o


They can be repeated if you delete the item from your inventory, then you can recieve the quest again. As for dual wielding the AF1 axe, no can do, rare/exc.
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#18 Apr 27 2004 at 2:09 PM Rating: Decent
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K, im on BST AF Boots atm. i got past the first part and am very close to finishing. Got the chest key in Castle O, and am now looking for the Chest.

one problem.....its impossible to find! ;\

I even got a site, the maps out the spawn points for coffers, NMs, and chests! So i make rounds by the spawn points, and have done this many times for hours straight today.

If anyone has completed this part of AF, how long did it take u?
And if u can remember, where did u find the chest? Thx
#19 May 02 2004 at 8:17 AM Rating: Good
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ok ppl Heres some info for AF3

you need to Tele to Vhazl then from there head to Battalia then enter the mound at F-5 then head to D-4 and examine the Sarcophagus.

as for the fight being hard i found the fight to be extremley easy

1 drk 73
1 blm 73
1 brd 75/bst
1 whm 73
1 thf 71
1 bst 60 (me^^)

as u can see no tank and you only need 2 bst as there are only 2 tigers that can be charmed. An alliance of 12 lvl 60 can easily have done this each with 1 healer 1 bst and 1 pld and blm etc for good damge

also you make sure to clear all the Ghosts in the room b4 fight as they aggroed me at lvl 60 and cursed a lvl 75 brd 8/ make sure whm has cursna. then rest up and kill dogs

then cool Cutscene where u see the annoying little monkey from when you got your Boots ( found this to be hardest/ most annoying of all AF quest i did) and the fat Galka bst from when u fight Dabotzs ghost. all in all it was harder to convince my freinds to walk to Batalia from Vhzal then the actual fight

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#20 May 04 2004 at 4:47 AM Rating: Decent
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Not up to that point yet but the more info the better
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Profile i like this thing Updated 10/4
http://ffxi.allakhazam.com/profile.xml?1072 Battle Gear
http://ffxi.allakhazam.com/profile.xml?13591 Charm Gear
58BST/30WAR/34WHM/17PLD/13THF/10BLM/3MNK/1DRG/1SMN/1DRK/1BRD
#21 May 04 2004 at 7:47 PM Rating: Decent
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kk, im on BST Helm now. i got the Garliage Coffer Key. but is there an NPC i have to talk to to activate the BST Helm AF part?

I have completed all the ones previous to BST Helm. i have done axe, boots and gloves thus far. thx in advance
#22 May 05 2004 at 5:20 AM Rating: Decent
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Nope, just go grab a coffer and use your key, you'll get the helm there and then. :) Same with bodypiece.
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#23 May 05 2004 at 4:34 PM Rating: Decent
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Is Charm+5 for example, like accuracy or attack? like when 2 STR equals one accuracy? so 2 CHR equals 1 Charm+ ?
#24 May 07 2004 at 3:03 PM Rating: Decent
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Nobody really knows, only speculation. I believe, although maybe not at a 1 to 2 ratio, +Charm is better than the equivalent +CHR.
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75BST/75BRD/37WHM/37NIN/37THF
Melee EQ:
http://ffxi.allakhazam.com/profile.xml?34275
Charm EQ:
http://ffxi.allakhazam.com/profile.xml?41118
http://www.ascendantsky.com
#25 May 08 2004 at 8:20 AM Rating: Decent
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I already posted this in another thread, but you can solo the ghost for your AF2 if you want, but wait till you are 54 and can cast stoneskin. It will take around 25 minutes to kill by throwing bats at it, good luck (and use juice/food).

You can also solo helm beetles and wespes in crawlers for your coffer key, just throw rumblers at them. It's slower than having a party help you though.
#26 May 10 2004 at 5:23 AM Rating: Decent
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I don't think +charm is anything to do with charisma or charming as such.

What ppl are coming to believe is that +charm *extends* the charm time on the pet. By how much, I don't know. :)
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