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Hunting Grounds: A BST Guide to Levling SpotsFollow

#1 Mar 24 2004 at 2:58 PM Rating: Excellent
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Durginn
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"Every great journey begins with a single step."
#2 Mar 24 2004 at 3:22 PM Rating: Good
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wow! durginn, amazing! i love it. impressive.

Quote:
Please, feel free to make comments / suggestions


@ LV15 the area outside of ordelle's cave is very good, 3 fungar spawns that con EM > ST. they spawn about every 5 minutes. they are a good security blanket if none of the bats con EM in ordelle's. that is what i did primarily for the latter part of LV15, preparing for my entrance into ordelle's basically

that's another possiblity for LV15.

it's BEAUTIFUL. job well done (to say the least)!
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#3 Mar 24 2004 at 5:09 PM Rating: Decent
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Yes very nice work.

For most the posts I made most your prey was the same a pet.

valk dunes, pets where rabbits(15-16),flies,sheep,snipers,leeches(17-23),Pugs,leeches(24-25).


Korroloka, pet where Clippper,leeches,spiders,bats(29-32).
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#4 Mar 24 2004 at 6:04 PM Rating: Decent
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Nice, Book marking this page
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#5 Mar 24 2004 at 6:17 PM Rating: Decent
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Admin, maybe sticky this major important thread?

Comments:

37-38 you have a question mark behind bugs (?) - can hunt bugs still at this level, some are decent tho iirc.

43 West Altepa - may add that hunting grounds are in the area between East Altepa zone tunnel and Rabao entrance.


News:

44-46 I made in PT <blush>

46 I tried out Western Altepa western part, along the south wall in Revelation Rock area, there are some decent Dhalmels and decent-tough caster Anticans. Lotsa bugs there that VT to lev 46 - they may work as prey from 47 on, I will check and update tomorrow.
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#6 Mar 24 2004 at 7:10 PM Rating: Decent
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jesus your my hero this helps so much
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Chris
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#7 Mar 24 2004 at 7:11 PM Rating: Decent
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jesus your my hero this helps so much
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#8 Mar 24 2004 at 8:54 PM Rating: Decent
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Level 36 just did NOT work for me in Altep.

All EP or T's, absolutely nothing in betweem.
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#9 Mar 24 2004 at 8:54 PM Rating: Good
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I added Keekee's, Ikaz's, and Marnos's comments. I also added levels to each mob (that I pulled from the strat guide or from the web) to provide a guide as to what you can expect for pets as well as for the target mobs.

Quote:
37-38 you have a question mark behind bugs (?) - can hunt bugs still at this level, some are decent tho iirc.

Marnos, the question marks existed (I removed them now) because I was not sure of which bugs. I went through a Beastiary and tried to infer (since I am not ready to level there at this time) the creature type. If I screwed it up, just let me know and I can fix it!^^

Happy Hunting!
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Durginn
Retired Beastmaster

"Every great journey begins with a single step."
#10 Mar 24 2004 at 11:54 PM Rating: Decent
20 posts
Thanks for compiling all the information in one post ^^ that really helps. Ill keep posting the spots i find as i lvl up ^^

by the way, you can add the Maze for lvl 32 too. It becomes slower ... but its still worth the 6K experience u need. Probably will take 1 more hour than usual, but you'll end up getting it ^^

GL HF
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#11 Mar 25 2004 at 1:04 AM Rating: Decent
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Quote:
Level 36 just did NOT work for me in Altep.

All EP or T's, absolutely nothing in betweem.

I added a special note based on VinceSucks and Marnos's comments, warning people about difficulties that may be encountered at Level 36 in Altepa. (And I am approaching this level).

Quote:
by the way, you can add the Maze for lvl 32 too. It becomes slower ... but its still worth the 6K experience u need. Probably will take 1 more hour than usual, but you'll end up getting it ^^

Done!

Happy Hunting!
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Durginn
Retired Beastmaster

"Every great journey begins with a single step."
#12 Mar 25 2004 at 1:23 AM Rating: Decent
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Excellent work. Allow me to add in info from my most recent level.

Level 24
LOCATION(S): Buburimu Peninsula, Mighoya, Khoonia Dunes
PETS TO CHARM: Poison Leech (21-25)
MOBS TO FIGHT: Shoal Pugil (24-28)
NOTES: I don't claim this is the best or fastest exp, but there are usually plenty of Pugil targets and Leeches to throw at them. Frequently the Pugils were on the higher end, so it would take several Leeches and Crawlers/Dhalmels/Snippers to take one down. The fights were lengthier then normal, but the Pugs almost always con T and Bubu is full of critters to throw at them, so I had a good time. Almost always got 140 exp including penalty per Pug. Labryinth of Onzozo entrance is on on Mighoya Dunes, so you have a quick zone if things go rotten.

CONTRIBUTOR: Nav
#13 Mar 25 2004 at 2:15 AM Rating: Decent
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Wonderful compilation. ^^

Here's a little contribution.

*post edited due to information already posted* ^^ didn't notice it. heheh.

Edited, Thu Mar 25 02:17:29 2004 by Aiantez
#14 Mar 25 2004 at 5:31 AM Rating: Decent
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#15 Mar 25 2004 at 8:58 AM Rating: Decent
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i would just like to confirm on Durginn's recommendation on Qufim at level 25. it is awesome there! i thought i would have to compete with noob parties, but they stayed in the mouth of the cave, at the lake or at delkfut entrance. the rest of qufim was my playground. the giants were not a problem, because as being a BST you've already become used to treading in dangerous waters. i was charming clippers right out from under giant's noses. (although i am thinking of switch back to rolanberry for the sheer fact that crawler's drop silk)

/applaud <durginn>

thank you again. this is going to be amazingly helpful in the next few months, haha.
____________________________
FFXI: Diabolos

Keekee > LV47BLM > LV32BST > et cetera

L2: Sieghardt

Dark Elf
Oliphant LV40 > Phantom Ranger (retired)
Oliphant LV22 > Dark Wizard (retired)

World of Warcraft: Azgalor

Oliphant LV30 Gnome Warlock
Klaus LV52 Night Elf Druid
Rihm LV24 Night Elf Hunter
Hindemith LV10 Troll Shaman

EQ2: Nektulos

Oliphant LV13 Crusader
#16 Mar 25 2004 at 9:19 AM Rating: Decent
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So good... this should be sticky'd!
#17 Mar 25 2004 at 12:32 PM Rating: Decent
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Thanks for this Durginn.

Kind of digs me out of a hole as Ii have been *meaning* to do the same for about a week. I have been upping fishing and cooking though so I didn't get back to it yet.
Its going to speed me along lvlling BST again though.

Awesome. Thanks again on behalf of the whole community.
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#18 Mar 25 2004 at 12:41 PM Rating: Decent
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Levels 12-14 (Level 12, Beastmaster gains Job Ability: Reward)
(3) LOCATION(S): Konschtat Highland (Far Eastern/ Middle Eastern and Far Western/Middle Western edges of the zone)
PETS TO CHARM: Mad Sheep (11-13)
MOBS TO FIGHT: Goblins, Mad Sheep (11-13)
NOTES: Use even matched or decent Sheep for fighting. Make sure to use Dia and Paralyze if you have it, against the goblins.

I charmed even sheep to fight tough goblins. Some goblins can be pretty tough, but luckily there are PLENTY of sheep around to help out with that issue. I had one goblin go through two even sheep and 1-2 decents. Crazy part was I had Dia and Paralyze casted on him too. It only said it was tough. O_o

(4) LOCATION(S): Dangruf Wadi (on the right side of the map up the geyser)
PETS TO CHARM: Wadi Leech (11-14)
MOBS TO FIGHT: Any of the various types of Goblins
NOTES: Even at 13 the leeches there were all decent and even cons to me. This area is mostly just full of leeches and goblins, be careful of links.



Edited, Fri Mar 26 09:31:30 2004 by KudomaBooYah
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#19 Mar 25 2004 at 1:20 PM Rating: Decent
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Levels 37-38
Addition to 1st LOCATION: Sea Serpent Grotto
PETS TO CHARM: Undead Bats (36-39), Royal Leech (35-38)
MOBS TO FIGHT: Ghasts (38-41), Ironshells (37-40)

B.T.W. thanks for the great post. I took UserThree's suggestion in hunting down sahagins but found killing Ghasts and Ironshells much faster exp. The location is around H-6 (just before the stone door) where there are plenty of leeches to charm. There are ghasts and ironshells to the south of this area and on the other side of the door. So send undead bats and leeches to the ghasts and ironshells in this area for quick exp chains without running around that much. However, this area is risky since the leeches and bats might link when you miss-charm.
#20 Mar 25 2004 at 1:23 PM Rating: Decent
14 posts
Excellent post. Someone needs to make this sticky



Why is this marked as a flame thread?
#21 Mar 25 2004 at 7:23 PM Rating: Decent
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Please sticky this or we have to keep bumping it ;)
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#22 Mar 26 2004 at 3:01 AM Rating: Good
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I added KudomaBooYah's and deebiggy's spots. KudomaBooYah, I adjusted the level of the Wadi Leech from your original post. Your comments about the Leeches checking DC or EM clued me in that the strat guide was incorrect. What I discovered is that the strat guide listed only the 'Monster Caught Fishing' levels of the Leech, and not the organic creature's levels (An error on their part). I scanned the web and found what I believe are the land versions of the Wadi Leech.

Quote:
Kind of digs me out of a hole as I have been *meaning* to do the same for about a week. I have been upping fishing and cooking though so I didn't get back to it yet.
Its going to speed me along lvlling BST again though.

Actually, you were my inspiration. Since my game time is slowing down due to classes and other commitments, I saw that I had a window of free time and decided to compile the information. Additional thanks goes out to all of the Beastmasters who took the time to post their info. Besides, who wouldn't rather be leveling their character, instead of typing up information? Considering the appaling lack of Beastmaster information anywhere else on the web, I figured we should start now to remedy the situation.

An additional note about the leveling guide: I attempted to break out EACH level with the information provided. Some levels (i.e. Levels 12-14) are grouped together because the Beastmasters who provided information suggested that these levels could be gained by employing the same techniques. If you have a specific level with a grouped set (i.e. Level 13), then let me know, and I will break out the post into specific levels. I only grouped levels together if the information was EXACTLY the same for EACH level. If any level differed (i.e. a new area, or different mobs), then I posted them separately.

Keep providing the additions/comments/corrections! It will only serve to make this thread more valuable for those who will follow in our footsteps.

Thanks again for all your support!

Happy Hunting!

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Durginn
Retired Beastmaster

"Every great journey begins with a single step."
#23 Mar 26 2004 at 9:47 AM Rating: Decent
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Quote:
KudomaBooYah, I adjusted the level of the Wadi Leech from your original post. Your comments about the Leeches checking DC or EM clued me in that the strat guide was incorrect. What I discovered is that the strat guide listed only the 'Monster Caught Fishing' levels of the Leech, and not the organic creature's levels (An error on their part). I scanned the web and found what I believe are the land versions of the Wadi Leech.


I thought that was an error myself, being that they said DC and EM when they site said thier lvls were much higher. I edited my post to fit with the correct information you had updated before even reading your post, lol. I'm glad you caught that though.

I can break down the areas I listed in to specific lvls if you would like me to.

Dangruf Wadi can be for 13. I'm not sure of 14 though, because I have not been there at this lvl yet. You can venture into Wadi at earlier lvls (maybe around 10-12?), but you would be killing the lizards and rabbits on the lower areas. At 13 I had to move up.

As far as Konschtat Highlands goes, it is great for a few lvls. I have been there from around 10-14, off and on. Starting with worms, moving up to bees and lizards, then sheep, then sheep and goblins. If you are just stating areas for lvls then you can classify Konschtat Highlands as 10-14. But if you want to also specify the mobs to fight at each of those lvls, then that's a different story.

Also I found a typo...no big deal..but here it is...

Level 31
(3) LOCATION(S): Maze of Shakhrami (Near the Buburimu Peninsula zone)
PETS TO CHARM: Caterchipillar (29-31), Ancient Bats (26-29)
MOBS TO FIGHT: Goblins (Furrier, Pathfinder, Smithy, Shaman) (31-14)
NOTES: Be careful, the Caterchipillars and Ancient Bats aggro. Slow at level 32, but still generates XP for leveling purposes.
CONTRIBUTOR(S): Udib

Edited, Fri Mar 26 09:54:57 2004 by KudomaBooYah
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#24 Mar 26 2004 at 11:25 AM Rating: Decent
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Quote:
Also I found a typo...no big deal

Great catch! I changed it on the main post. Thanks!

Quote:
I can break down the areas I listed in to specific lvls if you would like me to.

Dangruf Wadi can be for 13. I'm not sure of 14 though, because I have not been there at this lvl yet. You can venture into Wadi at earlier lvls (maybe around 10-12?), but you would be killing the lizards and rabbits on the lower areas. At 13 I had to move up.

As far as Konschtat Highlands goes, it is great for a few lvls. I have been there from around 10-14, off and on. Starting with worms, moving up to bees and lizards, then sheep, then sheep and goblins. If you are just stating areas for lvls then you can classify Konschtat Highlands as 10-14. But if you want to also specify the mobs to fight at each of those lvls, then that's a different story

That is usually the story of most Beastmasters...they will move around, trying different areas until they find a suitable spot to hunt. I am not overly concerned at the moment, about having to break out the levels, if the level range still works. And, if you cannot remember what you hunted (my memory is getting hazy at this point), then no worries. I am sure other Beastmasters will offer their success stories down the road.

Again, thanks for your help!
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Durginn
Retired Beastmaster

"Every great journey begins with a single step."
#25 Mar 26 2004 at 11:44 AM Rating: Decent
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Anytime ^^

You fixed the error on lvl 32, but 30 and 31 still have the same typo. I think that is just because of the copying and pasting.

As far as the breaking down of the areas into certain mobs for each lvl, I can't remember much about it either. Sad part is, it was only a lvl or two ago. ;;

I will keep up on submitting new information as I explore somemore into the world of the BST. As for now though, I need to take a break from FFXI. I am going on vacation for a week and a half. Keep this thread alive. :)
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#26 Mar 27 2004 at 4:11 AM Rating: Decent
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Great looking post, it should help me find some nice spots to level my BST. I have one question though, and maybe i'm missing something, but why are worms listed multiple times as "Enemies to Charm"? As far as I can tell, its completely pointless charming worms as they're immobile. I tried charming a Carrion Worm in W. Ronfaure just for fun, and as I suspected he just stayed planted in the ground. So, I purposely got agrod by a gob and brought the gob next to the worm, and told the worm to fight the gob, figuring if the gob was within range he would be able to do it, but no...the worm just sat there. He didn't even cast any Stone spells. What's the deal? Am I missing something, or should worms be removed from your list of mobs to charm?
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