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Hunting Grounds: A BST Guide to Levling SpotsFollow

#1 Mar 24 2004 at 2:58 PM Rating: Excellent
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Durginn
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"Every great journey begins with a single step."
#2 Mar 24 2004 at 3:22 PM Rating: Good
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wow! durginn, amazing! i love it. impressive.

Quote:
Please, feel free to make comments / suggestions


@ LV15 the area outside of ordelle's cave is very good, 3 fungar spawns that con EM > ST. they spawn about every 5 minutes. they are a good security blanket if none of the bats con EM in ordelle's. that is what i did primarily for the latter part of LV15, preparing for my entrance into ordelle's basically

that's another possiblity for LV15.

it's BEAUTIFUL. job well done (to say the least)!
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#3 Mar 24 2004 at 5:09 PM Rating: Decent
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Yes very nice work.

For most the posts I made most your prey was the same a pet.

valk dunes, pets where rabbits(15-16),flies,sheep,snipers,leeches(17-23),Pugs,leeches(24-25).


Korroloka, pet where Clippper,leeches,spiders,bats(29-32).
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#4 Mar 24 2004 at 6:04 PM Rating: Decent
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Nice, Book marking this page
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#5 Mar 24 2004 at 6:17 PM Rating: Decent
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Admin, maybe sticky this major important thread?

Comments:

37-38 you have a question mark behind bugs (?) - can hunt bugs still at this level, some are decent tho iirc.

43 West Altepa - may add that hunting grounds are in the area between East Altepa zone tunnel and Rabao entrance.


News:

44-46 I made in PT <blush>

46 I tried out Western Altepa western part, along the south wall in Revelation Rock area, there are some decent Dhalmels and decent-tough caster Anticans. Lotsa bugs there that VT to lev 46 - they may work as prey from 47 on, I will check and update tomorrow.
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#6 Mar 24 2004 at 7:10 PM Rating: Decent
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jesus your my hero this helps so much
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#7 Mar 24 2004 at 7:11 PM Rating: Decent
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jesus your my hero this helps so much
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#8 Mar 24 2004 at 8:54 PM Rating: Decent
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Level 36 just did NOT work for me in Altep.

All EP or T's, absolutely nothing in betweem.
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#9 Mar 24 2004 at 8:54 PM Rating: Good
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I added Keekee's, Ikaz's, and Marnos's comments. I also added levels to each mob (that I pulled from the strat guide or from the web) to provide a guide as to what you can expect for pets as well as for the target mobs.

Quote:
37-38 you have a question mark behind bugs (?) - can hunt bugs still at this level, some are decent tho iirc.

Marnos, the question marks existed (I removed them now) because I was not sure of which bugs. I went through a Beastiary and tried to infer (since I am not ready to level there at this time) the creature type. If I screwed it up, just let me know and I can fix it!^^

Happy Hunting!
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Durginn
Retired Beastmaster

"Every great journey begins with a single step."
#10 Mar 24 2004 at 11:54 PM Rating: Decent
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Thanks for compiling all the information in one post ^^ that really helps. Ill keep posting the spots i find as i lvl up ^^

by the way, you can add the Maze for lvl 32 too. It becomes slower ... but its still worth the 6K experience u need. Probably will take 1 more hour than usual, but you'll end up getting it ^^

GL HF
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#11 Mar 25 2004 at 1:04 AM Rating: Decent
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Quote:
Level 36 just did NOT work for me in Altep.

All EP or T's, absolutely nothing in betweem.

I added a special note based on VinceSucks and Marnos's comments, warning people about difficulties that may be encountered at Level 36 in Altepa. (And I am approaching this level).

Quote:
by the way, you can add the Maze for lvl 32 too. It becomes slower ... but its still worth the 6K experience u need. Probably will take 1 more hour than usual, but you'll end up getting it ^^

Done!

Happy Hunting!
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"Every great journey begins with a single step."
#12 Mar 25 2004 at 1:23 AM Rating: Decent
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Excellent work. Allow me to add in info from my most recent level.

Level 24
LOCATION(S): Buburimu Peninsula, Mighoya, Khoonia Dunes
PETS TO CHARM: Poison Leech (21-25)
MOBS TO FIGHT: Shoal Pugil (24-28)
NOTES: I don't claim this is the best or fastest exp, but there are usually plenty of Pugil targets and Leeches to throw at them. Frequently the Pugils were on the higher end, so it would take several Leeches and Crawlers/Dhalmels/Snippers to take one down. The fights were lengthier then normal, but the Pugs almost always con T and Bubu is full of critters to throw at them, so I had a good time. Almost always got 140 exp including penalty per Pug. Labryinth of Onzozo entrance is on on Mighoya Dunes, so you have a quick zone if things go rotten.

CONTRIBUTOR: Nav
#13 Mar 25 2004 at 2:15 AM Rating: Decent
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Wonderful compilation. ^^

Here's a little contribution.

*post edited due to information already posted* ^^ didn't notice it. heheh.

Edited, Thu Mar 25 02:17:29 2004 by Aiantez
#14 Mar 25 2004 at 5:31 AM Rating: Decent
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YOUR THE MAN!!!!!
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#15 Mar 25 2004 at 8:58 AM Rating: Decent
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i would just like to confirm on Durginn's recommendation on Qufim at level 25. it is awesome there! i thought i would have to compete with noob parties, but they stayed in the mouth of the cave, at the lake or at delkfut entrance. the rest of qufim was my playground. the giants were not a problem, because as being a BST you've already become used to treading in dangerous waters. i was charming clippers right out from under giant's noses. (although i am thinking of switch back to rolanberry for the sheer fact that crawler's drop silk)

/applaud <durginn>

thank you again. this is going to be amazingly helpful in the next few months, haha.
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Keekee > LV47BLM > LV32BST > et cetera

L2: Sieghardt

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Oliphant LV13 Crusader
#16 Mar 25 2004 at 9:19 AM Rating: Decent
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So good... this should be sticky'd!
#17 Mar 25 2004 at 12:32 PM Rating: Decent
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Thanks for this Durginn.

Kind of digs me out of a hole as Ii have been *meaning* to do the same for about a week. I have been upping fishing and cooking though so I didn't get back to it yet.
Its going to speed me along lvlling BST again though.

Awesome. Thanks again on behalf of the whole community.
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#18 Mar 25 2004 at 12:41 PM Rating: Decent
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Levels 12-14 (Level 12, Beastmaster gains Job Ability: Reward)
(3) LOCATION(S): Konschtat Highland (Far Eastern/ Middle Eastern and Far Western/Middle Western edges of the zone)
PETS TO CHARM: Mad Sheep (11-13)
MOBS TO FIGHT: Goblins, Mad Sheep (11-13)
NOTES: Use even matched or decent Sheep for fighting. Make sure to use Dia and Paralyze if you have it, against the goblins.

I charmed even sheep to fight tough goblins. Some goblins can be pretty tough, but luckily there are PLENTY of sheep around to help out with that issue. I had one goblin go through two even sheep and 1-2 decents. Crazy part was I had Dia and Paralyze casted on him too. It only said it was tough. O_o

(4) LOCATION(S): Dangruf Wadi (on the right side of the map up the geyser)
PETS TO CHARM: Wadi Leech (11-14)
MOBS TO FIGHT: Any of the various types of Goblins
NOTES: Even at 13 the leeches there were all decent and even cons to me. This area is mostly just full of leeches and goblins, be careful of links.



Edited, Fri Mar 26 09:31:30 2004 by KudomaBooYah
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#19 Mar 25 2004 at 1:20 PM Rating: Decent
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Levels 37-38
Addition to 1st LOCATION: Sea Serpent Grotto
PETS TO CHARM: Undead Bats (36-39), Royal Leech (35-38)
MOBS TO FIGHT: Ghasts (38-41), Ironshells (37-40)

B.T.W. thanks for the great post. I took UserThree's suggestion in hunting down sahagins but found killing Ghasts and Ironshells much faster exp. The location is around H-6 (just before the stone door) where there are plenty of leeches to charm. There are ghasts and ironshells to the south of this area and on the other side of the door. So send undead bats and leeches to the ghasts and ironshells in this area for quick exp chains without running around that much. However, this area is risky since the leeches and bats might link when you miss-charm.
#20 Mar 25 2004 at 1:23 PM Rating: Decent
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Excellent post. Someone needs to make this sticky



Why is this marked as a flame thread?
#21 Mar 25 2004 at 7:23 PM Rating: Decent
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Please sticky this or we have to keep bumping it ;)
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#22 Mar 26 2004 at 3:01 AM Rating: Good
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I added KudomaBooYah's and deebiggy's spots. KudomaBooYah, I adjusted the level of the Wadi Leech from your original post. Your comments about the Leeches checking DC or EM clued me in that the strat guide was incorrect. What I discovered is that the strat guide listed only the 'Monster Caught Fishing' levels of the Leech, and not the organic creature's levels (An error on their part). I scanned the web and found what I believe are the land versions of the Wadi Leech.

Quote:
Kind of digs me out of a hole as I have been *meaning* to do the same for about a week. I have been upping fishing and cooking though so I didn't get back to it yet.
Its going to speed me along lvlling BST again though.

Actually, you were my inspiration. Since my game time is slowing down due to classes and other commitments, I saw that I had a window of free time and decided to compile the information. Additional thanks goes out to all of the Beastmasters who took the time to post their info. Besides, who wouldn't rather be leveling their character, instead of typing up information? Considering the appaling lack of Beastmaster information anywhere else on the web, I figured we should start now to remedy the situation.

An additional note about the leveling guide: I attempted to break out EACH level with the information provided. Some levels (i.e. Levels 12-14) are grouped together because the Beastmasters who provided information suggested that these levels could be gained by employing the same techniques. If you have a specific level with a grouped set (i.e. Level 13), then let me know, and I will break out the post into specific levels. I only grouped levels together if the information was EXACTLY the same for EACH level. If any level differed (i.e. a new area, or different mobs), then I posted them separately.

Keep providing the additions/comments/corrections! It will only serve to make this thread more valuable for those who will follow in our footsteps.

Thanks again for all your support!

Happy Hunting!

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"Every great journey begins with a single step."
#23 Mar 26 2004 at 9:47 AM Rating: Decent
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Quote:
KudomaBooYah, I adjusted the level of the Wadi Leech from your original post. Your comments about the Leeches checking DC or EM clued me in that the strat guide was incorrect. What I discovered is that the strat guide listed only the 'Monster Caught Fishing' levels of the Leech, and not the organic creature's levels (An error on their part). I scanned the web and found what I believe are the land versions of the Wadi Leech.


I thought that was an error myself, being that they said DC and EM when they site said thier lvls were much higher. I edited my post to fit with the correct information you had updated before even reading your post, lol. I'm glad you caught that though.

I can break down the areas I listed in to specific lvls if you would like me to.

Dangruf Wadi can be for 13. I'm not sure of 14 though, because I have not been there at this lvl yet. You can venture into Wadi at earlier lvls (maybe around 10-12?), but you would be killing the lizards and rabbits on the lower areas. At 13 I had to move up.

As far as Konschtat Highlands goes, it is great for a few lvls. I have been there from around 10-14, off and on. Starting with worms, moving up to bees and lizards, then sheep, then sheep and goblins. If you are just stating areas for lvls then you can classify Konschtat Highlands as 10-14. But if you want to also specify the mobs to fight at each of those lvls, then that's a different story.

Also I found a typo...no big deal..but here it is...

Level 31
(3) LOCATION(S): Maze of Shakhrami (Near the Buburimu Peninsula zone)
PETS TO CHARM: Caterchipillar (29-31), Ancient Bats (26-29)
MOBS TO FIGHT: Goblins (Furrier, Pathfinder, Smithy, Shaman) (31-14)
NOTES: Be careful, the Caterchipillars and Ancient Bats aggro. Slow at level 32, but still generates XP for leveling purposes.
CONTRIBUTOR(S): Udib

Edited, Fri Mar 26 09:54:57 2004 by KudomaBooYah
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#24 Mar 26 2004 at 11:25 AM Rating: Decent
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Quote:
Also I found a typo...no big deal

Great catch! I changed it on the main post. Thanks!

Quote:
I can break down the areas I listed in to specific lvls if you would like me to.

Dangruf Wadi can be for 13. I'm not sure of 14 though, because I have not been there at this lvl yet. You can venture into Wadi at earlier lvls (maybe around 10-12?), but you would be killing the lizards and rabbits on the lower areas. At 13 I had to move up.

As far as Konschtat Highlands goes, it is great for a few lvls. I have been there from around 10-14, off and on. Starting with worms, moving up to bees and lizards, then sheep, then sheep and goblins. If you are just stating areas for lvls then you can classify Konschtat Highlands as 10-14. But if you want to also specify the mobs to fight at each of those lvls, then that's a different story

That is usually the story of most Beastmasters...they will move around, trying different areas until they find a suitable spot to hunt. I am not overly concerned at the moment, about having to break out the levels, if the level range still works. And, if you cannot remember what you hunted (my memory is getting hazy at this point), then no worries. I am sure other Beastmasters will offer their success stories down the road.

Again, thanks for your help!
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#25 Mar 26 2004 at 11:44 AM Rating: Decent
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Anytime ^^

You fixed the error on lvl 32, but 30 and 31 still have the same typo. I think that is just because of the copying and pasting.

As far as the breaking down of the areas into certain mobs for each lvl, I can't remember much about it either. Sad part is, it was only a lvl or two ago. ;;

I will keep up on submitting new information as I explore somemore into the world of the BST. As for now though, I need to take a break from FFXI. I am going on vacation for a week and a half. Keep this thread alive. :)
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#26 Mar 27 2004 at 4:11 AM Rating: Decent
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Great looking post, it should help me find some nice spots to level my BST. I have one question though, and maybe i'm missing something, but why are worms listed multiple times as "Enemies to Charm"? As far as I can tell, its completely pointless charming worms as they're immobile. I tried charming a Carrion Worm in W. Ronfaure just for fun, and as I suspected he just stayed planted in the ground. So, I purposely got agrod by a gob and brought the gob next to the worm, and told the worm to fight the gob, figuring if the gob was within range he would be able to do it, but no...the worm just sat there. He didn't even cast any Stone spells. What's the deal? Am I missing something, or should worms be removed from your list of mobs to charm?
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#27 Mar 27 2004 at 8:32 AM Rating: Decent
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Just want to add another note on Jugner Forest.

A great spot for level 22 -> 24. Easy, safe and fast. Run back and forth between the two zones (stay on the road), and send Leeches against every Tough Funguar you see. The nice thing about those mobs is that you always know where they are (1-3 Funguar in each crevice, aswell as 3-6 Leeches). By the time you have finished the road, most of them should have respawned. Start by sending Even/Decent Funguars against the Tough one, to avoid them linking later. ~1500xp pr run :)

I've been in Jugner for 5 levels now, and i can't say enough how much easier/relaxed it is to level there instead of Valkurm. If you want a change of pace, enter Batallia and charm/kill Gadflies (at lvl 24 they con even/tough).
#28 Mar 27 2004 at 12:26 PM Rating: Decent
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Level 17 and 18 I did lizards at Valkrum near the hidden cave area... (NW Corner of dunes).
#29 Mar 27 2004 at 3:20 PM Rating: Decent
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KudomaBooyah said:
Quote:
You fixed the error on lvl 32, but 30 and 31 still have the same typo. I think that is just because of the copying and pasting.

Yep, I was cutting and pasting! Thanks again, this time I fixed them all (although I am sure I am missing others...)

DeadlyBishop said:
Quote:
I have one question though, and maybe i'm missing something, but why are worms listed multiple times as "Enemies to Charm"? As far as I can tell, its completely pointless charming worms as they're immobile.

Worms can be used as pets, especially as a finishing pet or an emergency pet. When you use charm a worm, you need to drag the target mob right next to your new pet, so the worm can melee attack the aggressing mob. After the worm lands a few hits, the target mob will usually stand there and return blows. When you launch "Heel", the worm will just stop fighting, and stay in the same location. Basically a "Heel" command on a worm acts like a "Heel"+"Stay" command combo with just one macro.

Worms will not launch spells until given the "Sic" command. And, considering that they are usually in melee combat with the target mob, most of the times they will instead launch another special attack. Hope this post helps out when encountering worms.

Defster, Jesher, I am adding your information now. Thank you very much!

Edit: Fixed some grammer issues

Edited, Sat Mar 27 23:44:14 2004 by Durginn
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#30 Mar 29 2004 at 12:38 AM Rating: Decent
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At 41 ---> Western Altepa Desert

Charm DC/EM spiders, send at T Spiders and Worms.

Been able to get exp chain 4 multiple times in a row for usually 180+ each time, up to 250.

Holy god does this place own.

Near Rabao :D
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#31 Mar 29 2004 at 5:27 AM Rating: Decent
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Excellent work Durginn. You've really put a lot of effort into it. :)
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#32 Mar 29 2004 at 7:11 AM Rating: Decent
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I am 54 around, and i have a new place to add to that...

Well, I would like to point out that you could work near the outpost at Zitah, or you can work the other site which is I feel much safer to work at. There is a spot if you look at section F-9, a small narrow path there. If you run by choco you will notice it is actually a dip there between that section and the section with the gobs. I would recommend working from that spot to pull in the gobs, I have not seen anything spawn there and I have worked that spot from lv 43-47 and nothing ever spawned on me there. You will find that the outpost is rather unsafe at times since monsters can sometimes spawn so close that they are bascially inside the area where the NPCs are. The spot at F-9, the only thing I have seen that comes remotely dangerous is the **** hound that randomly spawns in the large space area of F-9 and G-9, it does not spawn in that little narrow space where you work but it can be close enough that if you have your HP at yellow it might start looking for you. Always have a instant warp scroll handy in this place or if you have a teleport service that is good too.

Also, at around 46 or was it 47-49 or 50(would be safer) you can try working gustav if I remember correctly, the leechs there are great against gobs. Also, goblinsavior heronox spawns here and is a good source of income to kill. Be very careful with goblinsavior... IT will take running around and training many things in the area, it took me around 8-10 mins worth of running back and forth training much of what I saw to take him down.

50(maybe 51 is better)-52, I would say lab lizards in crawlers are a good source to work on. This is also a very good place to farm as people do buy lizard skins and the lizards also drop keys to the chest. You will notice that the lizards have a very incredible drop rate, I have killed many lizards in there and I have NEVER seen it not drop something, on average I would say it drops 3-4 items, and this area has 6 spawn locations for the chest, a 7th in the other exoray area near the lab lizards. So farm and level at the same time.

52-53, Exorays! fun... Yes by now you can work with exorays, well actually you would work with them before that depending if you work at the donut room(train soldiers and some flys). Or if you work in the other area and train witchhazels.

53-54, from Exorays you immediately graduate to taking on blazers, mushuushuus, and even rumblers. You can use flys, exorays, mushuushuus(if you find an even), rumblers(if you find an even), and blazers(decent-tough).

i would say from 54-56 a good place to try level up is... Ronperre's Tomb. Yes, i am talking about that low level area in East Ronfarre. However, if you look around and find a area with a large slab and a ???, and enter that you will come down to the lower MUCH higher level area... Your targets are the goblins, Bouncer, Raider, Enchanter, and Hunters. Your mob to train.. Funnel Bats, which con from decent all the way to tough. It is very difficult to work here but the EXP is relatively good considering that the gobs will con to you decent-VT, most are tough though. When working in this area it is perhaps best to kill of all the tough funnels and have them respawn until you have a decent and even mix at the beginning of that section. Then use sneak and careful work the goblins in this area.

On occasion there will be a wandering low-leveler, please be nice and warn them to get the **** out of there if they value their lives... I have already seen 2 of them die even after i repeatedly warned them to get out of the area.

Edited, Mon Mar 29 07:29:12 2004 by UserThree
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#33 Mar 29 2004 at 3:09 PM Rating: Decent
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Another decent spot to level from 36 to 38 is in the Hidden Valley in Yuhtunga Jungle right outside the entrance to the Sea Serpent Grotto. You can charm Monkeys and Pugils and easily get high experience chains. At 35 I was easily getting 250-200 a mob but it was taking to long to get the Sahagins life down so no chains,so stick to the lizard/gob spot, but at 36 and 37 its great though, and you make good money too.
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#34 Mar 29 2004 at 11:35 PM Rating: Decent
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Thank you UserThree for bringing this thread up to and past level 50! Please let me know if I incorrectly attributed the levels and Beasts from your posts.

Thanks Mundane for adding depth to the Yuhtunga Jungle posts. More options are always welcome, and it offers versatility to the BST's hunting grounds!

I also pulled Swarren's excellent information about the Horutoto Ruins as another means to break out of the level 15 slump. Thanks Swarren for the great suggestion!

Happy Hunting!

EDIT: Added mention of Swarren's post

Edited, Mon Mar 29 23:50:07 2004 by Durginn
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#35 Mar 30 2004 at 2:15 AM Rating: Decent
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A general observation on levels 25,26,27 (I use the in game markers to mark off BST leveling spots for future reference, but space is limited so for time to time I'll use this thread for notes).

25 for me was a real hump level. I found Qufim to have plenty of Tough targets and not enough Evens, so I did about 4k of it in a couple of days in Rolanberry. Almost exclusively on Gobbues, who as noted in the above guide, are quite the challenge. I used the Decent-Even leeches (you'll be dodging IT Goblins, be advised) that hang out near the Fountain of Promises (E-9) to soften up Gobbues and nearby Death Wasps as finishing pets.

Gobbues hit hard. Real hard, and if they use Beatdown they can chew through pets quickly. I picked Gobbues as a target not only for the exp (160 usually with the penalty), but because they are usually so scattered that linking is rare. Linking and hunting spots being so far from zone were my two biggest problems here.

The third day in Rolanberry was quite abysmal, the Berry Grubs were being farmed and even the Death Wasps were hard to find. After a few deaths I was about 1500 from 27. I'd make a little forward progress and lose it to death. I decided the risk was too great and went back to Valkurm and used Easy leeches to kill Decent Goblins en masse. It was a grind, but the downtime was minimum and no loss of experience, so it was worth it to me.

At 26 I went down to Qufim and found there to be an abundance of Even Clippers I could use on worms. No real problems here, I mostly hunted the worms at H-6 to I-7. Occasionally you'll have to compete with parties in the crevice that links that area to the tower for pets/targets. Bring Selbina Milk, it negates Rasp beautifully. At night Even Seeker Bats spawned, great pets that poof when uncharmed if the sun is up.

At 27 I tested Clipper Vs Clipper, but wasn't satisfied as Clippers have Bubble Shower (AoE spell that lowers STR) and Metallic Body (some type of stoneskin) which make them great pets, but as foes it seemed to be a war of attrition, so I did Clippers -> Decent Worms for easy experience. At night I found plenty of Even Dark Bats for pets. I also tried Even Clipper Vs T Giant and it was pretty easy, but I'm the sort that cherishes levels with worms, so I stuck to that.

Late in 27 I discovered that the first room of the entrance to Behemoth's Domain spawned Even Ancient and Seeker Bats, for the risk takers and Jet Stream junkies. Convenient if you want a steady supply of bat pets near the tower. Or a spectacular death to linked bats.

Hope someone finds this useful.

Nav
Quetzalcoatl
#36 Mar 30 2004 at 2:39 AM Rating: Decent
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Y'know those IT goblins? Use them to your advantage. At 25-26 I did the goblins outside Rolanberry fields (Aside from Smithys and Ambushers) for 200+ EXP each, with my pet alive. I managed to chain IT's quite easily.

These levels were insanely fast for me.
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Aurica Valentia - World First 50 Armorsmith
#37 Mar 30 2004 at 4:46 AM Rating: Decent
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Hehe, Userthree nice stuff. I've not really been in the areas you have put down. ;p

Here's where I lvled:


47-49/50

Labyrinth of Onzozo: Leech --> Cockatrice

Nice spot, always empty. Beware Air elementals, and Petrification from the Cockatrices. But they are intimidated by Leeches so it's a nice spot. TONS of leeches too, so you can 'hot-swap' as I call it, when your first pet gets low on health (or petrified).

50-54

Crawler's Nest:

Back in here using various things. Soldier crawlers and hornflies I think, then eventually Exorays when they were even match. Exorays truly make awesome pets. They can happily take on tough mobs even when they were only 'high' decent challenges themselves. Beware Water Elementals. ;x

54/55-59/60

Garlaige Citadel: Funnel bats --> Chamber beetles

At 54 you'll have a bit of trouble finding even match bats, and most beetles will be VT, but at 55, it will be easier. Beetles usually take 2 bats, but it works well. Easier as you get higher. At 56-57 you can use beetles themselves against stuff like Fallen Mages/Majors or Hellmines. Most of this stuff which is VT can be duoed with another bst and makes for fast and safe xp. Beware, Serket spawns in this basement area. ;p

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Respect each other!
75 BST - 30/07/2004
#38 Mar 31 2004 at 1:35 AM Rating: Good
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181 posts
Nav and Lilyanne, thank you very much for your notes / additional leveling areas. I added your info to the main thread.

All, please continue submitting your leveling spots, so we can build a comprehensive guide to the nice leveling areas for Beastmasters. If you do not want anyone moving in while you hunt, then give us your sweet hunting grounds after you have moved on, and no longer need the area.

Happy Hunting!
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Durginn
Retired Beastmaster

"Every great journey begins with a single step."
#39 Mar 31 2004 at 6:26 AM Rating: Decent
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978 posts
I just wanted to add some info for levels 8-10, which I am currently

At level 8 in Tahrongi, most of the mobs in the passage before the open area checked even-tough. I just took an even Strolling Sapling or Pygmoi against a tough Canyon Rarab. Since Rarabs are intimidated by them, they get whittled down to almost no HP before I finish them off. Once I finish with one spawn zone, I would just keep moving on to another, rotating about 3-4 different zones. At 9 there are fewer evens and toughs, but I would just solo decents until I found a suitable charm situation. I went from 8-10 very quickly doing this. I was even able to do a few chains, which helped immensely

Since very few people are ever here (20-50 at most), I get the area to myself pretty much. Now that Kolshushu was finally taken by Windurst (only time I can remember it happening on Fairy), I get crystals there now also.

Great thread by the way, and although I am new to the job, I love it so far and plan to take it as far as I can go.
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75 BST - 75 MNK - 75 NIN - 75 BLM
Retired
#40 Mar 31 2004 at 10:17 AM Rating: Decent
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maybe it was just me, but i tried these IT gobs in rolanberry, and they tore right through my pets. leeches and crabs and crawlers... everything. they ripped them to pieces. either by goblin rush, banish or drain... i found my self scramblin for more pets and eventually zoning to crawler's nest.

can you elaborate on how you were able to get your pet to survive, cuz i like rolanberry field over qufim. i'd like to lvl there, i just find that the pets there are pretty poor in quality. i've tried the lakes to the southwest and dem????'s field too. crawler vs. crawler is all that seems to work for me :(

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#41 Mar 31 2004 at 7:10 PM Rating: Decent
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Butting in to mention a valuable moghancement for BST, using beds to reduce experience loss from death. Around level 25 I bought a Bronze Bed for $6k and put it in my Mog House to receive Moghancement:Experience. Basically just by having the bed active in your house (placed, not in your safe), the amount of experience you lose when you die is reduced by a small bit.

I noticed on the next death (xxx/5200) that I lost 400 experience instead of 520. This isn't a huge amount, but every bit helps since a most of the time we don't have a WHM around to raise us, or we are hunting in rarely traveled spots. Note that the bed only helps with death & release, if you are raised you'll get back a percentage of experience from the raise, not the bed.

I mention Bronze, as it's the only one I've tried, but I believe the other beds also work. If someone knows a correlation between the quality of bed & the amount of experience you lose on death, chime in.

Nav
Quetzalcoatl
#42 Mar 31 2004 at 9:00 PM Rating: Decent
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I fought just outside rolanberry and sent tons and tons of bats and bees at them, if you set it up right you can have the goblin attempt to throw a bomb at you when your monster dies, and it will blow him up 100% of the time.

However, I do not know how to explain, nor do I remember, how i did this.
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Aurica Valentia - World First 50 Armorsmith
#43 Apr 01 2004 at 4:32 PM Rating: Decent
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Garliege citadel is the best place i have found to lvl bst from 54-58 however small correction on beetles though they give good exp Hellmines give much more and the fact that they can explode makes for faster fights and higher chains... taking into consideration Beetles high Evasion and def Hellmines actually provide more exp per hour (around 6k in 2 hour from 55-56 ^^) however there are only 4 hellmines so you some times find that you have no prey to exp off and can either kill beetles skells or even Tough con bats. Also Grb Job with getting all this info into one spot very cool thing you did ^^
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#44 Apr 02 2004 at 6:43 AM Rating: Decent
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2 reasons to post, thanks again Durginn...

<bump>

please please sticky this...

and this link is a great help in con junction with the guide here.

http://ff11.s33.xrea.com/cgi/lv_range.cgi?area=Valkurm

have fun, see you on Kujata
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oleum
Old Nick Sargantanas
Merlon Wytarensyn - not there yet but probably Balmung
#45 Apr 02 2004 at 7:10 AM Rating: Decent
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944 posts
I love this guide very informative...

However, it seems to favor San'd and Bastok.
Are there any areas near windhurst when starting out?
I see the Canyon mentioned but thats lvl 12-14 what about the rest of the levels?

I Giddeus ever a good place?
What about the Horutoto Ruins?

I just started Beastmaster and love the charm ability I just wish there was some guide to show what chr that is needed to charm each monster.
#46 Apr 02 2004 at 10:12 AM Rating: Decent
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I would also love some help with near windurst. I'm a upcoming taru from windurst and sometimes I see people charm triple bats in the maze. What are good mobs to go after with them?
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#47 Apr 02 2004 at 1:16 PM Rating: Decent
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I just want to thank all of the players who share information like this, it's a big help. A lot of the suggestions in these threads have been extremely useful.

Just trying to help a little bit, I'll say that by about level 6 as a taru beastmaster I was able to use charm pretty effectively. Doing so helped me learn how to begin playing beastmaster in a level range where the deaths didn't hurt as much XP-wise when I made mistakes.
#48 Apr 03 2004 at 6:06 AM Rating: Decent
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228 posts
Paleer, I see you are on Kujata.

I heard that horo ruins were OK for a whole range of lvls a bit like ordelles caves, but for sure take a look at the link I posted above for areas near you.

Also, being on Kujata, you might like to send me a /tell and grab a linkpearl for Noah'sArk Linkshell. We are still small and often not m(any) on but we will be able to help out with BSTy stuff.

Have fun...
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Old Nick Sargantanas
Merlon Wytarensyn - not there yet but probably Balmung
#49 Apr 03 2004 at 6:30 AM Rating: Decent
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Buburimu Peninsula have some nice spots for level 17-18ish, for example E-9. Lots of Sylvestre (15-18), some Mighty Rarabs (15-18) and goblins (17-20) spawning occasionally in the area.

#50 Apr 03 2004 at 1:22 PM Rating: Decent
7 posts
first off, i'd like to say thanks to durginn for taking the time to compile this list.

excellent.

now my $0.02 as i have just leveled from 23 to 39 in the last 1.5 weeks... want to chime in how well the list worked for me.

lvl 39, 38, 37: sea serpent grotto ALL THE WAY. don't bother fighting against leeches, just use them as your pets... the link issues are more trouble than they're worth. take out the crabs, sagahin, and ghasts. i found ghasts weak against leeches (tough DEF,leeches take a beating) :) and crabs are weak against bats.

lvl 36,35: again i agree EXACTLY with previous posters about that cave in yuhtunga, that place is comfotable, and you will make quite a bit of pocket change (gil) along the way.

lvl 34, 33: I found East Altepa to be the best spot to level. i tried out qufim's acrophies, but they just weren't worth the headache. Tough MOFOs who like i pointed out above, being a leech class, have quite a bit of DEF for their con, always needing at least 2 pugs to chew up, in addition to me beating on the thing too with its hp 1/2 to 1/3 down...

more reasons why qufim sucks at 33-34:
- competing for pug pets with parties who want to kill them
- night time agro from banshees and wights even though they're not very hard to kill (DCs)... the last thing i want to worry about when working on acrophies is dealing with an agro from behind, DC or not. :P
- crabs get owned by acrophies... they're just a speed bump.

why east altepa works and how to make the most of it:
1) just charm DC and EM spiders... to take out other EM and T spiders... T beetles are great if you can find them, but the spread at 33-34 will be T to IT. you will find the occassional T antican to beat on... those are nice too. Dhamels DONT TOUCH EM AT THIS LEVEL. leave em alone and they'll leave u alone.
2) nothing here agros except sabotendaurs (cactus-like folk), anticans, the nasty doom scorpion guarding the pit, and the occassional flesh eater (don't even think about solo-ing it at 32-33...possible, but not likely).
3) most common complaint about E altepa: "It's so spread out?! How do you find stuff to kill?"
- this is a level, like back in the teens when u might have
done buburimu peninsula, to get to know and love "wide scan."
well utilized, these two levels will be a relaxing stroll through the desert as spiders really aren't that tough (definitely not like acrophies)

lvl 32 - absolutely the worst bst level since my bst job was in the teens... horrible. horrible. horrible.
tips on suffering through this ordeal:
- be content on killing EMs and DCs... if you're not leveling your 1h axe here, no worries, you'll make it up later on... plenty of Ts in the mid to high 30s to beat on and raise your axe skill.
- i tried: rolanberry, battalia, qufim, korroloka, YUHTUNGA jungle even, shrakrami, and East altepa (too hard).
- after traveling the world, and dying quite a few times, i settled on korroloka tunnel

lvl 30-31: korroloka tunnel rocks. check out the pools where the pugs and snippers reside. EXCELLENT PLACE...take out T pugs and crabs with DC and EM crabs. when u've momentarily cleaned out the pools, check out the next door spider hangout to kill spiders and more pugs...there's even an occassional sea monk, and **** even an NM spider, i almost killed at lvl 31...got it down to <2% health b4 i ran out of pets to throw at it... wiped me out.


hope this helps supplement the guide. any questions or criticisms, shoot em my way.

Fairy server: 48 SAM/39 BST/30 WAR/30 MNK/21 BLM/21 WHM/15 THF
have a nice day, and thanks again to durginn for this service to his fellow beastmasters.

Edited, Sat Apr 3 14:13:26 2004 by ridermd

Edited, Sat Apr 3 14:16:27 2004 by ridermd
#51 Apr 03 2004 at 2:27 PM Rating: Decent
7 posts
one more addendum to this guide:

if ALL else fails, and you're just stuck somewhere (like lvl 32 for me), you've exhausted all your options and there's no BST to duo with (MUCH MORE FUN) and its just absolutely miserable, worst comes worst...

- join a party and lvl where everyone else does. know what you're gonna hunt, then grab a couple stacks of pets-in-jugs that are appropriate to those mobs u will hunt (ie. lizards are excellent to take against crawlers in CN) this is advice coming from a 50-something bst passed onto me. he skipped soloing 32-34 by partying in the usual places (yhoator and eldieme and CN)

enjoy~ ^^
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