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Returning BST: questions and general confusion.Follow

#1 Jan 23 2011 at 10:07 PM Rating: Decent
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I recently reactivated FFXI and got my MNK to 90 and fully merited it in no time thanks to the increase in number of merits held. I want to focus on my BST now, and everything's changed since I last played BST properly years ago. I barely have any merits in BST, I have no idea how my gear ranks now and I've no idea what atma work with BST. I just need a few pointers on gear and stuff before I head into Abyssea with my BST; I don't like feeling gimped.

1. So, magian axes will obviously be the thing for BST since every job seems to have at least one awesome magian weapon. Which path(s) are the ones to shoot for if I want a good DD axe?

2. Atma, which ones? I only have Razed Ruins at the moment. For my MNK I will be getting Gnarled Horn and maybe Stout Arm for my MNK soon and I'm sure they could be of at least some use.

3. I have literally no idea what gear is like for BST anymore. I have no Reward set, WS set, Charm set (is it even needed any more?) etc. Would my old setup of Woods/Maneater, Haubergeon, Sniper's, Dusk hands/feet, Amemet +1, Life Belt, PCC and some other stuff I can't recall be decent enough in Abyssea until I get to Perle set?

4. Jugs, which are standard now? Is it the Sheep or the Rabbit which has replaced our old CC? I see both a lot.

5. Finally, merits. I never got around to doing these in the old days since exp took too long and I had other commitments. What are the standard merits for BST? Axe, BA...? Reward? Call Beast? At the moment I have 1 in Feral Howl, a couple in Beast Affinity and... that's it.

Anyway, long post and it's late so sorry if some of this stuff is elsewhere and I've missed it. I'm sure it is but as a returning player... All this Abyssea sh... stuff, is very confusing for me. Thanks.
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#2 Jan 23 2011 at 11:41 PM Rating: Good
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Diamondis wrote:
I recently reactivated FFXI and got my MNK to 90 and fully merited it in no time thanks to the increase in number of merits held. I want to focus on my BST now, and everything's changed since I last played BST properly years ago. I barely have any merits in BST, I have no idea how my gear ranks now and I've no idea what atma work with BST. I just need a few pointers on gear and stuff before I head into Abyssea with my BST; I don't like feeling gimped.

1. So, magian axes will obviously be the thing for BST since every job seems to have at least one awesome magian weapon. Which path(s) are the ones to shoot for if I want a good DD axe?

2. Atma, which ones? I only have Razed Ruins at the moment. For my MNK I will be getting Gnarled Horn and maybe Stout Arm for my MNK soon and I'm sure they could be of at least some use.

3. I have literally no idea what gear is like for BST anymore. I have no Reward set, WS set, Charm set (is it even needed any more?) etc. Would my old setup of Woods/Maneater, Haubergeon, Sniper's, Dusk hands/feet, Amemet +1, Life Belt, PCC and some other stuff I can't recall be decent enough in Abyssea until I get to Perle set?

4. Jugs, which are standard now? Is it the Sheep or the Rabbit which has replaced our old CC? I see both a lot.

5. Finally, merits. I never got around to doing these in the old days since exp took too long and I had other commitments. What are the standard merits for BST? Axe, BA...? Reward? Call Beast? At the moment I have 1 in Feral Howl, a couple in Beast Affinity and... that's it.

Anyway, long post and it's late so sorry if some of this stuff is elsewhere and I've missed it. I'm sure it is but as a returning player... All this Abyssea sh... stuff, is very confusing for me. Thanks.


1. You can go for damage axes like any other job, dual wield, high damage + Oa2/3/4 axe... however You'll get much more mileage out of the elemental axes. The most usefuly being, earth, wind, and water for pet -pdt, pet eva, and pet -mdt.

atma: You have ALOT of options.
Regen: Vicissitude, Mounted Champion, Stronghold, Sea Daughter - These are Fantastic for pet eating damage and keep going.
EVA: Cloak and Dagger, Siren's Shadow, (Gnarled Horn has nice agi bonus also)
RR is great for everything that melees
Damage reduction: Ducal guard, Winged Gloom, Heavens, Tremors
You can actually accomplish 100% damage reduction for your pet for either or both physical AND magical damage. You will have a hard time doing damage to kill many HeroesNM's but you can hold one forever.

3> GEAR: At this point you have no need for a charm set. Your atma will matter more than your gear. What you have is fine until you get perle. After perle you mainly want you AF3+ set. It is the foundation of a great TP set and the hands/feet are good WS pieces. Otherwise refer to bst haste options thread for tp. and you can gear for WS much like other jobs.

4: nazuna is the standard replacement for cc... mainly because its cheap and always available. Nazuna is a solid standard, and perhaps the best vit/hp for tanking. However, we have alot more options now than before. Yuly IS THE BOMB. Yuly is our own person thf in all the best ways. Treasure hunter, and EVA tanking. You can take ALOT of NM"s w/ Yuly that you can't do any other way. Lynx, Eft, and Raptor are our best dd. They move fast (lynx and raptor) and they hit hard. Lulush is good reliable dd w/ a AoE healing support, almost like having a dnc w/ you. Otherwise for tanking, often the elemental resistance of the pet makes a great difference: for fire use Lizard, for Water: Leech, DArk: funguar. There is a very noticeable difference.

5: Call Beat recast 5/5. Next is a toss up between reward recast and Sic/ready recast. The group 2merits are not very clear cut and just choose what you prefer. Beast Affinity might be very needed at level 99, but so far we don't see any caps on the 76+ jugs (might be close on the 76's but can't tell yet)
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#3 Jan 24 2011 at 2:38 AM Rating: Decent
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That was incredibly helpful, thanks very much!

Edit: 100% -PDT and -MDT for pet? I'd heard of the PDT but damn... couldn't you technically kill anything with that if you sub a mage job and use a DoT? Or do DoTs stop working when things rage? Would take an age, obviously, but damn... Broken much? lol

Edited, Jan 24th 2011 3:47am by Diamondis
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#4 Jan 24 2011 at 3:18 AM Rating: Good
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Diamondis wrote:
That was incredibly helpful, thanks very much!

Edit: 100% -PDT and -MDT for pet? I'd heard of the PDT but damn... couldn't you technically kill anything with that if you sub a mage job and use a DoT? Or do DoTs stop working when things rage? Would take an age, obviously, but damn... Broken much? lol

Edited, Jan 24th 2011 3:47am by Diamondis


Not if it has regen.

I held Amarok and Orthrus the other day like this. (Ducal Guard, Winged Gloom, Mounted Champion)
was trying to trio (friend dual boxing) Amorok this way.
Its great fun watchine pet take 0 damage all the time, but the slip damage from Winged Gloom really is not very fun. 30/tick, reduced to 10/tick using Mounted Champion (which made it MUCH more manageable). It was easy to pop a zeta biscuit at 22% health to jump pet back up to about 50%.
The challenges w/ the fight were this: RDM and war could proc red and yellow (great!!) and rdm especially good to keep damage going, but I used sheep first(oops) then switch to lizard. Sheep died. then war and rdm died too, until Anna could get keep hate.During that time Amarok regened from ~40% to ~65% while rdm unweak. We got ls to come help finish kill even though they didn't arrive till we were back at ~25%. So a good dot might work, but it really takes a LONG time. (pet actually died when I was standing too close got paralyzed, and lost reward to paralysis)

With that much defensive atma, I couldn't add RR for some better damage output. I held Orthrus in the same way, just so we could WS for red and blu before moving in for the kill. Hp stayed around 94% w/ just anna holding it.
Magic damage reduction was actually only lik 98% because I dont' have -mdt axe, or shepherds chain. Having 2x pet atck+ axes would probably help alot.

I'd also like to try 1x -pdt axe and 1x-mdt axe for this (and get shepherds chain). then if using perhaps atma of tremors and atma of earthwyrm you can getto 100% w/out the slip damage from winged gloom.

I need to actually test this though. A friend tried tremors when fighting emperador de altepa and it seemed to be less effective than atma of the heavens (10% physical)

Even so,90% mitigation to both physical and magical while keeping RR on is pretty sweet.

Also, this won't stop slip damage from bio or poison... so no Chillwing Hwitti using this method. (really just stun the tantra on that guy and (yuly tank) have something to get rid of amnesia quickly!! (/dnc + ecphoria)
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#5 Jan 24 2011 at 4:25 AM Rating: Good
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With the level cap removed from CoP areas now, it might also be a good idea to look into a swift belt, especially once you get your Perle set, at least until you can upgrade to one of the new haste belts.

Just about anyone can solo them selves one nowadays, as well as get themselves Sacarium access.
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#6 Jan 24 2011 at 8:18 AM Rating: Decent
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I was actually planning on trying to solo the airship battle since no one seems to do CoP anymore after the cap was removed. I think there was an initial flurry of people getting it finished and I missed it XD. Thanks for the advice, I'll give it a try.
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#7 Jan 24 2011 at 1:22 PM Rating: Decent
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Diamondis,

I'm a BST on the Sylph server. Feel free to hit me up sometime if you want to work on BST-related things. BST can solo all kinds of things these days, but having two BSTs almost always makes it faster and safer. My name on the server is Infamy.
#8 Jan 24 2011 at 1:38 PM Rating: Decent
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Quote:
1. So, magian axes will obviously be the thing for BST since every job seems to have at least one awesome magian weapon. Which path(s) are the ones to shoot for if I want a good DD axe?


Quote:
1. You can go for damage axes like any other job, dual wield, high damage + Oa2/3/4 axe... however You'll get much more mileage out of the elemental axes. The most usefuly being, earth, wind, and water for pet -pdt, pet eva, and pet -mdt.


You really should be working on a variety of axes rather than just pet axes if you want to be a respectable DD. Rampage will totally outperform Primal Rend in Abyss for the most part so you want an Axe from the STR (fire) path or Empy/Empy -1 Axes. The elemental axes are very easy to finish too so at the moment for example, I'm using a STR/Pet attack for main hand when DD'ing, but i'm going to start working on the Farsha in the meantime as the Empy weapons are becoming less of a strain to get.

Really depends what your playstyle is though, if you ONLY plan to solo then by all means you can just go for the pet axes. To be honest when you're using Atma it's really only the tougher mobs at the moment where you're going to really need those pet stat axes anyway. If you're just starting again, a lot of the content in the first 3 Abyss zones is going to be quite easy for you and extreme pet -pdt (and etc.) builds one way or the other aren't going to be of that much value to you.

Edited, Jan 24th 2011 7:40pm by blowfin
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#9 Jan 24 2011 at 2:40 PM Rating: Good
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blowfin wrote:
Quote:
1. So, magian axes will obviously be the thing for BST since every job seems to have at least one awesome magian weapon. Which path(s) are the ones to shoot for if I want a good DD axe?


Quote:
1. You can go for damage axes like any other job, dual wield, high damage + Oa2/3/4 axe... however You'll get much more mileage out of the elemental axes. The most usefuly being, earth, wind, and water for pet -pdt, pet eva, and pet -mdt.


You really should be working on a variety of axes rather than just pet axes if you want to be a respectable DD. Rampage will totally outperform Primal Rend in Abyss for the most part so you want an Axe from the STR (fire) path or Empy/Empy -1 Axes. The elemental axes are very easy to finish too so at the moment for example, I'm using a STR/Pet attack for main hand when DD'ing, but i'm going to start working on the Farsha in the meantime as the Empy weapons are becoming less of a strain to get.

Really depends what your playstyle is though, if you ONLY plan to solo then by all means you can just go for the pet axes. To be honest when you're using Atma it's really only the tougher mobs at the moment where you're going to really need those pet stat axes anyway. If you're just starting again, a lot of the content in the first 3 Abyss zones is going to be quite easy for you and extreme pet -pdt (and etc.) builds one way or the other aren't going to be of that much value to you.

Edited, Jan 24th 2011 7:40pm by blowfin



Got some info on cloudsplitter from bst I trust for good info.

w/ blinding horn, ultimate and baying moon, he was only getting ~3k cloudsplitters. Its pure elemental, non-critical, non-multihit. Looks like Rampage can outperform cloudsplitter. and Primal Rend at least as good if not much better for brew.

I"m disappointed, but I value the data. He's a fantastic bst.
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#10 Jan 24 2011 at 4:13 PM Rating: Decent
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Quote:
w/ blinding horn, ultimate and baying moon, he was only getting ~3k cloudsplitters. Its pure elemental, non-critical, non-multihit.


Yeah, Cloudsplitter was always going to suck in Abyss for damage like the rest of the elemental WS in the game. The only time when it's going to shine is going to be with a brew. I guess the main question is if it's better than Primal Rend, surely it has to be? Hate to think that they've given us another elemental WS without it even trumping Primal Rend.

Regardless, it's not going to stop me working towards that shiny, shiny Axe. =)
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