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Pet command "Ready"Follow

#1 Mar 02 2012 at 7:38 PM Rating: Good
Hi BST's!

I was wondering if someone could clear up a problem I'm having when using "Ready"

For some reason on every pet I spawn, there's one or two moves that won't work even though I have the available charges.

For example on Gooey Gerard when I try and use Corrosive Ooze all I get is "A command error occurred."

Also when using Snarl, how come sometimes the mob will take one or two more swings at me before moving to my pet?

Thanks a lot for the help!

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#2 Mar 02 2012 at 10:20 PM Rating: Excellent
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SingBismark wrote:
Hi BST's!

I was wondering if someone could clear up a problem I'm having when using "Ready"

For some reason on every pet I spawn, there's one or two moves that won't work even though I have the available charges.

For example on Gooey Gerard when I try and use Corrosive Ooze all I get is "A command error occurred."

Also when using Snarl, how come sometimes the mob will take one or two more swings at me before moving to my pet?

Thanks a lot for the help!




the command errors are happening because you are using spellcast w/out updated resources.xml.

you can work around it by using a command like this:

/raw /ja "fantod" <me>

However for corrosive ooze, you just need to update spellcast. look on the windower forums. its trying to cast blue magic.



as far as the problems w/ snarl... what mob are you having that on?

I"ve seen that w/ some mobs. It happens when I'm just grabbing too much hate while fighitng multiple mobs.
if you have a link, it won't work at all until you take some action to get on hate list. you have to target the mob.

sometimes i think snarl misses when claim is bouncing around on mobs you are fighting. like you are fighting one and pet is fighting another and they switch back and forth for which is red...
sometimes if feels like snarl fails when that's happening.

Edited, Mar 2nd 2012 11:21pm by Xilk
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#3 Mar 02 2012 at 11:36 PM Rating: Good
Awesome info Xilk

I am sure you are dead on about spellcast, since even if I use commands from the menu it malfunctions.

Through experimenting, I found that if you use:

"/ready" a handful of the commands work fine, but when there's a conflict between BST and BLU spells, "/ready" doesn't work. However "/pet Corrosive Ooze <me>" does.

I'll update my spellcast tomorrow, as I am using an extremely outdated version.

As far as Snarl goes, I have been fighting groups of mobs at a time. However, I do make an effort to have targeted each individual mob and command my pet to attack them. I understand that snarl doesn't work on a linked mob, so I do try and make sure I've commanded my pet to attack and that he's landed at least one hit. This isn't always easy in a group of 4~6 mobs, so I'm sure it could be a hate list issue, but it seems to happen often.

I'll pay closer attention to my hate list and see if reoccurs.

Thanks a lot for your help!
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#4 Mar 03 2012 at 3:34 PM Rating: Excellent
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SingBismark wrote:
Awesome info Xilk

I am sure you are dead on about spellcast, since even if I use commands from the menu it malfunctions.

Through experimenting, I found that if you use:

"/ready" a handful of the commands work fine, but when there's a conflict between BST and BLU spells, "/ready" doesn't work. However "/pet Corrosive Ooze <me>" does.

I'll update my spellcast tomorrow, as I am using an extremely outdated version.

As far as Snarl goes, I have been fighting groups of mobs at a time. However, I do make an effort to have targeted each individual mob and command my pet to attack them. I understand that snarl doesn't work on a linked mob, so I do try and make sure I've commanded my pet to attack and that he's landed at least one hit. This isn't always easy in a group of 4~6 mobs, so I'm sure it could be a hate list issue, but it seems to happen often.

I'll pay closer attention to my hate list and see if reoccurs.

Thanks a lot for your help!



I've run into times when snarl seems to fail also.
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#5 Mar 03 2012 at 4:43 PM Rating: Excellent
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SingBismark wrote:
As far as Snarl goes, I have been fighting groups of mobs at a time. However, I do make an effort to have targeted each individual mob and command my pet to attack them. I understand that snarl doesn't work on a linked mob, so I do try and make sure I've commanded my pet to attack and that he's landed at least one hit. This isn't always easy in a group of 4~6 mobs, so I'm sure it could be a hate list issue, but it seems to happen often.

Snarl won't work if you don't have any actual hate with the mob. If a mob aggros you, you haven't actually done anything to be on its hate list. Same thing with linked mobs.

So before you use snarl, make sure you do something to actually get hate on the linked mobs. Since Fight is on a 10 second recast, you may not survive long enough to get your pet on 3 to 5 linked mobs. Instead, you can auto-attack a couple of them while using Fight on a 3rd. If you're subbing DNC, you can target additional mobs with a Step and a Flourish. You should be able to get on the hate list of quite a few mobs without having to wait on Fight's timer to come up again. And once you're on all those hate lists, you can Snarl.

Something else to consider about Fight: since your pet is ruled by its hate list, it may wind up changing targets between the time you use Fight and the time that it can attack the new target. For instance, lets say your pet is fighting mob A. You then use the Fight command to have it pull off mob B from you. But you use the Fight command right after the pet has already done its auto attack. While it begins to move toward mob B, mob A attacks and hits your pet. This causes your pet to focus back on mob A again, even though you just told it to Fight mob B. In a situation like this, you may think you can safely Snarl mob B onto your pet, and you'll be confused at why mob B is still beating on you.
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#6 Mar 04 2012 at 7:38 AM Rating: Good
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[quote=svlyons

So before you use snarl, make sure you do something to actually get hate on the linked mobs. Since Fight is on a 10 second recast, you may not survive long enough to get your pet on 3 to 5 linked mobs. Instead, you can auto-attack a couple of them while using Fight on a 3rd. If you're subbing DNC, you can target additional mobs with a Step and a Flourish. You should be able to get on the hate list of quite a few mobs without having to wait on Fight's timer to come up again. And once you're on all those hate lists, you can Snarl.
[/quote]


We already confirmed who know how snarl works. Despite all these, I've seen times when it seems to fail. Then again it could be the hate snarled off is simply less than that generated immediately. I suspect in my experience it might have been using curing waltz immediately after snarl, and only hitting 1 or 2 times before snarling. It needs more data, but I know I've used it and I engaged the adds, not my pet and they didn't turn away after I snarled.

cost me some shortened dyna-farming runs a couple times and convinced me its better to do the lower level mobs when solo.
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