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Update Notes: Thursday April 27, 2017

All EverQuest II Servers will be brought offline on Thursday, April 27th, 2017 at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 3 hours.

Update notes for this downtime can be found in the Game Update Notes forum once they're available.



GENERAL

  • Updated underlying structure for handling Daily Objectives and Loyalty Tokens. There shouldn’t be any noticeable difference in functionality.

POPULATION / ZONE PROGRESSION
Expert Raids

  • Resolve values for expert raid zones have been reduced. Current combat mitigations remain unchanged.

Vaedenmoor: Heart of Nightmares [Raid]

  • Added messaging to the Harrowing Hobgoblin Exploders if they attempt to drop their explosives

Lost Dungeons of Norrath is open on Phinigel!

 Lost Dungeons of Norrath unlocked today on Phinigel. Make sure to check out our progression server wiki to see what all is available now that LDoN is unlocked.

Mercenary Crates Now 50% Off

Mercenaries not only provide a wide range of utility in your day to day adventures, but look really awesome!  For a limited time you can grab a number of Mercenary crates (some not normally available) in various packs for 50% off!

The following crates are eligible for this discount:

  • Martial Mercenary Crate
  • Archon Mercenary Crate
  • Mindbender Mercenary Crate
  • Songspinner Mercenary Crate
  • Stormcaller Mercenary Crate
  • Crusader Mercenary Crate
  • Gingerbread Mercenary Box

 

These discounts are available in the Marketplace from now until May 1st at 11:59 PDT (06:59 UTC)! Don't miss out! After this sale ends, all of these crates will go back into the Norrathian Vault.

Server Maintenance April 25th

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All EverQuest Live Servers will be brought offline on Tuesday, April 25th, 2017 at 8:00 AM Pacific* for maintenance to address a zone crashing issue. Servers will be unavailable for approximately 3 hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

Here are the patch notes.

April 25, 2017
_____________________

*** Miscellaneous ***
- The dynamic zone disconnects issue has been addressed. We will continue to monitor the affected zone systems for additional problems.
- Server transfers should now work as they did before.
- Guildhall anchors: We have published a speculative fix for this and continue to need your reports if anchors are not functioning correctly.

Kander’s Candor - What’s Coming Up In 2017

Greetings Fellow Norrathians!

Just stopping by to give everyone some information on what we have coming this year and some insight on the direction we are going.

Cooperative Competition: Co-opetition!

Come test your mettle in the Proving Grounds. This May we’ll be releasing two new cooperative competition zones that allow groups of up to six to compete against each other in timed races to see who can complete the zones’ challenges first. The fastest times for each round, currently set for seven days, are recorded on a leader board for everyone to ohh and ahh at (and try to beat) until the round ends. The fastest group in each round could possibly win an extra set of rewards, and the acclaim of all their peers. Rewards can be claimed from the victory merchant located in the Proving Grounds lobby. You can bet there will be some Best in Slot items available here to earn for everyone who wants to participate.

Proving Grounds utilize the battleground server technology to allow all players within a region to compete with or against each other. The first of these will be available starting on May 2 with GU103: The Menagerie.

Fallen Gate – New TLE Server

We’re going to be unlocking a new TLE server this year, Fallen Gate. This server will differ from Stormhold, as there won’t be voting and expansion content will open automatically every 12 weeks. There will be an exact schedule for this and you will know exactly what day each expansion will go live. As we get closer to release we will have more information, but we wanted to talk a bit about Heritage Quests on this server. As a benefit for those who play on the new server, so finishing Heritage Quests on Fallen Gate will unlock some cool rewards for your characters on the regular servers. In addition, there are lots of new achievements, titles, and rewards to be earned here for those who are interested.

Kunark Ascending Epilogue Quest

Anyone who has completed their epic 2.0s will have access to this quest and event, which will show them how the story for this expansion wraps itself up (and possibly even some clues as to where we are going). Oh, and everyone who completes the epilogue quest, gets this little gem.

Click below to read more!

Members: How about some Bonus Experience?

Need to catch up or get an alt to max level?  

From 12:01AM PST (Noon)/7:00 UTC on Friday, April 21st, 2017 through 11:59PM PST (Midnight)/7:00 UTC on Thursday, April 27th, 2017, all servers will have bonus experience for All Access Members! This will be applied to Adventure, Tradeskill, and AA.

Make your way to Norrath and end up stronger than ever! 

Not a member yet? Visit https://www.everquest2.com/membership to sign up and enjoy the Double XP!

Moonlight Enchantment is Back

The monthly live event Moonlight Enchantments starts tonight! The grottos will open on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion to all servers.


Check out our Moonlight Enchantments guide and peek at the rewards!

April Patch Notes

https://forums.daybreakgames.com/eq/index.php?threads/game-update-notes-april-19-2017.239817/#post-3527141

 

April 19, 2017

_____________________

 

 

*** Highlights ***

 

- Added the ability for level 61 and higher level players to automatically activate basic combat skills (Backstab, Bash, Frenzy, Kick, Tiger Claw, etc) while auto-attacking. See below for details.

- Fixed an issue that caused boats to stop following their intended sailing paths.

 

 

*** Items ***

 

- Corrected a bug that caused heroic stats in the item display window to show their full value when they should have displayed an adjusted value depending on the 'modified' toggle in the window.

- The innate benefit of Fiery Avenger, Fiery Defender, and Innoruuk's Curse that allows you to use the bash skill while wielding these weapons is now explicitly noted as a worn effect on these items.

- Compressed Copper Stud and Golden Sage's Earring now use a higher tier Enhanced Minion spell, improving the pets of players wearing these earrings. You will need to summon a new pet to gain the benefits of this improvement.

- Corrected the lore text on Giant Dire Wolf Skin.

- Wrathful and Malevolent Hero's Forge armor pieces now have custom icons to help differentiate each set.

- Music Box: Neriak can now be placed in housing. It is possible to hear the song by interacting with the Music Box item and selecting the "Wind the Music Box" option.

 

 

*** Quests And Events ***

 

- Fippy's Revenge (Group) - Increased the number of quest drops, Qeynosian Teeth and Scalps. However, note that NPCs may still be difficult to find.

- Lceanium: Before the Siege (Group) - Fixed a bug that would prevent success on the "You Be The Hero" achievement if one of the invaders was killed by a mercenary.

- Prince Selrach Di'Zok (Raid) - It should now be possible to get the Maximum Anger Achievement.

- Deepest Guk: The Curse Reborn (Raid) - The Scouts are now player friendly. They can be buffed and healed and cannot be aggroed or injured by PCs.

- Valdoon Paladin Epic 2.0 (Raid) - Lowered the minimum number of players necessary to request this raid from 10 to 6.

- Wither and Decay (Raid) - The achievement "The Crazy Eight" should no longer have the chance to auto-fail immediately when the raid has begun.

- Rebirth Leather Armor (Quests) - The four different kinds of jawbones that Spiritist Karina in Shadeweaver's Thicket requires for her quests will all drop more frequently.

- Jail Break! (Quest) - Completing the task and clicking OK on the dialogue window will transport the character to the version of The Mines of Gloomingdeep with the fewest number of players. In any edge case where this does not occur correctly, hailing Arias or waiting for up to a minute will also transport the character to the version of The Mines of Gloomingdeep with the fewest number of players.

- Jail Break! (Quest) - Returning to an in-progress tutorial after camping out or a client crash should be handled more gracefully now.

- Tsaph's Day Off (Quest) - Due to how simple the task is, the experience and point rewards are now reduced.

- Hardcore Heritage versions of zones now all have "Reinforced" in the long name to help differentiate them.

- Fixed a problem that was preventing some Frostfell, Bristlebane Day, and anniversary NPCs from spawning during those events. 

- It is no longer possible to aggro Arias in the tutorial.

 

 

*** Spells ***

 

- Berserker - Dichotomic Rage has been flagged non-focusable to exempt it from the benefits of Scarlet Cheetah Fang.

- Magician - Firebound Alliance now focuses bolt target type spells in addition to single target type spells.

- Magician - Fixed a bug that prevented Monster Summoning pets from being reclaimed.

- Magician - Converted Dyzil's Deafening Decoy and Rage of Zomm to swarm pets so that they can be used while your main pet is active. Rage of Zomm is now much costlier.

- Ranger - Dichotomic Fusillade Strike has been flagged non-focusable to exempt it from the benefits of Scarlet Cheetah Fang.

- Made a change to Empires of Kunark 'Alliance' spells that deal damage and the Monk combat ability 'Curse of the Thirteen Fingers' so that the damage dealt by the 'Fulmination' of these abilities will now credit the appropriate player.

- Updated the description on all Empires of Kunark 'Alliance' spells to include more information about their 'Fulmination' effects.

- Updated Empires of Kunark 'Alliance' spells to have stacking groups to correct a bug where multiple ranks of the same spell line could be placed on a target.

- Increased the melee avoidance of all player pets. This increase will be most noticeable at high levels. Swarm pets were not affected.

 

 

*** AA ***

 

- Abilities that reduce the reuse time of spells will now impact the reuse time when first memorizing a spell.

- Adjusted the default behavior of Doppelganger swarm pets so they will no longer spawn with more aggro than their owner when attacking a target.

- Rewrote the description for Stoicism to more clearly explain its effect.

- - Swarm pets summoned by the Enchanter abilities 'Doppelganger', 'First Spire of Enchantment', 'Illusory Ally' or by the Bard ability 'Lyrical Prankster' are unchanged and will continue to act as temporary defenders.

- Berserker - Fixed a bug with Rank 22 of Untamed Rage which caused the Azia buff to refresh itself rather than cycling through the Beza to Ena buffs before refreshing itself.

- Monk - Increased the damage modifier of ranks 10-17 of Innate Innerflame from 52-66% to 53-70%.

- Monk - Veteran's Wrath now offers higher returns from level 103 to 105. Note: This will cause all existing ranks of Veteran's Wrath to be refunded for monks.

- Paladin, Shadowknight, Warrior - Reduced the base damage reduction percent of Defensive Proficiency from 30% to 20%.

- Shadowknight - Reduced the damage modifier of rank 17 of Innate Darkblade from 120% to 100%.

- Warrior - Reduced the damage bonus modifier of Two-Handed Proficiency from 110-120% to 80-90%.

- Made a number of adjustments to buffs that increase the damage of critical melee attacks. 

- - A new spell effect has been implemented to grant a non-cumulative bonus to critical melee attack damage. 

- - Buffs that have been modified to use this new effect will only impart the highest bonus of all current buffs that use this new spell effect. 

- - The following abilities and buffs have been modified to use this new effect:

- - - All - Glyph of Destruction and Glyph of the Cataclysm now grant a non-cumulative increase to all melee skills rather than a cumulative bonus to the primary weapon skills.

- - - Bard - Thousand Blades now grants a non-cumulative increase.

- - - Berserker - Savage Spirit now grants a non-cumulative increase to all melee skills rather than a cumulative bonus to 2-Handed weapon skills and Frenzy. Additionally, all ranks will now consume 25% of the Berserker's health when the effect wears off.

- - - Paladin - Valorous Rage now grants a non-cumulative increase. Additionally, the effectiveness of the critical damage portion ability has been reduced from 75-400% to 45-200%, the effectiveness of the weapon delay reduction effect has been reduced from 13-45% to 10-25%, and the ability has been flagged non-focusable so that its duration will be a static 1 minute. The portion of this ability that reduces healing focus has been removed.

- - - Shaman - Fateseer's Boon and Prophet's Gift of the Ruchu now grant a non-cumulative effect.

- - - Warrior - Savage Onslaught, Savage Assault, Brutal Onslaught Disciplines, and Heroic Rage now grant a non-cumulative increase.

 

 

*** Progression Servers ***

 

- Temple of Veeshan (Raid) - Fixed some errors with the spawning of some of the bosses (Gozzrem, Eashen, and Ikatiar) on progression servers. They should spawn and give lockouts as expected now.

- Temple of Veeshan (Raid) - The lockout for the Halls of Testing Drakes should no longer compound with each kill in the same DZ.

- 16th Anniversary quest givers will spawn on progression servers when Rain of Fear has unlocked on the server, instead of requiring The Broken Mirror.

- 14th Anniversary NPCs now have descriptions under their names that are consistent with other Player Designed Mission quest givers.

- Magics of Fear (Quest) - Sarviksa Tiths no longer has a restriction that prevents her from spawning until Legacy of Ykesha.

- Bosses will no longer apply a Mark of the Old Ways debuff to pets if there are 10 or fewer pets on their hatelist.

- Several Planes of Power era quests that were restricted to Lost Dungeons of Norrath have been changed so that they are restricted to Planes of Power. Some examples include the Restock High Quality Ore quests, the Storm Reaper Initiate Scimitar quest, and the Mace of the Stoutdeacon quest.

- We've updated the expansion unlock required for many seasonal and anniversary events to run on progression servers. Most of these changes will result in events occurring on progression servers earlier than they were before, particularly the 5th-13th anniversary events. The current breakdown, roughly in calendar order:

- - New Year - Omens of War

- - Erollisi Day - Seeds of Destruction

- - Brew Day - no restriction

- - Bristlebane Day - Seeds of Destruction

- - 5th anniversary fabled (NPCs in original EverQuest) - Gates of Discord

- - 6th anniversary fabled (NPCs in Ruins of Kunark) - Dragons of Norrath

- - 7th anniversary fabled (NPCs in Scars of Velious) - Prophecy of Ro

- - 8th anniversary fabled (NPCs in Shadows of Luclin) - The Buried Sea

- - 9th anniversary fabled (NPCs in Planes of Power) - Secrets of Faydwer

- - 14th-18th anniversary Player Designed Missions - Rain of Fear

- - 17th anniversary Faydwer Gnome Race - no restriction

- - 17th anniversary Hate's Fury - The Broken Mirror

- - 18th anniversary Tsaph's Day Off - Empires of Kunark

- - Stomples Day - Planes of Power

- - Hardcore Heritage Blackburrow - Secrets of Faydwer

- - Hardcore Heritage Cazic-Thule - Secrets of Faydwer

- - Hardcore Heritage Old Guk - Seeds of Destruction

- - Hardcore Heritage Unrest - Seeds of Destruction

- - Hardcore Heritage Crushbone House of Thule

- - Hardcore Heritage Permafrost - House of Thule

- - Hardcore Heritage Mistmoore - Rain of Fear

- - Hardcore Heritage Nagafen's Lair - Rain of Fear

- - Hardcore Heritage NEW - Empires of Kunark

- - Death, Death, Death! - Scars of Velious

- - Living Legacy - Seeds of Destruction

- - Stone Cold Summer - Veil of Alaris

- - Nights of the Dead - Omens of War

- - Raid, Raid, Raid! - Seeds of Destruction

- - Frostfell - The Serpent's Spine

 

 

*** Miscellaneous ***

 

- Pickzones that lock will no longer suspend mercenaries.

- Fixed an issue that caused boats to stop following their intended sailing paths.

- In an effort to reduce the frustration caused by watery environments, melee attacks will no longer cause push back if the defender is in water. This applies to both PCs and NPCs.

- Added the ability for level 61 and higher level players to automatically activate basic combat skills (Backstab, Bash, Frenzy, Kick, Tiger Claw, etc) while auto-attacking:

- - The hold-right click menu for combat skill hot buttons now has an 'Auto Activate' toggle to enable/disable the automatic activation of these skills.

- - The slash command /autoskill can also be used to toggle the automatic activation of these skills.

- Fixed several grammatical errors related to tells and emotes.

- Fixed an issue with purchasing Key Ring Slots.

- Achievement reward sets that grant only money, quest AA abilities (ex. Banestrike), titles, flags, alternate currency, or faction points will now be claimed automatically rather than first going into the pending reward queue.

 

 

*** UI ***

 

- Added chat color and filtering options for 'You can't use that command' messages.

- Added chat color and filtering options for combat ability and AA ability reuse time messages.

 

 

*** Previously Updated ***

 

- On progression servers, the Tome of Spirit of Rage Discipline, Tome of Healing Will Discipline, and Tome of Stonewall Discipline will be available when Gates of Discord opens.

- Fippy's Revenge (Group) - Removed the despawn behavior from the NPCs in the instance.

 

 

- The EverQuest Team

Update Notes: Tuesday April 18, 2017

US EverQuest II Servers will be brought offline on Tuesday, April 18th, 2017 at 7:00 AM PT (3 PM UTC) for an update. Estimated downtime is less than 2 hours.

All EU servers will come offline at 9:00 PM PT (4 AM UTC April 19th) for this update. Downtime is anticipated to be approximately 2 hours.

Update notes for this downtime can be found in the Game Update Notes forum once they're available.



POPULATION / ZONE PROGRESSION
Vaedenmoor: Realm of Despair [Raid]

  • The number of adds in the Raenha, Sister of Remorse encounter should no longer grow for each successful threshold passed.
  • The number of adds in the Raenha, Sister of Remorse encounter required to be killed if the script is failed should no longer grow.
  • Deaths in the Raenha, Sister of Remorse encounter still affect add numbers.
  • Respawn speed on adds in the Raenha, Sister of Remorse encounter are no longer affected by reuse debuffs (in players' favor).
  • All adds in the Raenha encounter now count toward the add count mechanic.

Ruins of Kaesora: Ancient Xalgozian Temple [Raid]

  • Xalgoz should now send a warning message for his event at 5%.

Ssraeshza Temple: Inner Sanctum [Heroic]

  • Stonefang's ability, Shed Scales, no longer targets mercenaries.

ABILITIES

  • Glacial Freeze will no longer reduce the level of a player in duels.

ITEMS

  • Frozen Wall of Recollection's protection value has been brought in line with other TSO raid shields.

QUESTS

  • Case of the Missing Headpiece - Chancellor Thanial Vylardin now updates the quest, even if you are working on the scout Epic 2.0.
  • Zek, the Scourge Wastes - Scourge of the Scourge now updates only when slaying orcs specifically stated by the quest.

STORMHOLD

  • Corrected an issue that reduced auto-attack damage on TLE servers.

Beast’r Egg Hunt Is Here!

Every year when the time is just right, Tunare whispers to the world that Spring is here. Magic overflows, and the flora and fauna rejoice in this season of birth and renewal. Across Norrath, flowers bloom and animals frolic in exuberant celebration.

Inspired by all the spring excitement, Beast’r Eggs have started to hatch and explore the world around them. Some of you may have already spied them hiding around Norrath, and if you’re lucky enough to find one, go interact with it and the egg will become your newest cosmetic pet!

There are 5 different Beast’r Eggs (Frisky, Cheeky, Lovely, Cheery, and Bumbly) and each one has its own unique coloring!

You’ll only be able to find these Beast’r Eggs until 11:59PM PT on Wednesday, April 19, 2017, but if you aren’t able to find one or fill out your collection, never fear! From Thursday, April 20 until 11:59PM PT on Sunday, April 30, they can be found in the Marketplace.

Happy Hunting!