View more from Lord of the Rings OnlineEpic Book Series to Get Solo Mode in Expansion
Imagine for a moment if Frodo was unable to find a group to help him get to Mount Doom to destroy the One Ring. What if the little Hobbit was more of a solo player and wanted to complete the quest by himself? Well, it looks like that's what the Lord of the Rings Online team is working toward in Siege of Mirkwood.
According to a blog entry by Orion, too many players are abandoning the MMO's epic storyline since it requires players to form a group. Once Dec. 1 hits, Turbine will be introducing the Inspired Greatness system to entice players to try out these quests by themselves.
Starting with Volume 1, Book 2, you'll be able to inspire your characters, which "increases morale and power significantly, increases in-combat and out-of-combat morale and power regeneration, increases damage output from melee, ranged and tactical sources, increases healing output for all healing skills." You can read the full blog entry below. [via MMORPG.com]
Problems and Solution #1
I am labelling this number one only because there may be more some day. I cannot think that I will write of any other problem tomorrow, as tomorrow I will begin working on solutions to the problem put forth in this little blog.
We have a problem. We have this glorious epic storyline that takes you throughout Eriador but requires you, at various points, to find others to assist you. This is all well and good when you are a newer game and the majority of the populace is roughly the same level and progressing at roughly the same rate. However, when you are 2+ years removed from launch and looking at the trends and notice that more and more players are abandoning that rich - focal - part of your narrative game, then there is a problem.
First and foremost we are a game driven by story. Your place in that story. How you deal with elements of that story and interact with the story. Our epic is clearly one of the most important facets of our game. Now, few people are continuing on with it post Volume 1, Book 1 and this means that we have a problem that needs a solution.
The Solution? Moments of inspiration. These are the moments when your character digs deep into their reserves and finds something more. Whether this is drawn from the people around them or from their own sense of purpose these are the moments inspiring greatness.
Starting with Volume 1, Book 2 - completely revamped and restructured in the upcoming release on December 1st, the Epic Book series will be getting treatment to identify key moments in your character’s life. These types of moments will allow your character to don the mantle or heroism and fight against far greater odds.
Inspired Greatness does the following for a player:
Increases morale and power significantly, increases in-combat and out-of-combat morale and power regeneration, increases damage output from melee, ranged and tactical sources, increases healing output for all healing skills.
Through this we will be able address the problem highlighted above and apply the solution to all the Books comprising Volume 1 of the story of The Lord of the Rings Online.


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