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The latest version update has made landfall!

The March version update for Final Fantasy XI has arrived! A veritable cornucopia of new content has hit the game, not the least of which is the brand new expansion, Seekers of Adoulin. Players can expect several new quests and missions, new monsters, two new jobs, a major revamp to enmity as well as attack and defense systems, new equipment and recipes, and much, much more!

Take a peek below the break to see all the new content being added, and let us know what you think of these changes over on the ZAM forums.

From the official Final Fantasy XI forums:

Event-related

======================================
The content of this version update, which includes new expert jobs and new areas, may not be played until Wednesday, March 27 (PDT) or Thursday, March 28 (GMT) even if the necessary software and expansion content has been installed earlier.
======================================
Seekers of Adoulin brings with it several new items displayed in the main menu as outlined below.

 

  • Missions
    Seekers of Adoulin
     
  • Quests
    Adoulin
    Coalitions
     
  • Region Info.
    Colonization
     
  • Status
    Monstrosity*
 
* Monstrosity will be selectable once the content is introduced into the game.
  • The following areas have been introduced with Seekers of Adoulin:
    Western Adoulin / Eastern Adoulin / Rala Waterways / Rala Waterways [U] / Yahse Hunting Grounds / Ceizak Battlegrounds / Foret de Hennetiel / Morimar Basalt Fields / Sih Gates / Moh Gates / Cirdas Caverns / Cirdas Caverns [U]

The Grand Duchy of Jeuno is now recruiting adventurers for the colonization movement on the continent of Ulbuka.


Additionally, several coalitions support these pioneering activities. Read on for details.

Many additional stories and quests are available in areas accompanying Seekers of Adoulin.

 

  • Defeating monsters in Seekers of Adoulin areas will occasionally cause a strange mirage known as a "Soul Pyre" to appear.
    If the player touches a Soul Pyre from the proper distance and direction, he will receive items and/or bayld.
  • Gathering activities in the Seekers of Adoulin expansion areas are governed by a new rule.
    Continuing to gather resources in the same area will build a character's fatigue, much like fishing, but will also gradually increase the likelihood of gathering better materials.
    * Moving to a new area will reset both effects.
    * Fatigue recovers over time.


    Certain pieces of equipment and key items that aid in gathering activities throughout Eastern Ulbuka have also been introduced.

New battle content known as "Reives" have been added.


New battle content in an alternate world known as "Skirmish" has been introduced. Read on for details.

  • The following adjustments have been made to the Nyzul Isle Uncharted Area Survey Assault content.
    • Levels of monsters appearing in this content have been adjusted.
      Floor Number Level
      1-19 Decreased by ten levels
      20-39 Decreased by seven levels
      40-59 Decreased by four levels
      60-79 Decreased by two levels
      80-100 No change
      * These changes also apply to notorious monsters.
    • Stats of some notorious monsters that only appear in the Nyzul Isle Uncharted Area Survey Assault content have been adjusted.
      By selecting damage types that monsters are weak to, such as blunt attacks, piercing attacks, or magic attacks, players are able to deal more damage than before.
  • The following adjustments have been made to Legion.
    • Characteristics have been given to monsters appearing within the maquette.
      Reductions in HP, attack, defense values, and other statistics as well as methods of attacking monsters' weaknesses comprise the majority of these changes, but some monsters have experienced decreases in some areas and increases in others.
  • The following adjustment has been made to Einherjar.
    • The HP, attack, defense, and other characteristics of "Odin" as appearing in Odin's Chamber II have been decreased.
  • The following adjustment has been made to Voidwatch.
    • Void Clusters are now able to be used in the Provenance jurisdiction.
  • The following adjustments have been made to Walk of Echoes.
    • The levels of monsters have been decreased.
    • The following items have been added.
      Frayed Sack (D) / Frayed Sack (L)
  • The following adjustments have been made to Salvage.
    • Drops rates for the following items have increased:
      Deimos's Mask / Deimos's Cuirass / Deimos's Gauntlets / Deimos's Cuisses / Deimos's Leggings / Freya's Mask / Freya's Jerkin / Freya's Gloves / Freya's Trousers / Freya's Ledelsens / Hikazu Kabuto / Hikazu Hara-Ate / Hikazu Gote / Hikazu Hakama / Hikazu Sune-Ate / Enlil's Tiara / Enlil's Gambison / Enlil's Kolluks / Enlil's Brayettes / Enlil's Crackows / Macha's Crown / Macha's Coat / Macha's Cuffs / Macha's Slops / Macha's Pigach
    • In Bhaflau Remnants, all enemies except notorious monsters summoned by the ability Reinforcements now drop the following equipment:
      Floor Equipment
      One Enlil's Brayettes
      Macha's Cuffs
      Two Freya's Mask
      Hikazu Sune-Ate
      Three Deimos's Gauntlets
      Freya's Mask
      Four Enlil's Brayettes
      Freya's Jerkin
  • The following adjustments have been made to Limbus:
    • Items necessary to enter Limbus will be collected upon entry.
    • Items necessary for entering Limbus are no longer exclusive.
      Accordingly, any of the appropriate items in one's possession that have already been used at the time of implementation may be used again.

Battle-related

Two new jobs, geomancer and rune fencer, are now available.


Specific quests must be completed in order to obtain each job.
Read on for the details.
* The level 70 to 71 limit break quests for geomancers and rune fencers is scheduled to be implemented in the next version update. In order to level geomancers and rune fencers past 70 before the applicable quests are implemented, players may instead complete a limit break quest for another job.

New monsters have been introduced to roam the areas appearing in Seekers of Adoulin.

  • The amount of enmity accumulation based upon how much damage players deal to a target and the amount of HP it can recover will be reduced when facing targets over level 50.
    Should the target be level 99 or higher, this type of enmity accumulation will be reduced by approximately thirty percent.
    In addition, testing to reduce the amount of enmity accumulated from using the white magic spell Cure V is ongoing.
    * The static type of enmity accumulation—not based on damage dealt and HP recovered—will remain the same.
    * Additional adjustments regarding enmity are also scheduled to be implemented.
  • The attack-to-defense ratio has undergone adjustment.
    When a player's level is vastly lower than the level of the monster attacking him, there will now be times when he will take much more damage than before.

    In the event that:
    Attacker's DMG: 100
    Attacker's attack power: 1000
    Defender's DEF: 250

    Amount of damage taken pre-adjustment: 200
    Amount of damage taken post-adjustment: 400
    * Simplified conditions have been used for the sake of explanation.
  • The maximum amount of damage dealt based upon the attack-to-defense ratio is now the same for both one-handed and two-handed weapons.
    Therefore, there will now be occasions where the amount of damage dealt with one-handed weapons will be greater than before.
  • Level differential corrections have been adjusted.
    Level differential corrections will now be made when an enemy is two levels higher than the player, and will mirror those previously made when an enemy was one level higher than a player.
    * This adjustment does not apply to enemies that have yet to be introduced.
  • The amount which the Monk ability Counterstance lowers one's defense has been reduced.
  • The white magic spell Embrava has undergone the following adjustments.
      Pre-adjustment   Post-adjustment
    Effect
    Duration
    5 minutes 90 seconds
    Haste
    Potency
    Increases by 1% for every 15 points of one's enhancing magic skill Increases by 1% for every 20 points of one's enhancing magic skill
    Regain Regain Refresh
  • The avatar Alexander's ability Perfect Defense has undergone the following adjustment.
      Pre-adjustment   Post-adjustment
    Effect
    Duration
    90 seconds 30 seconds + 1 additional second for every 20 points of one's summoning skill
  • Puppetmasters can now use the weapon skill Asuran Fists.
  • Names for the following monsters in Zhaylom Remnants I, Arrapago Remnants II, Bhaflau Remnants II, and Silver Sea Remnants II have been adjusted.
    Enraged Hydra → Enraged Alfafd
    Khimaira Prideleader → Khrysokhimaira Elder
    Cerberus Seether → Orthrus Seether
    Bloodthirsty Dvdrgr → Bloodthirsty Dweorg

Item-related

New items have been introduced.
Equipment received by exchanging bayld or obtained through otherworldly skirmishes may be augmented via the process of arcane glyptics.
* Equipment may be augmented in this manner by trading items such as Ghastly Stones or Coalition Grease to certain Inventors' Coalition NPCs along with an appropriate amount of bayld.

  • New synthesis recipes have been introduced.
  • New synergy recipes have been added.
    Item Name Required Craft Materials
    Chapuli Arrow Woodworking Arrowwood Lumber, Chapuli Fletchings, Chapuli Arrowheads
    Bonecraft
    Midrium Bolt Woodworking Arrowwood Lumber, Midrium Bolt Heads
    Smithing
    Item Name Required Craft Materials
    Damascus Bolt Woodworking Urunday Lumber, Damascus Bolt Heads
    Smithing
    Midrium Bullet Alchemy Firesand, Midrium Ingot
    Smithing
    Mantid Arrow Woodworking Urunday Lumber, Chapuli Fletchings, Mantid Arrowheads
    Bonecraft
    Damascus Bullet Alchemy Damascus Ingot, Firesand
    Smithing
  • The following items are no longer exclusive.
    Coin of Birth / Coin of Advancement / Coin of Glory / Coin of Decay / Coin of Ruin / Frayed Pouch (B) / Frayed Pouch (A) / Frayed Pouch (G) / Frayed Pouch (D) / Frayed Pouch (R) / Ivory Chip / Scarlet Chip / Emerald Chip / Orchid Chip / Cerulean Chip / Silver Chip / Smoky Chip / Magenta Chip / Charcoal Chip / Smalt Chip / Metal Chip / Niveous Chip / Crepuscular Chip
  • Additional items are now storable through the Porter Moogle NPC.
    • Moogle Storage Slip 03
      Twilight Knife / Twilight Scythe / Twilight Helm / Twilight Mail / Twilight Cloak / Twilight Torque / Twilight Belt / Twilight Cape
    • Moogle Storage Slip 11
      Adamantoise Statue / Behemoth Statue / Fafnir Statue / Shadow Lord Statue / Odin Statue / Alexander Statue/Ark Tachi / Ark Tabar / Ark Scythe / Ark Saber / Ark Sword / Chocobo Shirt

Attributes for the Twilight Scythe have been adjusted.
Its normal attack attribute has been adjusted, and any Twilight Scythes obtained after the implementation of this version update will be enchanted.

* Twilight Scythes obtained before this version update can be enchanted by storing them with Moogle Storage Slip 03.
* Twilight Scythes' normal attacks will now be considered physical damage regardless of whether they were stored with a Porter Moogle or not.

 

System-related

  • Additional Applicable Areas for "Yell"
    "Yell" may now be used in the following areas:
    Ru'Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno / Aht Urhgan Whitegate / Western Adoulin / Eastern Adoulin
  • Rewards for completing the mog tablet quest have been modified.
  • New text commands "/colonizationmap" and "/colmap" have been introduced.
  • The cutscene that displays at the beginning of Besieged battles has been temporarily deactivated to alleviate Playstation 2 version freezing issues.
    Characters will also not be automatically placed at the start of battle.
    * This cutscene will not appear for any clients.
    * The cutscene is scheduled to be restored in the near future when other solutions can be implemented.
  • Spells such as Embrava and Kaustra that may only be cast when the job associated with them is set as one's main job will no longer display in the magic list under the command menu when the appropriate job is set to one's support job.

Auto-translate Function AdjustmentsThe auto-translate function now recognizes the following terms:

Category Terminology
Text Commands /colonizationmap
Text Commands /yell
Jobs Rune Fencer
Jobs Geomancer
Skills Geomancy
Skills Handbell
Place Names 2 Western Adoulin
Place Names 2 Eastern Adoulin
Place Names 2 Rala Waterways
Place Names 2 Yahse Hunting Grounds
Place Names 2 Ceizak Battlegrounds
Place Names 2 Foret de Hennetiel
Place Names 2 Morimar Basalt Fields
Place Names 2 Sih Gates
Place Names 2 Moh Gates
Place Names 2 Cirdas Caverns
Game Terms 2 Coalition
Game Terms 2 Colonization Reive
Game Terms 2 Waypoint
Game Terms 2 Skirmish
Game Terms 2 Ionis
Game Terms 2 Lair Reive
Game Terms 2 Wildskeeper Reive
Game Terms 2 Naakual
Game Terms 2 Bayld
Game Terms 2 Simulacrum Segment
Expansions Visions of Abyssea
Expansions Scars of Abyssea
Expansions Heroes of Abyssea
Expansions Seekers of Adoulin

 

  • The following terms are no longer recognized by the auto-translate function:
    Category Terminology
    Controller R3 button
    Controller â–³ button
    Controller â—‹ button
    Controller L1 button
    Controller L2 button
    Controller L3 button
    Controller â–¡ button
    Controller R2 button
    Controller × button
    Controller START button
    Controller SELECT Button
    Controller Directional button
    Controller R1 button
    Controller Directional pad
    Controller Expansion port
    Controller Xbox Guide button
    Keyboard Numeric keypad
    Keyboard Arrow keys
    Keyboard Enter key
    Keyboard End key
    Keyboard NumLock key
    Keyboard Function keys
    Keyboard Spacebar
    Keyboard Backspace key
    Keyboard Hankaku/Zenkaku key
    Keyboard Alt key
    Keyboard Insert key
    Keyboard PageDown key
    Keyboard Home key
    Keyboard PageUp key
    Keyboard CapsLock key
    Keyboard Shift key
    Keyboard Esc key
    Keyboard Ctrl key
    Keyboard Delete key
    Titles Star Sibyl
    Titles Guildmaster
    Titles Recruit
    Titles High Guard
    Titles Chieftainness
    Titles Herald
    Titles Theologian
    Titles Cardinal
    Groups Allied Forces of Altana
    Groups Royal Army of San d'Oria
    Groups Republican Army of Bastok
    Groups Federal Forces of Windurst
    Groups Orcish Hosts
    Groups Quadav Shieldwarriors
    Groups Yagudo Theomilitary
    Groups Dark Kindred
    Time Holiday
    Organize Let's try to keep the levels of our party members close.
    Place Names 2 Windurst Residential Area
    Place Names 2 Bastok Residential Area
    Place Names 2 Jeuno Residential Area
    Place Names 2 San d'Oria Residential Area
    Place Names 2 Commissions Agency
    Place Names 2 Walahra Temple
    Online Status Online
    Online Status Invisible (Online Status)
    Shops Auction House
    Shops Jewelry Store
    Shops Goods Store
    Shops Vendor
    Shops Armor Shop
    Shops Sea Travel Agency
    Shops Air Travel Agency
    Shops Tavern
    Shops Hat Shop
    Shops Tackle Shop
    Shops Linkshell Vendor
    Shops Music Shop
    Game Terms 2 Smokescreen
    Game Terms 2 Pit Spider
    Game Terms 2 Aegis Scream
    Game Terms 2 Granite Rose
    Game Terms 2 Hawk Eye
    Game Terms 2 Slaughterhouse
    Game Terms 2 Brave Dawn
    Game Terms 2 Stock and Awe
    Game Terms 2 Materiel Storm
    Game Terms 2 Vanguard-X
    Game Terms 2 Crimson Domino
    Game Terms 2 Crystal Fist
    Game Terms 2 Iron Anvil
    Game Terms 2 Streetsweeper
    Game Terms 2 Delta Strike
    Game Terms 2 Deep Cover
    Game Terms 2 Search and Seizure
    Game Terms 2 Bridge Too Far
    Game Terms 2 Steel Resolve
    Game Terms 2 Splitting Heirs
    Game Terms 2 Cracking Shells
    Game Terms 2 Plucking Wings
    Game Terms 2 By Light of Fire
    Game Terms 2 Prying Eyes
    Game Terms 2 Cut and Cauterize
    Game Terms 2 Maze
    Game Terms 2 Magna Cache
    Game Terms 2 Mog House Invitation
    Game Terms 2 Adder Union
    Game Terms 2 Bison Union
    Game Terms 2 Coyote Union
    Game Terms 2 Dhole Union
    Game Terms 2 Eland Union

(PlayStation 2 Version)

  • Memory allocation adjustments have been made to combat freezing issues.

Resolved Issues

  • The following issues have been rectified:
    • The issue during the quest Beyond Infinity wherein continuing to trade items to the Nomad Moogle while having a full inventory resulted in the inability to receive an Olde Rarab Tail and having one's traded items confiscated.
    • The issue during the quest Apocalypse Nigh wherein selecting to view the cutscene would result in skipping the cutscene if the quest had been previously completed.
    • The issue wherein receiving the effects of Warp II, Teleport, or Retrace during a cutscene in a town would occasionally result in skipping the cutscene.
    • The issue during the Meeble Burrows Instructor 2 expedition in Batallia Downs wherein the Burrows Depthmarker's HP could be recovered by casting Curing Waltz on it.
    • The issue with Meeble Burrows expeditions in Batallia Downs wherein enemies would not drop crystals even when players were under the effect of Signet.
    • The issues during Campaign Battles wherein using the ability Quick Draw would occasionally raise the corsair's marksmanship skill.
    • The issue wherein the Dynamis – Valkurm enemy Nightmare Flytrap would not expend TP when using the special attack Gloeosuccus.
    • The issue wherein using the black magic spell Kaustra did not properly count towards completing "dark-based status ailment" objectives in Trial of the Magians.
    • The issue wherein canceling the battlefield entrance cutscene after getting disconnected while entering a Provenance jurisdiction battlefield in Voidwatch occasionally rendered players unable to automatically leave the battlefield and unable to receive spoils.
    • The issue wherein the "Set" attribute for the item Nefer Khat +1 would not properly activate.
    • The issue wherein the item Vihuela was not deliverable to characters belonging to a different account from the sender.
    • The issue wherein the enchantment for the item Airmid's Gorget could be used with unintentionally high frequency.
    • The issue wherein various mission logs and quest logs contained errors.
    • The issue wherein the title Sprightly★Star could not be changed to Sagacious★Star.
    • The issue wherein inviting someone to one's Mog House would cause invited players to hear whatever background music the inviting player had selected via his Orchestrion.
    • The issue wherein the cursor would occasionally display in the incorrect location under special circumstances after changing Mog House background music.
    • The issue wherein special effects for specific magic spells cast by the Abyssea – Grauberg enemies Fleshflayer Killakriq, Bomblix Flamefinger, and Burstrox Powderpate would not display properly under certain conditions.
    • The issue wherein special effects for the weapon skill True Strike would not display in the proper position when used by Mithras.
    • The issue wherein equipping and removing the following items would result in loading times:
      Egoist's Tathlum / Angha Gem
    • The issue wherein speaking to a Nomad Moogle and changing one's job would cause a special effect to appear around the nearby Porter Moogle:
      Tavnazian Safehold / Nashmau / Rabao / Selbina / Mhaura / Kazham / Norg

Known Issues

  • Following items cannot be delivered to the characters under the same account.
    Frayed Pouch (B) / Frayed Pouch (A) / Frayed Pouch (G) / Frayed Pouch (D) /
    Frayed Pouch (R) / Frayed Sack (D) / Frayed Sack (L)

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