Final Fantasy XIOctober-December Announcements Part 2
The holiday season is here and the Final Fantasy XI development elves have been busy putting together goodies for all the good boys and girls of Vana'diel.
We are planning our next major version update for Thursday, December 9. The details of the update are as follows:
There will be several new quests and events added to the Promathia areas.
New quests will also be added in Non-Promathia areas.
New monsters (including notorious monsters) will be added.
Over 15 new "orb battles" will be added.
Several new weapons, types of equipment, and items will be introduced.
The difficulty of selected Promathia missions will be adjusted.
Tavnazian Archipelago supply quests and regional teleportation will become available.
Chat filter options will be expanded.
A new Gobbiebag quest will be introduced.
Shortcuts into Promyvion - Vahzl for those who have partially or fully completed the Promathia mission will be added.
"Temporary items" found on the Balltista playing field may now be stored in one's inventory for the duration of the match(es). Also several previous "special" rules will be implemented permanently.
A new point system for rating Ballista participants on their performance will be introduced.
The stack number for several select items will be increased from 12 to 99. In accordance with the adjustments, players will be unable to put items up for auction for a short period of time. Details on this temporary maintenance will be provided soon.
Several previously unstackable foods will now be stackable.
The duration and effect of certain foods will be adjusted.
The Old Sabertooth in Sauromugue Champaign will no longer drop any items.
The variety of items that can be dug up using the "Scavenge" ability will be increased.
A new thief job trait will be added.
The potency of etudes will be adjusted.
"Spirit Link" will now heal a wyvern's status ailments.
The accuracy of "Blood Pact" attacks during magic bursts will be adjusted.
The strength of "Blood Pact" attacks will not increase as much when fighting weaker enemies.
The order of messages that appear when using the /nominate, /vote and /propose commands will be adjusted
The fee collected when placing items on auction will be determined by the current auction price, not the store/guild selling price.
In addition to the changes mentioned above, many other adjustments are being made. A complete list of all changes will be available on the day of the update.
Also, we are planning several new events for the end of the year, so keep your eyes open!
Another issue being addressed during this version update is the monopoly over certain monsters and items by a number of players.
The development team is currently working on several methods to combat these types of actions.
Some methods include the introduction of similar items, and new ways of obtaining items.
Articles 23, 24 and 25 of the PlayOnline User Agreement as well as Article 6 of the Finaly Fantasy XI User Agreement specificly prohibit the sale of any in-game money, characters, and/or items on internet auctions, etc.
Any players found participating in RMT (Real Money Trading), whether it be buying or selling, may have their accounts terminated. Please consider the consequences before partaking in actions that may result in the destruction of all your player characters.
Finally, for all existing and future Windows version players, we have developed a new benchmark program to test the playability of Finaly Fantasy XI on your personal computer.
"Vana'diel Bench 3" will not only display the stunning landscape of the Lufaise Meadows, but will also offer a sneak peak into some of the most exciting cutscenes from the Chains of Promathia missions! To download this free software, visit the Final Fantasy XI homepage, or any participating game sites.
Tags: FinalFantasyXI, News

its simple economics dealing with supply and demand. if there is a low supply the item sells for more b/c it is hard to come by and the low supply is not meetin the high demands. now if there is a large supply and low demand b/c the large supply is more than meeting demand the sellers will compete to sell their supply by droppin the price. Its this reason diomonds cost so much in rl b/c the diomond companies only allow a trickle of diomonds onto the market to keep a high value on the product, this is also y nm drops r expensiv b/c u could kill the nm lets say 20 times b4 u got a drop, this makes the item in short supply and so the buyers compete for the item by offerin more gil than another buyer, this is not wat we want, we want the sellers of the items compeyin for us to buy their item by offerin low prices.
so to sum it up to deal with the gilsellers u must deal with the product they sell by makin it a commonly dropped item which allows any average joe schmoe to get it as equally as a gil seller and giv the gilsellers competition on the ah forcin them to drop their prices which in the long run will make it not worthwhile to sell gil
.......sry i was a bit long winded but u get that way when u camp stroper chyme for 3 days kill him 60+ times and only get one drop as well as tryin to fight gilsellers for the nm
I hear your cries about the NM camping and gilsellers, but if SE makes such items as the Emp pin and Leaping boots Rare/Ex, that will only magnify the problem! Think about it, everyone that would want or possibly want this item would be camping it, so instead of competing against gilfarmers you will be competing against the possible hundreds of people that want this item that couldn't afford it in the beginning...
Ok here is what I'm hinking. Lets use the Emperors Hairpin as example. I know most people, including myself, would glady hunt an item that is as good as this, but not everyone does, do they? Some people might prefer other means of getting a hold of these items, such as synth, harvest, mine or whatever for the gil to buy them. And by making it Rare/Ex they MIGHT skip it altogether... Ok, I'll admit.. its higly unlikely, but still... And I don't know how you feel, but hunting the same NM over and over can be very tedious... Hunting it only once until you get what you want might actually be fun! And then you move on to your next NM to get that other piece you need... And stop hunting it forever once you have it. While this would take away from hard core hunters (including me... atleast in my book I quealify) I think we would gain more than we lose. Although it would be a little sad to see all my hours of spasm inducing make-your-fingers-bleed macro bashing training go down the drain so to speak...
And I've often heard that by increasing the drop rate and decreasing the spawn time would fix this.. A theory I not only does not support, but don't even understand... How would that help? The very same people would still hunt the item and still do it as frequently seeing as the more there are of an item the less it would cost, thus making the amount of gil gained from every drop be less... In the end it remains as it is today.
HOWEVER... If they would make the items Rare/Ex AND increase the drop rate and decrease the spawn time... Then it would be alot easier for those who actually needs it to obtain it and there would be really no cause for anyone that already has it, or that doesn't need it, to hunt it. Unless of course, someone, in a fashion similar to tele-taxis would charge a certain amount to help a stranger get the item in question.. but thats a different story...
I really do not know what they have planned, but im hoping for the above scenario.. as well as making these item easier to obtain.. maybe one time quest with this and other things as reward, so no repeatables here. Maybe allow them to be synthed by certain fairly common materials, although the skill in the craft needed should, in my book, be rather high. Maybe even make them droppable by more than one mob?
In the end, what I've suggested here would make these items attainable by almost anyone. True, you will not be able to be as proud of your equipment as you were before, when averyone in Qufim got blown away by your Leaping Boots, but surely that's not the reason we want these items, is it? We want them to be as good at our jobs as we can be, right?
To close, I'd like to add that I'm really looking forward to see what SE is gonna do about this and as well about the whole Gil slling/buying. Getting rid of gilhunters would solve a great deal of the problems we have. Archers ring anyone?
Whatever they do, I hope and believe it will be for the better. So good luck to us all! ^^
Stormscale (pvp)
Skinning: 251,
Leatherworking: 211 (going for Tribal ><)
FFXI Omni Elvaan Thf 50 (retired)
There's enough crap for all of us to deal with on Earth...we don't need more in Vana'diel. Be kind and fair with one another, you'll make many more friends and enjoy yourself far more that way!
Pal'Drem Mil'bereth
Quetzalcoatl
I hear your cries about the NM camping and gilsellers, but if SE makes such items as the Emp pin and Leaping boots Rare/Ex, that will only magnify the problem! Think about it, everyone that would want or possibly want this item would be camping it, so instead of competing against gilfarmers you will be competing against the possible hundreds of people that want this item that couldn't afford it in the beginning...
Square-Enix FOR THE LOVE OF GOD, PUT A MOOGLE IN SELBINA!!!
........Thats all i ask
Rate ut^^
If you happen to see this, S.E, Put a nomad moogle in Selbina NOW!
Stormscale (pvp)
Skinning: 251,
Leatherworking: 211 (going for Tribal ><)
FFXI Omni Elvaan Thf 50 (retired)
EDIT* Type O_o
Edited, Tue Dec 7 15:04:54 2004
To prepare for this change, the auction of these items will be restricted, starting from Dec. 5, at 1:00 (PST) until Dec. 8 (the duration of the maintenance period). Players will still be able to bid on items already up for auction. Players will also be able to remove these items from auction if they desire.
We apologize for any inconvenience this may cause.
Affected Items:
-Ginger Cookie
-Coin Cookie
-Wild Cookie
-Acorn Cookie
-Spicy Cracker
-Red Hot Cracker
-Garlic Cracker
-Garlic Cracker +1
-Goblin Chocolate
-Hobgoblin Chocolate
-Bretzel
-Cinna-cookie
-Wizard Cookie
* All other items will be unaffected.
so in other words, just a cookies/crackers will be upgraded, not ammo/jugs/juice/anything else >_<
DRG FAQ
"To be forgotten is worse than death"
-Freya FFIX
I also have to wonder if they're gonna change the recipes or yield for the cookies/crackers. The main thing that I'm aware of that stack to 99 are ammo, and those are usually synthed in multiples of 33. *shrug* Would be kinda funny if one day a synth for cookies yielded 12 and the next day it yielded 33. Spread that batter extra thin I s'pose. >.<
I've always thought it would be nice to be able to see what summoned/charmed/etc. were doing damage-wise without having to see all of the battle spam for the rest of the entire party!
Think of how much smoother party coordination could go if we could vocally talk to each other? Especially for bcnm coordination.
4/6 Sorcerer's Gear
GM's need to investigate, if you are not guilty of being a gillseller you shouldnt mind a few questions if you are asked.
Gill selling is bad for the game and for the individual economy's.
Its to everyone who loves the games benefit that we stomp out the gill sellers.
75Drk 75Nin 75Rdm 75Thf
Server: Quetzalcoatl
My Profile
ZM complete CoP complete ToAU complete
2. Ninja, last time I checked shinobi were stealth assassins, yet they don't act like it have NO abilities except the 2 hour which is really only good for a free death or warp.
How about a Sneak attack like ability for ninja that maybe has a chance for instant kill or paralyze effect, instant kill % would very on the rating of monster. Worthless 50% Easy 25% Decent 15% Tough 10% VT 5% IT 1% Impossible 0%
Ninjutsu that runs on MP and tools not tools alone, I find too often that I'll need some ninja tools and I can't find them in any AH, its really depressing...like maybe after a certain level you're good enough of a ninja to cast ninjutsu using MP instead of tools or something.
Maybe a few stealthy abilities or traits, something...more ninja-like. Something so that ninjas don't HAVE to be tanks but still can be Damage dealers or support too maybe.
A new katana skin would be neat one that ninjas would hold/use more like a "sword" class than a "katana" class, you know like a ninja sword that they wore on their back, not really any more powerful or anything, just another type of "katana" weapon instead of Kunai and tanto looking weapons.
Something that lets you change the color of armor, I can't tell you how boring it is in the dunes with everyone wearing the same brown lizard armor... liven things up a bit, if you were to AH the item it would revert to normal color.
New skins, skin color, hair colors, hair styles, body sizes for all the races. I mean really there isn't much varity for character creation in this game. Male Mithra would be kinda neat too. Even though according to the game they are wusses and never venture out, I still thought it would be neat.
Maybe someother new race?
Some new summon avatars, I mean why have only 1 summon for each element, I mean you could have a Phoenix that is fire elemental but could "raise" people and such.
Some sort of way to solo somewhat for all jobs, I can't tell you how annoying it is to only have say an hour to play and you log on and for 30 minutes or longer you have to wait for a group! There have been times where I've only gotten an invite while logging out after waiting an hour and I had to go to work! Partying is good, but somesort of alternative needs to be available, so that people who don't have hardcore time can play at their own pace.
And people don't just post here, SE wants to hear your ideas, I know everything can't and won't be implemented, but maybe if some of you share the same opinions and tell SE maybe if enough people voice these opinions things will be implemented. Peace and love people, don't hate, there is enough frustration and problems for us all on Earth, let's make Vana'diel an escape from all that crap!
those are horrible ideas...
1.) Blue Mage i can understand, but it would be too GOOD of a job, EVERYONE would use it...
2.) Ninja are fine, being able to cast ninjutsu without mp? horrible.. EVERYONE would play ninja, it would no longer be a rare, good, expensive job but an all-to-common, good, cheap job, making it very unbalanced. a Sneak Attack for ninja? pfft! Why would we ever invite those awesome DDing THFS!
3.) a ninja doesnt HAVE to be a tank, you dont HAVE to have certain things, you CAN be a DD...
4.) sword katanas? bad idea...
Entangle : 75SAM, 50RDM, 50THF, 45RNG
Mission : 6
Alchemy : 60
AF : [X] [X] [X] [X] [ ] [X] (x.x;) AF body is a b*tch...
GK : [X] [X] [X] [X] [X] Maat: 1/9
1. Blue Mage
I don't exactly see why this would be a bad job or "too powerful" not EVERY monster ability would be learnable. Obviously not insanely powerful ones either, probably not even ones in the game right now. I just loved this job in other games and thought it would be a welcome change for people bored with the other types of magics. I mean you'd only have access to spells by monsters you could survive the special attack/spell of therefore limiting what certain level Blue Mages could do and learn.
2. My remarks on ninja come mostly from my dissapointment in its lack or Job traits and abilities... I just feel that the class is good but missing what makes a ninja a "ninja".
About the "sneak attack-like" thing, it wouldn't be the same as sneak attack probably have a lot more delay time. Also as for the "instant kill" thing. Most previous Final Fantasy Games have an instant kill spell and or attacks. Now obviously these would only work based on your level. If you are fighting say an IT damselfly in the dunes, and you use this technique, you ARE NOT going to get an instant kill, like maybe 1 in 200 at best. You'd only be using this technique on the enemy for the extra damage hit. But say after that your group couldn't find a decent mob but wanted to keep a chain going and just attacked a tough Snipper. Well if the ninja used the technique, since its only rated tough, the chance for the kill would be higher, but still no where near "guaranteed". I am in no way soliciting a "guaranteed instant death ANYTHING". That WOULD be extremely cheap and ruin balance.
You say why would we ever invite the awesome THFs, well for the same reason we still invite WARs instead of only PLD or NIN...because they aren't around, not available, because they can work just as well or nearly as well. From your logic you're already indicating that there is no reason to invite WARs since PLD is a better tank, and NIN with Utsusemi even better yet! But you see we can't always find a NIN or a PLD, so a WAR has to do the job. I love THF for the record, I've no desire to bash/flame/downplay thief. Thief and Ranger have the advantage of being in the game first, therefore the programmers probably already thought of these ideas for ninja and said..."um... we already gave all them things to Thief and Ranger...oh well we'll just give them Dual wield and some 2hr. technique and call it a day."
As for the ninjutsu thing, I really don't know, some jutsu regents are easily obtained such as Shihei, you can buy them from shops in Jeuno, I guess I was thinking of the ninjutsu that was more like "magic" than some of the others. Probably Katon and elemental jutsus. I just think its dissapointing that Mages simply have to buy a spell and they can use it as much as they want, but a ninja is at the mercy of his/her crafting skill, AH, and wallet to use the tricks of their trade. Perhaps if tools were more readily available I wouldn't feel this way. I guess I just feel that programmers gave ninja the short end of the stick compared to other jobs, and when I hear that some job that already has a lot of traits or abilities is getting another one and ninja is not it sort of makes me sad.
I'm really sorry if I've offended anyone with my feelings on these matters, I just wanted to clearly express why I feel the way about these issues so you don't think I'm just some moron or think I can't back up my reasoning behind things. Really I'm just interested in this game continuing to become better so that people don't leave for other games because of a lack of new things in this one. And I really want to see those who would take advantage of other people and try to monopolize certain aspects of this game brought to justice and made an example of. Again, thank you for your opinions and I wish you all well and bear no one ill will no matter what be said, have fun, be safe, and God bless you all (if that last part doesn't appeal to you, I'm sorry).
Pal'Drem Mil'bereth
Quetzalquatl
DRG FAQ
"To be forgotten is worse than death"
-Freya FFIX
2. Ninja, last time I checked shinobi were stealth assassins, yet they don't act like it have NO abilities except the 2 hour which is really only good for a free death or warp.
How about a Sneak attack like ability for ninja that maybe has a chance for instant kill or paralyze effect, instant kill % would very on the rating of monster. Worthless 50% Easy 25% Decent 15% Tough 10% VT 5% IT 1% Impossible 0%
Ninjutsu that runs on MP and tools not tools alone, I find too often that I'll need some ninja tools and I can't find them in any AH, its really depressing...like maybe after a certain level you're good enough of a ninja to cast ninjutsu using MP instead of tools or something.
Maybe a few stealthy abilities or traits, something...more ninja-like. Something so that ninjas don't HAVE to be tanks but still can be Damage dealers or support too maybe.
A new katana skin would be neat one that ninjas would hold/use more like a "sword" class than a "katana" class, you know like a ninja sword that they wore on their back, not really any more powerful or anything, just another type of "katana" weapon instead of Kunai and tanto looking weapons.
Something that lets you change the color of armor, I can't tell you how boring it is in the dunes with everyone wearing the same brown lizard armor... liven things up a bit, if you were to AH the item it would revert to normal color.
New skins, skin color, hair colors, hair styles, body sizes for all the races. I mean really there isn't much varity for character creation in this game. Male Mithra would be kinda neat too. Even though according to the game they are wusses and never venture out, I still thought it would be neat.
Maybe someother new race?
Some new summon avatars, I mean why have only 1 summon for each element, I mean you could have a Phoenix that is fire elemental but could "raise" people and such.
Some sort of way to solo somewhat for all jobs, I can't tell you how annoying it is to only have say an hour to play and you log on and for 30 minutes or longer you have to wait for a group! There have been times where I've only gotten an invite while logging out after waiting an hour and I had to go to work! Partying is good, but somesort of alternative needs to be available, so that people who don't have hardcore time can play at their own pace.
And people don't just post here, SE wants to hear your ideas, I know everything can't and won't be implemented, but maybe if some of you share the same opinions and tell SE maybe if enough people voice these opinions things will be implemented. Peace and love people, don't hate, there is enough frustration and problems for us all on Earth, let's make Vana'diel an escape from all that crap!
Sincerely,
Pal'Drem Mil'bereth
Quetzalcoatl (Did I spell that crazy @$$ name right?)
this would be fun in my opinion, but the implementation could be tricky... i mean, how would a mithra cast "Sprout Smack"? O_o my take would be some sort of smn-like job that temp-summons a mob of the appropriate type which does the special move, then goes away... would not require any new animations/mobs to be added to game code, so should be relatively simple to do ^^ still wouldn't be able to steal me away from barding tho XD
this would be nice ^^ maybe some of the traditional summons like Phoenix, Alexander, and Bahamut could be added in ^_^ i wanna beat up mobs with my pet giant robot <_<
as far as all the extra customization options you want... probably not going to happen due to the nature of this being a multi-platform game (PC & PS2) and the limitations in the graphical capabilities of the PS2 ^^;; (im a PS2-er myself, and apologize for holding back the options of PC-ers) and the hard drive storage requirements for skins >_< graphics files can get verry big
Are you INSANE?!?
Sorry, I try to avoid being confrontational, but there is no way that anything like that would ever be implemented. Nor should it, there would be nothing but Ninjas running around.
"maybe after a certain level you're good enough of a ninja to cast ninjutsu using MP instead of tools"
Lookie here!
"Maybe a few stealthy abilities or traits, something...more ninja-like. Something so that ninjas don't HAVE to be tanks but still can be Damage dealers or support too maybe. "
I am with you on this. Ninjas, you know in all there stealth glory, HAVE NO "SNEAK" SKILL! So we can move around without being seen, but what does it matter when we can be heard?
As for the rest, it seems to be all character customization stuff. I agree with you, I would love to be able to change my appearance. Sadly, this seems like it would be difficult to implement. I wouldn't hold my breath.
Edited, Mon Dec 6 07:23:35 2004
Send me a tell if I can help you with anything.
[Help me out!]: On the japanese version this comes out as "Save my life!"
[Reward]: On the japanese version this comes out as "Feed your pet!"
So.... if you said-
[Help me out!] [Teleport-Holla] [Reward] 500g!
You just said, "Save my life, Teleport-holla, feed your pet 500g!" therefore making you seem like... a dumbass.(*'-')b
"Gil-sellers" on the other hand are usually an to me unknown number of people, working in shifts, controlling the same character, farming/hunting the same mob/s all the time. And I mean aaaaaaaall the time... They work for a company and their sole task is to make as much gil as possible. The company then sells this gil online for IRL money i.e. real $$$, to other players. To maximize their profit the try to monopolize a certain type of equipment, making them the only seller of it. Since it's always somethng very good that many people need and want and seeing as they are the only ones selling them... they can set their own prices. In the last months Archers Ring went from 400k up to 600-700k. This was a delibirate move as they will get more gil from every drop which means more gil for the company to sell which in turn means more cash in their IRL wallets. They will not stop raising the price on this until the rings will stop selling or until S.E. interferes in some way.
What this leads to is that an average player, who can't or doesn't want to, pay real money for gil to use in game, has little or no chance or retrieving it the way it was meant, by hunting it. And since they are monopolizing it there will be competition. This allows gil-sellers to set their own prices as explained above. Items that many ppl are prone to sell tend to sway a little but stays most time within a certain range. Someone who needs gil fast might lower the price a little thus making it sell faster. Because of this these prices rarely shift more than 50%. Excluding new items whos true value have yet to be determined, that is.
I'm sorry if this got slighlty lengthy, but if you read this reply I hope you realize why people hate Gil-sellers so much. ^^
Stormscale (pvp)
Skinning: 251,
Leatherworking: 211 (going for Tribal ><)
FFXI Omni Elvaan Thf 50 (retired)
Server: Stormscale
Race: Human Male
Faction: Alliance
Character Name: Aleksandre
Class: Arcane Mage
--------------------------------------
Final Fantasy XI - R E T I R E D
Server: Remora
Character Name: Kenobi
Race: Hume Male
Nation: Republic of Bastok - Rank 10
Main Jobs(1): MNK 75, SAM 75, BLU 68
Edited, Sun Dec 5 17:20:06 2004
Kamunt: Elvaan Male San d'Oria RDM54/WHM30 BRD16 MNK2 BST7
Antikamunt: Mithra Windhurst MNK4 THF12
Slowjamz: Hume Male Bastok WAR6
Rususu: Taru Female Windhurst BLM3
My guess as to how they're going to do this: Track down all the gillseller websites OUTSIDE the game, and terminate all mentioned accounts. :3 If Gilsellers loose their account, it'll take 'em a while to build their accounts back up for NM hunting again... MWAHAHAHAHHAHAHA!
However, I wish they'd add more *useful* autotranslate terms. Like the names of quests... for example, the Genkai quests. Because shouting (limit) (break) (help me out!) makes no sense to Japanese players, I've learned, (It sounds more like 'help me limit my rest' or something like that nonsense...)
Rogue's Armlets [X]
Rogue's Bonnet [X]
Rogue's Culotte [X]
Rogue's Vest [X]
Rogue's Poulaines [X]
66 THF/33 NIN
Server: Cerberus
Promyvion Holla: 0/6
PLD 75 / DRK 61 / WAR 62
Things are looking up!
Numbers, Smzs, and Osnake are now gona from Fairy, opening up Archers Rings, and logging!
GO SQUEENIX!
Name: Nithiliak
Server: Crushridge
Tailoring: 178 Enchanting: 176
51 Rogue
-------------------------
This updated is a joke, I would like it to be true, but its kinda sad when I have to send 4 GM calls before I get a reply to the stroper campers in which he tells me he'll "investigate it" yeah.. good job.
Server: Garuda
75mnk/37nin main job;;65smn 37war/33thf/37whm/20blm/20bst/30sam/
my character: http://ffxi.allakhazam.com/profile.xml?53263
Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
And I gave up. Yes, I gave up, and then I gave in.
But I take responsibility for every single sin. ♪ ♫
I Fight Dragons.
Druid | Paladin | Rogue
Phoenix Server
http://ffxi.allakhazam.com/profile.xml?24209
"Quit posting your damned TP! We've all figured out that you ALWAYS have TP ready!"
"So now that you're level 50 you gain TP when you breathe now right?"
WW: 80.3, CK: 55, BS: 46, BK:44, GS: 39
cop - chapter 5.2, All AF, AF2, All 6 Dynamis area access - O, 0/1-Dynamis Lord
Earthen Abj: 2/5 Neptunal Abj: 2/5 Wyrmal Abj:1/5
Quote "Can't nobody hold me down"
Server: Garuda
75mnk/37nin main job;;65smn 37war/33thf/37whm/20blm/20bst/30sam/
my character: http://ffxi.allakhazam.com/profile.xml?53263
It's not a great 2-hour, landing hits becomes a definate issue (just like Mighty Strikes), but it works alright imo.
hamtaru
Bismarck
rng/nin
Not much just a few more abilities...
I mean the abilities kinda stop at 50 with Super Jump....
Basically its Ancient Circle, Call Wyvern (of course), Jump, High Jump, and Super Jump....and thats it.
Maybe even 1 more ability at least.
At least something that would even out DRK vs. DRG PT issue.
And there is a lot of stupid rumors floating around giving DRG's a bad name >.>
Like our Wyvern also hurts XP in a PT like when having a BST in a PT with their pet.
Just some of the things I have heard.
I'm not much on speaking up....but....just saying is all...
Mithra
"Speak to me as though your very life depended on your words pleasing me"
Jeddy WAR36/THF44/MNK17/NIN28/DRK26/RNG10/PLD10/DRG10/SAM10/WHM17/BLM12/RDM14/BRD10/SMN10
Bastokian knights
http://ffxi.allakhazam.com/profile.xml?39415
WAR/WHM is the Ghetto PLD - Durakken
I hope all of the gilbuyers are aware of this!
And I hope if you still buy gil that you're account will be banned, serial numbers deactivated, and ip gets blocked!
(this is what i hope and it's my opinion! so please don't start flaming on this! and no i don't feel like being harsh to the gilbuyers! imo they are dumb people supporting gilsellers)
I am VERY happy with these SE Actions!
I hope SE has a lot of succes catching them damn gilsellers and gilbuyers, maybe they can't stop gilsellers... but they can stop gilbuyers (read: scare the sh*t out of those people so that they will stop buying gil)! ... and without buyers the gilsellers will be forced to stop their business at least on FFXI
Also.. all I hear (okok, not reading every single post) is people want the gilsellers to be removed, but as long as there are people buying gil, gilsellers won't stop their business and there'll allways be gilsellers.
I do wonder what the new NMs will be, and if an item like emp hairpin will be able to be crafted.
Pathetic like quoting yourself in your sig?
I'm going to have to sig this, with this response quoted under it.
Lakshmi
Lastchocobostanding
PLD 75 / DRK 61 / WAR 62
Dragoons can heal wyverns ailments
theifs get a new job ability
and Gil Sellers / NM botters get a little lovin' from Sqaure's finest.....
Jobs:
WAR43 MNK18 WHM37 BLM20 RDM03 THF37
PLD02 DRK37 BST20 BRD10 RNG37 SAM37
NIN37 DRG75 SMN20 BLU37 COR75 PUP01
SCH67 DNC00
Crafts:
Cooking: 100+3+3 Fishing: 43 Alchemy: 26 Smithing: 21 Clothcraft: 19 Woodworking: 20
Sites
Sky: www.z10.invisionfree.com/speshul
Ballista: www.ballistaunderground.com
The patch notes say they will get a new "trait" not a new ability. Thf already have lots of sweet abilities I don't think they need any more. Although I think this new "trait" is going to be Treasure Hunter 3, making the rich get richer.
alittle something for everyone
dragoons get to heal wyverns boo-boo's
theifs get anew ability
and gil sellers and NM botters get some love from Sqaure's Finest...
Jobs:
WAR43 MNK18 WHM37 BLM20 RDM03 THF37
PLD02 DRK37 BST20 BRD10 RNG37 SAM37
NIN37 DRG75 SMN20 BLU37 COR75 PUP01
SCH67 DNC00
Crafts:
Cooking: 100+3+3 Fishing: 43 Alchemy: 26 Smithing: 21 Clothcraft: 19 Woodworking: 20
Sites
Sky: www.z10.invisionfree.com/speshul
Ballista: www.ballistaunderground.com
With the tax based on current auction pricing, this will make the gil supply deplete much faster than relying on the old method. Once prices are back to "normal", the auction tax will not be too big of a deal. People also will not be charging more for items to get their tax money back because people will not pay that much more for an item, and someone will always sell without the tax applied to the auction price.
The price of crystals depends mostly on the availability of elementals in specific key areas, which means the weather.
The price of quests items? You can't sell rare/ex items...
And craft ingredients are pure supply and demand.
Recent landmark: Death Blossom
First Reported Discovery of Mesesetef, Alicanto, Haietlik, Baricos
"Puppetmaster was our last best hope for peace. It failed. Now it's our last best hope.. for victory!" -Kristal, Bismarck
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." -Belkar, Order of the Stick
i farm in a small corner of pashow marshes and because ive farmed there forever (like 8-10 months now) not solid ^.~. i was pulling the mobs faster than someone because i knew where to stand and wait and where to target stuff as they spawn in sequence. 10 min later i got a GM send me a message saying i will be kicked out of the game unless i report back to him! i didnt know wtf was going on but it was funny and i sent the guy a tell all i got was {i'm sorry}.
the point of this being people are getting o ready to accuse people now... it doesnt matter at all i had only been in the area 2 hours (takes around 3 to get stacks of stuff). people are getting too quick to point fingers. yes i do have the bot program (aires fisher) but my fishing skill is still 0 because ive never used it and dont want to.
people please stop and think who you accuse more often than not the people are legitimate players getting caught in a problem that just wont end!
my whm :http://ffxi.allakhazam.com/profile.xml?63883
my sam:http://ffxi.allakhazam.com/profile.xml?63884
my mnk:http://ffxi.allakhazam.com/profile.xml?77592
the story of vanadiel: http://ffxi.allakhazam.com/forum.html?forum=10&mid=1092018027506923691&num=7
yes i hit hard yes i am agressive yes i get myself killed from time to time yes i get the job done
please SE....please.... {help me out!}
ROG80 DRU80 SHA80 PRI64 WAR47 MAG36 PAL33 LOK20 HUN20I know there is other people out there who would want this too or atleast like the idea of adding more competition. This is would I believe FFXI should add, this is what we should request when writing FFXI a suggestion or two.
Also, regarding all the changes going on December 9th, its about time! :)~ I also hope they will add more class/race combinations at one time or another. Just my petty suggestions and my 2 cents! :)
Job: PLD/WAR
WoW: Void
Job: Rouge
WoW: In
Job: Priest
Okay, let me rip you a new one sorta. When you say that Bard needs a new job trait and Thief doesn't, that it totally moronic. You know what WE get in the way of enhancing traits? RESIST GRAVITY! Yeah, because Gravity magic is such a HUGE problem, and it happens so often. I mean, at least Bard has a more realistic and more useful Resist trait. And if you would like to whine about Gilfinder and Treasure Hunter, we have to work hard for those. Much harder than any Bard does. When a Bard throws up a flag, it's almost a 100% that they will get a party. But for a Thief, it may take anywhere from 1 minute to 6 hours to get a party. (I'm not exagerrating.) So if anyone deserves this new trait, it's Thief. And hey, you know what? This trait might not even be that great. It may end up being something stupid like "Resist Gravity+". It could be anything, and we don't know what to expect, but I do know that we in fact do deserve it. {Thank you.} ^_^
Edited, Thu Dec 2 17:10:05 2004
Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
And I gave up. Yes, I gave up, and then I gave in.
But I take responsibility for every single sin. ♪ ♫
I Fight Dragons.
Druid | Paladin | Rogue
Whm "Where do I get the spell Provoke?"
War "Why should I use Provoke that makes them attack me"
Is there something wrong with this? I think so...
Decios - Hades - 58 Sam / 30 War / 30 rng / 30 thf
Attack : http://ffxi.allakhazam.com/profile.xml?67996
Defense : http://ffxi.allakhazam.com/profile.xml?67995
SAMs don't need JAs (other than Meditate) - Their ability to SC-whore eliminates the need for it.
I'm guessing the new trait will be something like gil finder 2.
Edited, Sun Dec 5 06:17:26 2004
so what do they mean by wyvern's status ailments???
Its the way you treat your Wyvern
-Rikimarushadow
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
[ffxisig]18628[/ffxisig]
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Many wyvern deaths between levels 10 and 20 I would not have to have witnessed if this had just been part of the thing to begin with (I mean, my WHM could poisona the DRG but the wyvern would still die because I couldn't heal or poisona it and they almost never managed to outlast the status effect and our whole party would stand around crying because we knew the wvyern was going to die...as I tried to console the DRG and cursed the programmers).
RDM70/WHM40/BLM37/THF26/BST20/NIN16/WAR12
Bastok 7.2/ZM 14/CoP 3.5
Linkshell: SpiritsCrusade
Avatars:Ifrit[v]Garuda[v]Titan[v]Ramuh[v]Shiva[v]Leviathan[ ]Fenrir[ ]Diabolos[ ]
Currently looking for an assualt/ISNM static.
Its the way you treat your Wyvern
-Rikimarushadow
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
[ffxisig]18628[/ffxisig]
http://s2.bitefight.org/c.php?uid=144942
but now i wanna know how did you get the names??? they dont hand there names out unless you buy gil from them
Thief doesn't need another trait. I would agree that BRD sorely needs at least one 10-minute activity. 3 levels of Resist Silence hasn't really bought much but a 1:10 chance that you won't be silenced.
Since we're basically a pseudo-caster class, we should have something in line with Divine Seal/Elemental Seal/Convert. A 10-minute ability to speed up cast time (Allegro?) or double the next song's effectiveness.
And please do something about Mazurka. Needs to last longer.
Ambival 60 epic cleric (retired)
Gemini 50 Albion cleric (retired)
/sigh
oh well
73brd - 37whm - 30sam - 22rng - 17blm - 15mnk - 15thf - 12nin - 10war - 10smn
Fishing = 51 , Clothcraft = 36 , Cooking = 29 , Bonecraft = 7 , Leathercraft = 3
http://ffxi.allakhazam.com/profile.xml?49644
COMING SOON: Night Elf Druid
If you can get a party in LESS than 30 minutes after you put your flag up, there is nothing wrong with your job.
49SAM/30WAR/17WHM/15THF/15MNK/15BST/15BLM
Raivex----Diabolos
Summoners have 1 job ability. It's their 2 hour. Blood pact is the avatar's abilities. Actually we need more avatars :-).
Bards have 1 job ability. Their two hour.
Black mage, White Mage and Red Mage each have 1 job ability beyond their 2 hour.
Anyone remember back when there was Double Cast? Now that'd be a sweet ability for the mages.
Double Cast on songs, nukes, heals, ninjitsu. Avatar double casting'd be harder to do, but it'd be nice for summoners to get new avatars. (Bahamut anyone?). But alas no new avatars any time soon it seems
4/6 Sorcerer's Gear
what was being lamented was the lack of passive abilities for bards... just check how many traits a whm/blm/rdm get by 75... bard gets 4 levels of "Resist Silence" by that point... and those are it >_< i too would appreciate more traits, like something that increased my songs potency, decreased their casting or recast times, and maybe a "Auto-Refresh" by 60 XD even tho bard doesnt have any MP naturally, the most viable subs for bards in exp. parties are both mages (whm & rdm) so it wouldn't be totally wasted ^^;; i would love a "Reduce recast time" trait, not to mention it would be a unique ability that bards could claim as their own ^_^
(and for those who say "but Auto-Regen is a smn ability." one could argue that "Clear Mind" should be limited to only one pure mage job, or that bst shouldn't get any form of "Wide Scan" since it's a rng ability... so the precendent is already there to share traits/abilities between multiple job classes.)
the "Song Seal" has been debated endlessly on the bard forums here, so i wont go into it now, but it could and would be a great benefit for all bards and every player that can scrounge one up for their parties >_>
Anyways, I do agree bard should get updated... but it doesn't change the fact they are still a great and original job.
Robert A. Heinlein
Ninja
Blue Mage
as far as THF's new JA, im still lobbying for a reshuffling of some of the old ones... ie: rename "Mug" to "Pilfer" to keep it in tradition of every other FF game, then add a new ability named "Mug" which does "Steal + damage" once again in the tradition of every other FF game, then set the recast on all 3 to 5min or less... it truly would not unbalance the game's economy considering what is available to be stolen/pilfered is of such low value... these changes would be more to make the job feel more like real "Thief" instead of just a SATA machine ^^;;
I think that the DRG's should get an ability so we can ride the wyvern since we got them and they hardly do anything else for us except hit a mob for 50 hp thats like 150hp:3=50hp for us and its not faster to kill mobs with a wyvern.
I myself am a DRG so id love to have some more stuff. And I wonder what the other things SE has changed in this game thats still hidden.
Its the way you treat your Wyvern
-Rikimarushadow
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
[ffxisig]18628[/ffxisig]
http://s2.bitefight.org/c.php?uid=144942
I am level 51 dragoon and having better hitrate then my 51 dark knight friend from my static party who has ACC+23 and DEX+6, And I have ACC+13 and DEX+13.
The Accuracy Bonus a dragoon gets at lvl 30 is imo an awesome acc bonus (must be at least a 10acc bonus but i think even more)
My Jump hitrate is something like 5 out of 6
My High Jump hitrate is something like 4 out of 6
My Super Jump NEVER MISSES it's 1 out of 1!! (I hope you UNDERSTAND that SUPER JUMP is NOT used to do damage on the monster!)
And really I believe other melee's are pretty damn jalous for not having anything like it :D
I mean... I can get hate from an IT monster even when the PLD from my static (who is a pretty damn good one!) uses provoke/flash/shieldbash/ and all his other ways to claim the hate... also the DRK from my static who i spoke of earlier in this post gets a lot of hate, he could even get a lot more then me, but he usually knows his limits not to get hate.
However, with the abillity to Super Jump, I can easily Berserk, Jump, High Jump, WeaponSkill at the start of a battle, there is no pld who can manage to claim so much hate at the start of a battle, so sometimes when the DRK doesn't have much tp (like less then 20-30%) and i have 100%+ tp at the start of a battle, I love to do the Berserk, Jump, High Jump, WeaponSkill at the start of a battle. Now without Super Jump I would be dead meat if I did this at the start of a battle.
So actually Super Jump allows you to have a lot more fun and don't have to worry about getting the hate. Super Jump is really awesome!
Race: Elvaan
Server: Odin
Linkshell: BladeLords/WingsOfFate
Job: 50 Dragoon/25 Warrior
Nation: San d'Oria
Rank: 5
AF1:[X], AF2:[X], AF3:[X], AF4:[ ], AF5: [ ], AF6[ ]
G1: [ ], G2: [ ], G3: [ ], G4: [ ], G5: [ ]
Its the way you treat your Wyvern
-Rikimarushadow
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
[ffxisig]18628[/ffxisig]
http://s2.bitefight.org/c.php?uid=144942
Level 75DRG 75BRD 75THF 75BLM
Quetzalcoatl
Its the way you treat your Wyvern
-Rikimarushadow
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
[ffxisig]18628[/ffxisig]
http://s2.bitefight.org/c.php?uid=144942
~Hume
~San d'Oria Rank 10
MAIN: 74DRG/37WAR
Impulse Drive: O Optical Hat: O
2nd MAIN: NIN45/WAR22
SUBS: WAR38, THF37, SAM34, WHM33
"why the hell did this old geezer just beat me into the floor!?" Maat defeated on 3rd try.
~~Gilgamesh~~
Lvl 60 Warrior
Windrunner Server
World Reknown Expert on How to Look Good Dead
****Now before I start: I already made this post. but I didnt have an ACC. and the post didnt show. So I just made this account. If the post is doubled cause of me and my "anonymous" Ill delete the Anon one when I figure out how :P****
ok here goes... for a second time :P
A while back, many years ago. I played this MMORPG. I dont remember the name of it, but it had graph's similar to UO ( Ultima Online ). It had a system that im sure will work grand for FFXI with a few twicks and some work. But the point of the system is what counts.
The game as a moving bot, Omnipresent, that "poped" infront of people and asked them a SIMPLE Math question. always a (+) Question. ( 4562+3942= ? ) and you'd have 1 min to answer. If you didnt answer, or answered wrong. you'd get booted. Get booted 3 times and you get the honor of being "watched" by "someone" ^.~ if you are found to be a bot or doing "unatending" playing. you get the fun of being banned, destroyed, call it what you will. off the bloody game :P
I know this can be adapted to FFXI in a way. cause we ALL know incresing drop rates and spwan rates wouldnt do ANYTHING,c ause they will just make it a living hell for us crafters and harvesters.
Gemme some feed back.
(most people just report us for selling because those idiots think we are bots even tho some of our mules have the chocobo, or fishing stuff on so for crying out loud please stop reporting us for just sitting in the towns selling stuff)
Its the way you treat your Wyvern
-Rikimarushadow
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
[ffxisig]18628[/ffxisig]
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It is the means of obtaining the answer
<Duel><64PLD/57DRK/50WAR/47THF/37SAM>
Then again what if the people who made or run the bots? Selling Mules? or NM Bots? are close friends to the GM's???? (o.O) As far as we know the GM might be married to a bot creator, thus they get inside access to like ahhh everything???? lol Just some food for thought.
After all GM's are invisible until asked to show themselves. Maybe they can also Voke while cloaked? Or maybe it is a GM teamed up with a botter, after all they are GM's and they could run around invisible. They may even have the spawn times down or just let the botter know that something will be spwning soon?
(/hmm)(/think) are they the people pulling the strings behind the scene's? is it a mass conspiracy???? are GM's in on gilselling???botting???? the world may never no
Any wayz, kinda makes you think about who is really playing the game.
It is the means of obtaining the answer
<Duel><64PLD/57DRK/50WAR/47THF/37SAM>
I can, and have. I had 55 hours straight a while back while I was trying to PL some friends to level 30.
Velastros, I'm don't think your idea would work terribly well. We know that modern bot software (particularly those tuned for FFXI) is capable of some measure of message reading; whether it's done by character recognition or simply by scanning through incoming data I'm not sure, but I'm certain that if this kind of policy became commonplace, bots would adapt almost instantly. It really isn't so hard to watch for strings of this form and respond appropriately.
And even if I thought this would work, I'd still object. Frequently I leave my computer to go do mundane tasks; I don't want to go off to wash dishes or do laundry and come back to find that I've gotten strike #3 and I'm now under constant surveillance from Big Brother Square. (Not to mention the gigantic amount of manpower required to do this!)
I hate gilsellers as much as anyone, but this plan just wouldn't cut it.
It is the means of obtaining the answer
<Duel><64PLD/57DRK/50WAR/47THF/37SAM>
Was worth a try, good luck to y'all, see you in the funny papers.
75Drk 75Nin 75Rdm 75Thf
Server: Quetzalcoatl
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