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59-65 Uleguerand Range  

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Level 59-63

How to Get to Camp

The fastest way to reach this camp is to either outpost warp or teleport to Xarcabard, then walk to Uleguerand Range.

Camp Info

  • Camp in open area encompassed by I-10, J-10, J-11, K-10 and K-11.
  • To get to this open area, hug the eastern wall after zoning in from Xarcabard. The open area is beyond the first cave.
  • Supports at least three parties.

Target Mobs

Nival Raptor

  • Mob Level: 66-69
  • Mob Family: Raptor
  • Aggro to sound
  • Not linking
  • Weak vs. Dark
  • Strong vs. Fire

Notes

Your tank should try to turn the raptors away from the rest of the party. Raptors use a frontal AoE paralyze move called Frost Breath. Have everyone else stand behind the raptor to avoid this attack.


Level 63-65

How to Get to Camp

Camp Info

  • Camp at K-6.
  • Zone in from Xarcabard and head east. After traveling through the first tunnel (which you used to reach the 59-63 camps listed above), head due east and walk down a short rampway. Then head north, climbing a large hill; be careful of holes in the hillside that can drop you down into tunnels filled with undead mobs. At the top of the hill, head east to find another tunnel extending north. Walk through the tunnel, then travel northwest up another large hill, again watching out for holes. The experience camp is located on top of the hill.
  • Supports one party.

Target Mobs

Dread Demon (blm), Gore Demon (war), Judicator Demon (drk), Stygian Demon (smn)

  • Mob Level:
  • Mob Family: Demon
  • Aggro to sight
  • Link by sight
  • Weak vs. Light
  • Strong vs. all other elements.

Fachan

  • Mob Level:
  • Mob Family: Ahriman
  • Aggro to sight
  • Aggro to sound
  • Not linking
  • Strong vs. all elements.

Tyrannotaur

  • Mob Level:
  • Mob Family: Taurus
  • Aggro to sight
  • Aggro to sound
  • True sight
  • Links by sight
  • Weak vs. Light

Notes

Tyrannotaurs pose the biggest threat at this camp. They have true sight, and for that reason they can sometimes make pulls difficult. Also, be careful of the Tyrannotaurs' "Mortal Ray" attack, which casts Doom on whoever has hate. Make sure your tank maintains hate, and have your tank turn his back to the mob to negate Mortal Ray. If your tank does become doomed, spam cursna and Holy Waters on the tank to try to remove the curse.

Final Fantasy XI
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Category: Final Fantasy XI
This page last modified 2008-11-03 19:49:03.