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Brave Dawn I  

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Overview

Help a Federation Infantry NPC by curing him. Do not let the NPC die.(FFXI campaign mission)

Reward

110 XP or Merit Points 620 Allied Points (Once you report back)

Walkthrough

You will need a party of 3 or more. Head to the Allied ensign in West Sarutabaruta-S at I-9. Touch it to be teleported to the inside. Once inside, walk up to the federation infantry taru and he will go attack the trained crab. He will fight the crab and cure himself, let him do this its part of his training. Don't fight the crab yourselves, you're basically babysitters for this fight. Keep the npc alive so he can kill the crab for his training is the goal. He will run outta mp and u must cure him, a lot. Mage jobs or subs are needed. When he kills the crab(takes bout 10mins)he will tell u training was successful. You will get your exp, then go touch the exit thingy(sorry cant remember name of the ring lol)return to windurst to collect your allied notes and complete mission. First time we did it we fought and mission was a failure cause taru didn't get his training, so let him get hurt, let him cure himself, just don't let him die O.o==

Category: Final Fantasy XI
This page last modified 2008-12-24 08:46:57.