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Active Ability details for Activate  

Jobs/Level:Puppet Master, lvl 1
MP cost:0
Element:None
Duration:N/A
Reuse:20 Minutes
Cast time:Instant
Target Type:Self
Description:Calls forth your automaton

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pup rulzzz
# Mar 25 2008 at 1:27 PM Rating: Default
woot first month of ffxi i got 30 war now i got 15 pup 20 whm 1 blm 46 rng 75bst 37brd 13 dnc now pu[p is my favprate oh and nin 37 drk 23 pld 75 drg 75
PUPPETMASTER A Waste?
# Jun 19 2006 at 8:03 AM Rating: Default
I have been playing PUP job and leveled up to 14 and went to get my first upgrade, WHOA!!! C'mon, price gouging is for RMT not for the fun of the game.

So I went back to doing 2500+ damage on T mobs with my Avatars. ;-)

I will wait till the new-ness of it all wears off and people stop overpricing the parts for a job that will eventually prove to be barely a subjob.

Thanks for listening and I am now getting up off the couch.

Hugs, Baude the SMN.
how to change weapon on Automatoin
# May 28 2006 at 8:23 AM Rating: Decent
Can anyone here tell me wat items i need to change my autamtions waepons and armor... it would be aprrectiated
RE: how to change weapon on Automatoin
# Jun 03 2006 at 6:33 AM Rating: Decent
you cant really change the 'weapon' unless you are refering to the 'frame' and in order to do that you need to.
1) hit level 10
2) travel back to Al Zahbi White Gate
3) talk to galka behind workbench in Puppet store (as PUP10+ main job)
4) he should explain the rest
5) o and have lotso gil to burn cause ppl are TOTally price gauging right now, gl
RE: how to change weapon on Automatoin
# Jun 18 2006 at 10:42 AM Rating: Default
The prices were bad.. Paid over 500k for my first upgrade, was like Woot! I got a cool puppet.. Now the Mage one is under 200k for the parts.. I'm needless to say, slightly annoyed..
alot like call wyvern
# May 25 2006 at 1:38 AM Rating: Decent
I was playing around with it, and i decided to post. just wanted everyone who hasnt had time to play with Puppetmaster. the Activate ability is much like call wyvern in that you can bypass the 20 min recast, if you Deactivate your puppet with 100%HP & MP. but if you deactivate at 99%HP or less you must wait till the Activate timer resets. Hope this keeps you from wasting an <Activate>
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