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Ilrusi Atoll Staging Point  

Type: Outdoor
Region: N/A
Min Level: 1
Max Level: 75
This Area requires Aht Urhgan
Connected Areas:Arrapago Reef
Quests for Ilrusi Atoll Staging Point
Mobs found in Ilrusi Atoll Staging Point
Items found in Ilrusi Atoll Staging Point

Contents [hide]

Walkthrough

To begin the journey to reach this staging point, take the boat that leaves from Aht Urhgan Whitegate from Port Ephramad (the northern port of the city) to Nashmau.

Be advised, if you are on a lower level job, it is recommended that you stay below deck to avoid aggroing any mobs that spawn on the deck during the course of the boat ride.

Once the boat reaches Nashmau, you want to take the North or East Exits to Caedarva Mire.

Once you leave Nashmau, cast Sneak and Invisible on yourself (or use the respective medicines to give you these effects) to avoid the Chigoes in the area, then head eastward until you reach a pathway at (I-9)/(J-9) leading north. After taking this pathway, you'll come to the top of a hill populated by Wild Karakul, Oil Slicks and Jnun with a path leading eastward. After taking this path, head north, making sure to avoid the true sight Heraldic Imps that populate this area, and enter a tunnel near the center of (J-7). Once out of this tunnel, you, or a member of your party if you're doing this in a group, need to head towards the southwest corner of (I-7) and retrieve a Lamian Fang Key on the western side of a small pond guarded by a Jnun. Once the key is obtained, head north and zone into Arrapago Reef at (I-6).

Once you zone into Arrapago Reef, follow the path north until you reach (H-10), then head northeast until you reach an Iron Gate at (J-10). Trade your Lamian Fang Key to this gate to unlock it, then proceed north through the gate (ignoring the initial east and west paths that you'll come across) and take the second passageway westward to another Iron Gate. Click on the gate to open it (This gate does not require a key), then head westward until you come to a fork with one pathway leading north and the other south. Take the north pathway, then head in a west/northwest direction (making certain to avoid the true sight Soulflayers in the area) until you reach (E-7), after which you'll want to head south to E-8 to reach the second map of Arrapago Reef.

Starting at (J-8) on the second map of Arrapago Reef, head in a generally west direction (making certain to avoid the true sight Soulflayers in the area) until reaching a fork at (G-8), with one pathway along a damaged ship leading southwest and another pathway leading westward. Take the west path until you reach (G-8), then follow the path in a generally north direction (making sure to start hugging the right side of the wall as soon as you reach the boat at (E-7) until you reach the staging point at (G-5).

Possible Rewards

Item Assault Points
Velocity Earring 3,000
Garrulous Ring 5,000
Grandiose Chain 8,000
Hurling Belt 10,000
Invigorating Cape 10,000
Imperial Kaman 15,000
Storm Zaghnal 15,000
Storm Fife 15,000
Yigit Turban 20,000
Amir Dirs 20,000
Pahluwan Khazagand 20,000

Missions and Ranks

Name of Assault Rank Points Obtained Objective Description
Golden Salvage Private Second Class ??? Recover the figurehead Rumor has it that the golden figurehead from the Black Coffin, the ship of Luzaf the pirate, can be found somewhere within Ilrusi Atoll.
Lamia No. 13 Private First Class ??? Eliminate Lamia No.13 Your mission is to hunt down Lamia No.13, a fearsome creature known to have performed vile experiments on the countless corpses of her enemies.
Extermination Superior Private ??? Exterminate all monsters The vermin feasting on the corpses left behind by the Lamiae have multiplied to unnatural numbers. Destroy this threat to the surrounding ecology.
Demolition Duty Lance Corporal ??? Demolish the shipwrecks A confidential report states that corsairs are secretly collecting the remains of shipwrecks on the Ilrusi Atoll. Use the automaton issued to you by the on-site engineer to demolish these shipwrecks.
Searat Salvation Corporal ??? Save the Qiqirn divers Qiqirn divers assigned the duty of demolishing wrecks on the Ilrusi Atoll have run into a problem with the local wildlife. Lead them back to safety before they decide to abandon their work.
Apkallu Seizure Sergeant ??? Capture the apkallu Famous biologist Professor Clavauert is researching apkallu on Ilrusi Atoll. The more discoveries he makes in Aht Urhgan, the more likely he is to join the Empire. Assist him by capturing apkallu.
Lost and Found Sergeant Major ??? Find the ring The Empress's uncle Bashalab visited Ilrusi Atoll in secret and lost his ring, the "Eye of Zahak." Escort the royal family's hired agent through Ilrusi Atoll and find his lost ring.
Deserter Chief Sergeant ??? Locate the agents Agents of our Anti-Corsair Task Force have gone AWOL and are hiding somewhere in Ilrusi. Your mission is to swiftly disarm the deviants and take them into custody. All information on these criminals is highly classified and any disclosure of their identity is strictly prohibited.
Desperately Seeking Cephalopods Second Lieutenant ??? Collect ahtapot To increase production of special nighttime camouflage, the Imperial marines require large quantities of a secretion from a rare cephalopod known as the ahtapot, found in the Ilrusi Atoll.Joint battle exercises are to be carried out between the Immortals (blue) and the Inexorables (red). You have been assigned to assist the red team. The first side to defeat the leader of the other will be declared victor.
Bellerophon's Bliss First Lieutenant ??? Defeat Khimaira 14X Troll mercenary leader Martial Maestro Megomak has completed his newest creation, the Khimaira 14X, and taken it to the Ilrusi Atoll for combat testing. You are to locate the abomination and exterminate it.

This page last modified 2008-03-29 14:46:13.

Updated: Fri Jul 3 20:47:00 2009

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Imps
# Dec 05 2008 at 9:38 AM Rating: Decent
ouch, its a damn hard run to get there and stupid imps at the end.. always interrupting my gate click....
Evil Imps
# Jul 17 2008 at 7:37 PM Rating: Decent
These directions were very accurate and helpful except for the failure to mention the cave full of true sight imps just before the gate. Iran through cave thinking I was home free, now i'm laying on the ground with an imp having his way with my corpse.
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